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		<updated>2025-12-31T06:02:16Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==期末论文==&lt;br /&gt;
&lt;br /&gt;
===中国国风游戏：《江南百景图》===&lt;br /&gt;
&lt;br /&gt;
====游戏简介与设计理念====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
&lt;br /&gt;
截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
&lt;br /&gt;
====游戏故事背景====&lt;br /&gt;
&lt;br /&gt;
玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
&lt;br /&gt;
“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
&lt;br /&gt;
这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
&lt;br /&gt;
====游戏玩法构成====&lt;br /&gt;
&lt;br /&gt;
游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
&lt;br /&gt;
城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
&lt;br /&gt;
探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
&lt;br /&gt;
知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
&lt;br /&gt;
游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
&lt;br /&gt;
====特色人物与建筑====&lt;br /&gt;
&lt;br /&gt;
游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
&lt;br /&gt;
还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
&lt;br /&gt;
还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
&lt;br /&gt;
还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
&lt;br /&gt;
游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
&lt;br /&gt;
应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
&lt;br /&gt;
====发展现状与文化影响力====&lt;br /&gt;
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《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
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其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
&lt;br /&gt;
===问题===&lt;br /&gt;
&lt;br /&gt;
1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
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2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
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3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
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4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
&lt;br /&gt;
5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
&lt;br /&gt;
===答案===&lt;br /&gt;
&lt;br /&gt;
1.截至目前为止，游戏一共推出了应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市。&lt;br /&gt;
&lt;br /&gt;
2.游戏中最核心的人物是文徵明。文徵明是明代杰出的画家、书法家、文学家。位列“吴门四家”和“江南四大才子”，他对艺术创作极为专注，留下了大量诗文书画作品。&lt;br /&gt;
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3.四种。分别为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配。&lt;br /&gt;
&lt;br /&gt;
4.与中国文化联系最直接的是人物珍宝搭配，因为每个人物都是历史上真实存在的或者由特色文化引申而来的。&lt;br /&gt;
&lt;br /&gt;
5.大报恩寺琉璃塔。其原型为江苏南京的金陵大报恩寺琉璃塔。&lt;br /&gt;
&lt;br /&gt;
===参考文献===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
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2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
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3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;br /&gt;
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==Final Exam Paper==&lt;br /&gt;
&lt;br /&gt;
===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
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====Introduction and Design Philosophy====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
&lt;br /&gt;
As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
&lt;br /&gt;
====Background Story====&lt;br /&gt;
&lt;br /&gt;
Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
&lt;br /&gt;
====Gameplay Composition====&lt;br /&gt;
&lt;br /&gt;
The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
&lt;br /&gt;
Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
&lt;br /&gt;
The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
&lt;br /&gt;
Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
&lt;br /&gt;
The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
&lt;br /&gt;
====Characteristic Figures and Buildings====&lt;br /&gt;
&lt;br /&gt;
The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
&lt;br /&gt;
There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
&lt;br /&gt;
There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
&lt;br /&gt;
Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
&lt;br /&gt;
1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
&lt;br /&gt;
2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
&lt;br /&gt;
3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
&lt;br /&gt;
4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
&lt;br /&gt;
5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
&lt;br /&gt;
6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
&lt;br /&gt;
Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
&lt;br /&gt;
Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
&lt;br /&gt;
The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
&lt;br /&gt;
====Current Development and Cultural Impact====&lt;br /&gt;
&lt;br /&gt;
Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
&lt;br /&gt;
The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
&lt;br /&gt;
===Terms and Expressions===&lt;br /&gt;
&lt;br /&gt;
1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
&lt;br /&gt;
2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
&lt;br /&gt;
3.漕运 canal transport&lt;br /&gt;
&lt;br /&gt;
4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
&lt;br /&gt;
6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
&lt;br /&gt;
7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
&lt;br /&gt;
8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
&lt;br /&gt;
9.天级人物 Celestial-tier characters&lt;br /&gt;
&lt;br /&gt;
10.侯级人物 Marquis-tier characters&lt;br /&gt;
&lt;br /&gt;
11.卿级人物 Minister-tier characters&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
&lt;br /&gt;
3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
&lt;br /&gt;
4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
&lt;br /&gt;
5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
&lt;br /&gt;
===Answers===&lt;br /&gt;
&lt;br /&gt;
1.As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture.&lt;br /&gt;
&lt;br /&gt;
2.Wen Zhengming. Wen Zhengming was an outstanding painter, calligrapher and litterateur in the Ming Dynasty. He was listed among the &amp;quot;Four Masters of the Wu School&amp;quot; and the &amp;quot;Four Talents of Jiangnan&amp;quot;. He was extremely dedicated to artistic creation and left behind a large number of poems, essays, paintings and calligraphy works.&lt;br /&gt;
&lt;br /&gt;
3.The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations.&lt;br /&gt;
&lt;br /&gt;
4.Configuring Character-Treasure combinations. Because these characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works.&lt;br /&gt;
&lt;br /&gt;
5.The Glazed Pagoda of the Great Bao'en Temple.  It’s prototype is Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu.&lt;br /&gt;
&lt;br /&gt;
===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171430</id>
		<title>User:Yang Haodan</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171430"/>
		<updated>2025-12-31T06:01:00Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* 参考文献 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==期末论文==&lt;br /&gt;
&lt;br /&gt;
===中国国风游戏：《江南百景图》===&lt;br /&gt;
&lt;br /&gt;
====游戏简介与设计理念====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
&lt;br /&gt;
截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
&lt;br /&gt;
====游戏故事背景====&lt;br /&gt;
&lt;br /&gt;
玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
&lt;br /&gt;
“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
&lt;br /&gt;
这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
&lt;br /&gt;
====游戏玩法构成====&lt;br /&gt;
&lt;br /&gt;
游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
&lt;br /&gt;
城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
&lt;br /&gt;
探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
&lt;br /&gt;
知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
&lt;br /&gt;
游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
&lt;br /&gt;
====特色人物与建筑====&lt;br /&gt;
&lt;br /&gt;
游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
&lt;br /&gt;
还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
&lt;br /&gt;
还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
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还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
&lt;br /&gt;
游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
&lt;br /&gt;
应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
&lt;br /&gt;
====发展现状与文化影响力====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
&lt;br /&gt;
其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
&lt;br /&gt;
===问题===&lt;br /&gt;
&lt;br /&gt;
1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
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2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
&lt;br /&gt;
3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
&lt;br /&gt;
4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
&lt;br /&gt;
5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
&lt;br /&gt;
===答案===&lt;br /&gt;
&lt;br /&gt;
1.截至目前为止，游戏一共推出了应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市。&lt;br /&gt;
&lt;br /&gt;
2.游戏中最核心的人物是文徵明。文徵明是明代杰出的画家、书法家、文学家。位列“吴门四家”和“江南四大才子”，他对艺术创作极为专注，留下了大量诗文书画作品。&lt;br /&gt;
&lt;br /&gt;
3.四种。分别为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配。&lt;br /&gt;
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4.与中国文化联系最直接的是人物珍宝搭配，因为每个人物都是历史上真实存在的或者由特色文化引申而来的。&lt;br /&gt;
&lt;br /&gt;
5.大报恩寺琉璃塔。其原型为江苏南京的金陵大报恩寺琉璃塔。&lt;br /&gt;
&lt;br /&gt;
===参考文献===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;br /&gt;
&lt;br /&gt;
==Final Exam Paper==&lt;br /&gt;
&lt;br /&gt;
===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
&lt;br /&gt;
====Introduction and Design Philosophy====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
&lt;br /&gt;
As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
&lt;br /&gt;
====Background Story====&lt;br /&gt;
&lt;br /&gt;
Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
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====Gameplay Composition====&lt;br /&gt;
&lt;br /&gt;
The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
&lt;br /&gt;
Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
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The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
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Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
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The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
&lt;br /&gt;
====Characteristic Figures and Buildings====&lt;br /&gt;
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The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
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There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
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There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
&lt;br /&gt;
Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
&lt;br /&gt;
1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
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2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
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3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
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4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
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5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
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6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
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Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
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Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
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The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
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====Current Development and Cultural Impact====&lt;br /&gt;
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Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
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The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
&lt;br /&gt;
===Terms and Expressions===&lt;br /&gt;
&lt;br /&gt;
1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
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2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
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3.漕运 canal transport&lt;br /&gt;
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4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
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6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
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7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
&lt;br /&gt;
8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
&lt;br /&gt;
9.天级人物 Celestial-tier characters&lt;br /&gt;
&lt;br /&gt;
10.侯级人物 Marquis-tier characters&lt;br /&gt;
&lt;br /&gt;
11.卿级人物 Minister-tier characters&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
&lt;br /&gt;
3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
&lt;br /&gt;
4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
&lt;br /&gt;
5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
&lt;br /&gt;
===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171429</id>
		<title>User:Yang Haodan</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171429"/>
		<updated>2025-12-31T06:00:31Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* 问题 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==期末论文==&lt;br /&gt;
&lt;br /&gt;
===中国国风游戏：《江南百景图》===&lt;br /&gt;
&lt;br /&gt;
====游戏简介与设计理念====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
&lt;br /&gt;
截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
&lt;br /&gt;
====游戏故事背景====&lt;br /&gt;
&lt;br /&gt;
玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
&lt;br /&gt;
“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
&lt;br /&gt;
这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
&lt;br /&gt;
====游戏玩法构成====&lt;br /&gt;
&lt;br /&gt;
游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
&lt;br /&gt;
城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
&lt;br /&gt;
探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
&lt;br /&gt;
知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
&lt;br /&gt;
游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
&lt;br /&gt;
====特色人物与建筑====&lt;br /&gt;
&lt;br /&gt;
游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
&lt;br /&gt;
还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
&lt;br /&gt;
还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
&lt;br /&gt;
还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
&lt;br /&gt;
游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
&lt;br /&gt;
应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
&lt;br /&gt;
====发展现状与文化影响力====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
&lt;br /&gt;
其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
&lt;br /&gt;
===问题===&lt;br /&gt;
&lt;br /&gt;
1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
&lt;br /&gt;
2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
&lt;br /&gt;
3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
&lt;br /&gt;
4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
&lt;br /&gt;
5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
&lt;br /&gt;
===答案===&lt;br /&gt;
&lt;br /&gt;
1.截至目前为止，游戏一共推出了应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市。&lt;br /&gt;
&lt;br /&gt;
2.游戏中最核心的人物是文徵明。文徵明是明代杰出的画家、书法家、文学家。位列“吴门四家”和“江南四大才子”，他对艺术创作极为专注，留下了大量诗文书画作品。&lt;br /&gt;
&lt;br /&gt;
3.四种。分别为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配。&lt;br /&gt;
&lt;br /&gt;
4.与中国文化联系最直接的是人物珍宝搭配，因为每个人物都是历史上真实存在的或者由特色文化引申而来的。&lt;br /&gt;
&lt;br /&gt;
5.大报恩寺琉璃塔。其原型为江苏南京的金陵大报恩寺琉璃塔。&lt;br /&gt;
&lt;br /&gt;
===参考文献===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.&lt;br /&gt;
&lt;br /&gt;
==Final Exam Paper==&lt;br /&gt;
&lt;br /&gt;
===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
&lt;br /&gt;
====Introduction and Design Philosophy====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
&lt;br /&gt;
As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
&lt;br /&gt;
====Background Story====&lt;br /&gt;
&lt;br /&gt;
Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
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&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
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This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
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====Gameplay Composition====&lt;br /&gt;
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The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
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Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
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The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
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Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
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The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
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====Characteristic Figures and Buildings====&lt;br /&gt;
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The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
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There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
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There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
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Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
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1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
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2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
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3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
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4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
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5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
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6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
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Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
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Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
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The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
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====Current Development and Cultural Impact====&lt;br /&gt;
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Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
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The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
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===Terms and Expressions===&lt;br /&gt;
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1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
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2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
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3.漕运 canal transport&lt;br /&gt;
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4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
&lt;br /&gt;
6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
&lt;br /&gt;
7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
&lt;br /&gt;
8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
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9.天级人物 Celestial-tier characters&lt;br /&gt;
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10.侯级人物 Marquis-tier characters&lt;br /&gt;
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11.卿级人物 Minister-tier characters&lt;br /&gt;
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===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
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3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
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4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
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5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
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===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171416</id>
		<title>User:Yang Haodan</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171416"/>
		<updated>2025-12-31T05:45:25Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* China Chinese-style Game:Jiangnan Peekaboo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
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==期末论文==&lt;br /&gt;
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===中国国风游戏：《江南百景图》===&lt;br /&gt;
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====游戏简介与设计理念====&lt;br /&gt;
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《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
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截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
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====游戏故事背景====&lt;br /&gt;
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玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
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“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
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这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
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====游戏玩法构成====&lt;br /&gt;
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游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
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城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
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探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
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知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
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游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
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====特色人物与建筑====&lt;br /&gt;
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游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
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还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
&lt;br /&gt;
还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
&lt;br /&gt;
还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
&lt;br /&gt;
游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
&lt;br /&gt;
应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
&lt;br /&gt;
====发展现状与文化影响力====&lt;br /&gt;
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《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
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其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
&lt;br /&gt;
===问题===&lt;br /&gt;
&lt;br /&gt;
1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
&lt;br /&gt;
2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
&lt;br /&gt;
3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
&lt;br /&gt;
4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
&lt;br /&gt;
5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
&lt;br /&gt;
==Final Exam Paper==&lt;br /&gt;
&lt;br /&gt;
===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
&lt;br /&gt;
====Introduction and Design Philosophy====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
&lt;br /&gt;
As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
&lt;br /&gt;
====Background Story====&lt;br /&gt;
&lt;br /&gt;
Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
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====Gameplay Composition====&lt;br /&gt;
&lt;br /&gt;
The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
&lt;br /&gt;
Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
&lt;br /&gt;
The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
&lt;br /&gt;
Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
&lt;br /&gt;
The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
&lt;br /&gt;
====Characteristic Figures and Buildings====&lt;br /&gt;
&lt;br /&gt;
The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
&lt;br /&gt;
There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
&lt;br /&gt;
There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
&lt;br /&gt;
Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
&lt;br /&gt;
1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
&lt;br /&gt;
2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
&lt;br /&gt;
3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
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4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
&lt;br /&gt;
5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
&lt;br /&gt;
6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
&lt;br /&gt;
Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
&lt;br /&gt;
Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
&lt;br /&gt;
The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
&lt;br /&gt;
====Current Development and Cultural Impact====&lt;br /&gt;
&lt;br /&gt;
Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
&lt;br /&gt;
The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
&lt;br /&gt;
===Terms and Expressions===&lt;br /&gt;
&lt;br /&gt;
1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
&lt;br /&gt;
2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
&lt;br /&gt;
3.漕运 canal transport&lt;br /&gt;
&lt;br /&gt;
4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
&lt;br /&gt;
6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
&lt;br /&gt;
7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
&lt;br /&gt;
8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
&lt;br /&gt;
9.天级人物 Celestial-tier characters&lt;br /&gt;
&lt;br /&gt;
10.侯级人物 Marquis-tier characters&lt;br /&gt;
&lt;br /&gt;
11.卿级人物 Minister-tier characters&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
&lt;br /&gt;
3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
&lt;br /&gt;
4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
&lt;br /&gt;
5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
&lt;br /&gt;
===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
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		<title>User:Yang Haodan</title>
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		<updated>2025-12-31T05:44:40Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* Final Exam Paper */&lt;/p&gt;
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&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
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==期末论文==&lt;br /&gt;
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===中国国风游戏：《江南百景图》===&lt;br /&gt;
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====游戏简介与设计理念====&lt;br /&gt;
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《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
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截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
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====游戏故事背景====&lt;br /&gt;
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玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
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“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
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这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
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====游戏玩法构成====&lt;br /&gt;
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游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
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城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
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探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
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知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
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游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
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====特色人物与建筑====&lt;br /&gt;
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游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
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还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
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还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
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还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
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游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
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应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
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====发展现状与文化影响力====&lt;br /&gt;
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《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
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其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
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===问题===&lt;br /&gt;
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1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
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2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
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3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
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4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
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5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
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===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
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====Introduction and Design Philosophy====&lt;br /&gt;
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&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
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As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
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====Background Story====&lt;br /&gt;
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Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
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&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
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This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
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====Gameplay Composition====&lt;br /&gt;
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The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
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Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
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The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
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Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
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The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
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====Characteristic Figures and Buildings====&lt;br /&gt;
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The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
&lt;br /&gt;
There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
&lt;br /&gt;
There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
&lt;br /&gt;
Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
&lt;br /&gt;
1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
&lt;br /&gt;
2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
&lt;br /&gt;
3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
&lt;br /&gt;
4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
&lt;br /&gt;
5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
&lt;br /&gt;
6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
&lt;br /&gt;
Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
&lt;br /&gt;
Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
&lt;br /&gt;
The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
&lt;br /&gt;
====Current Development and Cultural Impact====&lt;br /&gt;
&lt;br /&gt;
Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
&lt;br /&gt;
The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
&lt;br /&gt;
===Terms and Expressions===&lt;br /&gt;
&lt;br /&gt;
1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
&lt;br /&gt;
2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
&lt;br /&gt;
3.漕运 canal transport&lt;br /&gt;
&lt;br /&gt;
4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
&lt;br /&gt;
6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
&lt;br /&gt;
7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
&lt;br /&gt;
8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
&lt;br /&gt;
9.天级人物 Celestial-tier characters&lt;br /&gt;
&lt;br /&gt;
10.侯级人物 Marquis-tier characters&lt;br /&gt;
&lt;br /&gt;
11.卿级人物 Minister-tier characters&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
&lt;br /&gt;
3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
&lt;br /&gt;
4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
&lt;br /&gt;
5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
&lt;br /&gt;
===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171412</id>
		<title>User:Yang Haodan</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171412"/>
		<updated>2025-12-31T05:42:17Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* Final Exma Paper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Final Exam Paper==&lt;br /&gt;
&lt;br /&gt;
===中国国风游戏：《江南百景图》===&lt;br /&gt;
&lt;br /&gt;
====游戏简介与设计理念====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
&lt;br /&gt;
截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
&lt;br /&gt;
====游戏故事背景====&lt;br /&gt;
&lt;br /&gt;
玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
&lt;br /&gt;
“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
&lt;br /&gt;
这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
&lt;br /&gt;
====游戏玩法构成====&lt;br /&gt;
&lt;br /&gt;
游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
&lt;br /&gt;
城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
&lt;br /&gt;
探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
&lt;br /&gt;
知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
&lt;br /&gt;
游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
&lt;br /&gt;
====特色人物与建筑====&lt;br /&gt;
&lt;br /&gt;
游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
&lt;br /&gt;
还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
&lt;br /&gt;
还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
&lt;br /&gt;
还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
&lt;br /&gt;
游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
&lt;br /&gt;
应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
&lt;br /&gt;
====发展现状与文化影响力====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
&lt;br /&gt;
其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
&lt;br /&gt;
===问题===&lt;br /&gt;
&lt;br /&gt;
1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
&lt;br /&gt;
2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
&lt;br /&gt;
3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
&lt;br /&gt;
4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
&lt;br /&gt;
5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
&lt;br /&gt;
===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
&lt;br /&gt;
====Introduction and Design Philosophy====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
&lt;br /&gt;
As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
&lt;br /&gt;
====Background Story====&lt;br /&gt;
&lt;br /&gt;
Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
&lt;br /&gt;
====Gameplay Composition====&lt;br /&gt;
&lt;br /&gt;
The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
&lt;br /&gt;
Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
&lt;br /&gt;
The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
&lt;br /&gt;
Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
&lt;br /&gt;
The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
&lt;br /&gt;
====Characteristic Figures and Buildings====&lt;br /&gt;
&lt;br /&gt;
The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
&lt;br /&gt;
There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
&lt;br /&gt;
There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
&lt;br /&gt;
Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
&lt;br /&gt;
1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
&lt;br /&gt;
2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
&lt;br /&gt;
3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
&lt;br /&gt;
4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
&lt;br /&gt;
5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
&lt;br /&gt;
6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
&lt;br /&gt;
Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
&lt;br /&gt;
Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
&lt;br /&gt;
The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
&lt;br /&gt;
====Current Development and Cultural Impact====&lt;br /&gt;
&lt;br /&gt;
Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
&lt;br /&gt;
The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
&lt;br /&gt;
===Terms and Expressions===&lt;br /&gt;
&lt;br /&gt;
1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
&lt;br /&gt;
2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
&lt;br /&gt;
3.漕运 canal transport&lt;br /&gt;
&lt;br /&gt;
4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
&lt;br /&gt;
6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
&lt;br /&gt;
7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
&lt;br /&gt;
8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
&lt;br /&gt;
9.天级人物 Celestial-tier characters&lt;br /&gt;
&lt;br /&gt;
10.侯级人物 Marquis-tier characters&lt;br /&gt;
&lt;br /&gt;
11.卿级人物 Minister-tier characters&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
&lt;br /&gt;
3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
&lt;br /&gt;
4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
&lt;br /&gt;
5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
&lt;br /&gt;
===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171252</id>
		<title>User:Yang Haodan</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171252"/>
		<updated>2025-12-30T08:26:41Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* Terms and Expressions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Final Exma Paper==&lt;br /&gt;
&lt;br /&gt;
===中国国风游戏：《江南百景图》===&lt;br /&gt;
&lt;br /&gt;
====游戏简介与设计理念====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
&lt;br /&gt;
截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
&lt;br /&gt;
====游戏故事背景====&lt;br /&gt;
&lt;br /&gt;
玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
&lt;br /&gt;
“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
&lt;br /&gt;
这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
&lt;br /&gt;
====游戏玩法构成====&lt;br /&gt;
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游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
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城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
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探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
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知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
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游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
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====特色人物与建筑====&lt;br /&gt;
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游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
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还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
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还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
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还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
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游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
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应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
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====发展现状与文化影响力====&lt;br /&gt;
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《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
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其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
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===问题===&lt;br /&gt;
&lt;br /&gt;
1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
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2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
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3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
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4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
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5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
&lt;br /&gt;
===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
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====Introduction and Design Philosophy====&lt;br /&gt;
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&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
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As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
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====Background Story====&lt;br /&gt;
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Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
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&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
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This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
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====Gameplay Composition====&lt;br /&gt;
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The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
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Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
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The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
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Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
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The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
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====Characteristic Figures and Buildings====&lt;br /&gt;
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The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
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There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
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There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
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Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
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1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
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2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
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3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
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4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
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5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
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6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
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Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
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Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
&lt;br /&gt;
The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
&lt;br /&gt;
====Current Development and Cultural Impact====&lt;br /&gt;
&lt;br /&gt;
Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
&lt;br /&gt;
The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
&lt;br /&gt;
===Terms and Expressions===&lt;br /&gt;
&lt;br /&gt;
1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
&lt;br /&gt;
2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
&lt;br /&gt;
3.漕运 canal transport&lt;br /&gt;
&lt;br /&gt;
4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
&lt;br /&gt;
6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
&lt;br /&gt;
7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
&lt;br /&gt;
8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
&lt;br /&gt;
9.天级人物 Celestial-tier characters&lt;br /&gt;
&lt;br /&gt;
10.侯级人物 Marquis-tier characters&lt;br /&gt;
&lt;br /&gt;
11.卿级人物 Minister-tier characters&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
&lt;br /&gt;
3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
&lt;br /&gt;
4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
&lt;br /&gt;
5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
&lt;br /&gt;
===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171250</id>
		<title>User:Yang Haodan</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171250"/>
		<updated>2025-12-30T08:19:44Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* Current Development Status and Impact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Final Exma Paper==&lt;br /&gt;
&lt;br /&gt;
===中国国风游戏：《江南百景图》===&lt;br /&gt;
&lt;br /&gt;
====游戏简介与设计理念====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
&lt;br /&gt;
截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
&lt;br /&gt;
====游戏故事背景====&lt;br /&gt;
&lt;br /&gt;
玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
&lt;br /&gt;
“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
&lt;br /&gt;
这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
&lt;br /&gt;
====游戏玩法构成====&lt;br /&gt;
&lt;br /&gt;
游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
&lt;br /&gt;
城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
&lt;br /&gt;
探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
&lt;br /&gt;
知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
&lt;br /&gt;
游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
&lt;br /&gt;
====特色人物与建筑====&lt;br /&gt;
&lt;br /&gt;
游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
&lt;br /&gt;
还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
&lt;br /&gt;
还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
&lt;br /&gt;
还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
&lt;br /&gt;
游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
&lt;br /&gt;
应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
&lt;br /&gt;
====发展现状与文化影响力====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
&lt;br /&gt;
其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
&lt;br /&gt;
===问题===&lt;br /&gt;
&lt;br /&gt;
1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
&lt;br /&gt;
2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
&lt;br /&gt;
3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
&lt;br /&gt;
4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
&lt;br /&gt;
5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
&lt;br /&gt;
===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
&lt;br /&gt;
====Introduction and Design Philosophy====&lt;br /&gt;
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&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
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As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
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====Background Story====&lt;br /&gt;
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Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
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&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
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This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
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====Gameplay Composition====&lt;br /&gt;
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The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
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Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
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The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
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Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
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The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
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====Characteristic Figures and Buildings====&lt;br /&gt;
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The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
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There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
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There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
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Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
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1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
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2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
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3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
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4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
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5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
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6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
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Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
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Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
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The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
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====Current Development and Cultural Impact====&lt;br /&gt;
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Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
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The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
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===Terms and Expressions===&lt;br /&gt;
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1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
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2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
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3.漕运 canal transport&lt;br /&gt;
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4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
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5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
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6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
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7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
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8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
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===Questions===&lt;br /&gt;
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1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
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2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
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3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
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4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
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5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
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===Reference===&lt;br /&gt;
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1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
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2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
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3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
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4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
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5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171249</id>
		<title>User:Yang Haodan</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=User:Yang_Haodan&amp;diff=171249"/>
		<updated>2025-12-30T08:19:06Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* 发展现状与影响力 */&lt;/p&gt;
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&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
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==Final Exma Paper==&lt;br /&gt;
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===中国国风游戏：《江南百景图》===&lt;br /&gt;
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====游戏简介与设计理念====&lt;br /&gt;
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《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
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截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
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====游戏故事背景====&lt;br /&gt;
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玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
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“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
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这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
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====游戏玩法构成====&lt;br /&gt;
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游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
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城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
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探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
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知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
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游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
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====特色人物与建筑====&lt;br /&gt;
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游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
&lt;br /&gt;
还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
&lt;br /&gt;
还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
&lt;br /&gt;
还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
&lt;br /&gt;
游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
&lt;br /&gt;
应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
&lt;br /&gt;
====发展现状与文化影响力====&lt;br /&gt;
&lt;br /&gt;
《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
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其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
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===问题===&lt;br /&gt;
&lt;br /&gt;
1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
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2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
&lt;br /&gt;
3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
&lt;br /&gt;
4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
&lt;br /&gt;
5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
&lt;br /&gt;
===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
&lt;br /&gt;
====Introduction and Design Philosophy====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
&lt;br /&gt;
As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
&lt;br /&gt;
====Background Story====&lt;br /&gt;
&lt;br /&gt;
Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
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====Gameplay Composition====&lt;br /&gt;
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The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
&lt;br /&gt;
Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
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The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
&lt;br /&gt;
Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
&lt;br /&gt;
The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
&lt;br /&gt;
====Characteristic Figures and Buildings====&lt;br /&gt;
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The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
&lt;br /&gt;
There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
&lt;br /&gt;
There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
&lt;br /&gt;
Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
&lt;br /&gt;
1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
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2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
&lt;br /&gt;
3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
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4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
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5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
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6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
&lt;br /&gt;
Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
&lt;br /&gt;
Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
&lt;br /&gt;
The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
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====Current Development Status and Impact====&lt;br /&gt;
&lt;br /&gt;
Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
&lt;br /&gt;
The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
&lt;br /&gt;
===Terms and Expressions===&lt;br /&gt;
&lt;br /&gt;
1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
&lt;br /&gt;
2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
&lt;br /&gt;
3.漕运 canal transport&lt;br /&gt;
&lt;br /&gt;
4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
&lt;br /&gt;
6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
&lt;br /&gt;
7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
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8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
&lt;br /&gt;
3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
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4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
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5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
&lt;br /&gt;
===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
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2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
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3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
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4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
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		<summary type="html">&lt;p&gt;Yang Haodan: &lt;/p&gt;
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&lt;div&gt;My name is Ynag Haodan. I am a student of the 2025 cohort in the MTI program. I am a participant in the Chinese Language and Culture course.I am from Shaoyang,Hunan Province. The topic that I am present is the local specialty of Shaoyang,&amp;quot;Tofu meatball with pig blood&amp;quot;.&lt;br /&gt;
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==Final Exma Paper==&lt;br /&gt;
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===中国国风游戏：《江南百景图》===&lt;br /&gt;
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====游戏简介与设计理念====&lt;br /&gt;
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《江南百景图》是椰岛游戏公司2020年7月发行的一款国风模拟经营手游，游戏以明朝万历年间遭劫的《江南百景图》画卷为背景。2020年7月2日正式上线后，《江南百景图》迅速登上App Store免费榜榜首，同时跻身TapTap平台热门榜第二，一跃成为了当时国产手机游戏中的“黑马”。在游戏中，玩家从江南应天府（今江苏省南京市）的废墟出发，扮演城市的设计师（“知府大人”），通过规划布局、兴造建筑、资源管理、经营赚钱，一步步重现江南的繁华盛景，打造专属的江南图景。&lt;br /&gt;
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截至目前为止，游戏中有应天府、苏州府、杭州府、松江府、徽州府、鸡鸣山、扬州府、宁波府八个城市，每一座新开放的城市都紧扣现实历史，拥有独特的城市特色产业和玩法。比如“扬州府”会解锁依托大运河的“漕运”系统，以及香粉厂、印刷厂等特色产业；“绍兴府”则以“越州商行”、黄酒等特产和四通八达的桥梁建造为特色，因此在绍兴府每解锁一块荒地都需要建造一座桥梁与已经解锁的地区相连；“宁波府”甚至根据现实中宁波天气多暴雨的特色最新增加了宁波府暴雨场景，下暴雨时城市中的居民和小动物都会穿上蓑衣戴上斗笠。&lt;br /&gt;
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====游戏故事背景====&lt;br /&gt;
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玩家刚刚注册进入游戏时，首先映入眼帘的就是 1 分 09 秒的开场动画，以此来介绍游戏背景：&lt;br /&gt;
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“传说封神之后，山河社稷图流落凡间。机缘巧合之下，被衡山居士文徵明觅得。此画既无起点，也无终点，大明江南风景尽可绘入其间，并且画人人活，画物物生。文徵明醉心图卷创作，并将其重新命名为“江南百景图”。直至灯尽油枯之日，将此图托付给吴门画生，自己则化为画灵守护图卷世界。时光流转，此图在民间几度易手，直至万历年间，天降烈火，焚烧图身，画中灵魂亦再度苏醒......”&lt;br /&gt;
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这段话是开场动画的配音台词，主要是为了以故事的形式让玩家有代入感，之后玩家扮演为“知府大人文徵明”的角色，进入到被烧毁的江南百景图中，做江南百景图的都市规划师与建造者，构建蓝图，制造城市建筑，规划城镇布局，通商惠工，重新兴建和修缮自己心目中的江南。&lt;br /&gt;
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====游戏玩法构成====&lt;br /&gt;
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游戏一共分为江南城市开荒、通关探险剧情、知府宅邸建设与人物珍宝搭配四个部分，四个部分各有玩法规则，但每个部分紧密联系，在游戏设计中环环紧扣。&lt;br /&gt;
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城市开荒是电子游戏《江南百景图》的主线玩法。玩家进入游戏的初始区域在应天府，以初始区域为中心，应天府共有 28 块地区需要玩家进行开荒。城市开荒部分共设计五种玩法，分别是基础建设、人物、客栈、探险与其他。在基础建设的部分，玩家可以自行在地图中建造道路、营造建筑、修建雕像。但这其中的任何一个部分都需要人力，还需要消耗虚拟游戏货币与物资，人力来源于房屋的建造，货币来源于人力的劳动，物资来源于营造建筑的生产建筑部分。初始状态下，游戏会提供给玩家三位居民、4000 铜钱以及游戏指引教学。&lt;br /&gt;
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探险剧情游戏部分属于游戏的副本剧情，与上述所说的城市开荒部分密不可分，如果想打开除了初始城市应天府之外的其他城市，就必须要通过每个城市的探险游戏，才可以解锁下一个不同的江南城镇。这个部分的游戏特点在于探险游戏中设置了许多故事剧情，且多是以具有江南风韵的《牡丹亭》等剧作为基础进行的二次创作，不仅让玩家更多地了解了中国一些著名的传统戏剧，同时也在潜移默化中向玩家传播了江南文化。&lt;br /&gt;
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知府宅邸是应天府的室内家园玩法，需要知府等级大于33级且应天府州府等级大于5级才可以解锁建造。进入宅邸后，玩家可以在大厅、四间厢房中，用应天府的人力、铜钱与杭州商栈或者应天客栈产出的颜料、椰糠、红木、凿子等材料打造家具、装饰房间以及墙面陈设，通过自定义布局和旋转摆放来提升房间美观度，积累宅邸经验以解锁更多家具与装修风格。待玩家修复门口鸟舍后就可以接收贵宾拜帖，按访客喜好来布置房间并且完成互动，获得大量宅邸经验与补天石等奖励，同时还可通过集齐家具套装领取额外补天石。&lt;br /&gt;
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游戏中设计了画池，玩家可以自行绘画从而获得游戏人物卡牌。这些游戏人物多为江南历史中的真实人物或江南著名剧本中的虚构人物。人物属性被分为天级人物、侯级人物、卿级人物。天级人物有一至两项特级属性，其他属性也比较高，有属于自己的专属珍宝。侯级人物有一项特级或者优级属性，是“知府大人”建设城市的中坚力量。卿级人物有一项优级属性，但每个角色都有独特的闪光点。&lt;br /&gt;
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====特色人物与建筑====&lt;br /&gt;
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游戏中汇聚了大量历史与传说人物，他们被赋予了极具生活气息的个性和故事。其中明代杰出画家文徵明是游戏剧情的核心主角，玩家在江南画卷中遇到的“第一位居民”就是他。同时文徵明也是整个游戏世界的缔造者，他的形象巧妙地融合了其真实历史形象与游戏世界观。明代画家仇英出身漆匠，是一名勤奋励志的寒门画师，他后期靠苦学成为“吴门四家”之一。 因此在游戏中的技能突出“全能”与“勤恳”，是初期的开荒好手。宋代婉约派词人代表李清照，是一位才华横溢的词坛大家。因此她在游戏中的技能与书籍和文化建筑相关，同时在游戏对话中也展现了她爱酒、精通博戏等鲜活的形象。&lt;br /&gt;
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还有白居易与小蛮，“樱桃樊素口，杨柳小蛮腰”这是白居易《句四》中的诗句，历史记载小蛮为一舞姬，后成为白居易的妾，而游戏中则将小蛮设定为有志向的舞姬，家境贫寒但热爱舞蹈，苦心练习拜于名师门下，功成名就之后和白居易重逢，最终成为一段佳话。游戏将历史中可有可无的角色重新绘制，塑造成一位平凡但忠于热爱、不依附于男性、思想独立的女子，符合当代女性价值观。&lt;br /&gt;
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还有一些虚构的人物，虽然在历史上没有人物原型，但是人物形象的塑造是根据中国传统文化中一些特色文化引申而来。比如游戏中一个较为陌生的人物——元采蓝，在此人的背景故事中我们会发现有关于蓝夹缬的相关记录。蓝夹缬是我国雕版印染、印刷的源头，其创始人无人得知，目前仅在浙南地区保存下来，被列为非物质文化遗产。游戏中这一人物角色的塑造将蓝夹缬这一工艺重现呈现在大众面前，让更多的人了解我国丰富多彩的印染技艺，而其背景故事的呈现也在暗示传统技艺正在逐渐消逝，需要热爱且有担当的人来传承，侧面给了大众以警醒。&lt;br /&gt;
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还有一些城市特殊NPC在江南城市开荒阶段会与玩家互动。其中包括让玩家进行物资换置的西域商贾；随机分布在各城市，需要玩家根据知府通缉令在城中自行寻找并关押在监狱中审理的小偷、强盗、采花贼、义贼、倭寇、恶霸等；藏匿在自己城市或游戏好友城市中的土行孙；带着稀有建筑与玩家自行建造的建筑进行交易的工部官员严大人；负责给玩家剧透游戏公告的包打听；在杭州府北岸施工队中负责与玩家配合为西湖疏淤的包打听这六类。玩家通过与这些城市特殊NPC对话或互动，可以了解到明朝江南的时代特点。&lt;br /&gt;
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游戏中的大量建筑都能在古画中或者现实景点中找到原型，其魅力不仅在于外观，更在于背后的文化考据。首先游戏的美术风格是团队研究后的独特创造。其构图参考了清代《姑苏繁华图》等古画，而在色彩运用上则借鉴了现代画家吴冠中笔下江南水乡的清新韵味。并且游戏中不定时开放的副本“桃花村”探险中的桃花村特色建筑灵感来源于天级人物仇英的著名画作《桃花源图》。&lt;br /&gt;
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应天府的大报恩寺琉璃塔原型即为江苏南京的金陵大报恩寺琉璃塔，游戏选择其作为应天府的核心地标，因为它完美承载了游戏“再现盛世景观”的核心理念。这座塔不仅是明代鼎盛时期国力与工艺的巅峰体现，也寄托了深厚的情感与文化记忆。甚至是一个小小的装饰建筑“冷泉廊桥”也有原型建筑，其原型建筑就位于我的家乡湖南省邵阳市隆回县的一个小乡镇——荷田乡横板桥。&lt;br /&gt;
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====发展现状与影响力====&lt;br /&gt;
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《江南百景图》作为一款现象级国风手游，其发展现状已经从单纯的游戏产品，演变为一个持续运营、跨界联动的文化IP。游戏上线至今，注册玩家数量已接近千万，通过持续推出如“绍兴府”、“宁波府”等新城市与主题活动来保持内容活力，展现出强大的用户黏性。&lt;br /&gt;
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其影响力突出体现在两个层面。一方面是产业与文化层面，它开创并带火了国风模拟经营赛道，吸引大量厂商跟进，并凭借对《姑苏繁华图》等古画的艺术化转译，成功让传统文化“破圈”，甚至入选央视年度图鉴，让更多年轻人更加了解中国传统文化。另一方面是社会与商业层面，它积极探索“游戏+文旅”新模式，如与绍兴文旅结合引导玩家实地打卡，与上海龙华庙会等非遗活动深度联动，以及与《天书奇谭》等经典IP合作，形成了线上游戏与线下文化双重体验。尽管游戏在运营中曾面临挑战，但其凭借独特的水墨画风与对江南文化的生动演绎，不仅开创了国风模拟经营赛道，更持续引领着传统文化在当代的年轻化传播。&lt;br /&gt;
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===问题===&lt;br /&gt;
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1.游戏《江南百景图》目前为止一共推出了几个城市？分别是哪些城市？&lt;br /&gt;
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2.游戏《江南百景图》最核心的人物是谁？请简要介绍一下他。&lt;br /&gt;
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3.游戏《江南百景图》的核心玩法有几种？&lt;br /&gt;
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4.游戏中的玩法与中国文化联系最直接的是哪一种？&lt;br /&gt;
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5.游戏中应天府的核心地标是哪个建筑？&lt;br /&gt;
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===China Chinese-style Game:Jiangnan Peekaboo===&lt;br /&gt;
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====Introduction and Design Philosophy====&lt;br /&gt;
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&amp;quot;Jiangnan Peekaboo&amp;quot; is a Chinese-style simulation and management mobile game released by Coconut Island Games in July 2020. The game is set against the backdrop of the scroll painting &amp;quot;Jiangnan Hundred Scenery Painting,&amp;quot; which was damaged during the Wanli period of the Ming Dynasty. Following its official launch on July 2, 2020, the game quickly rose to the top of the App Store's free charts while also securing the second spot on TapTap's popular rankings, establishing itself as a notable &amp;quot;dark horse&amp;quot; among domestic mobile games at that time. In the game, players start from the ruins of Yingtian Prefecture in Jiangnan (present-day Nanjing, Jiangsu Province), assuming the role of an urban designer, or we call it &amp;quot;Prefect&amp;quot; . Through planning layouts, constructing buildings, managing resources, and conducting business, players gradually restore the prosperous scenery of Jiangnan, crafting their own unique panorama of the region.&lt;br /&gt;
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As of now, the game introduces eight cities: Yingtian Prefecture, Suzhou Prefecture, Hangzhou Prefecture, Songjiang Prefecture, Huizhou Prefecture, Jiming Mountain, Yangzhou Prefecture, and Ningbo Prefecture. Each newly introduced city is closely tied to real historical contexts, offering unique city specialized industries and gameplay mechanics. For instance, &amp;quot;Yangzhou Prefecture&amp;quot; unlocks a &amp;quot;canal transport&amp;quot; system based on the Grand Canal, along with specialized industries such as perfumeries and printing workshops. &amp;quot;Shaoxing Prefecture&amp;quot; is distinguished by its &amp;quot;Yuezhou Trading House,&amp;quot; local specialties like yellow rice wine, and the construction of extensive bridge networks.So that in the game, every time a piece of wasteland in Shaoxing Prefecture is unlocked, a bridge must be built to connect it with the already unlocked land. Additionally, &amp;quot;Ningbo Prefecture&amp;quot; introduces a novel rainstorm scenario that reflects the city's actual weather patterns, where during heavy downpours, both residents and small animals in the city don raincoats and bamboo hats for protection.&lt;br /&gt;
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====Background Story====&lt;br /&gt;
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Upon initial registration and entry into the game, players are first greeted by a 1 minute and 9 second introductory cinematic that establishes the narrative premise. The voice-over narration proceeds as follows:&lt;br /&gt;
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&amp;quot;Legend holds that after the Investiture of the Gods, the 'Shanhe Sheji Tu' (Map of the Mountains and Rivers) descended to the mortal realm. By a coincidence of fate, it was discovered by the recluse of Mount Heng, Wen Zhengming. This painting possessed neither a beginning nor an end; the entire landscape of the Jiangnan region during the Great Ming could be painted within its bounds. Moreover, painted figures would come to life, and depicted objects would spring into existence. Wen Zhengming became utterly absorbed in crafting this scroll, eventually re-titling it 'Jiangnan Hundred Scenery Painting'. Upon reaching the end of his days, he entrusted the painting to an aspiring painter from the Wu School, while he himself transformed into a 'painting spirit' to safeguard the world within the scroll. As time flowed on, the painting passed through many hands among the populace, until the Wanli era when celestial fire descended, scorching the painting's fabric and causing the slumbering souls within to stir once more...&amp;quot;&lt;br /&gt;
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This voice-over dialogue from the opening sequence serves primarily to immerse players in the game's world through a story format. Subsequently, the player assumes the role of “Prefect Wen Zhengming,”entering the scorched world of the “Jiangnan Hundred Scenery Painting.”In this capacity, the player acts as the city planner and architect for this realm, tasked with drafting blueprints, fabricating city structures, designing town layouts, facilitating commerce and industry, and ultimately reconstructing and restoring their own vision of Jiangnan.&lt;br /&gt;
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====Gameplay Composition====&lt;br /&gt;
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The gameplay is structured into four interconnected components: pioneering Jiangnan cities, finishing exploration-based storylines, constructing the Prefect's Residence, and configuring Character-Treasure combinations. Each component features distinct gameplay mechanics, yet they are intricately interwoven within the game's overall design, forming a cohesive and interdependent system.&lt;br /&gt;
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Pioneering cities constitutes the core gameplay loop of Jiangnan Peekaboo. Upon entering the game, players begin in Yingtian Prefecture, which serves as the initial and central region. This prefecture comprises 28 distinct districts awaiting player development. The pioneering phase encompasses five primary gameplay mechanics: Infrastructure, Characters, Inns, Exploration, and Miscellaneous. Within the Infrastructure mechanic, players are granted autonomy to construct roads, erect buildings, and raise statues across the map. However, any such action requires manpower and consumes in-game virtual currency and resources. Manpower is generated by building residential houses, currency is earned through the labor of this populace, and resources are produced by specific manufacturing-type buildings. In the initial state, the game provides players with three residents, 4000 copper coins, and a guided tutorial.&lt;br /&gt;
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The Exploration Storyline component functions as an instanced scenario within the game, intricately linked to the aforementioned city pioneering mechanic. Access to cities beyond the initial Yingtian Prefecture is gated behind the successful completion of each region's specific exploration scenario. The defining feature of this component lies in its integration of numerous story-driven quests. Many of these stories are creative adaptations of classic works imbued with Jiangnan cultural essence, such as The Peony Pavilion. This design not only familiarizes players with renowned traditional Chinese theatre but also subtly disseminates the cultural nuances of the Jiangnan region.&lt;br /&gt;
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Constructing the Prefect's Residence is the indoor home gameplay mechanism of Yingtian Prefecture. Its construction is unlocked upon reaching a Prefect level greater than 33 and an Yingtian Prefecture state level exceeding 5. Once accessed, players can furnish the main hall and four side chambers. Utilizing manpower and copper coins from Yingtian, along with materials like pigments, coir, mahogany, and chisels produced by Hangzhou Trading Posts or Yingtian Inns, players can craft furniture and decorate rooms and wall spaces. Prefects can enhances a room's aesthetic appeal and accumulates Residence experience by customizing layouts and rotating items, which in turn unlocks additional furniture and decoration styles. After repairing the entrance aviary, players can receive visitation cards from distinguished guests. By arranging rooms to suit a guest's preferences and completing interactions, players earn substantial Residence experience, Skyfill Stones(a key resource in the game), and other rewards. Furthermore, collecting complete furniture sets grants additional Skyfill Stones.&lt;br /&gt;
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The game incorporates a Painting Pool system where players can &amp;quot;paint&amp;quot; to acquire character cards. These characters predominantly represent either historical figures from Jiangnan's history or fictional personas from celebrated Jiangnan literary and dramatic works. Characters are tiered into three attribute-based categories: Celestial, Marquis, and Minister. Celestial-tier characters possess one or two supreme attributes, with other stats also being notably high, and they are equipped with exclusive personal Treasures. Marquis-tier characters feature one supreme or excellent attribute and form the core workforce for the &amp;quot;Prefect's&amp;quot; city-building endeavors. Minister-tier characters have only one excellent attribute, yet each retains unique and distinctive strengths.&lt;br /&gt;
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====Characteristic Figures and Buildings====&lt;br /&gt;
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The game gathers a rich ensemble of historical and legendary figures, each imbued with personality and backstories that resonate with everyday life. Among them, Wen Zhengming, a preeminent painter of the Ming Dynasty, serves as the central protagonist of the game's narrative. He is the &amp;quot;first resident&amp;quot; players encounter within the Jiangnan scroll and is portrayed as the foundational creator of this game world, his character artfully synthesizing his authentic historical persona with the game's own lore. Qiu Ying, another Ming Dynasty painter who rose from a lacquerware artisan background through diligent study to become one of the &amp;quot;Four Painting Masters of Wu,&amp;quot; is accordingly designed within the game with skills emphasizing &amp;quot;versatility&amp;quot; and &amp;quot;industriousness,&amp;quot; making him exceptionally effective in the early pioneering phase. Li Qingzhao, the celebrated representative of the Song Dynasty's Wanyue (Graceful and Restrained) school of poetry, is rendered as a brilliantly talented litterateur. Her in-game abilities are thus tied to books and cultural buildings, while her dialogue in some scenarios also reveals vibrant facets of her character, such as her fondness for wine and expertise in board games.&lt;br /&gt;
&lt;br /&gt;
There is also Bai Juyi and Xiaoman. &amp;quot;Fansu's mouth is cherry-like; Xiaoman's waist is willowy.&amp;quot; This is a verse from Bai Juyi's &amp;quot;Four Lines&amp;quot;. According to historical records, Xiaoman was a dancer, and later became Bai Juyi's concubine. In the game, Xiaoman is set as a determined dancer with a humble family background but a passion for dancing. She diligently practiced under the guidance of a famous teacher and achieved success. After achieving fame, she met Bai Juyi again and eventually had a happy ending. The game redraws the insignificant characters from history and transforms them into an ordinary but loyal and passionate woman who is independent-minded and not dependent on men, which is in line with contemporary female values.&lt;br /&gt;
&lt;br /&gt;
There are also some fictional characters. Although they have no historical prototypes, their character designs are derived from some characteristic cultures in Chinese traditional culture. For example, there is a relatively unfamiliar character in the game - Yuan Cai Lan. In the background story of this character, we can find records related to blue block printing. Blue block printing is the origin of Chinese block printing and dyeing and printing techniques. Its founder is unknown. Currently, it is only preserved in the southern Zhejiang region and is listed as an intangible cultural heritage. The portrayal of this character in the game brings the blue block printing technique to the public, allowing more people to understand the rich and diverse printing techniques in our country. The presentation of the background story also implies that traditional techniques are gradually disappearing and requires people who love and are responsible to pass them on. This also serves as a reminder to the public.&lt;br /&gt;
&lt;br /&gt;
Furthermore, several unique urban NPCs interact with players during the city-pioneering stages. These include:&lt;br /&gt;
&lt;br /&gt;
1. Western Merchants, players can exchange the produced materials for copper coins and experience points with him.&lt;br /&gt;
&lt;br /&gt;
2. Criminals such as thieves, robbers, libertines, righteous thieves, Japanese pirates (wokou), and local bullies. These figures are randomly distributed across cities; players must locate them based on prefectural wanted notices and subsequently incarcerate and adjudicate them.&lt;br /&gt;
&lt;br /&gt;
3. Tu Xingsun, who hides within the player's own city or those of friends. He will provide players with some important game items or buildings. After players select the one they most desire, they can share the remaining ones with their game friends.&lt;br /&gt;
&lt;br /&gt;
4. Official Yan from the Ministry of Works, who trades rare buildings for buildings the player has built by their own.&lt;br /&gt;
&lt;br /&gt;
5. The Informant &amp;quot;Baodating,&amp;quot; responsible for spoiling game announcements to the player.&lt;br /&gt;
&lt;br /&gt;
6. Another Informant &amp;quot;Baodating&amp;quot; (a distinct NPC with the same occupational title), located within the construction team on the north shore of Hangzhou Prefecture, who collaborates with the player on the dredging of the West Lake.&lt;br /&gt;
&lt;br /&gt;
Through dialogue and interactions with these unique city NPCs, players gain insights into the distinctive characteristics of the Jiangnan region during the Ming Dynasty era.&lt;br /&gt;
&lt;br /&gt;
Numerous buildings in the game can be traced back to prototypes found in ancient paintings or real-world attractions. Their appeal extends beyond mere visual fidelity to encompass the cultural scholarship embedded in their design. The game's overall artistic style is a distinctive creation born from the development team's dedicated research. Its compositional framework draws inspiration from classical paintings such as the Qing Dynasty's Prosperous Suzhou, while its color palette is influenced by the fresh, evocative aesthetic of Jiangnan water towns as depicted by the modern painter Wu Guanzhong. Furthermore, the distinctive architecture featured in the periodically available &amp;quot;Peach Blossom Village&amp;quot; exploration instance draws direct inspiration from the renowned painting Peach Blossom Spring by the Celestial-tier character, Qiu Ying.&lt;br /&gt;
&lt;br /&gt;
The Glazed Pagoda of the Great Bao'en Temple in Yingtian Prefecture is modeled directly on the historical Jinling Great Bao'en Temple Glazed Pagoda in Nanjing, Jiangsu. The game's selection of this pagoda as the core landmark for Yingtian Prefecture stems from its perfect embodiment of the game's central ethos: &amp;quot;recreating the landscapes of the Qing flourishing era.&amp;quot; This pagoda represents not only the pinnacle of national power and craftsmanship during the Ming Dynasty's zenith but also carries profound emotional and cultural significance. Even minor decorative structures, such as the &amp;quot;Cold Spring Covered Bridge,&amp;quot; are based on existing architecture; its prototype is located in a small town in my hometown, Hetian Township, Hengbanqiao, Longhui County, Shaoyang City, Hunan Province.&lt;br /&gt;
&lt;br /&gt;
====Current Development Status and Impact====&lt;br /&gt;
&lt;br /&gt;
Jiangnan Peekaboo is a phenomenal Chinese-style mobile game which has evolved from a mere gaming product into a continuously operating cultural IP that engages in cross-domain collaborations. Since its launch, the game has attracted nearly ten million registered users. It sustains content vitality and demonstrates strong user retention through the consistent introduction of new cities, such as &amp;quot;Shaoxing Prefecture&amp;quot; and &amp;quot;Ningbo Prefecture,&amp;quot; along with themed events.&lt;br /&gt;
&lt;br /&gt;
The game's influence manifests prominently across two dimensions. On the industrial and cultural front, it pioneered and popularized the Chinese-style simulation and management genre, prompting numerous developers to follow suit. By artistically transposing classical paintings like Prosperous Suzhou, it successfully facilitated a &amp;quot;breakthrough&amp;quot; for traditional culture beyond niche circles, even earning a place in China Central Television's annual catalog, thereby fostering a deeper understanding of Chinese traditional culture among younger audiences. On the societal and commercial front, the game actively explores a novel &amp;quot;gaming + cultural tourism&amp;quot; model. Initiatives include collaborations with Shaoxing's cultural tourism sector to encourage real-world site visits by players, deeply collaborate with traditional cultural events such as the Longhua Temple Fair in Shanghai, as well as partner with classic IP such as &amp;quot;Legend of Sealed Book&amp;quot;. These efforts create a synergistic experience that blends online gameplay with offline cultural immersion. Despite encountering operational challenges, Jiangnan Peekaboo, through its distinctive ink-wash aesthetic and vivid interpretation of Jiangnan culture, has not only established a new gaming typ, but also continues to lead the contemporary trend of revitalizing traditional culture for younger generations.&lt;br /&gt;
&lt;br /&gt;
===Terms and Expressions===&lt;br /&gt;
&lt;br /&gt;
1.《江南百景图》Jiangnan Peekaboo&lt;br /&gt;
&lt;br /&gt;
2.知府大人:游戏中每个玩家都是管理自己江南城市的“知府大人” Prefect&lt;br /&gt;
&lt;br /&gt;
3.漕运 canal transport&lt;br /&gt;
&lt;br /&gt;
4.《山河社稷图》 Shanhe Sheji Tu (Map of the Mountains and Rivers)&lt;br /&gt;
&lt;br /&gt;
5.《牡丹亭》  The Peony Pavilion&lt;br /&gt;
&lt;br /&gt;
6.补天石：游戏中用于修复、创造、加速功能，源于“女娲补天”神话 skyfill stone&lt;br /&gt;
&lt;br /&gt;
7.《姑苏繁华图》 Prosperous Suzhou&lt;br /&gt;
&lt;br /&gt;
8.《桃花源图》 Peach Blossom Spring&lt;br /&gt;
&lt;br /&gt;
===Questions===&lt;br /&gt;
&lt;br /&gt;
1.How many cities have been launched so far in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? And which are they?&lt;br /&gt;
&lt;br /&gt;
2.Who is the most central character in the game &amp;quot;Jiangnan Peekaboo&amp;quot;? Please briefly introduce him.&lt;br /&gt;
&lt;br /&gt;
3.How many core gameplay elements does the game &amp;quot;Jiangnan Peekaboo&amp;quot; have?&lt;br /&gt;
&lt;br /&gt;
4.Which aspect of the game's gameplay has the most direct connection with Chinese culture?&lt;br /&gt;
&lt;br /&gt;
5.Which building is the core landmark of Yingtian Prefecture in the game?&lt;br /&gt;
&lt;br /&gt;
===Reference===&lt;br /&gt;
&lt;br /&gt;
1.刘敏.国风游戏的美学分析——以《江南百景图》为例[J].玩具世界,2024,(01):115-117.&lt;br /&gt;
&lt;br /&gt;
2.刘颖颖.电子游戏《江南百景图》叙事学分析[D].兰州大学,2022.DOI:10.27204/d.cnki.glzhu.2022.000734.&lt;br /&gt;
&lt;br /&gt;
3.高朱瑾.DIMT模式下国风手游《江南百景图》的传统文化符号解码[J].新闻前哨,2024,(13):67-70.&lt;br /&gt;
&lt;br /&gt;
4.白珍花.国风游戏《江南百景图》的传统文化元素融入研究[D].辽宁大学,2023.DOI:10.27209/d.cnki.glniu.2023.001842.&lt;br /&gt;
&lt;br /&gt;
5.新华网：http://www.xinhuanet.com/politics/2020-08/08/c_1126340975.htm&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=File:Tofu_meatball_with_pig_blood_2025.pptx&amp;diff=170638</id>
		<title>File:Tofu meatball with pig blood 2025.pptx</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=File:Tofu_meatball_with_pig_blood_2025.pptx&amp;diff=170638"/>
		<updated>2025-12-12T12:24:46Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=Chinese_Language_and_Culture_-_2025&amp;diff=170637</id>
		<title>Chinese Language and Culture - 2025</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=Chinese_Language_and_Culture_-_2025&amp;diff=170637"/>
		<updated>2025-12-12T12:05:39Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* 2025-11-13 (周四) - 共 10 个演讲 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to our course website [[Chinese Language and Culture - 2025]]! The AI website for our course is: https://dcg.de/ai/uni/chinese_language_culture.php&lt;br /&gt;
&lt;br /&gt;
=Overview about this semester's student presentations=&lt;br /&gt;
&lt;br /&gt;
== 📅 Presentation Schedule ==&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-16 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Luó Yǔyān || 罗语嫣 || 202570081748 || 275. Zhuazhou  [[Media:Zhuazhou_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Qū Yuèníng || 曲悦宁 || 202570081750 || 267. Mazu culture&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lǐ Zhuóshàn || 李卓善 || 202570081692 || 282. Black Myth: Wukong  [[Media:Black Myth: Wukong_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Zhāng Mǐnjié || 张敏杰 || 202570081730 || 153. Traditional Cuisine: Eight Major Cuisines of China [[Media:Eight Major Cuisines of China_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Qín Míngwén || 秦铭雯 || 202570081704 || 19. Twelve Animals of the Chinese Zodiac [[Media:Twelve Animals of the Chinese Zodiac_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zēng Lín || 曾琳 || 202570081670 || 27. Chinese Writing: Calligraphy [[Media: calligraphy 2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Dèng Xuě || 邓雪 || 202570081742 || Panda&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Guō Xiǎopèi || 郭晓佩 || 202570081678 || 25. Body movements performance: traditional Chinese dance[[Media:Body movements performance: traditional Chinese dance]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Zhāng Xiāorán || 张潇然 || 202570081759 || Chinese Ancient Weapons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-23 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Zēng Língkǎi || 曾凌楷 || 202570081774 || 213. Chinese Dreamcore (中式梦核)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Kěxīn || 陈可心 || 202570081671 || The Five Famous Mountains [[Media:The_Five_Famous_Mountains_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Liú Jiāqí || 刘嘉琪 || 202570081696 || Chinese liquor culture&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wáng Guóshū || 王国姝 || 202570081753 || Red envelope and lucky money&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chén Qiānyùn || 陈仟运 || 202570081673 || 203. Chinese horror movies 中式恐怖片 [[Media:Chinese_horror_movies_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Hé Yí || 何怡 || 202570081743 || 262. The four pillars of destiny [[Media:The four pillars of destiny.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhāng Méiróng || 张梅容 || 202570081729 || 227. Chinese Bossy Fictions &amp;amp; Micro-drama (中国式霸总小说&amp;amp;短剧)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Lǐ Wénqīng || 李文清 || 202570081690 || 132. Porcelain [[Media:Chinese Porcelain.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Zǐlíng || 刘紫玲 || 202570081699 || 185. Opera: Huangmei opera 黄梅戏[[Media:Opera:Huangmei opera.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-24 (周五) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wēng Lánlín || 翁岚淋 || 202570081712 || 217. Cha Bai Xi / Tea Latte Art (茶百戏) [[Media:Cha_Bai_Xi_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Huáng Yàngyàng || 黄样样 || 202570081682 || 234. Dragon Lantern Dance [[Media:Dragondance.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lǐ Yòu || 李又 || 202570081691 || Kite-flying (放风筝)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Mǎ Yījiāo || 马一礁 || 202570081700 || 242. Hunan Rice Noodles (湖南米粉)[[Media:Hu Nan Rice Noodles.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Zhū Zhū || 朱珠 || 202570081738 || 37. Confucianism: Classical Philosophy-Reading the Analects&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wáng Rǎnrǎn || 王冉冉 || 202570081709 || Shandong cuisine 鲁菜&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Yáng Shūwén || 杨淑雯 || 202570081722 || Traditional Cuisine: Breakfast Culture of Wuhan [[Media: Breakfast_Culture_of_Wuhan_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Méi Xīléi || 梅希雷 || 202570081701 || 69. Language: Chinese Dialects[[Media:Language: Chinese Dialects.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Huì || 刘慧 || 202570081695 || 204. Stand-up Comedy [[Media:Stand-up Comedy.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-30 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cáo Wén || 曹文 || 202570081669 || 171. Science and Technology: Taobao（淘宝）[[Media: Science and Technology: Taobao. pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Míngbō || 陈明菠 || 202570081672 || Education: training Schools&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dèng Xīnyǔ || 邓欣雨 || 202570081674 || 253. Yuelu mountain 岳麓山[[Media:Yuelu Mountain（岳麓山）.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dèng Xīn || 邓鑫 || 202570081675 || 196. Science and Technology: The culture of Chinese Electric Vehicles [[Media: Chinese Electric Vehicles.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Fāng Xiān || 方鲜 || 202570081676 || 100. Money Culture: Currency, Jiaozi (A Paper Currency in Northern Song Dynasty) [[Media: Money Culture Currency, Jiaozi (A Paper Currency in Northern Song Dynasty).pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Fú Róng || 符蓉 || 202570081677 || 225. &amp;quot;Cun Chao&amp;quot;: China's village football league（&amp;quot;村超&amp;quot;：中国乡村足球联赛）&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Guō Yùróng || 郭玉熔 || 202570081679 || 14. Architecture: Fengshui in Chinese architecture [[Media:Fengshui_in_Architecture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Hè Jìngtóng || 贺婧童 || 202570081680 || 13. Three Great Towers in China&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Hú Lěi || 胡磊 || 202570081681 || 193. Science and Technology: Buy together (PDD)[[Media:Science and Technology(PDD).pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Huáng Yáo || 黄瑶 || 202570081683 || Cheongsam&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Martin Woesler || 吴漠汀 || xxx || Teacher presentation [[Media:02.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-06 (周四) - 共 9 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
周四换成：6	Wáng Zǐxīn	王紫新	202570081710	138.Round Table Culture；&lt;br /&gt;
&lt;br /&gt;
周五换成：7	Líng Xīaoyáo	凌逍遥	202570081693	43.Chinese Folk Argot &lt;br /&gt;
&lt;br /&gt;
Teacher presentation [[Media:02a.pptx]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Huáng Yīlín || 黄伊琳 || 202570081684 || Chinese incense culture&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Jiǎng Kèyǔ || 蒋克雨 || 202570081686 || 221. Zhongyuan festival [[Media:Zhongyuan_Festival_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Kǒng Xiángyǎ || 孔祥雅 || 202570081687 || 266. Hui culture [[Media:Hui_culture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lǐ Mèngxiá || 李孟霞 || 202570081688 || 243. Chinese names&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Lǐ Pàn || 李盼 || 202570081689 || 175. The Photo Retouching Culture in China [[Media:The_Photo_Retouching_Culture_in_China_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wáng Zǐxīn || 王紫新 || 202570081710 || 138.Round Table Culture [[Media:Round_Table_Culture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Liú Dān || 刘丹 || 202570081694 || 232. Sun Wukong (孙悟空) [[Media:Sun_Wukong_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Liú Xīn || 刘欣 || 202570081697 || 170. Chinese Paper-cutting [[Media:Chinese_Paper-cutting_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Yuán || 刘缘 || 202570081698 || Language: Hakka Dialect 1845&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-07 (周五) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
Forum Discussion: Concept of Tianxia https://dcg.de/ai/uni/chinese_language_culture.php#tianxia&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pān Liànyàn || 潘恋艳 || 202570081702 || 283. Guangdong Morning Tea Culture [[Media:Guangdong morning tea.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Péng Xiāngrú || 彭湘茹 || 202570081703 || 5. Aesthetic ideals and social customs: Crying Marriage of Tujia [[Media:Crying Marriage of Tujia.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Qū Yìyǐng || 曲奕颖 || 202570081705 || 216. The Story of Ming Lan 知否知否应是绿肥红瘦&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Rèn Yàrú || 任亚茹 || 202570081706 || 63. Mogao Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Rèn Yíngyíng || 任盈盈 || 202570081707 || 263. Shaolin Temple&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Shū Yǔlù || 舒雨璐 || 202570081708 || 133. Silk and porcelain: Celadon and Celadon Song《青花瓷》&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Líng Xiāoyáo || 凌逍遥 || 202570081693 || 70. Chinese folk argot&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Wèi Fāngxīn || 魏方鑫 || 202570081711 || 152. Traditional Cuisine: Chopsticks [[Media:Chopsticks_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Wú Hóngpíng || 吴洪萍 || 202570081713 || 31. Chinese clothing [[Media:Chinese Clothing_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Xiàng Xīnlěi || 向馨磊 || 202570081714 || 179. Traditional and Modern Views on Marriage and Love&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-13 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Xiàng Xuěbīng || 向雪冰 || 202570081715 || TBD - Xiàng Xuěbīng&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Xiào Sūqín || 肖苏秦 || 202570081716 || 197. Chinese tradition culture: The culture of Ronghua-Velvet Flowers 绒花[[Media:The culture of Ronghua-Velvet Flowers 2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Xióng Ruòyáo || 熊若瑶 || 202570081717 || 169. Cuisine: Luosifen&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yán Zhéwén || 严哲文 || 202570081718 || 9. Architecture: The Forbidden City [[Media: Architecture The Forbidden City.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yáng Hàodān || 杨皓丹 || 202570081719 || 209. Tofu meatball with pig blood(猪血丸子）[[Media: Tofu meatball with pig blood_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Yáng Jīnyǔ || 杨金雨 || 202570081720 || 96. Medicine: TCM - The Development of Chinese Medicine&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Yáng Jìngwèi || 杨婧蔚 || 202570081721 || 45. Facial Make-up: Face Changing in Sichuan Opera [[Media:Facial Make-up Face Changing in Sichuan Opera.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Yáng Xīrán || 杨晰然 || 202570081723 || 191. Aesthetic ideals and social customs: The Culture of Flowers  [[Media: 191. The Culture of Flowers.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Yáng Yǔxuān || 杨宇轩 || 202570081724 || 20. Milk tea 奶茶[[Media:Milk Tea-.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Yì Yǎlán || 易雅兰 || 202570081725 || 235.Bamboo Weaving 竹编 [[Media:Bamboo_Weaving_2025.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-20 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Yú Chēn || 余琛 || 202570081726 || 174. Traditional Cuisine: Jiaozi 饺子 [[Media: Jiaozi.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Yuè Ziháo || 岳子豪 || 202570081727 || 108. Opera: Peking Opera (京剧)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Zhāng Lì || 张丽 || 202570081728 || 180. Tangyuan (汤圆)[[Media:Tangyuan_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Zhāng Shuàichāo || 张帅超 || 202570081731 || Ancient Chinese education&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Zhāng Yǔméng || 张雨蒙 || 202570081732 || 208. Chinese traditional ornament: Buyao (步摇)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zhào Jǐntāo || 赵锦涛 || 202570081733 || Culture of Chinese Electric Car&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhào Mǐn || 赵敏 || 202570081734 || Gender: Wu Zetian: The Only Female Emperor of Imperial China&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Zhào Yíxiāo || 赵怡潇 || 202570081735 || 205. Bride-price&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Zhèng Shān || 郑珊 || 202570081736 || 278. The Beef Board Noodle&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Zhōu Wénxuān || 周文萱 || 202570081737 || 23. Body movement performance: Chinese Lion Dancing [[Media: Chinese Lion Dance.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-27 (周四) - 共 9 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Zhù Yèhuī || 祝烨晖 || 202570081739 || 251. Rice Noodle Roll 肠粉 [[Media:251. Rice Noodle Roll.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Yǎqí || 陈雅琪 || 202570081740 || 157. Traditional Cuisine—hotpot [[Media: Traditional Cuisine— hotpot. pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chén Yǔfēi || 陈宇飞 || 202570081741 || 91. Martial Arts: Wushu&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Huáng Yǎqiàn || 黄雅倩 || 202570081745 || 93. Medicine: Traditional Chinese Medicine (TCM) [[Media:Medicine: Traditional Chinese Medicine (TCM). pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Lín Zhǐyí || 林芷怡 || 202570081746 || 92. Frolics of the Five Animals (wuqinxi)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liú Kāngyí || 刘康怡 || 202570081747 || 112. Huagu Opera (花鼓戏)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Lǚ Píng || 吕萍 || 202570081749 || 102. Music and instruments: guzheng&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Shěn Yàn || 沈燕 || 202570081751 || 241. Abacus (珠算)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tán Tíngtíng || 谭婷婷 || 202570081752 || 202. The Legend of Zhen Huan《甄嬛传》[[Media:The Legend of Zhen Huan.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-04 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wèi Méng || 魏萌 || 202570081754 || Zhang Zhongjing&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Xiè Xuán || 谢璇 || 202570081755 || 02. Aesthetic ideals and social customs: Chinese marriage customs (中式婚礼)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Yáng Tíng || 杨婷 || 202570081756 || 254. Traditional Crafts: Tie-Dye&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yáng Yǔqíng || 杨雨晴 || 202570081757 || 259. Female writers&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yáng Yuàn || 杨媛 || 202570081758 || 188. Science and Technology: Mobile Games (手游)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zhāng Yuè || 张悦 || 202570081760 || 265. Cuisine: changed spicy salted duck&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhōu Xuán || 周璇 || 202570081761 || 186. The &amp;quot;reference&amp;quot; of Chinese Music (中国音乐的&amp;quot;借鉴&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Zhōu Yáng || 周洋 || 202570081762 || 148. Handcraft—Chinese knots&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Guō Yǔtíng || 郭雨婷 || 202570081763 || 238. Three famous chinese mountains 中国三山&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Jiāng Wǎnlíng || 姜宛灵 || 202570081685 || 1.Geographic Nature as a Basis for Cultural Development&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-11 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lǐ Fán || 李凡 || 202570081764 || 150. Traditional Crafts: The Kingfisher Craft 点翠&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Péng Lùxī || 彭露曦 || 202570081765 || 52. Games: Mahjong: An Ancient Chinese card play&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Hú Mínghào || 胡明浩 || 202570081766 || 270. The Yingge Dance (英歌舞)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Huáng Lèlè || 黄乐乐 || 202570081767 || 6.The Four Most Handsome Men in Ancient China &lt;br /&gt;
|-&lt;br /&gt;
| 5 || Jiāng Jiāyǔ || 姜佳宇 || 202570081768 || 224. Jiangxi Cuisine (赣菜)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liáng Yǔtóng || 梁羽彤 || 202570081769 || 256. Danmu (弹幕)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Péng Ruǐmiáo || 彭蕊苗 || 202570081770 || 178.Erhu(二胡）&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Qín Níng || 秦宁 || 202570081771 || 28.The Evolution of Calligraphy(汉字的演变）&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Wú Jǐnxuán || 吴瑾璇 || 202570081772 || 274. God of Wealth (财神)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Hé Yǐng || 何颖 || 202570081744 || 276. Nail art (美甲)[[media: Nail art.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-18 (周四) - 共 8 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Yǐn Ziháo || 尹子豪 || 202570081773 || TBD - Yǐn Ziháo&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Yǔjiā || 陈雨佳 || 202570081775 || 203. Beverages: Tea&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wāng Jīnyán || 汪金妍 || 202570081776 || 158. Traditional Cuisine: The Art of Chinese Cooking&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yì Yǔtíng || 易雨婷 || 202570081777 || 268. Table manners&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Hán Jiāyàn || 韩佳燕 || 202570081778 || 236. Landscapes and Tourism: Harbin Ice and Snow World&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liào Rútíng || 廖如婷 || 202570081779 || 169. Cuisine: Luosifen&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Wáng Huìān || 王慧安 || 202570081780 || 128. TikTok (Douyin)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Wú Héng || 吴姮 || 202570081781 || 215. Live Streaming E-commerce (直播电商)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Session 1 Thu Sep 25 19:00-21:35 room 613 - Organizational issues=&lt;br /&gt;
&lt;br /&gt;
==What we learn in this class==&lt;br /&gt;
*We learn about Chinese culture from international, especially Western perspective. &lt;br /&gt;
*We learn about cultural phenomena, traditional Chinese culture.&lt;br /&gt;
*We learn English and Chinese terminology in the area of Chinese culture.&lt;br /&gt;
*We learn to think critically about cultural traditions and to appreciate the benefits from cultural traditions.&lt;br /&gt;
*We learn how to determine the location and role of Chinese culture within global culture.&lt;br /&gt;
*We learn basics of theories and models of intercultural communication and comparison.&lt;br /&gt;
*We learn the appreciate and respect the diversity of multipolar cultures and of integration.&lt;br /&gt;
*We become aware of the dangers of cultural discrimination (colonialism, religious missions, imperialism etc.).&lt;br /&gt;
&lt;br /&gt;
==Students' contribution==&lt;br /&gt;
*Every student needs to prepare the textbook texts of the respective chapters in the textbook ahead each week of class. &lt;br /&gt;
*Every student selects a topic, prepares 1 pptx presentations of 5 min. (without AI, and please indicate references and an AI statement at the end of the presentation) and a interactive quiz for everybody to take live in class with results shown after all will have answered. The topics and contents of the sessions are determined by the selection of the students.&lt;br /&gt;
*For the final exam, you write another chapter of the textbook in both Chinese and English, with &amp;quot;Terms and Expressions&amp;quot;, References, Questions and Answers, Statement regarding AI&lt;br /&gt;
&lt;br /&gt;
==Textbook==&lt;br /&gt;
You will receive the textbook for our class. We need a volunteer who integrates the last 92 new chapters into the word file. After tha, you will receive an updated version of the textbook. There are 283 topics of our textbook. Here you find all topics in the order of the book and with the names of the students who will translate the chapters into Chinese. Please select two topics by writing your name behind it and by setting it in '''bold'''. These topics will be presented in the form of a powerpoint presentation.&lt;br /&gt;
&lt;br /&gt;
==Agreement on use of classroom time==&lt;br /&gt;
Should we read the texts in class or should the students read the text ahead of class (especially learning the terms and expressions) and come to class prepared? How should we use our classroom time? (presentations, quizzes, discussions, exercise to translate adhoc an unknown text from the same area)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Homework for every session==&lt;br /&gt;
Please prepare the topics of the following session by reading the respective texts in the textbook (if you have not much time, you can read it in Chinese), learn the vocabulary and make yourself familiar with the questions asked under the text.&lt;br /&gt;
&lt;br /&gt;
==Teacher presentation: Introduction to Culture==&lt;br /&gt;
[[Media:01_Chin_Lang_Cult_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Media:02_Chin_Lang_Cult_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Homework for Session 2==&lt;br /&gt;
Please register on the Wiki and wait for the teacher to approve. You can click on https://bou.de/u and then &amp;quot;Register&amp;quot; in the top right corner, then input two times your pinyin name for username and real name in the way &amp;quot;Wang Jianguo&amp;quot;, type in some info about yourself and submit the form with accepting the terms and conditions. More detailed instructions for registration you find in the powerpoint presentation which you can download from here (&amp;quot;Teacher presentation&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
==Prepare ppt (10 students)==&lt;br /&gt;
Grading Criteria for Powerpoint Presentations&lt;br /&gt;
&lt;br /&gt;
Was the presentation based on scientific facts, did the presenter also conduct some research on the topic and did he/she also add her own experience or her own opinion/perspective and marking the two different perspectives as factual/subjective? Did the presentation avoid absolute judgments like &amp;quot;good&amp;quot; or &amp;quot;best&amp;quot;, but did it instead use vocabulary like &amp;quot;fascinating&amp;quot;, &amp;quot;surprising&amp;quot; etc. and also indicated to whom it is fascinating/surprising etc. and why?&lt;br /&gt;
&lt;br /&gt;
Was the presentation successful? Did it catch the attention of the audience over the whole time? Was the presenter persuading? Was the audience excited/fascinated? Did the audience learn something? (Or was the audience bored and talked the whole time without paying attention to the presenter?)&lt;br /&gt;
&lt;br /&gt;
Formal things: Was the speaker good to hear (loud/clear)? Did he make a self-confident impression and did he know his topic? Did the speaker speak freely and not read out? Where there meaningful pictures and graphs on the slides and only a few keywords, well sorted by numbers or bullet points (or was the powerpoint merely a text desert of small size script with the script being copied onto the slides)?&lt;br /&gt;
&lt;br /&gt;
Was the presentation appropriate to the topic?&lt;br /&gt;
&lt;br /&gt;
Was the activity part meaningful and appropriate to the topic? Did it speak to everyone in the audience individually?&lt;br /&gt;
&lt;br /&gt;
Was the presentation not too short and not too long in time, but as long as the other presentations, so that all presentations of the day could be presented?&lt;br /&gt;
&lt;br /&gt;
Did the presentation consider the same cultural phenomenon both in China and in other countries, at least as a comparison?&lt;br /&gt;
&lt;br /&gt;
Did the presentation avoid mistakes like reading out text in a boring way, pronounciation mistakes, typos in the English text?&lt;br /&gt;
&lt;br /&gt;
Did you indicate the sources you have used at least on the last page of your presentation in the form of a list?&lt;br /&gt;
&lt;br /&gt;
Did you upload your ppt file successfully (if not, did you contact the teaching assistant to upload)?&lt;br /&gt;
&lt;br /&gt;
Did you present your ppt file in the full screen mode?&lt;br /&gt;
&lt;br /&gt;
Did you arrive early in classroom to copy your file onto the desktop of the class computer and did you check it and also any embedded or accompanying video files etc. if everything works properly including sound?&lt;br /&gt;
&lt;br /&gt;
Did the presentation avoid deadly mistakes like plagiarism, using ai without indicating it (if you use ai to create the presentation, you need to indicate the platform and the full prompt you gave to ai and the main adjustments you did to the prompt), using ideology, patriotism, politics, religious beliefs, advertisement for products, ignorance (e.g. that a cultural phenomenon is wide spread in Asia and the origin is unclear, but claiming it was Chinese and originated in China), racism, prejudices, telling lies, spreading false rumors etc.?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please select one of the following chapters of our textbook by writing your name behind the topic to give a 20 minute presentation on, plus an interactive quiz: The first ten presenters will have to present in two weeks!&lt;br /&gt;
&lt;br /&gt;
1.	Geographic Nature as a Basis for Cultural Development	17&lt;br /&gt;
&lt;br /&gt;
2.	Aesthetic ideals and social customs: Chinese Marriage Customs	22&lt;br /&gt;
&lt;br /&gt;
3.	Aesthetic ideals and social customs: Habits, Ways of Contacting	31&lt;br /&gt;
&lt;br /&gt;
4.	Aesthetic ideals and social customs: Marriage-Accompanying Songs in Hunan	40&lt;br /&gt;
&lt;br /&gt;
5.	Aesthetic ideals and social customs: Crying Marriage of Tujia	49&lt;br /&gt;
&lt;br /&gt;
6.	Aesthetic ideals and social customs: The Four Most Handsome Men in Ancient China	63&lt;br /&gt;
&lt;br /&gt;
7.	Animals: Panda	71 &lt;br /&gt;
&lt;br /&gt;
8.	Architecture	78&lt;br /&gt;
&lt;br /&gt;
9.	Architecture: The Forbidden City 	89&lt;br /&gt;
&lt;br /&gt;
10.	Architecture: Four Famous Bridges	102&lt;br /&gt;
&lt;br /&gt;
11.	Architecture: Four Great Pavilions	113&lt;br /&gt;
&lt;br /&gt;
12.	Architecture: Shengjing Imperial Palace	124&lt;br /&gt;
&lt;br /&gt;
13.	Architecture: Three Great Towers in China	131&lt;br /&gt;
&lt;br /&gt;
14.	Architecture: Fengshui in Chinese Architecture	145 &lt;br /&gt;
&lt;br /&gt;
15.	Army and weapons: Chinese Ancient Weapons	154&lt;br /&gt;
&lt;br /&gt;
16.	Army and weapons: Terracotta Army	163&lt;br /&gt;
&lt;br /&gt;
17.	Astrology: Chinese Astrology	170&lt;br /&gt;
&lt;br /&gt;
18.	Astrology: Calendar, The 24 Solar Terms	178&lt;br /&gt;
&lt;br /&gt;
19.	Astrology: Twelve Animals of the Chinese Zodiac	188&lt;br /&gt;
&lt;br /&gt;
20.	Beverages: Milk Tea	197&lt;br /&gt;
&lt;br /&gt;
21.	Beverages: Tea	203 (Zhang Mai)&lt;br /&gt;
&lt;br /&gt;
22.	Beverages: The Liquor Culture of Ancient China	209&lt;br /&gt;
&lt;br /&gt;
23.	Body movement performance: Chinese Lion Dancing 	218&lt;br /&gt;
&lt;br /&gt;
24.	Body movement performance: Stilts	223&lt;br /&gt;
&lt;br /&gt;
25.	Body movement performance: Traditional Chinese Dance	230&lt;br /&gt;
&lt;br /&gt;
26.	Chinese Writing: Ancient Writing and Painting Tool, Writing Brush	236&lt;br /&gt;
&lt;br /&gt;
27.	Chinese Writing: Calligraphy	246 (Tang Yan)&lt;br /&gt;
&lt;br /&gt;
28.	Chinese Writing: The Evolution of Calligraphy	252&lt;br /&gt;
&lt;br /&gt;
29.	Chinese Writing: Chinese Characters	262&lt;br /&gt;
&lt;br /&gt;
30.	Chinese Writing: Chinese Characters and Scripts	276&lt;br /&gt;
&lt;br /&gt;
31.	Clothing: Chinese Clothing	283&lt;br /&gt;
&lt;br /&gt;
32.	Clothing: Batik (Lanran)	291&lt;br /&gt;
&lt;br /&gt;
33.	Clothing: Cheongsam	301 &lt;br /&gt;
&lt;br /&gt;
34.	Confucianism: Confucian Culture	309  &lt;br /&gt;
&lt;br /&gt;
35.	Confucianism: Chinese Traditional Culture-Five Constant Virtues	324&lt;br /&gt;
&lt;br /&gt;
36.	Confucianism: Classical Philosophy - Confucius and Confucianism	332&lt;br /&gt;
&lt;br /&gt;
37.	Confucianism: Classical Philosophy - Reading The Analects	339 &lt;br /&gt;
&lt;br /&gt;
38.	Education: Ancient Chinese Education	350&lt;br /&gt;
&lt;br /&gt;
39.	Education: Historical Figures, The Four Talented Women of Ancient China	361&lt;br /&gt;
&lt;br /&gt;
40.	Education: Modern Chinese Education System	371&lt;br /&gt;
&lt;br /&gt;
41.	Education: The Nine-Grade Official Selection System in Wei, Jin, Southern and Northern Dynasties	386&lt;br /&gt;
&lt;br /&gt;
42.	Education: Yuelu Academy (One of the Four Most Prestigious Academies)	395&lt;br /&gt;
&lt;br /&gt;
43.	Facial Make-up	406&lt;br /&gt;
&lt;br /&gt;
44.	Facial Make-up: Cosmetics, Traditional Chinese Make-Up	413&lt;br /&gt;
&lt;br /&gt;
45.	Facial Make-up: Face Changing in Sichuan Opera	431&lt;br /&gt;
&lt;br /&gt;
46.	Fine Arts: Painting	440&lt;br /&gt;
&lt;br /&gt;
47.	Fine Arts: Bada Shanren and Qi Baishi	445&lt;br /&gt;
&lt;br /&gt;
48.	Fine Arts: Painting Riverside Scene at Tomb Sweeping Day	452&lt;br /&gt;
&lt;br /&gt;
49.	Fine Arts: Seal-cutting	459&lt;br /&gt;
&lt;br /&gt;
50.	Games: Go 围棋 	462（Zhao Qi）&lt;br /&gt;
&lt;br /&gt;
51.	Games: Kite Flying	468&lt;br /&gt;
&lt;br /&gt;
52.	Games: Mahjong: An Ancient Chinese card play	476（Jiang Ziqiang）&lt;br /&gt;
&lt;br /&gt;
53.	Garden Culture: Gardens	505&lt;br /&gt;
&lt;br /&gt;
54.	Garden Culture: Bonsai (Penjing) 	511&lt;br /&gt;
&lt;br /&gt;
55.	Garden Culture: The Summer Palace	519（Li Mei）&lt;br /&gt;
&lt;br /&gt;
56.	Garden Culture: Qingming Riverside Landscspe Garden	526&lt;br /&gt;
&lt;br /&gt;
57.	Gender: Wu Zetian: The Only Female Emperor of Imperial China	535&lt;br /&gt;
&lt;br /&gt;
58.	History: Carl and Cixi	548&lt;br /&gt;
&lt;br /&gt;
59.	Interieur: The Folding Screen	552&lt;br /&gt;
&lt;br /&gt;
60.	Landscapes and Tourism: Four Buddhist Shrines	561&lt;br /&gt;
&lt;br /&gt;
61.	Landscapes and Tourism: Four State-Level Cultural Relics	573&lt;br /&gt;
&lt;br /&gt;
62.	Landscapes and Tourism: Landscape, Five Famous Mountains	585&lt;br /&gt;
&lt;br /&gt;
63.	Landscapes and Tourism: Mogao Grottoes	593&lt;br /&gt;
&lt;br /&gt;
64.	Landscapes and Tourism: The Culture of Mount Tai 606（Qin Yi)&lt;br /&gt;
&lt;br /&gt;
65.	Landscapes and Tourism: Canal Culture：The Grand Canal（The Peking-Hangzhou Grand Canal）	621&lt;br /&gt;
&lt;br /&gt;
66.	Landscapes and Tourism: The Ancient Tea Horse Road	635&lt;br /&gt;
&lt;br /&gt;
67.	Landscapes and Tourism: Tourism, Nanking-An Ancient Capital of Six Dynasties	642&lt;br /&gt;
&lt;br /&gt;
68.	Language: Chinese Language	649&lt;br /&gt;
&lt;br /&gt;
69.	Language: Chinese Dialects	660&lt;br /&gt;
&lt;br /&gt;
70.	Language: Chinese Folk Argot	669&lt;br /&gt;
&lt;br /&gt;
71.	Literature: Ancient literature - Chinese Classical Fairy Tales	681&lt;br /&gt;
&lt;br /&gt;
72.	Literature: Ancient literature - Chinese Mythology	688&lt;br /&gt;
&lt;br /&gt;
73.	Literature: Ancient literature - Classical Literature	699&lt;br /&gt;
&lt;br /&gt;
74.	Literature: Ancient Literature - Four satirical novels in ancient China	706&lt;br /&gt;
&lt;br /&gt;
75.	Literature: Ancient literature: Four Folk Stories of Ancient China	715&lt;br /&gt;
&lt;br /&gt;
76.	Literature: Ancient Literature - Take Su Shi as an example. Relegation Literature in Ancient China	725  (Duan Binyao)&lt;br /&gt;
&lt;br /&gt;
77.	Literature: Ancient Literature: The Classic of Mountains and Seas	748&lt;br /&gt;
&lt;br /&gt;
78.	Literature: Ancient literature: Yuefu	765&lt;br /&gt;
&lt;br /&gt;
79.	Literature: Premodern literature - China's Four Great Classical Novels	773 &lt;br /&gt;
&lt;br /&gt;
80.	Literature: Premodern literature - Li Bai's “The River-Merchant's Wife: A Letter” and its translations	780&lt;br /&gt;
&lt;br /&gt;
81.	Literature: Premodern literature: Strange Stories from a Chinese Studio	786&lt;br /&gt;
&lt;br /&gt;
82.	Literature: Premodern literature: Tang-Song	794&lt;br /&gt;
&lt;br /&gt;
83.	Literature: Tang and Song - Classical Prose Movement of late Tang Dynasty and Song Dynasty	823&lt;br /&gt;
&lt;br /&gt;
84.	Literature: Modern Literature	832&lt;br /&gt;
&lt;br /&gt;
85.	Literature: Modern Literature: Qian Zhongshu (Ch'ien Chung-shu)	841（Miao Yunlong）&lt;br /&gt;
&lt;br /&gt;
86.	Literature: Modern and Contemporary Literature: Literature, Science Fiction, and Fantasy	848&lt;br /&gt;
&lt;br /&gt;
87.	Literature: Contemporary Literature	859&lt;br /&gt;
&lt;br /&gt;
88.	Martial Arts: Huo Yuanjia	865&lt;br /&gt;
&lt;br /&gt;
89.	Martial Arts: Qigong	868&lt;br /&gt;
&lt;br /&gt;
90.	Martial Arts: Taiji (Tai Chi) Shadow Boxing	873&lt;br /&gt;
&lt;br /&gt;
91.	Martial Arts: Wushu	885&lt;br /&gt;
&lt;br /&gt;
92.	Martial Arts: Frolics of the Five Animals (Wuqinxi)	890&lt;br /&gt;
&lt;br /&gt;
93.	Medicine: Traditional Chinese Medicine (TCM)	900 &lt;br /&gt;
&lt;br /&gt;
94.	Medicine: TCM - Acupuncture and Moxibustion	907&lt;br /&gt;
&lt;br /&gt;
95.	Medicine: TCM - Diagnosis and Pharmacology	912&lt;br /&gt;
&lt;br /&gt;
96.	Medicine: TCM - The Development of Chinese Medicine	917&lt;br /&gt;
&lt;br /&gt;
97.	Medicine: TCM – The Chinese Medical Sage Zhang Zhongjing	924&lt;br /&gt;
&lt;br /&gt;
98.	Minority cultures: Lisu People and Daogan Festival of Lisu Ethnic Minority	934&lt;br /&gt;
&lt;br /&gt;
99.	Minority cultures: The Ethnic Minorities’ Costumes	941&lt;br /&gt;
&lt;br /&gt;
100.	Money culture: Currency, Jiaozi (A Paper Currency in Northern Song Dynasty)	952&lt;br /&gt;
&lt;br /&gt;
101.	Money culture: The tradition of Red Envelope and Lucky Money 	962  (Xu Yangyang)&lt;br /&gt;
&lt;br /&gt;
102.	Music and instruments: Guzheng	975&lt;br /&gt;
&lt;br /&gt;
103.	Music and instruments: Pipa	986&lt;br /&gt;
&lt;br /&gt;
104.	Mythology: Gods and Immortals	996&lt;br /&gt;
&lt;br /&gt;
105.	Mythology: Huli-jing	1005&lt;br /&gt;
&lt;br /&gt;
106.	National Symbols: National Anthem	1018&lt;br /&gt;
&lt;br /&gt;
107.	National Symbols: National Flag	1026 （Liao Zuoyun）&lt;br /&gt;
&lt;br /&gt;
108.	Opera: Peking Opera	1035&lt;br /&gt;
&lt;br /&gt;
109.	Opera: Peking Opera Acrobatics	1043&lt;br /&gt;
&lt;br /&gt;
110.	Opera: Peking Opera Actor Mei Lanfang	1050 (Dai shiru)&lt;br /&gt;
&lt;br /&gt;
111.	Opera: Tea-picking Opera	1055&lt;br /&gt;
&lt;br /&gt;
112.	Opera: Hunan Flower-drum Opera (Huagu Opera)	1064&lt;br /&gt;
&lt;br /&gt;
113.	Philosophical Schools: Four Main Philosophical Schools	1076&lt;br /&gt;
&lt;br /&gt;
114.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy – Daoism	1087&lt;br /&gt;
&lt;br /&gt;
115.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading Tao Te Ching	1093&lt;br /&gt;
&lt;br /&gt;
116.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading The Sutra of Hui-neng	1099&lt;br /&gt;
&lt;br /&gt;
117.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading The Importance of Living	1106&lt;br /&gt;
&lt;br /&gt;
118.	Philosophical Schools (Daoism, Buddhism, Legalism): Legalism 	1119&lt;br /&gt;
&lt;br /&gt;
119.	Philosophy: Chinese Traditional Cultivation Culture	1129&lt;br /&gt;
&lt;br /&gt;
120.	Religion: Traditional Chinese Funeral Culture	1141&lt;br /&gt;
&lt;br /&gt;
121.	Religion: Buddhism	1155&lt;br /&gt;
&lt;br /&gt;
122.	Religion: Daoism	1170&lt;br /&gt;
&lt;br /&gt;
123.	Religion: Christianity	1175&lt;br /&gt;
&lt;br /&gt;
124.	Religion: Islam	1181&lt;br /&gt;
&lt;br /&gt;
125.	Science and Technology: Ancient Science and Technology	1185&lt;br /&gt;
&lt;br /&gt;
126.	Science and Technology: China's Four New Inventions	1191 (Yang Yue2)&lt;br /&gt;
&lt;br /&gt;
127.	Science and Technology: Compass	1217&lt;br /&gt;
&lt;br /&gt;
128.	Science and Technology: TikTok (Douyin)	1226&lt;br /&gt;
&lt;br /&gt;
129.	Science and Technology: Three Giant Home Appliance Enterprises In China 	1235&lt;br /&gt;
&lt;br /&gt;
130.	Science and Technology: Four Domestic Mobile Phone Companies	1257&lt;br /&gt;
&lt;br /&gt;
131.	        Silk and porcelain: Silk	1272  (Fei Xinyu)&lt;br /&gt;
&lt;br /&gt;
132.	Silk and porcelain: Porcelain	1277&lt;br /&gt;
&lt;br /&gt;
133.	Silk and porcelain: Celadon and Celadon Song 《青花瓷》歌词	1283(Wang Huaixing)&lt;br /&gt;
&lt;br /&gt;
134.	Silk Road - by land and by sea: Zhang Qian and the Silk Road	1291&lt;br /&gt;
&lt;br /&gt;
135.	Silk Road - by land and by sea: Zheng He and the Maritime Silk Road	1296&lt;br /&gt;
&lt;br /&gt;
136.	Silk Road - by land and by sea: Zheng He's Voyages	1300&lt;br /&gt;
&lt;br /&gt;
137.	Social: The Long-life Lock	1308&lt;br /&gt;
&lt;br /&gt;
138.	Social: Round Table Culture	1317 (Wu Jiating)&lt;br /&gt;
&lt;br /&gt;
139.	Stage entertainment: Crosstalk 相声	1325&lt;br /&gt;
&lt;br /&gt;
140.	Stage entertainment: Shadow Play	1332&lt;br /&gt;
&lt;br /&gt;
141.	Traditional Crafts: Carving	1340&lt;br /&gt;
&lt;br /&gt;
142.	Traditional Crafts: Chinese Jade Culture	1348&lt;br /&gt;
&lt;br /&gt;
143.	Traditional Crafts: Cloisonne	1363   &lt;br /&gt;
&lt;br /&gt;
144.	Traditional Crafts: Embroidery	1369&lt;br /&gt;
&lt;br /&gt;
145.	Traditional Crafts: Shu Embroidery (Sichuan Embroidery)	1373   &lt;br /&gt;
&lt;br /&gt;
146.	Traditional Crafts: Xiang Embroidery	1386（Zhang Huifang）&lt;br /&gt;
&lt;br /&gt;
147.	Traditional Crafts: Folk Art - Chinese Paper-cutting	1400&lt;br /&gt;
&lt;br /&gt;
148.	Traditional Crafts: Handcraft - Chinese Knots	1409&lt;br /&gt;
&lt;br /&gt;
149.	Traditional Crafts: Lacquerware	1418&lt;br /&gt;
&lt;br /&gt;
150.	Traditional Crafts: The Kingfisher Craft点翠	1423&lt;br /&gt;
&lt;br /&gt;
151.	Traditional Cuisine: Chinese Dining Etiquette	1436&lt;br /&gt;
&lt;br /&gt;
152.	Traditional Cuisine: Chopsticks	1450&lt;br /&gt;
&lt;br /&gt;
153.	Traditional Cuisine: Eight Major Cuisines of China	1456 (Zheng Kaiwu)&lt;br /&gt;
&lt;br /&gt;
154.	Traditional Cuisine: Four Distinct Regional Cuisines	1473&lt;br /&gt;
&lt;br /&gt;
155.	Traditional Cuisine: Breakfast Culture of Wuhan	1480(Liu Peini)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
156.	Traditional Cuisine: Tanghulu, Sugar-coated Haws on a Stick	1491(Xiao Zixin)&lt;br /&gt;
&lt;br /&gt;
157.	Traditional Cuisine: Hotpot	1501 (Cao Chunyang)&lt;br /&gt;
&lt;br /&gt;
158.	Traditional Cuisine: The Art of Chinese Cooking	1508&lt;br /&gt;
&lt;br /&gt;
159.	Traditional Cuisine: Two Famous Dishes	1514&lt;br /&gt;
&lt;br /&gt;
160.	Traditional Festivals	1518……&lt;br /&gt;
&lt;br /&gt;
161.	Traditional Festivals: Lattice on Ancient Chinese Windows	1525&lt;br /&gt;
&lt;br /&gt;
162.	Traditional Festivals: Spring Festival Couplets	1538&lt;br /&gt;
&lt;br /&gt;
163.	Westernization: The Eastward Spread of Western Learning	1544&lt;br /&gt;
&lt;br /&gt;
164.	Westernization: The Westernization Movement	1550&lt;br /&gt;
&lt;br /&gt;
165.	Worship: Chinese Incense Culture	1558 (She Xiao)&lt;br /&gt;
&lt;br /&gt;
166.	Economy: Chinese Currency Changes	1569&lt;br /&gt;
&lt;br /&gt;
167.	History: Wang Shouren	1573 Lv Jiahao&lt;br /&gt;
&lt;br /&gt;
168.	Martial Arts: Chinese Swordsman Spirit	1582&lt;br /&gt;
&lt;br /&gt;
169.	Cuisine: Luosifen	1593 （Chen Sisi)&lt;br /&gt;
&lt;br /&gt;
170.	Fine Arts: Chinese Paper Cutting	1601 &lt;br /&gt;
&lt;br /&gt;
171.	Science and Technology: Taobao(淘宝) 	1611&lt;br /&gt;
&lt;br /&gt;
172.	Traditional Craft: Bronze	1623&lt;br /&gt;
&lt;br /&gt;
173.	Entertainment: Deyunshe 德云社	1631&lt;br /&gt;
&lt;br /&gt;
174.	Traditional Cuisine: Jiaozi	1644 （Liu Pei）&lt;br /&gt;
&lt;br /&gt;
175.	Aesthetic ideals and social customs: the Photo Retouching Culture in China	1655&lt;br /&gt;
&lt;br /&gt;
176.	Traditional Crafts: Handcraft - Oil-paper Umbrella	1664     &lt;br /&gt;
&lt;br /&gt;
177.	stage entertainment:Yuan drama	1676&lt;br /&gt;
&lt;br /&gt;
178.	Music and instruments: Erhu	1685&lt;br /&gt;
&lt;br /&gt;
179.	Traditional and Modern Views on Marriage and Love	1694 (Liu Yunxi)&lt;br /&gt;
&lt;br /&gt;
180.	Traditional Cuisine: Tangyuan	1701&lt;br /&gt;
&lt;br /&gt;
181.	Animals：Golden Monkey	1712（Xiao Yawen）&lt;br /&gt;
&lt;br /&gt;
182.	Chinese Economy: rich businessmen	1719 (Fu Sihui)&lt;br /&gt;
&lt;br /&gt;
183.	Opera: Chinese Local Operas	1727 （Wang Xinyu）&lt;br /&gt;
&lt;br /&gt;
184.	The Chinese tradition of ancestor worship	1740&lt;br /&gt;
&lt;br /&gt;
185.	Opera: Huangmei opera	1752 （Chu Hanqi）&lt;br /&gt;
&lt;br /&gt;
186.	The “reference” of Chinese Music	1759&lt;br /&gt;
&lt;br /&gt;
187.	Chinese Folk Art:Lion Dance	1767&lt;br /&gt;
&lt;br /&gt;
188.	Science and Technology: Mobile Games（手游）	1783(Du JIangping)&lt;br /&gt;
&lt;br /&gt;
189.	Clothing: Vintage Clothing	1790&lt;br /&gt;
&lt;br /&gt;
190.	Fine arts:Kunqu Opera	1798&lt;br /&gt;
&lt;br /&gt;
191.	Aesthetic ideals and social customs: The Culture of Flowers	1807 (Qiu Ping）&lt;br /&gt;
&lt;br /&gt;
192.	National Belief: the Chinese Dream	1818&lt;br /&gt;
&lt;br /&gt;
193.	Science and Technology: Buytogether（PDD) 	1825(Qi Zhiyang)&lt;br /&gt;
&lt;br /&gt;
194.	Aesthetic ideals and social customs：Marriage and Burial Customs of Tujia People	1845&lt;br /&gt;
&lt;br /&gt;
195.	Sports: Cuju (蹴鞠) 	1845 （Ouyang Yihong)&lt;br /&gt;
&lt;br /&gt;
196.	Science and Technology: The culture of Chinese Electric Vehicles 中国电动汽车	1845（Geng Hongmei)&lt;br /&gt;
&lt;br /&gt;
197.	Chinese tradition culture: The culture of Ronghua—Velvet Flowers 绒花	1845  &lt;br /&gt;
&lt;br /&gt;
198.	Stage entertainment: Northeast Errenzhuan (二人转) 	1845&lt;br /&gt;
&lt;br /&gt;
199.	Traditional Crafts: Dough Sculpture 面塑	1845&lt;br /&gt;
&lt;br /&gt;
200.	Nanchang Relic Museum for Haihun Principality of Han Dynasty	1845  &lt;br /&gt;
&lt;br /&gt;
201.	The culture of Grass cloth 夏布	1845 &lt;br /&gt;
&lt;br /&gt;
202.	The Legend of Zhen Huan 《甄嬛传》	1845 (Xiang Jianning)&lt;br /&gt;
&lt;br /&gt;
203.	Chinese horror movies 中式恐怖片	1845 (Zhang Jiaxin)&lt;br /&gt;
&lt;br /&gt;
204.	Stand-up comedy 单口喜剧	1845（Huang Sinan）&lt;br /&gt;
&lt;br /&gt;
205.	Bride-price（彩礼）	1845 &lt;br /&gt;
&lt;br /&gt;
206.	Chinese science fiction movies 中国科幻片	1845&lt;br /&gt;
&lt;br /&gt;
207.	Shandong cuisine鲁菜	1845(Lu Wei)&lt;br /&gt;
&lt;br /&gt;
208.	Chinese traditional ornament: Buyao （步摇）	1845 (Yang Jing)&lt;br /&gt;
&lt;br /&gt;
209.	Tofu meatball with pig blood (猪血丸子) 	1845       （Li Ting2）&lt;br /&gt;
&lt;br /&gt;
210.	Sunzi’s Art of War: Source for All Books on War (孙子兵法) 	1845&lt;br /&gt;
&lt;br /&gt;
211.	The Temple of Heaven：Reverence with Awe and Gratitude（天坛）	1845&lt;br /&gt;
&lt;br /&gt;
212.	Education：training Schools （教育：补习班）	1845 (Huang Yixuan2)&lt;br /&gt;
&lt;br /&gt;
213.	Chinese Dreamcore (中式梦核) 	1845  (Zhang Zixi)&lt;br /&gt;
&lt;br /&gt;
214.	Lu Ban, China’s inventor（中国发明家——鲁班）	1845 (Cai Yichun)&lt;br /&gt;
&lt;br /&gt;
215.	Live Streaming E-commerce（直播电商）	1845    (Tao Yao)&lt;br /&gt;
&lt;br /&gt;
216.	The Story of Ming Lan（知否知否，应是绿肥红瘦）	1845 (Ye Sitong)&lt;br /&gt;
&lt;br /&gt;
217.	Cha Bai Xi/Tea Latte Art (茶百戏) 	1845    （Yang Jiahong2)&lt;br /&gt;
&lt;br /&gt;
218.	Guangdong Herbal tea（广东凉茶）	1845(Gao Xiaoqing)&lt;br /&gt;
&lt;br /&gt;
219.	Chinese traditional art form：Seal carving（篆刻）	1845(Huang Qiaoqiao)&lt;br /&gt;
&lt;br /&gt;
220.	Rice cake (年糕) 	1845  （Dong Jiating）&lt;br /&gt;
&lt;br /&gt;
221.	Zhongyuan festival	1845 （Ou Huang）&lt;br /&gt;
&lt;br /&gt;
222.	Dulong: Facial tattoo (独龙族：纹面) 	1845&lt;br /&gt;
&lt;br /&gt;
223.	The Return of the Pearl Princess（还珠格格）	1845 （Lu Jiahui）&lt;br /&gt;
&lt;br /&gt;
224.	Chinese Food：Jiangxi Cuisine（赣菜）	1845 (Liao Dan)&lt;br /&gt;
&lt;br /&gt;
225.	&amp;quot;Cun Chao&amp;quot;: China's village football league（“村超”：中国乡村足球联赛）	1845 (Shen Shuai)&lt;br /&gt;
&lt;br /&gt;
226.	Landscapes and Tourism: Junshan Island (君山岛) 	1845&lt;br /&gt;
&lt;br /&gt;
227.	Chinese Bossy Fictions &amp;amp; Micro-drama（中国式霸总小说&amp;amp;短剧）	1845 (He Yunfeng)&lt;br /&gt;
&lt;br /&gt;
228.	Chinese Traditional Medicine (中医药）——— Mortise and Tenon Joint（榫卯结构）	1845&lt;br /&gt;
&lt;br /&gt;
229.	Jingdezhen Porcelain	1845 (Xiao Luyu)&lt;br /&gt;
&lt;br /&gt;
230.	Gayageum（伽倻琴）	1845 (Zhang Meiling)&lt;br /&gt;
&lt;br /&gt;
231.	The plaque and couplet in Chinese garden（园林匾额对联）	1845 (Wang Yuxin)&lt;br /&gt;
&lt;br /&gt;
232.	Sun Wukong（孙悟空）	1845 （Li Yuan2）&lt;br /&gt;
&lt;br /&gt;
233.	Traditional Chinese Pigments（中国传统颜料）	1845 (Cao Yuan)&lt;br /&gt;
&lt;br /&gt;
234.	Dragon Lantern Dance（舞龙灯）	1845 （Jin Yichen）&lt;br /&gt;
&lt;br /&gt;
235.	Bamboo Weaving (竹编）	1845 (Chen Anqi)&lt;br /&gt;
&lt;br /&gt;
236.	Landscapes and Tourism: Harbin Ice and Snow World (冰雪大世界) 	1845 (Xu Xinwen)&lt;br /&gt;
&lt;br /&gt;
237.	Braised Chicken Rice (黄焖鸡米饭-Huang Men Ji Mifan) 	1845 （Li Zihan2）&lt;br /&gt;
&lt;br /&gt;
238.	Three Famous Chinese Mountains(中国三山) 	1845（Liu  Chang）&lt;br /&gt;
&lt;br /&gt;
239.	Female Emperor---Wu Zetian	1845  (Song Xin)&lt;br /&gt;
&lt;br /&gt;
240.	Clay sculpture (泥塑）	1845 (Chen Lin)&lt;br /&gt;
&lt;br /&gt;
241.	Abacus (中国珠算）	1845&lt;br /&gt;
&lt;br /&gt;
242.	Hunan Rice Noodles（湖南米粉）	1845 (Gong Wei)&lt;br /&gt;
&lt;br /&gt;
243.	Chinese name（中国姓名文化）	1845  &lt;br /&gt;
&lt;br /&gt;
244.	Chinese popular viral memes (中国网络社交媒体“热梗”）	1845(Xiao Yikang)&lt;br /&gt;
&lt;br /&gt;
245.	Douzhi (豆汁) 	1845(Li Linyao) &lt;br /&gt;
&lt;br /&gt;
246.	New Year Wood-block Paintings (木版年画）	1845（Du Yuan）&lt;br /&gt;
&lt;br /&gt;
247.	Carved lacquer（雕漆）	1845 （Liu Qi）&lt;br /&gt;
&lt;br /&gt;
248.	Jing Gang Mountain (井冈山）	1845 （Yu Jingfang）&lt;br /&gt;
&lt;br /&gt;
249.	Intangible Cultural Heritage: Tongguan Kiln （铜官窑）	1845&lt;br /&gt;
&lt;br /&gt;
250.	Language: Hakka Dialect（客家话）	1845&lt;br /&gt;
&lt;br /&gt;
251.	Rice noodle roll（肠粉）	1845 ( Li Mingfeng )&lt;br /&gt;
&lt;br /&gt;
252.	Traditional Cuisine: Northeastern Chinese Cuisine(东北菜）	1845（Liu Shutian）&lt;br /&gt;
&lt;br /&gt;
253.	Yuelu Mountain (岳麓山) 	1845（Chen Ting）&lt;br /&gt;
&lt;br /&gt;
254.	Traditional Crafts：Tie-Dye（扎染）	1845（Zhang Qi）&lt;br /&gt;
&lt;br /&gt;
255.	Chinese-style sun protection (中式防晒）	1845（Zhao Yashi）&lt;br /&gt;
&lt;br /&gt;
256.	Danmu (弹幕）	1845 (Zhou Le)&lt;br /&gt;
&lt;br /&gt;
257.	Yangshao Culture（仰韶文化）	1845&lt;br /&gt;
&lt;br /&gt;
258.	Indigo Dyeing (蓝染) 	1845&lt;br /&gt;
&lt;br /&gt;
259.	Female Writers: Zhang Ailing, Chen Ping, Lin Yihan and Li Bihua	1845 (Zhou Tianyi)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
260.	Wedding dress in the Song Dynasty (宋代婚服) 	1845 (Liu Chao) &lt;br /&gt;
&lt;br /&gt;
261.	The cultural idea oft he great unification in ancient China (中国古代的大一统文化思想) 	1845&lt;br /&gt;
&lt;br /&gt;
262.	The Four Pillars of Destiny (八字) (Li Jiayi)	1845 &lt;br /&gt;
&lt;br /&gt;
263.	Shaolin Temple (少林寺) 	1845 (Zuo Fang)&lt;br /&gt;
&lt;br /&gt;
264.	Single bamboo drifting（独竹漂）	1845&lt;br /&gt;
&lt;br /&gt;
265.	Cuisine: Changde spicy salted duck 酱板鸭传说的由来	1845 （Xing Xueqing）&lt;br /&gt;
&lt;br /&gt;
266.	Hui Culture (徽文化)	1845(Liu Jianan)&lt;br /&gt;
&lt;br /&gt;
267.	Ma Zu Culture (妈祖文化)	1845 (Yan Jidong)&lt;br /&gt;
&lt;br /&gt;
268.	Table Manners 	1845（Luo Yan）&lt;br /&gt;
&lt;br /&gt;
269.	Music of the Mongol nationality (蒙古族音乐)	1845&lt;br /&gt;
&lt;br /&gt;
270.	The Yingge Dance（英歌舞）	1845  （Jiang Xinyue)&lt;br /&gt;
&lt;br /&gt;
271.	Palace Lantern（宫灯）	1845  （Shao Keyuan）&lt;br /&gt;
&lt;br /&gt;
272.	Chinese Term of Endearment（中国亲昵称谓）	1845  (Zeng Zhi）&lt;br /&gt;
&lt;br /&gt;
273.	Changsha Stinky Tofu（长沙臭豆腐) 	1845(Luo Sicheng)[[File:Changsha Stinky Tofu.pptx]]&lt;br /&gt;
&lt;br /&gt;
274.	God of Wealth(财神) 	1845 &lt;br /&gt;
&lt;br /&gt;
275.	Zhuazhou（抓周）	1845 （Zeng Xiaohui）&lt;br /&gt;
&lt;br /&gt;
276.	Nail art（美甲）	1845 （Luo Jiaxin）&lt;br /&gt;
&lt;br /&gt;
277.	Mirror (镜子) 	1845   (Cheng Sixiang) &lt;br /&gt;
&lt;br /&gt;
278.	The Beef Board Noodle (牛肉板面) 	1845(Yan Xiang)&lt;br /&gt;
&lt;br /&gt;
279.	Huo Qubing (霍去病）	1845 （Luo Jingyan）&lt;br /&gt;
&lt;br /&gt;
280.	Chinese Courtyard Houses（中国四合院）	1845 (Guo Cili)&lt;br /&gt;
&lt;br /&gt;
281.	Music and instruments: Yangqin（扬琴）	1845（Dai Yexun）&lt;br /&gt;
&lt;br /&gt;
282.	Black Myth: Wukong（黑神话 悟空）	1845 (Chen Zhen)&lt;br /&gt;
&lt;br /&gt;
283.	Guangdong Morning Tea Culture （广东早茶文化）	1845 （Zheng Jinlian）&lt;br /&gt;
&lt;br /&gt;
=Session 02 Fri Feb 28 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
==Teacher presentation: Introduction to Culture==&lt;br /&gt;
[[Media:02_Chin_Lang_Cult_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Topics for today==&lt;br /&gt;
Please copy and paste your presentation topic, your name here and add your powerpoint file (size limit 10 MB)&lt;br /&gt;
&lt;br /&gt;
You need to copy all the topics for the whole semester to the sessions NOW. If you do not do it sufficiently in advance, how can the fellow students prepare the texts?&lt;br /&gt;
&lt;br /&gt;
Please remember that you have to indicate the 10 topics for Friday on the course website under &amp;quot;Session 2&amp;quot; with the topic name, student name, powerpoint uploaded (max size 10 MB), all presentations will be each on 1 topic only and cannot exceed 5 minutes. They have to be interactive and helpful from the perspective of an interpreter or translator who needs to prepare his/her work on this topic.&lt;br /&gt;
&lt;br /&gt;
27. Chinese Calligraphy (Tang Yan) [[Media:Chinese_Calligraphy.pptx]]&lt;br /&gt;
&lt;br /&gt;
52. Games: Mahjong: An Ancient Chinese card play 476（Jiang Ziqiang）[[Media:Mahjong-Jiang_Ziqiang.pptx]]&lt;br /&gt;
&lt;br /&gt;
55. Garden Culture: The Summer Palace 519（Li Mei）[[Media:The Summer Palace - Li Mei.pptx]]&lt;br /&gt;
&lt;br /&gt;
76. Literature: Ancient Literature - Take Su Shi as an example. Relegation Literature in Ancient China 725 (Duan Binyao) [[Media:Duan_Binyao_-76Su_Shi_and_Delegation_Literature.pptx]]&lt;br /&gt;
&lt;br /&gt;
85. Literature: Modern Literature: Qian Zhongshu (Miao Yunlong)[[Media:Qian_Zhongshu_Miao_Yunlong.pptx]]&lt;br /&gt;
&lt;br /&gt;
Tea Latte Art (Xiang Jianning)&lt;br /&gt;
&lt;br /&gt;
Topic 7&lt;br /&gt;
&lt;br /&gt;
Topic 8&lt;br /&gt;
&lt;br /&gt;
Topic 9&lt;br /&gt;
&lt;br /&gt;
Topic 10&lt;br /&gt;
&lt;br /&gt;
=Session 03 Fri Mar 07 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
==Presentations==&lt;br /&gt;
1. Topic 21: Beverages: Tea 203 (Zhang Mai) [[Media:Tea_Spring_2025.pptx]] 86&lt;br /&gt;
&lt;br /&gt;
2. Topic 64: Landscapes and Tourism: The Culture of Mount Tai 606 (Qin Yi) [[Media:Mount_Tai_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
3. Topic 101. Money culture: The tradition of Red Envelope and Lucky Money 962 (Xu Yangyang) [[Media:Lucky_Money_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
4. Topic 107:National Symbols: Culture of the National Flag 1026 （Liao Zuoyun）[[Media:Culture_of_the_National_Flag_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
5. Topic 155:Traditional Cuisine: Breakfast Culture of Wuhan 1480 (Liu Peini) [[Media:Wuhan_Breakfast_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
6. Topic 157:Traditional Cuisine: Hotpot 1501 (Cao Chunyang)  [[Media:Hot_Pot_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
7. Topic 126: China's four new inventions 1191(Yang Yue2).) [[Media:China's_Four_New_Great_Inventions_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Notes on presentations==&lt;br /&gt;
Most students did not do their homework. 素质 in Chinese and international culture. Taking over responsibility. Being independent. Making sure that things run. Taking care of others. Not to do the homework in time (displaying the 13 presentations of each session) has disadvantages also for the other students, who cannot prepare.&lt;br /&gt;
&lt;br /&gt;
1. 14:43-49 Only Chinese tradition explained, not Indian, Egyptian etc. &amp;quot;Black tea&amp;quot; (in English all &amp;quot;hong cha&amp;quot; is called &amp;quot;black tea&amp;quot;), British tea culture (add milk)&lt;br /&gt;
&lt;br /&gt;
2. 14:55-15:00 Personal origin: Shandong, personal experience: climbed Mount Tai 4 times, Sacrificial Culture, Culture of Literati, Folk Belief: God of Mount Tai, Blue Rosy Cloud Fairy; Spiritual Symbolism&lt;br /&gt;
&lt;br /&gt;
3. 15:04-15:10 Legend, Tradition and Contrast, Significance; Sui Monster ya sui qian; contrast in the West: Giving money as a present is considered not as good as a present itself, giving money in an envelope has the bad taste of bribing (transparency.org); in China you can even go to the temple and pray for money&lt;br /&gt;
&lt;br /&gt;
4. 15:29-15:34 historical details of design, red meaning “stop” internationally, “achieve the great rejuvenation of the Chinese nation” (maybe a newer concept than the flag?), connection with earlier historical flags and other flags like of the communist movement, North Korea, ancient Soviet Union &lt;br /&gt;
&lt;br /&gt;
5. 15:41-15:46 dialect terms (don’t use pinyin), analogy, breakfast is one of the most resilient cultural elements a person sticks to, guozao, 热干面, missing: characteristics like that it needs to be prepared quickly because the tradition of the dock workers&lt;br /&gt;
&lt;br /&gt;
6. 15:56-16:01 hot pot history originated in China (?), regional differences within China 87&lt;br /&gt;
&lt;br /&gt;
7. 16:02-16:06 4 new inventions - not explained that these inventions were invented in other countries. 86&lt;br /&gt;
&lt;br /&gt;
==Student grades: 平时成绩/签到==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
75/103 students, 24级 MA翻译, class representative: Zhang Jiaxin&lt;br /&gt;
#	Jin Yichen &lt;br /&gt;
#	lu jiahui &lt;br /&gt;
#	li yuan&lt;br /&gt;
#	cao yuan&lt;br /&gt;
#	xiao luyu&lt;br /&gt;
#	zhang jiaxin +5&lt;br /&gt;
#	ye sitong&lt;br /&gt;
#	zhao yashi&lt;br /&gt;
#	jiang xinyue&lt;br /&gt;
#	yan xiang&lt;br /&gt;
#	fei xinyu &lt;br /&gt;
#	zhang qi&lt;br /&gt;
#	dai shiru&lt;br /&gt;
#	zhang zixi&lt;br /&gt;
#	zheng kaiwu&lt;br /&gt;
#	cai yichun&lt;br /&gt;
#	yang jing&lt;br /&gt;
#	liao dan&lt;br /&gt;
#	luo yan&lt;br /&gt;
#	qin yi&lt;br /&gt;
#	shao keyuan&lt;br /&gt;
#	cao chunyang&lt;br /&gt;
#	xu yangyang&lt;br /&gt;
#	liao zuoyun&lt;br /&gt;
#	cheng sixiang&lt;br /&gt;
#	du jiangping&lt;br /&gt;
#	liu qi&lt;br /&gt;
#	miao yunlong&lt;br /&gt;
#	huang qiaoqiao&lt;br /&gt;
#	chen lin&lt;br /&gt;
#	duan binyao&lt;br /&gt;
#	li ting&lt;br /&gt;
#	zeng zhi&lt;br /&gt;
#	xing xueqing&lt;br /&gt;
#	luo jingyan&lt;br /&gt;
#	liu shutian&lt;br /&gt;
#	gao xiaoqing&lt;br /&gt;
#	chen zhen&lt;br /&gt;
#	luo guoqiang -1-1-1&lt;br /&gt;
#	she xiao &lt;br /&gt;
#	he yunfeng &lt;br /&gt;
#	liu ying&lt;br /&gt;
#	du yuan &lt;br /&gt;
#	li jiayi &lt;br /&gt;
#	tao yao &lt;br /&gt;
#	xu xinwen &lt;br /&gt;
#	ou huang &lt;br /&gt;
#	liu peini&lt;br /&gt;
#	jiang ziqiang&lt;br /&gt;
#	zhang huifang&lt;br /&gt;
#	liu chao&lt;br /&gt;
#	liu yunxi &lt;br /&gt;
#	luo jiaxin&lt;br /&gt;
#	li mei&lt;br /&gt;
#	zeng xiaohui&lt;br /&gt;
#	huang yixuan&lt;br /&gt;
#	chen anqi&lt;br /&gt;
#	chen ting&lt;br /&gt;
#	zhang mai&lt;br /&gt;
#	yuan xiaolin -1-1&lt;br /&gt;
#	li mingfeng&lt;br /&gt;
#	dai yexun-1-1&lt;br /&gt;
#	yang pei -1&lt;br /&gt;
#	tang yan&lt;br /&gt;
#	xiang jianning-1&lt;br /&gt;
#	liu chang -1&lt;br /&gt;
#	wang yuxin&lt;br /&gt;
#	lv jiahao-1&lt;br /&gt;
#	dong jiating&lt;br /&gt;
#	lu wei&lt;br /&gt;
#	yang yue&lt;br /&gt;
#	guo cili&lt;br /&gt;
#	shen shuai&lt;br /&gt;
#	Ouyang yihong&lt;br /&gt;
#	li zihan -1&lt;br /&gt;
#	zuo fang&lt;br /&gt;
#	fu sihui&lt;br /&gt;
#	xiao zixin -1&lt;br /&gt;
#	zhou tianyi -1&lt;br /&gt;
#	qi zhiyang -1-1&lt;br /&gt;
#	liu pei &lt;br /&gt;
#	gong wei&lt;br /&gt;
#	chen sisi&lt;br /&gt;
#	huang sinan&lt;br /&gt;
#	xiao yikang&lt;br /&gt;
#	yu jingfang&lt;br /&gt;
#	luo sicheng&lt;br /&gt;
#	yang jiahong&lt;br /&gt;
#	yan jidong&lt;br /&gt;
#	xiao yawen&lt;br /&gt;
#	geng hongmei&lt;br /&gt;
#	zhou le&lt;br /&gt;
#	qiu ping&lt;br /&gt;
#	wang huaixing&lt;br /&gt;
#	wang xinyu&lt;br /&gt;
#	chu hanqi&lt;br /&gt;
#	wu jiating&lt;br /&gt;
#	zhang meiling&lt;br /&gt;
#	liu jianan&lt;br /&gt;
#	song xin&lt;br /&gt;
#	zhao qi&lt;br /&gt;
#	zheng jinlian&lt;br /&gt;
#	li linyao&lt;br /&gt;
&lt;br /&gt;
=Session 04 Fri Mar 14 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 260：Wedding Dress in the Song Dynasty(Liu Chao)[[Media:260 The Wedding Dress in the Song Dynasty.pptx]]&lt;br /&gt;
#Topic 146: Traditional crafts: Xiang embroidery 1386(Zhang Huifang) [[Media:Hunan_embroidery_spring_2025.pptx]]&lt;br /&gt;
#Topic 153:Traditional Cuisine: Eight Major Cuisines of China 1456 (Zheng Kaiwu)[[Media:Media Eight Major Cuisines of China.pptx]]&lt;br /&gt;
#Topic 233: Traditional Chinese Pigments (Cao Yuan)[[Media:Traditional Chinese Pigments.pptx]]&lt;br /&gt;
#Topic 182: Chinese Economy:  rich businessmen (Fu Sihui) [[Media:Rich_Businessmen_Spring_2025.pptx]]&lt;br /&gt;
#Topic 156: Traditional Cuisine: Tanghulu, Sugar-coated Haws on a Stick p. 1491 (Xiao Zixin)  [[Media:Tanghulu_Spring_2025.pptx]]&lt;br /&gt;
#Topic 138: Social: Round Table Culture	1317 (Wu Jiating)  [[Media:Round_Table_Culture_Spring_2025.pptx]]&lt;br /&gt;
#Topic 174: Jiaozi (Liu Pei)  [[Media:Dumplings_Spring_2025.pptx]]&lt;br /&gt;
#133.Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing)&lt;br /&gt;
&lt;br /&gt;
=Session 05 Fri Mar 21 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 50: Games: Go 围棋 462（Zhao Qi） [[Media:Weiqi_Go_Spring_2025.pptx]]&lt;br /&gt;
#Topic 110:Opera: Peking Opera Actor Mei Lanfang 1050 (Dai shiru)[[Media:Opera Peking Opera Actor Mei Lanfang.pptx]]&lt;br /&gt;
# Topic 131: Silk and porcelain: Silk  (Fei Xinyu) [[Media:Silk_Spring_2025.pptx]]&lt;br /&gt;
# Topic 224: Chinese Food：Jiangxi Cuisine（赣菜）(Liao Dan) [[Media:Jiangxi_Cuisine.pptx]]&lt;br /&gt;
# Topic 169: Cuisine: Luosifen  1593 (Chen Sisi) ） [[Media:Luosifen_Spring_2025.pptx]]&lt;br /&gt;
# Topic 167: History: Wang Shouren 1573 （Lv Jiahao)[[Media:History_Wang_Shouren_.pptx]]&lt;br /&gt;
# Topic 183: Jiangxi Gan Opera （Wang Xinyu） [[Media:Jiangxi Gan opera.pptx]]&lt;br /&gt;
# Topic 165: Worship: Chinese Incense Culture (She Xiao) [[Media:Chinese Incense Culture.pptx]]&lt;br /&gt;
#133.Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing) [Media: Silk and Porcelain]&lt;br /&gt;
&lt;br /&gt;
=Session 06 Fri Mar 28 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
&lt;br /&gt;
#Topic 188:Mobile Games 手游 1783 （Du Jiangping）[[Media:Mobile_Game.pptx]]&lt;br /&gt;
#Topic 191:Aesthetic ideals and social customs: The Culture of Flowers 1807 (Qiu Ping）)[[Media:Aesthetic_ideals_and_social_customs-_The_Culture_of_Flowers.pptx]]&lt;br /&gt;
#Topic 193:Science and Technology: Buytogether（PDD) 1825(Qi Zhiyang)&lt;br /&gt;
#Topic 195:Sports: Cuju (蹴鞠) 1845 （Ouyang Yihong)[[Media: Cuju.pptx]]&lt;br /&gt;
#Topic 202:The Legend of Zhen Huan 《甄嬛传》 1845 (Xiang Jianning)[[Media: The Legend of Zhen Huan.pptx]]&lt;br /&gt;
#Topic 203:Chinese horror movies 中式恐怖片 1845 (Zhang Jiaxin)[[Media: Chinese Horror Movies.pptx]]&lt;br /&gt;
#Topic 185:Opera: Huangmei opera 1752 （Chu Hanqi）)[[Media: Huangmei Opera.pptx]]&lt;br /&gt;
#Topic 181:Animals：Golden Monkey 1712（Xiao Yawen）&lt;br /&gt;
#Topic 196:The culture of Chinese Electric Vehicles 中国电动汽车 1845（Geng Hongmei)[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
&lt;br /&gt;
=HOLIDAY Session 07 Fri Apr 04 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
清明节4月4日——4月6日&lt;br /&gt;
=Session 08 Fri Apr 11 14:30-16:10 Zhishan Bldg. room 303 - Student presentations=&lt;br /&gt;
#Topic 133:Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing）&lt;br /&gt;
#Topic 179:Traditional and Modern Views on Marriage and Love（Liu Yunxi）[[Media:Traditional and Modern Views on Marriage and Love .pptx]]&lt;br /&gt;
#Topic 181:Animals：Golden Monkey(Xiao Yawen)&lt;br /&gt;
#Topic 196:The culture of Chinese Electric Vehicles 中国电动汽车 1845（Geng Hongmei)[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
#Topic 204:Stand-up comedy 单口喜剧 1845（Huang Sinan）&lt;br /&gt;
#Topic 220:Rice cake 年糕 (Dong Jiating)&lt;br /&gt;
#Topic 208:Chinese traditional ornament: Buyao(Yang Jing)[[Media:Chinese Traditional Ornament-Buyao.pptx]]&lt;br /&gt;
#Topic 209:Tofu meatball with nia blood(Li Ting2)[[Media:Pig_Blood_Balls.pptx]]&lt;br /&gt;
#Topic 212:Education：training Schools （教育：补习班） 1845 (Huang Yixuan2) [[Media:Training classes .pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 09 Fri Apr 18 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 213: Chinese Dreamcore (Zhang Zixi)[[Media:Chinese Dreamcore.pptx]]&lt;br /&gt;
#Topic 215: Live-streaming e-commerce (Tao Yao)[[Media:Live-Streaming E-Commerce.pptx]]&lt;br /&gt;
#Topic 216: The Story of Ming Lan (Ye Sitong)[[Media:The Story of Minglan.pptx]]&lt;br /&gt;
#Topic 218: Guangdong Herbal tea (Gao Xiaoqing)&lt;br /&gt;
#Topic 219: Chinese traditional art form：Seal carving（篆刻） (Huang Qiaoqiao)[[Media:Seal carving.pptx]]&lt;br /&gt;
#Topic 207: Shan Dong Cuisine (Lu Wei) [[Media:Lu_Wei-207-Shandong_Cuisine.pptx]]&lt;br /&gt;
#Topic 221: Zhongyuan Festival (Ou Huang)[[Media:The Zhongyuan Festival.pptx]]&lt;br /&gt;
#Topic 223: The Return of the Pearl Princess (Lu Jiahui)[[Media:The Return of the Pearl Princess.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 10 Fri Apr 25 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 217: Cha Bai Xi/Tea Latte Art（茶百戏）(Yang Jiahong)[[Media:ChaBaiXi.pptx]]&lt;br /&gt;
#Topic 225: Cun Chao&amp;quot;: China's village football league（“村超”：中国乡村足球联赛）(Shen Shuai)&lt;br /&gt;
#Topic 227: Chinese Bossy Fictions &amp;amp; Micro-drama（中国式霸总小说&amp;amp;短剧） 1845 (He Yunfeng)[[Media:Chinese_Bossy_Fictions_and_Microdramas.pptx]]&lt;br /&gt;
#Topic 229: Jingdezhen Porcelain(Xiao Luyu)[[Media:Jingdezhen Porcelain.pptx]]&lt;br /&gt;
#Topic 230: Gayageum（伽倻琴）(Zhang Meiling) [[Media:Gayageum.pptx]]&lt;br /&gt;
#Topic 231: The plague and couplet in Chinese garden(Wang Yuxin)[[Media:The Plague and Couplets in Chinese Garden.pptx]]&lt;br /&gt;
#Topic 232: Sun Wukong(Li Yuan)[[Media:0425 Sun Wukong.pptx]]&lt;br /&gt;
#Topic 234: Dragon Lantern Dance(Jin Yichen)[[Media:Jin Yichen Dragon Lantern Dance.pptx]]&lt;br /&gt;
#Topic 235: Bamboo Weaving(Chen Anqi)[[Media:Bamboo Weaving.pptx]]&lt;br /&gt;
#Topic 236: Landscapes and Tourism: Harbin Ice and Snow World(Xu Xinwen)[[Media:Harbin Ice and Snow World.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Please enroll in ai platform==&lt;br /&gt;
Please enroll (register) in the platform https://dcg.de/ai/&lt;br /&gt;
&lt;br /&gt;
=HOLIDAY Session 11 Fri May 02 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
劳动节5月1日——5月5日&lt;br /&gt;
&lt;br /&gt;
=Session 12 Tue May 06 10:00-11:40 room 613 - Student presentations=&lt;br /&gt;
#Topic 238: Three Famous Chinese Mountains(Liu Chang)&lt;br /&gt;
#Topic 239: Female emperor-Wu Zetian(女皇武则天)(Song Xin)  [[Media:Wu Zetian.pptx]]&lt;br /&gt;
#Topic 240: Clay sculpture (泥塑）(Chen Lin)[[Media:Clay Sculpture.pptx]]&lt;br /&gt;
#Topic 242: Hunan Rice Noodles(Gong Wei)[[Media:Hunan Rice Noodles.pptx]]&lt;br /&gt;
#Topic 244: Chinese Popular Memes(中国网络流行热梗）(Xiao Yikang)[[Media:Chinese popular Memes.pptx]] &lt;br /&gt;
#Topic 245: Douzhi (豆汁)(Li Linyao)[[Media:Douzhi.pptx]]&lt;br /&gt;
#Topic 246: New Year Wood-block Paintings(Du Yuan)[[Media:Du Yuan New Year Wood-block Painting.pptx]]&lt;br /&gt;
#Topic 247: Carved lacquer（雕漆）(Liu Qi)[[Media:Carved lacquer.pptx]]&lt;br /&gt;
#Topic 237: Braised Chicken Rice (黄焖鸡米饭-Huang Men Ji Mifan)(Li Zihan)&lt;br /&gt;
&lt;br /&gt;
==Regarding Wu Zetian‘s blank Steele==&lt;br /&gt;
关于武则天的“无字碑”（又称“无字碑记”）为何没有刻字，学界和民间流传着几种主要的假设：&lt;br /&gt;
	#功过自有后人评说（最广为流传）：武则天希望后世自己来评价她的一生，不愿由自己或当时的人定论。这种说法强调了她的自信与超越常规。&lt;br /&gt;
	#避讳批评或争议：武则天是中国历史上唯一的女皇帝，争议颇多。她可能认为无论写什么内容都容易引发非议，因此选择不刻字以避免争议。&lt;br /&gt;
	#彰显佛教思想：她信奉佛教，而佛教讲究“空”与“无”，无字碑可能象征“空性”或“无常”，体现她的宗教哲学。&lt;br /&gt;
	#未来自我书写：也有人猜测她原计划晚年或死前再刻碑文，但去世后未及实现，遂留下空碑。&lt;br /&gt;
	#彰显权力与独特性：无字碑作为一种非同寻常的表达形式，也可视为权力和个性的象征，显示她与众不同的统治地位。&lt;br /&gt;
&lt;br /&gt;
⸻&lt;br /&gt;
&lt;br /&gt;
English Translation:&lt;br /&gt;
&lt;br /&gt;
There are several main hypotheses about why Wu Zetian’s stele (often called the “Wordless Stele”) bears no inscription:&lt;br /&gt;
#“Let future generations judge” (most popular view): Wu Zetian may have wanted her life and legacy to be judged by later generations rather than writing her own praise. This interpretation highlights her confidence and forward-thinking.&lt;br /&gt;
#To avoid criticism or controversy: As the only female emperor in Chinese history, Wu Zetian was a controversial figure. She may have felt that any written content could provoke criticism, so she left it blank.&lt;br /&gt;
#Reflecting Buddhist philosophy: A devout Buddhist, she may have chosen to leave the stele blank as a symbol of “emptiness” or impermanence, ideas central to Buddhist thought.&lt;br /&gt;
#Intended to write later: Some believe she planned to inscribe it later in life but passed away before doing so, leaving the monument unfinished.&lt;br /&gt;
#Symbol of power and uniqueness: A blank stele could also serve as a unique and powerful statement, emphasizing her exceptional status and breaking with traditional forms.&lt;br /&gt;
&lt;br /&gt;
=Session 13 Fri May 09 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 248: Jing Gang Mountain (井冈山）(Yu Jingfang) [[Media:Jing_Gang_Mountain_Spring_2025.pptx]]&lt;br /&gt;
#Topic 251: Rice noodle roll (Li Mingfeng)[[File:Rice Noodle Roll.pptx]]&lt;br /&gt;
#Topic 252: Traditional Cuisine: Northeastern Chinese Cuisine (Liu Shutian)[[Media:Northeastern Chinese Cuisine.pptx]]&lt;br /&gt;
#Topic 253: Yuelu Mountain (Chen Ting) [[Media:Yuelu_Mountain.pptx]]&lt;br /&gt;
#Topic 254: Traditional Crafts：Tie-Dye (Zhang Qi)[[Media:Traditional_Crafts_Tie-Dye.pptx]]&lt;br /&gt;
#Topic 255: Chinese-style sun protection (Zhao Yashi)[[ File:Chinese-style Sun Protection.pdf]]&lt;br /&gt;
#Topic 256: Danmu（弹幕）(Zhou Le)[[Media:Danmu.pptx]]&lt;br /&gt;
#Topic 259: Female Writers: Zhang Ailing, Chen Ping, Lin Yihan and Li Bihua (Zhou Tianyi)[[Media:Voices of Chinese Female Writers.pptx]]&lt;br /&gt;
#Topic 214: Luban China's inventor  (Cai Yichun)[[Media:Luban_China's_Inventor.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 14 Fri May 23 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 262: The Four Pillars of Destiny(Li Jiayi) [[Media:Eight Characters.pptx]]&lt;br /&gt;
#Topic 263: Shaolin Temple(Zuo Fang) [[Media:Shaolin Temple.pptx]]&lt;br /&gt;
#Topic 265: Cuisine: Changde spicy salted duck(Xing Xueqing)[[Media:Changde spicy salted duck.pptx]]&lt;br /&gt;
#15:25-15:30 Topic 266: Hui Culture (徽文化)(Liu Jianan)[[Media:Hui Culture.pptx]]&lt;br /&gt;
#15:30- Topic 267: Ma Zu Culture (妈祖文化)(Yan Jidong)[[Media:Mazu culture.pptx]]&lt;br /&gt;
#15:35- Topic 268: Table manner(Luo Yan)[[Media:Table manner.pptx]]&lt;br /&gt;
#15:40- Topic 270: Yingge Dance(Jiang Xinyue)[[Media:Yingge Dance.pptx]]&lt;br /&gt;
#15:45- Topic 271: Palace Lantern(Shao Keyuan)[[Media:Palace_Lantern.pptx]]&lt;br /&gt;
#15:50- Topic 272: Chinese Endearing Terms(Zeng Zhi)[[Media:Chinese Endearing Terms.pptx]]&lt;br /&gt;
&lt;br /&gt;
15:55-16:10 Check final exam paper topics&lt;br /&gt;
&lt;br /&gt;
=Session 15 Tue May 27 10:00-11:30 中和楼 213 (moved from Fri May 30 14:30-16:10 room 613) - Student presentations=&lt;br /&gt;
#Topic 273: Changsha Stinky Tofu（长沙臭豆腐）(Luo Sicheng)[[Media:Changsha Stinky Tofu.pptx]]&lt;br /&gt;
#&amp;lt;nowiki&amp;gt;Topic 274:&amp;lt;/nowiki&amp;gt; God of wealth(Liu Ying)[[Media:God of Wealth.pptx]]&lt;br /&gt;
#Topic 275: Zhua zhou (抓周）(Zeng Xiaohui) [[Media:Zhuazhou.pptx]]&lt;br /&gt;
#Topic 276: Nail art(Luo Jiaxin)[[Media:Nail_Art.pptx]]&lt;br /&gt;
#Topic 277: Mirror(Cheng Sixiang)[[Media:Mirror_Cheng Sixiang.pptx]]&lt;br /&gt;
#Topic 278: The Beef Board Noodles(Yan Xiang)[[Media:Beef Board Noodles.pptx]]&lt;br /&gt;
#Topic 279: Huo Qubing(Luo Jingyan)&lt;br /&gt;
#Topic 280: Chinese Courtyard Houses（中国四合院）(Guo Cili)[[Media:Chinese Courtyard Houses-Guo Cili.pptx]]&lt;br /&gt;
#Topic 281: yangqin(Dai Yexun)[[Media:Yangqin.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 16 Fri Jun 6 14:30-16:10 room 613=&lt;br /&gt;
#Topic 282:  Black Myth: Wukong (Chen Zhen)&lt;br /&gt;
#Topic 283: Guangdong Morning Tea Culture (Yuan Xiaolin)[[Media:Guangdong_Morning_Tea.pptx]]&lt;br /&gt;
#Topic 283: Guangdong Morning Tea Culture （广东早茶文化）(Zheng Jinlian)[[Media:Guangdong Morning Tea Culture-Zheng Jinlian.pptx]]&lt;br /&gt;
#Topic:(Luo Guoqiang) Liuyang Fireworks             &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                              Liuyang Fireworks             &lt;br /&gt;
 “When flaming trees join silver flowers in one blaze, and bridges of stars unlock their iron gates,” fireworks have, since ancient times, embodied humanity’s yearning for prosperity and blessings. These luminous spectacles paint the night sky with dreamlike beauty, symbolizing hopes for a better life. When it comes to fireworks, one cannot overlook Liuyang, a city renowned as the “Home of Chinese Fireworks.” With over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world.&lt;br /&gt;
  The origins of Liuyang fireworks can be traced back to the Tang Dynasty. Legend has it that Li Tian, revered as the “Forefather Saint of Firecrackers,” filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers. Through generations of inheritance and innovation, Liuyang’s artisans continuously refined their craft. From the rudimentary bamboo-tube firecrackers of old times to the “string firecrackers” wrapped in paper and hemp stems during the Song Dynasty, and finally to today’s vibrant, intricately designed displays, Liuyang fireworks chronicle the evolution of traditional Chinese craftsmanship. During the Ming and Qing dynasties, Liuyang’s fireworks industry thrived, becoming a cornerstone of local handicrafts and expanding its reach nationwide and abroad. In the first year of the Yongzheng reign of the Qing Dynasty, Liuyang firecrackers were selected as imperial tributes, a testament to their superior quality. By the Qianlong era, they dominated the Hunan region, and during the Guangxu period, exports reached Asian countries like Japan, India, and Korea.&lt;br /&gt;
  A millennium of heritage has not only bestowed profound cultural depth upon Liuyang fireworks but also forged their unique brand identity. In 2006, the art of Liuyang fireworks craftsmanship was inscribed on China’s first batch of National Intangible Cultural Heritage lists, acknowledging its invaluable cultural significance. Today, Liuyang stands as the world’s largest production, trade, and research hub for fireworks. Home to over 400 manufacturing enterprises and thousands of associated businesses, it generates an annual output value exceeding 50 billion RMB, accounting for 70% of China’s total fireworks exports. These products reach more than 100 countries across the Americas, Europe, and Southeast Asia, solidifying Liuyang’s reputation as the global epicenter of fireworks.&lt;br /&gt;
  However, the modern era presents new challenges for the fireworks industry. Safety and environmental protection have emerged as critical constraints. Historically, Liuyang’s fireworks relied on family-run workshops, posing significant safety risks. To address this, the local government relocated enterprises to mountainous areas, promoting industrial standardization, scale, and modernization. Leveraging big data and AI, they established comprehensive, intelligent supervision systems to ensure safety at every production stage. In terms of environmental protection, Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
  In response to market shifts and technological advancements, a new generation of Liuyang’s “fireworks innovators” drives industry transformation. They have introduced products like “Urban Fireworks,” designed for urban settings. These safe, eco-friendly items blend aesthetic appeal with social interactivity, winning favor among young consumers. Innovating sales strategies, they integrate online and offline channels, utilizing “new retail” stores, Vlogs, and video platforms to reach wider audiences. Additionally, Liuyang has developed a “fireworks economy,” integrating pyrotechnics with cultural tourism. Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. These shows combine cutting-edge technologies like drones and AI with cultural IPs, creating immersive experiences that have transformed Liuyang fireworks from a regional brand into a global cultural icon.&lt;br /&gt;
Emerging from the depths of history, Liuyang fireworks embrace the new era with innovation as their brush and culture as their ink. Against the backdrop of safety and sustainability, they paint a future more resplendent than ever. Serving as Liuyang’s cultural ambassador and a vivid example of traditional Chinese culture’s modern evolution, Liuyang fireworks continue to shine brightly, a timeless beacon of human ingenuity.&lt;br /&gt;
&lt;br /&gt;
Terms and expressions&lt;br /&gt;
luminous 发光的&lt;br /&gt;
craftsmanship手艺，技艺&lt;br /&gt;
artisan工匠，手艺人&lt;br /&gt;
imperial朝廷的&lt;br /&gt;
leverage利用&lt;br /&gt;
crane无人机&lt;br /&gt;
resplendent辉煌的，灿烂的&lt;br /&gt;
beacon灯塔，信标&lt;br /&gt;
ingenuity心灵手巧&lt;br /&gt;
&lt;br /&gt;
Questions&lt;br /&gt;
1.Why is Liuyang called “Home of Chinese fireworks”?&lt;br /&gt;
2.How did Li Tian invent the fireworks?&lt;br /&gt;
3.What did the locals address the environmental challenges of fireworks?&lt;br /&gt;
4.What do you know about the fireworks show held at the sky theater?&lt;br /&gt;
Answers&lt;br /&gt;
1.Because with over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world and Liuyang stands as the world’s largest production, trade, and research hub for fireworks.&lt;br /&gt;
2.Li Tian filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers.&lt;br /&gt;
3.Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
4.Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. &lt;br /&gt;
&lt;br /&gt;
AI Statement&lt;br /&gt;
In writing this paper, I utilized DeepSeek to help me with grammar refinement and lexical precision. Any errors in the text remain my responsibility.&lt;br /&gt;
&lt;br /&gt;
                                                                                              浏阳烟花&lt;br /&gt;
  “火树银花合，星桥铁锁开。” 烟花，自古以来就承载着人们对美好生活的向往与祝福，在夜空中绽放出如梦如幻的美景。而提及烟花，就不得不提湖南浏阳 —— 这座被誉为 “中国烟花之乡” 的城市，它以千余年的烟花制作历史，孕育出了享誉全球的浏阳烟花。&lt;br /&gt;
  浏阳烟花的历史，最早可追溯到唐代。相传，“爆竹祖师” 李畋为驱散疫病，将火药装填于竹筒之中，利用爆炸产生的气浪与硝烟来改善环境，这便是鞭炮的雏形。此后，经过历代浏阳人的传承与创新，烟花制作工艺不断改进。从最初简单的竹筒爆竹，发展到宋代用纸筒和麻茎裹火药编成的 “编炮”，再到后来色彩斑斓、造型各异的烟花，浏阳烟花的发展历程见证了中国传统手工艺的演变与进步。到了明清时期，浏阳烟花的生产已颇具规模，成为当地重要的手工行业，并逐渐走向全国乃至世界。清雍正元年，浏阳鞭炮因其制作精良，被选为贡品，这无疑是对其品质的极高赞誉。至乾隆年间，浏阳花炮已称雄于湖南的三湘四水；光绪年间，更是达到极盛时期，产品远销日本、印度、朝鲜等亚洲国家。&lt;br /&gt;
  千年的历史传承，不仅让浏阳烟花积累了深厚的文化底蕴，更铸就了其独特的品牌魅力。2006 年，浏阳花炮制作技艺列入第一批国家级非物质文化遗产名录，这是对浏阳烟花文化价值的高度认可。如今，浏阳已成为全球最大的烟花爆竹生产贸易基地和科研中心，拥有 400 余家烟花生产企业及上千家产业链上下游企业，花炮年产值超 500 亿元，出口占全国出口总量的 70%，产品销往美洲、欧洲、东南亚等 100 多个国家和地区，“世界烟花看浏阳” 的美誉名副其实。&lt;br /&gt;
  然而，随着时代的发展，烟花产业也面临着诸多挑战。安全与环保，成为了制约其发展的两大关键因素。过去，浏阳烟花多以家庭式作坊生产为主，安全隐患较大。为了改变这一现状，浏阳市政府果断采取措施，将烟花企业 “赶上山”，推动产业向工厂化、规模化、标准化发展。同时，借助大数据监控和人工智能平台，实现了对烟花爆竹生产全过程、全方位、智能化的安全监管。在环保方面，浏阳烟花企业积极开展科研攻关，与南京理工大学、北京理工大学等高等院校广泛合作，研发新材料、新工艺、新产品，致力于打造低碳、绿色、环保的烟花新形象。如今，微烟、无硫、少尘已成为浏阳烟花生产的关键词。&lt;br /&gt;
面对市场变化和技术革新，新一代浏阳 “烟花人” 积极创新，推动烟花产业转型升级。一方面，他们重新定义产品，推出了 “城市烟花” 等适合城市休闲场景的新产品，这类产品安全性高、污染小，且有颜值与社交属性，深受年轻消费者喜爱。另一方面，创新销售方式，通过打造 “新零售” 门店、拍摄 Vlog、搭建视频号矩阵等线上线下融合的方式，让烟花走进更多消费者的世界。此外，浏阳还大力发展 “烟花经济”，将烟花与文化旅游产业深度融合。自 2023 年以来，每周六在天空剧院推出的周末焰火秀，已累计举办各类焰火燃放活动百余场，吸引游客 500 万人次，拉动消费 150 亿元。创意焰火秀通过与无人机、AI 等新科技相结合，以及融入国风、虚拟人物、热门影视等 IP 元素，为观众带来了一场场精彩纷呈的沉浸式视觉盛宴，也让浏阳花炮实现了从区域性品牌向国际知名 IP 的蝶变升级。&lt;br /&gt;
  从历史深处走来的浏阳烟花，在新时代的浪潮中，正以创新为笔，以文化为墨，在安全与环保的底色上，描绘出更加绚烂多彩的未来画卷。它不仅是浏阳的城市名片，更是中国传统文化在现代社会中传承与发展的生动例证，绽放永不落幕的璀璨光芒。&lt;br /&gt;
&lt;br /&gt;
问题&lt;br /&gt;
1.为什么浏阳被称为 “中国烟花之乡”？&lt;br /&gt;
2.李畋是如何发明烟花的？&lt;br /&gt;
3.当地人如何应对烟花带来的环境挑战？&lt;br /&gt;
4.你对天空剧院举办的烟花秀有什么了解？&lt;br /&gt;
答案&lt;br /&gt;
1.因为拥有千年以上的工艺传承，浏阳孕育出了令世界着迷的烟花，并且成为全球最大的烟花生产、贸易和研发中心。&lt;br /&gt;
2.李畋将火药填入竹筒中，用于驱散瘟疫。其爆炸力和产生的烟雾被认为能净化环境，这标志着鞭炮的雏形。&lt;br /&gt;
3.浏阳的企业与南京理工大学、北京理工大学等知名高校合作，研发新材料、新技术和新产品。他们的努力促成了低烟、无硫、低尘烟花的诞生，重新定义了行业的生态足迹。&lt;br /&gt;
4.自2023 年起，天空剧院每周周末举办的烟花秀已累计举办超百场活动，吸引 500 万游客，创造 150 亿元收入。&lt;br /&gt;
&lt;br /&gt;
参考文献&lt;br /&gt;
1.谭仲池. 星空的灿烂文化. 北京：中国经济出版社，2007.&lt;br /&gt;
2.李秀琴. 烟花爆竹安全与管理. 北京：化学工业出版社，2007.&lt;br /&gt;
3.周仁友. 烟花爆竹工艺与防护. 北京：五洲传播出版社，2014.&lt;br /&gt;
4.姚辉. 烟火特效技术与应用. 长沙：湖南科技出版社，2009.&lt;br /&gt;
&lt;br /&gt;
AI使用说明：&lt;br /&gt;
在写本论文时，本人使用了DeepSeek帮助修改语法和提升用词准确度。如有错误，责归本人。&lt;br /&gt;
&lt;br /&gt;
=Deadline extended to June 20, 2025 - Final Exam=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Please upload your ppt if you not have done so so far.&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Media:282_Black_Myth_Wukong_Chen_Zhen.pptx]]&lt;br /&gt;
&lt;br /&gt;
Topic 196:[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
&lt;br /&gt;
[[Media:ChaBaiXi.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Grading Criteria for Powerpoint Presentations==&lt;br /&gt;
#Was the presentation based on scientific facts, did the presenter also conduct some research on the topic and did he/she also add her own experience or her own opinion/perspective and marking the two different perspectives as factual/subjective? Did the presentation avoid absolute judgments like &amp;quot;good&amp;quot; or &amp;quot;best&amp;quot;, but did it instead use vocabulary like &amp;quot;fascinating&amp;quot;, &amp;quot;surprising&amp;quot; etc. and also indicated to whom it is fascinating/surprising etc. and why?&lt;br /&gt;
#Was the presentation successful? Did it catch the attention of the audience over the whole time? Was the presenter persuading? Was the audience excited/fascinated? Did the audience learn something? (Or was the audience bored and talked the whole time without paying attention to the presenter?)&lt;br /&gt;
#Formal things: Was the speaker good to hear (loud/clear)? Did he make a self-confident impression and did he know his topic? Did the speaker speak freely and not read out? Where there meaningful pictures and graphs on the slides and only a few keywords, well sorted by numbers or bullet points (or was the powerpoint merely a text desert of small size script with the script being copied onto the slides)?&lt;br /&gt;
#Was the presentation appropriate to the topic?&lt;br /&gt;
#Was the activity part meaningful and appropriate to the topic? Did it speak to everyone in the audience individually?&lt;br /&gt;
#Was the presentation not too short and not too long in time, but as long as the other presentations, so that all presentations of the day could be presented?&lt;br /&gt;
#Did the presentation consider the same cultural phenomenon both in China and in other countries, at least as a comparison?&lt;br /&gt;
#Did the presentation avoid mistakes like reading out text in a boring way, pronounciation mistakes, typos in the English text?&lt;br /&gt;
#Did you indicate the sources you have used at least on the last page of your presentation in the form of a list?&lt;br /&gt;
#Did you upload your ppt file successfully (if not, did you contact the teaching assistant to upload)?&lt;br /&gt;
#Did you present your ppt file in the full screen mode?&lt;br /&gt;
#Did you arrive early in classroom to copy your file onto the desktop of the class computer and did you check it and also any embedded or accompanying video files etc. if everything works properly including sound?&lt;br /&gt;
#Did the presentation avoid deadly mistakes like plagiarism, using ai without indicating it (if you use ai to create the presentation, you need to indicate the platform and the full prompt you gave to ai and the main adjustments you did to the prompt), using ideology, patriotism, politics, religious beliefs, advertisement for products, ignorance (e.g. that a cultural phenomenon is wide spread in Asia and the origin is unclear, but claiming it was Chinese and originated in China), racism, prejudices, telling lies, spreading false rumors etc.?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                        Liuyang Fireworks             &lt;br /&gt;
 “When flaming trees join silver flowers in one blaze, and bridges of stars unlock their iron gates,” fireworks have, since ancient times, embodied humanity’s yearning for prosperity and blessings. These luminous spectacles paint the night sky with dreamlike beauty, symbolizing hopes for a better life. When it comes to fireworks, one cannot overlook Liuyang, a city renowned as the “Home of Chinese Fireworks.” With over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world.&lt;br /&gt;
  The origins of Liuyang fireworks can be traced back to the Tang Dynasty. Legend has it that Li Tian, revered as the “Forefather Saint of Firecrackers,” filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers. Through generations of inheritance and innovation, Liuyang’s artisans continuously refined their craft. From the rudimentary bamboo-tube firecrackers of old times to the “string firecrackers” wrapped in paper and hemp stems during the Song Dynasty, and finally to today’s vibrant, intricately designed displays, Liuyang fireworks chronicle the evolution of traditional Chinese craftsmanship. During the Ming and Qing dynasties, Liuyang’s fireworks industry thrived, becoming a cornerstone of local handicrafts and expanding its reach nationwide and abroad. In the first year of the Yongzheng reign of the Qing Dynasty, Liuyang firecrackers were selected as imperial tributes, a testament to their superior quality. By the Qianlong era, they dominated the Hunan region, and during the Guangxu period, exports reached Asian countries like Japan, India, and Korea.&lt;br /&gt;
  A millennium of heritage has not only bestowed profound cultural depth upon Liuyang fireworks but also forged their unique brand identity. In 2006, the art of Liuyang fireworks craftsmanship was inscribed on China’s first batch of National Intangible Cultural Heritage lists, acknowledging its invaluable cultural significance. Today, Liuyang stands as the world’s largest production, trade, and research hub for fireworks. Home to over 400 manufacturing enterprises and thousands of associated businesses, it generates an annual output value exceeding 50 billion RMB, accounting for 70% of China’s total fireworks exports. These products reach more than 100 countries across the Americas, Europe, and Southeast Asia, solidifying Liuyang’s reputation as the global epicenter of fireworks.&lt;br /&gt;
  However, the modern era presents new challenges for the fireworks industry. Safety and environmental protection have emerged as critical constraints. Historically, Liuyang’s fireworks relied on family-run workshops, posing significant safety risks. To address this, the local government relocated enterprises to mountainous areas, promoting industrial standardization, scale, and modernization. Leveraging big data and AI, they established comprehensive, intelligent supervision systems to ensure safety at every production stage. In terms of environmental protection, Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
  In response to market shifts and technological advancements, a new generation of Liuyang’s “fireworks innovators” drives industry transformation. They have introduced products like “Urban Fireworks,” designed for urban settings. These safe, eco-friendly items blend aesthetic appeal with social interactivity, winning favor among young consumers. Innovating sales strategies, they integrate online and offline channels, utilizing “new retail” stores, Vlogs, and video platforms to reach wider audiences. Additionally, Liuyang has developed a “fireworks economy,” integrating pyrotechnics with cultural tourism. Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. These shows combine cutting-edge technologies like drones and AI with cultural IPs, creating immersive experiences that have transformed Liuyang fireworks from a regional brand into a global cultural icon.&lt;br /&gt;
Emerging from the depths of history, Liuyang fireworks embrace the new era with innovation as their brush and culture as their ink. Against the backdrop of safety and sustainability, they paint a future more resplendent than ever. Serving as Liuyang’s cultural ambassador and a vivid example of traditional Chinese culture’s modern evolution, Liuyang fireworks continue to shine brightly, a timeless beacon of human ingenuity.&lt;br /&gt;
&lt;br /&gt;
Terms and expressions&lt;br /&gt;
luminous 发光的&lt;br /&gt;
craftsmanship手艺，技艺&lt;br /&gt;
artisan工匠，手艺人&lt;br /&gt;
imperial朝廷的&lt;br /&gt;
leverage利用&lt;br /&gt;
crane无人机&lt;br /&gt;
resplendent辉煌的，灿烂的&lt;br /&gt;
beacon灯塔，信标&lt;br /&gt;
ingenuity心灵手巧&lt;br /&gt;
&lt;br /&gt;
Questions&lt;br /&gt;
1.Why is Liuyang called “Home of Chinese fireworks”?&lt;br /&gt;
2.How did Li Tian invent the fireworks?&lt;br /&gt;
3.What did the locals address the environmental challenges of fireworks?&lt;br /&gt;
4.What do you know about the fireworks show held at the sky theater?&lt;br /&gt;
Answers&lt;br /&gt;
1.Because with over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world and Liuyang stands as the world’s largest production, trade, and research hub for fireworks.&lt;br /&gt;
2.Li Tian filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers.&lt;br /&gt;
3.Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
4.Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. &lt;br /&gt;
&lt;br /&gt;
AI Statement&lt;br /&gt;
In writing this paper, I utilized DeepSeek to help me with grammar refinement and lexical precision. Any errors in the text remain my responsibility.&lt;br /&gt;
&lt;br /&gt;
                                                                                              浏阳烟花&lt;br /&gt;
  “火树银花合，星桥铁锁开。” 烟花，自古以来就承载着人们对美好生活的向往与祝福，在夜空中绽放出如梦如幻的美景。而提及烟花，就不得不提湖南浏阳 —— 这座被誉为 “中国烟花之乡” 的城市，它以千余年的烟花制作历史，孕育出了享誉全球的浏阳烟花。&lt;br /&gt;
  浏阳烟花的历史，最早可追溯到唐代。相传，“爆竹祖师” 李畋为驱散疫病，将火药装填于竹筒之中，利用爆炸产生的气浪与硝烟来改善环境，这便是鞭炮的雏形。此后，经过历代浏阳人的传承与创新，烟花制作工艺不断改进。从最初简单的竹筒爆竹，发展到宋代用纸筒和麻茎裹火药编成的 “编炮”，再到后来色彩斑斓、造型各异的烟花，浏阳烟花的发展历程见证了中国传统手工艺的演变与进步。到了明清时期，浏阳烟花的生产已颇具规模，成为当地重要的手工行业，并逐渐走向全国乃至世界。清雍正元年，浏阳鞭炮因其制作精良，被选为贡品，这无疑是对其品质的极高赞誉。至乾隆年间，浏阳花炮已称雄于湖南的三湘四水；光绪年间，更是达到极盛时期，产品远销日本、印度、朝鲜等亚洲国家。&lt;br /&gt;
  千年的历史传承，不仅让浏阳烟花积累了深厚的文化底蕴，更铸就了其独特的品牌魅力。2006 年，浏阳花炮制作技艺列入第一批国家级非物质文化遗产名录，这是对浏阳烟花文化价值的高度认可。如今，浏阳已成为全球最大的烟花爆竹生产贸易基地和科研中心，拥有 400 余家烟花生产企业及上千家产业链上下游企业，花炮年产值超 500 亿元，出口占全国出口总量的 70%，产品销往美洲、欧洲、东南亚等 100 多个国家和地区，“世界烟花看浏阳” 的美誉名副其实。&lt;br /&gt;
  然而，随着时代的发展，烟花产业也面临着诸多挑战。安全与环保，成为了制约其发展的两大关键因素。过去，浏阳烟花多以家庭式作坊生产为主，安全隐患较大。为了改变这一现状，浏阳市政府果断采取措施，将烟花企业 “赶上山”，推动产业向工厂化、规模化、标准化发展。同时，借助大数据监控和人工智能平台，实现了对烟花爆竹生产全过程、全方位、智能化的安全监管。在环保方面，浏阳烟花企业积极开展科研攻关，与南京理工大学、北京理工大学等高等院校广泛合作，研发新材料、新工艺、新产品，致力于打造低碳、绿色、环保的烟花新形象。如今，微烟、无硫、少尘已成为浏阳烟花生产的关键词。&lt;br /&gt;
面对市场变化和技术革新，新一代浏阳 “烟花人” 积极创新，推动烟花产业转型升级。一方面，他们重新定义产品，推出了 “城市烟花” 等适合城市休闲场景的新产品，这类产品安全性高、污染小，且有颜值与社交属性，深受年轻消费者喜爱。另一方面，创新销售方式，通过打造 “新零售” 门店、拍摄 Vlog、搭建视频号矩阵等线上线下融合的方式，让烟花走进更多消费者的世界。此外，浏阳还大力发展 “烟花经济”，将烟花与文化旅游产业深度融合。 &lt;br /&gt;
 自 2023 年以来，每周六在天空剧院推出的周末焰火秀，已累计举办各类焰火燃放活动百余场，吸引游客 500 万人次，拉动消费 150 亿元。创意焰火秀通过与无人机、AI 等新科技相结合，以及融入国风、虚拟人物、热门影视等 IP 元素，为观众带来了一场场精彩纷呈的沉浸式视觉盛宴，也让浏阳花炮实现了从区域性品牌向国际知名 IP 的蝶变升级。&lt;br /&gt;
从历史深处走来的浏阳烟花，在新时代的浪潮中，正以创新为笔，以文化为墨，在安全与环保的底色上，描绘出更加绚烂多彩的未来画卷。它不仅是浏阳的城市名片，更是中国传统文化在现代社会中传承与发展的生动例证，绽放永不落幕的璀璨光芒。&lt;br /&gt;
&lt;br /&gt;
问题&lt;br /&gt;
1.为什么浏阳被称为 “中国烟花之乡”？&lt;br /&gt;
2.李畋是如何发明烟花的？&lt;br /&gt;
3.当地人如何应对烟花带来的环境挑战？&lt;br /&gt;
4.你对天空剧院举办的烟花秀有什么了解？&lt;br /&gt;
答案&lt;br /&gt;
1.因为拥有千年以上的工艺传承，浏阳孕育出了令世界着迷的烟花，并且成为全球最大的烟花生产、贸易和研发中心。&lt;br /&gt;
2.李畋将火药填入竹筒中，用于驱散瘟疫。其爆炸力和产生的烟雾被认为能净化环境，这标志着鞭炮的雏形。&lt;br /&gt;
3.浏阳的企业与南京理工大学、北京理工大学等知名高校合作，研发新材料、新技术和新产品。他们的努力促成了低烟、无硫、低尘烟花的诞生，重新定义了行业的生态足迹。&lt;br /&gt;
4.自2023 年起，天空剧院每周周末举办的烟花秀已累计举办超百场活动，吸引 500 万游客，创造 150 亿元收入。&lt;br /&gt;
&lt;br /&gt;
参考文献&lt;br /&gt;
1.谭仲池. 星空的灿烂文化. 北京：中国经济出版社，2007.&lt;br /&gt;
2.李秀琴. 烟花爆竹安全与管理. 北京：化学工业出版社，2007.&lt;br /&gt;
3.周仁友. 烟花爆竹工艺与防护. 北京：五洲传播出版社，2014.&lt;br /&gt;
4.姚辉. 烟火特效技术与应用. 长沙：湖南科技出版社，2009.&lt;br /&gt;
&lt;br /&gt;
AI使用说明：&lt;br /&gt;
在写本论文时，本人使用了DeepSeek帮助修改语法和提升用词准确度。如有错误，责归本人。&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=Chinese_Language_and_Culture_-_2025&amp;diff=170636</id>
		<title>Chinese Language and Culture - 2025</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=Chinese_Language_and_Culture_-_2025&amp;diff=170636"/>
		<updated>2025-12-12T12:04:24Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* 2025-11-13 (周四) - 共 10 个演讲 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to our course website [[Chinese Language and Culture - 2025]]! The AI website for our course is: https://dcg.de/ai/uni/chinese_language_culture.php&lt;br /&gt;
&lt;br /&gt;
=Overview about this semester's student presentations=&lt;br /&gt;
&lt;br /&gt;
== 📅 Presentation Schedule ==&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-16 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Luó Yǔyān || 罗语嫣 || 202570081748 || 275. Zhuazhou  [[Media:Zhuazhou_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Qū Yuèníng || 曲悦宁 || 202570081750 || 267. Mazu culture&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lǐ Zhuóshàn || 李卓善 || 202570081692 || 282. Black Myth: Wukong  [[Media:Black Myth: Wukong_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Zhāng Mǐnjié || 张敏杰 || 202570081730 || 153. Traditional Cuisine: Eight Major Cuisines of China [[Media:Eight Major Cuisines of China_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Qín Míngwén || 秦铭雯 || 202570081704 || 19. Twelve Animals of the Chinese Zodiac [[Media:Twelve Animals of the Chinese Zodiac_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zēng Lín || 曾琳 || 202570081670 || 27. Chinese Writing: Calligraphy [[Media: calligraphy 2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Dèng Xuě || 邓雪 || 202570081742 || Panda&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Guō Xiǎopèi || 郭晓佩 || 202570081678 || 25. Body movements performance: traditional Chinese dance[[Media:Body movements performance: traditional Chinese dance]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Zhāng Xiāorán || 张潇然 || 202570081759 || Chinese Ancient Weapons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-23 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Zēng Língkǎi || 曾凌楷 || 202570081774 || 213. Chinese Dreamcore (中式梦核)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Kěxīn || 陈可心 || 202570081671 || The Five Famous Mountains [[Media:The_Five_Famous_Mountains_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Liú Jiāqí || 刘嘉琪 || 202570081696 || Chinese liquor culture&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wáng Guóshū || 王国姝 || 202570081753 || Red envelope and lucky money&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chén Qiānyùn || 陈仟运 || 202570081673 || 203. Chinese horror movies 中式恐怖片 [[Media:Chinese_horror_movies_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Hé Yí || 何怡 || 202570081743 || 262. The four pillars of destiny [[Media:The four pillars of destiny.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhāng Méiróng || 张梅容 || 202570081729 || 227. Chinese Bossy Fictions &amp;amp; Micro-drama (中国式霸总小说&amp;amp;短剧)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Lǐ Wénqīng || 李文清 || 202570081690 || 132. Porcelain [[Media:Chinese Porcelain.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Zǐlíng || 刘紫玲 || 202570081699 || 185. Opera: Huangmei opera 黄梅戏[[Media:Opera:Huangmei opera.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-24 (周五) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wēng Lánlín || 翁岚淋 || 202570081712 || 217. Cha Bai Xi / Tea Latte Art (茶百戏) [[Media:Cha_Bai_Xi_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Huáng Yàngyàng || 黄样样 || 202570081682 || 234. Dragon Lantern Dance [[Media:Dragondance.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lǐ Yòu || 李又 || 202570081691 || Kite-flying (放风筝)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Mǎ Yījiāo || 马一礁 || 202570081700 || 242. Hunan Rice Noodles (湖南米粉)[[Media:Hu Nan Rice Noodles.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Zhū Zhū || 朱珠 || 202570081738 || 37. Confucianism: Classical Philosophy-Reading the Analects&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wáng Rǎnrǎn || 王冉冉 || 202570081709 || Shandong cuisine 鲁菜&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Yáng Shūwén || 杨淑雯 || 202570081722 || Traditional Cuisine: Breakfast Culture of Wuhan [[Media: Breakfast_Culture_of_Wuhan_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Méi Xīléi || 梅希雷 || 202570081701 || 69. Language: Chinese Dialects[[Media:Language: Chinese Dialects.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Huì || 刘慧 || 202570081695 || 204. Stand-up Comedy [[Media:Stand-up Comedy.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-30 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cáo Wén || 曹文 || 202570081669 || 171. Science and Technology: Taobao（淘宝）[[Media: Science and Technology: Taobao. pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Míngbō || 陈明菠 || 202570081672 || Education: training Schools&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dèng Xīnyǔ || 邓欣雨 || 202570081674 || 253. Yuelu mountain 岳麓山[[Media:Yuelu Mountain（岳麓山）.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dèng Xīn || 邓鑫 || 202570081675 || 196. Science and Technology: The culture of Chinese Electric Vehicles [[Media: Chinese Electric Vehicles.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Fāng Xiān || 方鲜 || 202570081676 || 100. Money Culture: Currency, Jiaozi (A Paper Currency in Northern Song Dynasty) [[Media: Money Culture Currency, Jiaozi (A Paper Currency in Northern Song Dynasty).pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Fú Róng || 符蓉 || 202570081677 || 225. &amp;quot;Cun Chao&amp;quot;: China's village football league（&amp;quot;村超&amp;quot;：中国乡村足球联赛）&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Guō Yùróng || 郭玉熔 || 202570081679 || 14. Architecture: Fengshui in Chinese architecture [[Media:Fengshui_in_Architecture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Hè Jìngtóng || 贺婧童 || 202570081680 || 13. Three Great Towers in China&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Hú Lěi || 胡磊 || 202570081681 || 193. Science and Technology: Buy together (PDD)[[Media:Science and Technology(PDD).pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Huáng Yáo || 黄瑶 || 202570081683 || Cheongsam&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Martin Woesler || 吴漠汀 || xxx || Teacher presentation [[Media:02.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-06 (周四) - 共 9 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
周四换成：6	Wáng Zǐxīn	王紫新	202570081710	138.Round Table Culture；&lt;br /&gt;
&lt;br /&gt;
周五换成：7	Líng Xīaoyáo	凌逍遥	202570081693	43.Chinese Folk Argot &lt;br /&gt;
&lt;br /&gt;
Teacher presentation [[Media:02a.pptx]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Huáng Yīlín || 黄伊琳 || 202570081684 || Chinese incense culture&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Jiǎng Kèyǔ || 蒋克雨 || 202570081686 || 221. Zhongyuan festival [[Media:Zhongyuan_Festival_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Kǒng Xiángyǎ || 孔祥雅 || 202570081687 || 266. Hui culture [[Media:Hui_culture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lǐ Mèngxiá || 李孟霞 || 202570081688 || 243. Chinese names&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Lǐ Pàn || 李盼 || 202570081689 || 175. The Photo Retouching Culture in China [[Media:The_Photo_Retouching_Culture_in_China_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wáng Zǐxīn || 王紫新 || 202570081710 || 138.Round Table Culture [[Media:Round_Table_Culture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Liú Dān || 刘丹 || 202570081694 || 232. Sun Wukong (孙悟空) [[Media:Sun_Wukong_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Liú Xīn || 刘欣 || 202570081697 || 170. Chinese Paper-cutting [[Media:Chinese_Paper-cutting_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Yuán || 刘缘 || 202570081698 || Language: Hakka Dialect 1845&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-07 (周五) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
Forum Discussion: Concept of Tianxia https://dcg.de/ai/uni/chinese_language_culture.php#tianxia&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pān Liànyàn || 潘恋艳 || 202570081702 || 283. Guangdong Morning Tea Culture [[Media:Guangdong morning tea.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Péng Xiāngrú || 彭湘茹 || 202570081703 || 5. Aesthetic ideals and social customs: Crying Marriage of Tujia [[Media:Crying Marriage of Tujia.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Qū Yìyǐng || 曲奕颖 || 202570081705 || 216. The Story of Ming Lan 知否知否应是绿肥红瘦&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Rèn Yàrú || 任亚茹 || 202570081706 || 63. Mogao Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Rèn Yíngyíng || 任盈盈 || 202570081707 || 263. Shaolin Temple&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Shū Yǔlù || 舒雨璐 || 202570081708 || 133. Silk and porcelain: Celadon and Celadon Song《青花瓷》&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Líng Xiāoyáo || 凌逍遥 || 202570081693 || 70. Chinese folk argot&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Wèi Fāngxīn || 魏方鑫 || 202570081711 || 152. Traditional Cuisine: Chopsticks [[Media:Chopsticks_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Wú Hóngpíng || 吴洪萍 || 202570081713 || 31. Chinese clothing [[Media:Chinese Clothing_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Xiàng Xīnlěi || 向馨磊 || 202570081714 || 179. Traditional and Modern Views on Marriage and Love&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-13 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Xiàng Xuěbīng || 向雪冰 || 202570081715 || TBD - Xiàng Xuěbīng&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Xiào Sūqín || 肖苏秦 || 202570081716 || 197. Chinese tradition culture: The culture of Ronghua-Velvet Flowers 绒花[[Media:The culture of Ronghua-Velvet Flowers 2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Xióng Ruòyáo || 熊若瑶 || 202570081717 || 169. Cuisine: Luosifen&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yán Zhéwén || 严哲文 || 202570081718 || 9. Architecture: The Forbidden City [[Media: Architecture The Forbidden City.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yáng Hàodān || 杨皓丹 || 202570081719 || 209. Tofu meatball with pig blood(猪血丸子）[Media: Tofu meatball with pig blood_2025.pptx]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Yáng Jīnyǔ || 杨金雨 || 202570081720 || 96. Medicine: TCM - The Development of Chinese Medicine&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Yáng Jìngwèi || 杨婧蔚 || 202570081721 || 45. Facial Make-up: Face Changing in Sichuan Opera [[Media:Facial Make-up Face Changing in Sichuan Opera.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Yáng Xīrán || 杨晰然 || 202570081723 || 191. Aesthetic ideals and social customs: The Culture of Flowers  [[Media: 191. The Culture of Flowers.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Yáng Yǔxuān || 杨宇轩 || 202570081724 || 20. Milk tea 奶茶[[Media:Milk Tea-.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Yì Yǎlán || 易雅兰 || 202570081725 || 235.Bamboo Weaving 竹编 [[Media:Bamboo_Weaving_2025.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-20 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Yú Chēn || 余琛 || 202570081726 || 174. Traditional Cuisine: Jiaozi 饺子 [[Media: Jiaozi.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Yuè Ziháo || 岳子豪 || 202570081727 || 108. Opera: Peking Opera (京剧)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Zhāng Lì || 张丽 || 202570081728 || 180. Tangyuan (汤圆)[[Media:Tangyuan_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Zhāng Shuàichāo || 张帅超 || 202570081731 || Ancient Chinese education&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Zhāng Yǔméng || 张雨蒙 || 202570081732 || 208. Chinese traditional ornament: Buyao (步摇)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zhào Jǐntāo || 赵锦涛 || 202570081733 || Culture of Chinese Electric Car&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhào Mǐn || 赵敏 || 202570081734 || Gender: Wu Zetian: The Only Female Emperor of Imperial China&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Zhào Yíxiāo || 赵怡潇 || 202570081735 || 205. Bride-price&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Zhèng Shān || 郑珊 || 202570081736 || 278. The Beef Board Noodle&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Zhōu Wénxuān || 周文萱 || 202570081737 || 23. Body movement performance: Chinese Lion Dancing [[Media: Chinese Lion Dance.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-27 (周四) - 共 9 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Zhù Yèhuī || 祝烨晖 || 202570081739 || 251. Rice Noodle Roll 肠粉 [[Media:251. Rice Noodle Roll.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Yǎqí || 陈雅琪 || 202570081740 || 157. Traditional Cuisine—hotpot [[Media: Traditional Cuisine— hotpot. pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chén Yǔfēi || 陈宇飞 || 202570081741 || 91. Martial Arts: Wushu&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Huáng Yǎqiàn || 黄雅倩 || 202570081745 || 93. Medicine: Traditional Chinese Medicine (TCM) [[Media:Medicine: Traditional Chinese Medicine (TCM). pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Lín Zhǐyí || 林芷怡 || 202570081746 || 92. Frolics of the Five Animals (wuqinxi)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liú Kāngyí || 刘康怡 || 202570081747 || 112. Huagu Opera (花鼓戏)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Lǚ Píng || 吕萍 || 202570081749 || 102. Music and instruments: guzheng&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Shěn Yàn || 沈燕 || 202570081751 || 241. Abacus (珠算)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Tán Tíngtíng || 谭婷婷 || 202570081752 || 202. The Legend of Zhen Huan《甄嬛传》[[Media:The Legend of Zhen Huan.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-04 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wèi Méng || 魏萌 || 202570081754 || Zhang Zhongjing&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Xiè Xuán || 谢璇 || 202570081755 || 02. Aesthetic ideals and social customs: Chinese marriage customs (中式婚礼)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Yáng Tíng || 杨婷 || 202570081756 || 254. Traditional Crafts: Tie-Dye&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yáng Yǔqíng || 杨雨晴 || 202570081757 || 259. Female writers&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yáng Yuàn || 杨媛 || 202570081758 || 188. Science and Technology: Mobile Games (手游)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zhāng Yuè || 张悦 || 202570081760 || 265. Cuisine: changed spicy salted duck&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhōu Xuán || 周璇 || 202570081761 || 186. The &amp;quot;reference&amp;quot; of Chinese Music (中国音乐的&amp;quot;借鉴&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Zhōu Yáng || 周洋 || 202570081762 || 148. Handcraft—Chinese knots&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Guō Yǔtíng || 郭雨婷 || 202570081763 || 238. Three famous chinese mountains 中国三山&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Jiāng Wǎnlíng || 姜宛灵 || 202570081685 || 1.Geographic Nature as a Basis for Cultural Development&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-11 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lǐ Fán || 李凡 || 202570081764 || 150. Traditional Crafts: The Kingfisher Craft 点翠&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Péng Lùxī || 彭露曦 || 202570081765 || 52. Games: Mahjong: An Ancient Chinese card play&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Hú Mínghào || 胡明浩 || 202570081766 || 270. The Yingge Dance (英歌舞)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Huáng Lèlè || 黄乐乐 || 202570081767 || 6.The Four Most Handsome Men in Ancient China &lt;br /&gt;
|-&lt;br /&gt;
| 5 || Jiāng Jiāyǔ || 姜佳宇 || 202570081768 || 224. Jiangxi Cuisine (赣菜)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liáng Yǔtóng || 梁羽彤 || 202570081769 || 256. Danmu (弹幕)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Péng Ruǐmiáo || 彭蕊苗 || 202570081770 || 178.Erhu(二胡）&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Qín Níng || 秦宁 || 202570081771 || 28.The Evolution of Calligraphy(汉字的演变）&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Wú Jǐnxuán || 吴瑾璇 || 202570081772 || 274. God of Wealth (财神)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Hé Yǐng || 何颖 || 202570081744 || 276. Nail art (美甲)[[media: Nail art.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-18 (周四) - 共 8 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Yǐn Ziháo || 尹子豪 || 202570081773 || TBD - Yǐn Ziháo&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Yǔjiā || 陈雨佳 || 202570081775 || 203. Beverages: Tea&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wāng Jīnyán || 汪金妍 || 202570081776 || 158. Traditional Cuisine: The Art of Chinese Cooking&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yì Yǔtíng || 易雨婷 || 202570081777 || 268. Table manners&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Hán Jiāyàn || 韩佳燕 || 202570081778 || 236. Landscapes and Tourism: Harbin Ice and Snow World&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liào Rútíng || 廖如婷 || 202570081779 || 169. Cuisine: Luosifen&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Wáng Huìān || 王慧安 || 202570081780 || 128. TikTok (Douyin)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Wú Héng || 吴姮 || 202570081781 || 215. Live Streaming E-commerce (直播电商)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Session 1 Thu Sep 25 19:00-21:35 room 613 - Organizational issues=&lt;br /&gt;
&lt;br /&gt;
==What we learn in this class==&lt;br /&gt;
*We learn about Chinese culture from international, especially Western perspective. &lt;br /&gt;
*We learn about cultural phenomena, traditional Chinese culture.&lt;br /&gt;
*We learn English and Chinese terminology in the area of Chinese culture.&lt;br /&gt;
*We learn to think critically about cultural traditions and to appreciate the benefits from cultural traditions.&lt;br /&gt;
*We learn how to determine the location and role of Chinese culture within global culture.&lt;br /&gt;
*We learn basics of theories and models of intercultural communication and comparison.&lt;br /&gt;
*We learn the appreciate and respect the diversity of multipolar cultures and of integration.&lt;br /&gt;
*We become aware of the dangers of cultural discrimination (colonialism, religious missions, imperialism etc.).&lt;br /&gt;
&lt;br /&gt;
==Students' contribution==&lt;br /&gt;
*Every student needs to prepare the textbook texts of the respective chapters in the textbook ahead each week of class. &lt;br /&gt;
*Every student selects a topic, prepares 1 pptx presentations of 5 min. (without AI, and please indicate references and an AI statement at the end of the presentation) and a interactive quiz for everybody to take live in class with results shown after all will have answered. The topics and contents of the sessions are determined by the selection of the students.&lt;br /&gt;
*For the final exam, you write another chapter of the textbook in both Chinese and English, with &amp;quot;Terms and Expressions&amp;quot;, References, Questions and Answers, Statement regarding AI&lt;br /&gt;
&lt;br /&gt;
==Textbook==&lt;br /&gt;
You will receive the textbook for our class. We need a volunteer who integrates the last 92 new chapters into the word file. After tha, you will receive an updated version of the textbook. There are 283 topics of our textbook. Here you find all topics in the order of the book and with the names of the students who will translate the chapters into Chinese. Please select two topics by writing your name behind it and by setting it in '''bold'''. These topics will be presented in the form of a powerpoint presentation.&lt;br /&gt;
&lt;br /&gt;
==Agreement on use of classroom time==&lt;br /&gt;
Should we read the texts in class or should the students read the text ahead of class (especially learning the terms and expressions) and come to class prepared? How should we use our classroom time? (presentations, quizzes, discussions, exercise to translate adhoc an unknown text from the same area)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Homework for every session==&lt;br /&gt;
Please prepare the topics of the following session by reading the respective texts in the textbook (if you have not much time, you can read it in Chinese), learn the vocabulary and make yourself familiar with the questions asked under the text.&lt;br /&gt;
&lt;br /&gt;
==Teacher presentation: Introduction to Culture==&lt;br /&gt;
[[Media:01_Chin_Lang_Cult_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Media:02_Chin_Lang_Cult_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Homework for Session 2==&lt;br /&gt;
Please register on the Wiki and wait for the teacher to approve. You can click on https://bou.de/u and then &amp;quot;Register&amp;quot; in the top right corner, then input two times your pinyin name for username and real name in the way &amp;quot;Wang Jianguo&amp;quot;, type in some info about yourself and submit the form with accepting the terms and conditions. More detailed instructions for registration you find in the powerpoint presentation which you can download from here (&amp;quot;Teacher presentation&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
==Prepare ppt (10 students)==&lt;br /&gt;
Grading Criteria for Powerpoint Presentations&lt;br /&gt;
&lt;br /&gt;
Was the presentation based on scientific facts, did the presenter also conduct some research on the topic and did he/she also add her own experience or her own opinion/perspective and marking the two different perspectives as factual/subjective? Did the presentation avoid absolute judgments like &amp;quot;good&amp;quot; or &amp;quot;best&amp;quot;, but did it instead use vocabulary like &amp;quot;fascinating&amp;quot;, &amp;quot;surprising&amp;quot; etc. and also indicated to whom it is fascinating/surprising etc. and why?&lt;br /&gt;
&lt;br /&gt;
Was the presentation successful? Did it catch the attention of the audience over the whole time? Was the presenter persuading? Was the audience excited/fascinated? Did the audience learn something? (Or was the audience bored and talked the whole time without paying attention to the presenter?)&lt;br /&gt;
&lt;br /&gt;
Formal things: Was the speaker good to hear (loud/clear)? Did he make a self-confident impression and did he know his topic? Did the speaker speak freely and not read out? Where there meaningful pictures and graphs on the slides and only a few keywords, well sorted by numbers or bullet points (or was the powerpoint merely a text desert of small size script with the script being copied onto the slides)?&lt;br /&gt;
&lt;br /&gt;
Was the presentation appropriate to the topic?&lt;br /&gt;
&lt;br /&gt;
Was the activity part meaningful and appropriate to the topic? Did it speak to everyone in the audience individually?&lt;br /&gt;
&lt;br /&gt;
Was the presentation not too short and not too long in time, but as long as the other presentations, so that all presentations of the day could be presented?&lt;br /&gt;
&lt;br /&gt;
Did the presentation consider the same cultural phenomenon both in China and in other countries, at least as a comparison?&lt;br /&gt;
&lt;br /&gt;
Did the presentation avoid mistakes like reading out text in a boring way, pronounciation mistakes, typos in the English text?&lt;br /&gt;
&lt;br /&gt;
Did you indicate the sources you have used at least on the last page of your presentation in the form of a list?&lt;br /&gt;
&lt;br /&gt;
Did you upload your ppt file successfully (if not, did you contact the teaching assistant to upload)?&lt;br /&gt;
&lt;br /&gt;
Did you present your ppt file in the full screen mode?&lt;br /&gt;
&lt;br /&gt;
Did you arrive early in classroom to copy your file onto the desktop of the class computer and did you check it and also any embedded or accompanying video files etc. if everything works properly including sound?&lt;br /&gt;
&lt;br /&gt;
Did the presentation avoid deadly mistakes like plagiarism, using ai without indicating it (if you use ai to create the presentation, you need to indicate the platform and the full prompt you gave to ai and the main adjustments you did to the prompt), using ideology, patriotism, politics, religious beliefs, advertisement for products, ignorance (e.g. that a cultural phenomenon is wide spread in Asia and the origin is unclear, but claiming it was Chinese and originated in China), racism, prejudices, telling lies, spreading false rumors etc.?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please select one of the following chapters of our textbook by writing your name behind the topic to give a 20 minute presentation on, plus an interactive quiz: The first ten presenters will have to present in two weeks!&lt;br /&gt;
&lt;br /&gt;
1.	Geographic Nature as a Basis for Cultural Development	17&lt;br /&gt;
&lt;br /&gt;
2.	Aesthetic ideals and social customs: Chinese Marriage Customs	22&lt;br /&gt;
&lt;br /&gt;
3.	Aesthetic ideals and social customs: Habits, Ways of Contacting	31&lt;br /&gt;
&lt;br /&gt;
4.	Aesthetic ideals and social customs: Marriage-Accompanying Songs in Hunan	40&lt;br /&gt;
&lt;br /&gt;
5.	Aesthetic ideals and social customs: Crying Marriage of Tujia	49&lt;br /&gt;
&lt;br /&gt;
6.	Aesthetic ideals and social customs: The Four Most Handsome Men in Ancient China	63&lt;br /&gt;
&lt;br /&gt;
7.	Animals: Panda	71 &lt;br /&gt;
&lt;br /&gt;
8.	Architecture	78&lt;br /&gt;
&lt;br /&gt;
9.	Architecture: The Forbidden City 	89&lt;br /&gt;
&lt;br /&gt;
10.	Architecture: Four Famous Bridges	102&lt;br /&gt;
&lt;br /&gt;
11.	Architecture: Four Great Pavilions	113&lt;br /&gt;
&lt;br /&gt;
12.	Architecture: Shengjing Imperial Palace	124&lt;br /&gt;
&lt;br /&gt;
13.	Architecture: Three Great Towers in China	131&lt;br /&gt;
&lt;br /&gt;
14.	Architecture: Fengshui in Chinese Architecture	145 &lt;br /&gt;
&lt;br /&gt;
15.	Army and weapons: Chinese Ancient Weapons	154&lt;br /&gt;
&lt;br /&gt;
16.	Army and weapons: Terracotta Army	163&lt;br /&gt;
&lt;br /&gt;
17.	Astrology: Chinese Astrology	170&lt;br /&gt;
&lt;br /&gt;
18.	Astrology: Calendar, The 24 Solar Terms	178&lt;br /&gt;
&lt;br /&gt;
19.	Astrology: Twelve Animals of the Chinese Zodiac	188&lt;br /&gt;
&lt;br /&gt;
20.	Beverages: Milk Tea	197&lt;br /&gt;
&lt;br /&gt;
21.	Beverages: Tea	203 (Zhang Mai)&lt;br /&gt;
&lt;br /&gt;
22.	Beverages: The Liquor Culture of Ancient China	209&lt;br /&gt;
&lt;br /&gt;
23.	Body movement performance: Chinese Lion Dancing 	218&lt;br /&gt;
&lt;br /&gt;
24.	Body movement performance: Stilts	223&lt;br /&gt;
&lt;br /&gt;
25.	Body movement performance: Traditional Chinese Dance	230&lt;br /&gt;
&lt;br /&gt;
26.	Chinese Writing: Ancient Writing and Painting Tool, Writing Brush	236&lt;br /&gt;
&lt;br /&gt;
27.	Chinese Writing: Calligraphy	246 (Tang Yan)&lt;br /&gt;
&lt;br /&gt;
28.	Chinese Writing: The Evolution of Calligraphy	252&lt;br /&gt;
&lt;br /&gt;
29.	Chinese Writing: Chinese Characters	262&lt;br /&gt;
&lt;br /&gt;
30.	Chinese Writing: Chinese Characters and Scripts	276&lt;br /&gt;
&lt;br /&gt;
31.	Clothing: Chinese Clothing	283&lt;br /&gt;
&lt;br /&gt;
32.	Clothing: Batik (Lanran)	291&lt;br /&gt;
&lt;br /&gt;
33.	Clothing: Cheongsam	301 &lt;br /&gt;
&lt;br /&gt;
34.	Confucianism: Confucian Culture	309  &lt;br /&gt;
&lt;br /&gt;
35.	Confucianism: Chinese Traditional Culture-Five Constant Virtues	324&lt;br /&gt;
&lt;br /&gt;
36.	Confucianism: Classical Philosophy - Confucius and Confucianism	332&lt;br /&gt;
&lt;br /&gt;
37.	Confucianism: Classical Philosophy - Reading The Analects	339 &lt;br /&gt;
&lt;br /&gt;
38.	Education: Ancient Chinese Education	350&lt;br /&gt;
&lt;br /&gt;
39.	Education: Historical Figures, The Four Talented Women of Ancient China	361&lt;br /&gt;
&lt;br /&gt;
40.	Education: Modern Chinese Education System	371&lt;br /&gt;
&lt;br /&gt;
41.	Education: The Nine-Grade Official Selection System in Wei, Jin, Southern and Northern Dynasties	386&lt;br /&gt;
&lt;br /&gt;
42.	Education: Yuelu Academy (One of the Four Most Prestigious Academies)	395&lt;br /&gt;
&lt;br /&gt;
43.	Facial Make-up	406&lt;br /&gt;
&lt;br /&gt;
44.	Facial Make-up: Cosmetics, Traditional Chinese Make-Up	413&lt;br /&gt;
&lt;br /&gt;
45.	Facial Make-up: Face Changing in Sichuan Opera	431&lt;br /&gt;
&lt;br /&gt;
46.	Fine Arts: Painting	440&lt;br /&gt;
&lt;br /&gt;
47.	Fine Arts: Bada Shanren and Qi Baishi	445&lt;br /&gt;
&lt;br /&gt;
48.	Fine Arts: Painting Riverside Scene at Tomb Sweeping Day	452&lt;br /&gt;
&lt;br /&gt;
49.	Fine Arts: Seal-cutting	459&lt;br /&gt;
&lt;br /&gt;
50.	Games: Go 围棋 	462（Zhao Qi）&lt;br /&gt;
&lt;br /&gt;
51.	Games: Kite Flying	468&lt;br /&gt;
&lt;br /&gt;
52.	Games: Mahjong: An Ancient Chinese card play	476（Jiang Ziqiang）&lt;br /&gt;
&lt;br /&gt;
53.	Garden Culture: Gardens	505&lt;br /&gt;
&lt;br /&gt;
54.	Garden Culture: Bonsai (Penjing) 	511&lt;br /&gt;
&lt;br /&gt;
55.	Garden Culture: The Summer Palace	519（Li Mei）&lt;br /&gt;
&lt;br /&gt;
56.	Garden Culture: Qingming Riverside Landscspe Garden	526&lt;br /&gt;
&lt;br /&gt;
57.	Gender: Wu Zetian: The Only Female Emperor of Imperial China	535&lt;br /&gt;
&lt;br /&gt;
58.	History: Carl and Cixi	548&lt;br /&gt;
&lt;br /&gt;
59.	Interieur: The Folding Screen	552&lt;br /&gt;
&lt;br /&gt;
60.	Landscapes and Tourism: Four Buddhist Shrines	561&lt;br /&gt;
&lt;br /&gt;
61.	Landscapes and Tourism: Four State-Level Cultural Relics	573&lt;br /&gt;
&lt;br /&gt;
62.	Landscapes and Tourism: Landscape, Five Famous Mountains	585&lt;br /&gt;
&lt;br /&gt;
63.	Landscapes and Tourism: Mogao Grottoes	593&lt;br /&gt;
&lt;br /&gt;
64.	Landscapes and Tourism: The Culture of Mount Tai 606（Qin Yi)&lt;br /&gt;
&lt;br /&gt;
65.	Landscapes and Tourism: Canal Culture：The Grand Canal（The Peking-Hangzhou Grand Canal）	621&lt;br /&gt;
&lt;br /&gt;
66.	Landscapes and Tourism: The Ancient Tea Horse Road	635&lt;br /&gt;
&lt;br /&gt;
67.	Landscapes and Tourism: Tourism, Nanking-An Ancient Capital of Six Dynasties	642&lt;br /&gt;
&lt;br /&gt;
68.	Language: Chinese Language	649&lt;br /&gt;
&lt;br /&gt;
69.	Language: Chinese Dialects	660&lt;br /&gt;
&lt;br /&gt;
70.	Language: Chinese Folk Argot	669&lt;br /&gt;
&lt;br /&gt;
71.	Literature: Ancient literature - Chinese Classical Fairy Tales	681&lt;br /&gt;
&lt;br /&gt;
72.	Literature: Ancient literature - Chinese Mythology	688&lt;br /&gt;
&lt;br /&gt;
73.	Literature: Ancient literature - Classical Literature	699&lt;br /&gt;
&lt;br /&gt;
74.	Literature: Ancient Literature - Four satirical novels in ancient China	706&lt;br /&gt;
&lt;br /&gt;
75.	Literature: Ancient literature: Four Folk Stories of Ancient China	715&lt;br /&gt;
&lt;br /&gt;
76.	Literature: Ancient Literature - Take Su Shi as an example. Relegation Literature in Ancient China	725  (Duan Binyao)&lt;br /&gt;
&lt;br /&gt;
77.	Literature: Ancient Literature: The Classic of Mountains and Seas	748&lt;br /&gt;
&lt;br /&gt;
78.	Literature: Ancient literature: Yuefu	765&lt;br /&gt;
&lt;br /&gt;
79.	Literature: Premodern literature - China's Four Great Classical Novels	773 &lt;br /&gt;
&lt;br /&gt;
80.	Literature: Premodern literature - Li Bai's “The River-Merchant's Wife: A Letter” and its translations	780&lt;br /&gt;
&lt;br /&gt;
81.	Literature: Premodern literature: Strange Stories from a Chinese Studio	786&lt;br /&gt;
&lt;br /&gt;
82.	Literature: Premodern literature: Tang-Song	794&lt;br /&gt;
&lt;br /&gt;
83.	Literature: Tang and Song - Classical Prose Movement of late Tang Dynasty and Song Dynasty	823&lt;br /&gt;
&lt;br /&gt;
84.	Literature: Modern Literature	832&lt;br /&gt;
&lt;br /&gt;
85.	Literature: Modern Literature: Qian Zhongshu (Ch'ien Chung-shu)	841（Miao Yunlong）&lt;br /&gt;
&lt;br /&gt;
86.	Literature: Modern and Contemporary Literature: Literature, Science Fiction, and Fantasy	848&lt;br /&gt;
&lt;br /&gt;
87.	Literature: Contemporary Literature	859&lt;br /&gt;
&lt;br /&gt;
88.	Martial Arts: Huo Yuanjia	865&lt;br /&gt;
&lt;br /&gt;
89.	Martial Arts: Qigong	868&lt;br /&gt;
&lt;br /&gt;
90.	Martial Arts: Taiji (Tai Chi) Shadow Boxing	873&lt;br /&gt;
&lt;br /&gt;
91.	Martial Arts: Wushu	885&lt;br /&gt;
&lt;br /&gt;
92.	Martial Arts: Frolics of the Five Animals (Wuqinxi)	890&lt;br /&gt;
&lt;br /&gt;
93.	Medicine: Traditional Chinese Medicine (TCM)	900 &lt;br /&gt;
&lt;br /&gt;
94.	Medicine: TCM - Acupuncture and Moxibustion	907&lt;br /&gt;
&lt;br /&gt;
95.	Medicine: TCM - Diagnosis and Pharmacology	912&lt;br /&gt;
&lt;br /&gt;
96.	Medicine: TCM - The Development of Chinese Medicine	917&lt;br /&gt;
&lt;br /&gt;
97.	Medicine: TCM – The Chinese Medical Sage Zhang Zhongjing	924&lt;br /&gt;
&lt;br /&gt;
98.	Minority cultures: Lisu People and Daogan Festival of Lisu Ethnic Minority	934&lt;br /&gt;
&lt;br /&gt;
99.	Minority cultures: The Ethnic Minorities’ Costumes	941&lt;br /&gt;
&lt;br /&gt;
100.	Money culture: Currency, Jiaozi (A Paper Currency in Northern Song Dynasty)	952&lt;br /&gt;
&lt;br /&gt;
101.	Money culture: The tradition of Red Envelope and Lucky Money 	962  (Xu Yangyang)&lt;br /&gt;
&lt;br /&gt;
102.	Music and instruments: Guzheng	975&lt;br /&gt;
&lt;br /&gt;
103.	Music and instruments: Pipa	986&lt;br /&gt;
&lt;br /&gt;
104.	Mythology: Gods and Immortals	996&lt;br /&gt;
&lt;br /&gt;
105.	Mythology: Huli-jing	1005&lt;br /&gt;
&lt;br /&gt;
106.	National Symbols: National Anthem	1018&lt;br /&gt;
&lt;br /&gt;
107.	National Symbols: National Flag	1026 （Liao Zuoyun）&lt;br /&gt;
&lt;br /&gt;
108.	Opera: Peking Opera	1035&lt;br /&gt;
&lt;br /&gt;
109.	Opera: Peking Opera Acrobatics	1043&lt;br /&gt;
&lt;br /&gt;
110.	Opera: Peking Opera Actor Mei Lanfang	1050 (Dai shiru)&lt;br /&gt;
&lt;br /&gt;
111.	Opera: Tea-picking Opera	1055&lt;br /&gt;
&lt;br /&gt;
112.	Opera: Hunan Flower-drum Opera (Huagu Opera)	1064&lt;br /&gt;
&lt;br /&gt;
113.	Philosophical Schools: Four Main Philosophical Schools	1076&lt;br /&gt;
&lt;br /&gt;
114.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy – Daoism	1087&lt;br /&gt;
&lt;br /&gt;
115.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading Tao Te Ching	1093&lt;br /&gt;
&lt;br /&gt;
116.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading The Sutra of Hui-neng	1099&lt;br /&gt;
&lt;br /&gt;
117.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading The Importance of Living	1106&lt;br /&gt;
&lt;br /&gt;
118.	Philosophical Schools (Daoism, Buddhism, Legalism): Legalism 	1119&lt;br /&gt;
&lt;br /&gt;
119.	Philosophy: Chinese Traditional Cultivation Culture	1129&lt;br /&gt;
&lt;br /&gt;
120.	Religion: Traditional Chinese Funeral Culture	1141&lt;br /&gt;
&lt;br /&gt;
121.	Religion: Buddhism	1155&lt;br /&gt;
&lt;br /&gt;
122.	Religion: Daoism	1170&lt;br /&gt;
&lt;br /&gt;
123.	Religion: Christianity	1175&lt;br /&gt;
&lt;br /&gt;
124.	Religion: Islam	1181&lt;br /&gt;
&lt;br /&gt;
125.	Science and Technology: Ancient Science and Technology	1185&lt;br /&gt;
&lt;br /&gt;
126.	Science and Technology: China's Four New Inventions	1191 (Yang Yue2)&lt;br /&gt;
&lt;br /&gt;
127.	Science and Technology: Compass	1217&lt;br /&gt;
&lt;br /&gt;
128.	Science and Technology: TikTok (Douyin)	1226&lt;br /&gt;
&lt;br /&gt;
129.	Science and Technology: Three Giant Home Appliance Enterprises In China 	1235&lt;br /&gt;
&lt;br /&gt;
130.	Science and Technology: Four Domestic Mobile Phone Companies	1257&lt;br /&gt;
&lt;br /&gt;
131.	        Silk and porcelain: Silk	1272  (Fei Xinyu)&lt;br /&gt;
&lt;br /&gt;
132.	Silk and porcelain: Porcelain	1277&lt;br /&gt;
&lt;br /&gt;
133.	Silk and porcelain: Celadon and Celadon Song 《青花瓷》歌词	1283(Wang Huaixing)&lt;br /&gt;
&lt;br /&gt;
134.	Silk Road - by land and by sea: Zhang Qian and the Silk Road	1291&lt;br /&gt;
&lt;br /&gt;
135.	Silk Road - by land and by sea: Zheng He and the Maritime Silk Road	1296&lt;br /&gt;
&lt;br /&gt;
136.	Silk Road - by land and by sea: Zheng He's Voyages	1300&lt;br /&gt;
&lt;br /&gt;
137.	Social: The Long-life Lock	1308&lt;br /&gt;
&lt;br /&gt;
138.	Social: Round Table Culture	1317 (Wu Jiating)&lt;br /&gt;
&lt;br /&gt;
139.	Stage entertainment: Crosstalk 相声	1325&lt;br /&gt;
&lt;br /&gt;
140.	Stage entertainment: Shadow Play	1332&lt;br /&gt;
&lt;br /&gt;
141.	Traditional Crafts: Carving	1340&lt;br /&gt;
&lt;br /&gt;
142.	Traditional Crafts: Chinese Jade Culture	1348&lt;br /&gt;
&lt;br /&gt;
143.	Traditional Crafts: Cloisonne	1363   &lt;br /&gt;
&lt;br /&gt;
144.	Traditional Crafts: Embroidery	1369&lt;br /&gt;
&lt;br /&gt;
145.	Traditional Crafts: Shu Embroidery (Sichuan Embroidery)	1373   &lt;br /&gt;
&lt;br /&gt;
146.	Traditional Crafts: Xiang Embroidery	1386（Zhang Huifang）&lt;br /&gt;
&lt;br /&gt;
147.	Traditional Crafts: Folk Art - Chinese Paper-cutting	1400&lt;br /&gt;
&lt;br /&gt;
148.	Traditional Crafts: Handcraft - Chinese Knots	1409&lt;br /&gt;
&lt;br /&gt;
149.	Traditional Crafts: Lacquerware	1418&lt;br /&gt;
&lt;br /&gt;
150.	Traditional Crafts: The Kingfisher Craft点翠	1423&lt;br /&gt;
&lt;br /&gt;
151.	Traditional Cuisine: Chinese Dining Etiquette	1436&lt;br /&gt;
&lt;br /&gt;
152.	Traditional Cuisine: Chopsticks	1450&lt;br /&gt;
&lt;br /&gt;
153.	Traditional Cuisine: Eight Major Cuisines of China	1456 (Zheng Kaiwu)&lt;br /&gt;
&lt;br /&gt;
154.	Traditional Cuisine: Four Distinct Regional Cuisines	1473&lt;br /&gt;
&lt;br /&gt;
155.	Traditional Cuisine: Breakfast Culture of Wuhan	1480(Liu Peini)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
156.	Traditional Cuisine: Tanghulu, Sugar-coated Haws on a Stick	1491(Xiao Zixin)&lt;br /&gt;
&lt;br /&gt;
157.	Traditional Cuisine: Hotpot	1501 (Cao Chunyang)&lt;br /&gt;
&lt;br /&gt;
158.	Traditional Cuisine: The Art of Chinese Cooking	1508&lt;br /&gt;
&lt;br /&gt;
159.	Traditional Cuisine: Two Famous Dishes	1514&lt;br /&gt;
&lt;br /&gt;
160.	Traditional Festivals	1518……&lt;br /&gt;
&lt;br /&gt;
161.	Traditional Festivals: Lattice on Ancient Chinese Windows	1525&lt;br /&gt;
&lt;br /&gt;
162.	Traditional Festivals: Spring Festival Couplets	1538&lt;br /&gt;
&lt;br /&gt;
163.	Westernization: The Eastward Spread of Western Learning	1544&lt;br /&gt;
&lt;br /&gt;
164.	Westernization: The Westernization Movement	1550&lt;br /&gt;
&lt;br /&gt;
165.	Worship: Chinese Incense Culture	1558 (She Xiao)&lt;br /&gt;
&lt;br /&gt;
166.	Economy: Chinese Currency Changes	1569&lt;br /&gt;
&lt;br /&gt;
167.	History: Wang Shouren	1573 Lv Jiahao&lt;br /&gt;
&lt;br /&gt;
168.	Martial Arts: Chinese Swordsman Spirit	1582&lt;br /&gt;
&lt;br /&gt;
169.	Cuisine: Luosifen	1593 （Chen Sisi)&lt;br /&gt;
&lt;br /&gt;
170.	Fine Arts: Chinese Paper Cutting	1601 &lt;br /&gt;
&lt;br /&gt;
171.	Science and Technology: Taobao(淘宝) 	1611&lt;br /&gt;
&lt;br /&gt;
172.	Traditional Craft: Bronze	1623&lt;br /&gt;
&lt;br /&gt;
173.	Entertainment: Deyunshe 德云社	1631&lt;br /&gt;
&lt;br /&gt;
174.	Traditional Cuisine: Jiaozi	1644 （Liu Pei）&lt;br /&gt;
&lt;br /&gt;
175.	Aesthetic ideals and social customs: the Photo Retouching Culture in China	1655&lt;br /&gt;
&lt;br /&gt;
176.	Traditional Crafts: Handcraft - Oil-paper Umbrella	1664     &lt;br /&gt;
&lt;br /&gt;
177.	stage entertainment:Yuan drama	1676&lt;br /&gt;
&lt;br /&gt;
178.	Music and instruments: Erhu	1685&lt;br /&gt;
&lt;br /&gt;
179.	Traditional and Modern Views on Marriage and Love	1694 (Liu Yunxi)&lt;br /&gt;
&lt;br /&gt;
180.	Traditional Cuisine: Tangyuan	1701&lt;br /&gt;
&lt;br /&gt;
181.	Animals：Golden Monkey	1712（Xiao Yawen）&lt;br /&gt;
&lt;br /&gt;
182.	Chinese Economy: rich businessmen	1719 (Fu Sihui)&lt;br /&gt;
&lt;br /&gt;
183.	Opera: Chinese Local Operas	1727 （Wang Xinyu）&lt;br /&gt;
&lt;br /&gt;
184.	The Chinese tradition of ancestor worship	1740&lt;br /&gt;
&lt;br /&gt;
185.	Opera: Huangmei opera	1752 （Chu Hanqi）&lt;br /&gt;
&lt;br /&gt;
186.	The “reference” of Chinese Music	1759&lt;br /&gt;
&lt;br /&gt;
187.	Chinese Folk Art:Lion Dance	1767&lt;br /&gt;
&lt;br /&gt;
188.	Science and Technology: Mobile Games（手游）	1783(Du JIangping)&lt;br /&gt;
&lt;br /&gt;
189.	Clothing: Vintage Clothing	1790&lt;br /&gt;
&lt;br /&gt;
190.	Fine arts:Kunqu Opera	1798&lt;br /&gt;
&lt;br /&gt;
191.	Aesthetic ideals and social customs: The Culture of Flowers	1807 (Qiu Ping）&lt;br /&gt;
&lt;br /&gt;
192.	National Belief: the Chinese Dream	1818&lt;br /&gt;
&lt;br /&gt;
193.	Science and Technology: Buytogether（PDD) 	1825(Qi Zhiyang)&lt;br /&gt;
&lt;br /&gt;
194.	Aesthetic ideals and social customs：Marriage and Burial Customs of Tujia People	1845&lt;br /&gt;
&lt;br /&gt;
195.	Sports: Cuju (蹴鞠) 	1845 （Ouyang Yihong)&lt;br /&gt;
&lt;br /&gt;
196.	Science and Technology: The culture of Chinese Electric Vehicles 中国电动汽车	1845（Geng Hongmei)&lt;br /&gt;
&lt;br /&gt;
197.	Chinese tradition culture: The culture of Ronghua—Velvet Flowers 绒花	1845  &lt;br /&gt;
&lt;br /&gt;
198.	Stage entertainment: Northeast Errenzhuan (二人转) 	1845&lt;br /&gt;
&lt;br /&gt;
199.	Traditional Crafts: Dough Sculpture 面塑	1845&lt;br /&gt;
&lt;br /&gt;
200.	Nanchang Relic Museum for Haihun Principality of Han Dynasty	1845  &lt;br /&gt;
&lt;br /&gt;
201.	The culture of Grass cloth 夏布	1845 &lt;br /&gt;
&lt;br /&gt;
202.	The Legend of Zhen Huan 《甄嬛传》	1845 (Xiang Jianning)&lt;br /&gt;
&lt;br /&gt;
203.	Chinese horror movies 中式恐怖片	1845 (Zhang Jiaxin)&lt;br /&gt;
&lt;br /&gt;
204.	Stand-up comedy 单口喜剧	1845（Huang Sinan）&lt;br /&gt;
&lt;br /&gt;
205.	Bride-price（彩礼）	1845 &lt;br /&gt;
&lt;br /&gt;
206.	Chinese science fiction movies 中国科幻片	1845&lt;br /&gt;
&lt;br /&gt;
207.	Shandong cuisine鲁菜	1845(Lu Wei)&lt;br /&gt;
&lt;br /&gt;
208.	Chinese traditional ornament: Buyao （步摇）	1845 (Yang Jing)&lt;br /&gt;
&lt;br /&gt;
209.	Tofu meatball with pig blood (猪血丸子) 	1845       （Li Ting2）&lt;br /&gt;
&lt;br /&gt;
210.	Sunzi’s Art of War: Source for All Books on War (孙子兵法) 	1845&lt;br /&gt;
&lt;br /&gt;
211.	The Temple of Heaven：Reverence with Awe and Gratitude（天坛）	1845&lt;br /&gt;
&lt;br /&gt;
212.	Education：training Schools （教育：补习班）	1845 (Huang Yixuan2)&lt;br /&gt;
&lt;br /&gt;
213.	Chinese Dreamcore (中式梦核) 	1845  (Zhang Zixi)&lt;br /&gt;
&lt;br /&gt;
214.	Lu Ban, China’s inventor（中国发明家——鲁班）	1845 (Cai Yichun)&lt;br /&gt;
&lt;br /&gt;
215.	Live Streaming E-commerce（直播电商）	1845    (Tao Yao)&lt;br /&gt;
&lt;br /&gt;
216.	The Story of Ming Lan（知否知否，应是绿肥红瘦）	1845 (Ye Sitong)&lt;br /&gt;
&lt;br /&gt;
217.	Cha Bai Xi/Tea Latte Art (茶百戏) 	1845    （Yang Jiahong2)&lt;br /&gt;
&lt;br /&gt;
218.	Guangdong Herbal tea（广东凉茶）	1845(Gao Xiaoqing)&lt;br /&gt;
&lt;br /&gt;
219.	Chinese traditional art form：Seal carving（篆刻）	1845(Huang Qiaoqiao)&lt;br /&gt;
&lt;br /&gt;
220.	Rice cake (年糕) 	1845  （Dong Jiating）&lt;br /&gt;
&lt;br /&gt;
221.	Zhongyuan festival	1845 （Ou Huang）&lt;br /&gt;
&lt;br /&gt;
222.	Dulong: Facial tattoo (独龙族：纹面) 	1845&lt;br /&gt;
&lt;br /&gt;
223.	The Return of the Pearl Princess（还珠格格）	1845 （Lu Jiahui）&lt;br /&gt;
&lt;br /&gt;
224.	Chinese Food：Jiangxi Cuisine（赣菜）	1845 (Liao Dan)&lt;br /&gt;
&lt;br /&gt;
225.	&amp;quot;Cun Chao&amp;quot;: China's village football league（“村超”：中国乡村足球联赛）	1845 (Shen Shuai)&lt;br /&gt;
&lt;br /&gt;
226.	Landscapes and Tourism: Junshan Island (君山岛) 	1845&lt;br /&gt;
&lt;br /&gt;
227.	Chinese Bossy Fictions &amp;amp; Micro-drama（中国式霸总小说&amp;amp;短剧）	1845 (He Yunfeng)&lt;br /&gt;
&lt;br /&gt;
228.	Chinese Traditional Medicine (中医药）——— Mortise and Tenon Joint（榫卯结构）	1845&lt;br /&gt;
&lt;br /&gt;
229.	Jingdezhen Porcelain	1845 (Xiao Luyu)&lt;br /&gt;
&lt;br /&gt;
230.	Gayageum（伽倻琴）	1845 (Zhang Meiling)&lt;br /&gt;
&lt;br /&gt;
231.	The plaque and couplet in Chinese garden（园林匾额对联）	1845 (Wang Yuxin)&lt;br /&gt;
&lt;br /&gt;
232.	Sun Wukong（孙悟空）	1845 （Li Yuan2）&lt;br /&gt;
&lt;br /&gt;
233.	Traditional Chinese Pigments（中国传统颜料）	1845 (Cao Yuan)&lt;br /&gt;
&lt;br /&gt;
234.	Dragon Lantern Dance（舞龙灯）	1845 （Jin Yichen）&lt;br /&gt;
&lt;br /&gt;
235.	Bamboo Weaving (竹编）	1845 (Chen Anqi)&lt;br /&gt;
&lt;br /&gt;
236.	Landscapes and Tourism: Harbin Ice and Snow World (冰雪大世界) 	1845 (Xu Xinwen)&lt;br /&gt;
&lt;br /&gt;
237.	Braised Chicken Rice (黄焖鸡米饭-Huang Men Ji Mifan) 	1845 （Li Zihan2）&lt;br /&gt;
&lt;br /&gt;
238.	Three Famous Chinese Mountains(中国三山) 	1845（Liu  Chang）&lt;br /&gt;
&lt;br /&gt;
239.	Female Emperor---Wu Zetian	1845  (Song Xin)&lt;br /&gt;
&lt;br /&gt;
240.	Clay sculpture (泥塑）	1845 (Chen Lin)&lt;br /&gt;
&lt;br /&gt;
241.	Abacus (中国珠算）	1845&lt;br /&gt;
&lt;br /&gt;
242.	Hunan Rice Noodles（湖南米粉）	1845 (Gong Wei)&lt;br /&gt;
&lt;br /&gt;
243.	Chinese name（中国姓名文化）	1845  &lt;br /&gt;
&lt;br /&gt;
244.	Chinese popular viral memes (中国网络社交媒体“热梗”）	1845(Xiao Yikang)&lt;br /&gt;
&lt;br /&gt;
245.	Douzhi (豆汁) 	1845(Li Linyao) &lt;br /&gt;
&lt;br /&gt;
246.	New Year Wood-block Paintings (木版年画）	1845（Du Yuan）&lt;br /&gt;
&lt;br /&gt;
247.	Carved lacquer（雕漆）	1845 （Liu Qi）&lt;br /&gt;
&lt;br /&gt;
248.	Jing Gang Mountain (井冈山）	1845 （Yu Jingfang）&lt;br /&gt;
&lt;br /&gt;
249.	Intangible Cultural Heritage: Tongguan Kiln （铜官窑）	1845&lt;br /&gt;
&lt;br /&gt;
250.	Language: Hakka Dialect（客家话）	1845&lt;br /&gt;
&lt;br /&gt;
251.	Rice noodle roll（肠粉）	1845 ( Li Mingfeng )&lt;br /&gt;
&lt;br /&gt;
252.	Traditional Cuisine: Northeastern Chinese Cuisine(东北菜）	1845（Liu Shutian）&lt;br /&gt;
&lt;br /&gt;
253.	Yuelu Mountain (岳麓山) 	1845（Chen Ting）&lt;br /&gt;
&lt;br /&gt;
254.	Traditional Crafts：Tie-Dye（扎染）	1845（Zhang Qi）&lt;br /&gt;
&lt;br /&gt;
255.	Chinese-style sun protection (中式防晒）	1845（Zhao Yashi）&lt;br /&gt;
&lt;br /&gt;
256.	Danmu (弹幕）	1845 (Zhou Le)&lt;br /&gt;
&lt;br /&gt;
257.	Yangshao Culture（仰韶文化）	1845&lt;br /&gt;
&lt;br /&gt;
258.	Indigo Dyeing (蓝染) 	1845&lt;br /&gt;
&lt;br /&gt;
259.	Female Writers: Zhang Ailing, Chen Ping, Lin Yihan and Li Bihua	1845 (Zhou Tianyi)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
260.	Wedding dress in the Song Dynasty (宋代婚服) 	1845 (Liu Chao) &lt;br /&gt;
&lt;br /&gt;
261.	The cultural idea oft he great unification in ancient China (中国古代的大一统文化思想) 	1845&lt;br /&gt;
&lt;br /&gt;
262.	The Four Pillars of Destiny (八字) (Li Jiayi)	1845 &lt;br /&gt;
&lt;br /&gt;
263.	Shaolin Temple (少林寺) 	1845 (Zuo Fang)&lt;br /&gt;
&lt;br /&gt;
264.	Single bamboo drifting（独竹漂）	1845&lt;br /&gt;
&lt;br /&gt;
265.	Cuisine: Changde spicy salted duck 酱板鸭传说的由来	1845 （Xing Xueqing）&lt;br /&gt;
&lt;br /&gt;
266.	Hui Culture (徽文化)	1845(Liu Jianan)&lt;br /&gt;
&lt;br /&gt;
267.	Ma Zu Culture (妈祖文化)	1845 (Yan Jidong)&lt;br /&gt;
&lt;br /&gt;
268.	Table Manners 	1845（Luo Yan）&lt;br /&gt;
&lt;br /&gt;
269.	Music of the Mongol nationality (蒙古族音乐)	1845&lt;br /&gt;
&lt;br /&gt;
270.	The Yingge Dance（英歌舞）	1845  （Jiang Xinyue)&lt;br /&gt;
&lt;br /&gt;
271.	Palace Lantern（宫灯）	1845  （Shao Keyuan）&lt;br /&gt;
&lt;br /&gt;
272.	Chinese Term of Endearment（中国亲昵称谓）	1845  (Zeng Zhi）&lt;br /&gt;
&lt;br /&gt;
273.	Changsha Stinky Tofu（长沙臭豆腐) 	1845(Luo Sicheng)[[File:Changsha Stinky Tofu.pptx]]&lt;br /&gt;
&lt;br /&gt;
274.	God of Wealth(财神) 	1845 &lt;br /&gt;
&lt;br /&gt;
275.	Zhuazhou（抓周）	1845 （Zeng Xiaohui）&lt;br /&gt;
&lt;br /&gt;
276.	Nail art（美甲）	1845 （Luo Jiaxin）&lt;br /&gt;
&lt;br /&gt;
277.	Mirror (镜子) 	1845   (Cheng Sixiang) &lt;br /&gt;
&lt;br /&gt;
278.	The Beef Board Noodle (牛肉板面) 	1845(Yan Xiang)&lt;br /&gt;
&lt;br /&gt;
279.	Huo Qubing (霍去病）	1845 （Luo Jingyan）&lt;br /&gt;
&lt;br /&gt;
280.	Chinese Courtyard Houses（中国四合院）	1845 (Guo Cili)&lt;br /&gt;
&lt;br /&gt;
281.	Music and instruments: Yangqin（扬琴）	1845（Dai Yexun）&lt;br /&gt;
&lt;br /&gt;
282.	Black Myth: Wukong（黑神话 悟空）	1845 (Chen Zhen)&lt;br /&gt;
&lt;br /&gt;
283.	Guangdong Morning Tea Culture （广东早茶文化）	1845 （Zheng Jinlian）&lt;br /&gt;
&lt;br /&gt;
=Session 02 Fri Feb 28 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
==Teacher presentation: Introduction to Culture==&lt;br /&gt;
[[Media:02_Chin_Lang_Cult_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Topics for today==&lt;br /&gt;
Please copy and paste your presentation topic, your name here and add your powerpoint file (size limit 10 MB)&lt;br /&gt;
&lt;br /&gt;
You need to copy all the topics for the whole semester to the sessions NOW. If you do not do it sufficiently in advance, how can the fellow students prepare the texts?&lt;br /&gt;
&lt;br /&gt;
Please remember that you have to indicate the 10 topics for Friday on the course website under &amp;quot;Session 2&amp;quot; with the topic name, student name, powerpoint uploaded (max size 10 MB), all presentations will be each on 1 topic only and cannot exceed 5 minutes. They have to be interactive and helpful from the perspective of an interpreter or translator who needs to prepare his/her work on this topic.&lt;br /&gt;
&lt;br /&gt;
27. Chinese Calligraphy (Tang Yan) [[Media:Chinese_Calligraphy.pptx]]&lt;br /&gt;
&lt;br /&gt;
52. Games: Mahjong: An Ancient Chinese card play 476（Jiang Ziqiang）[[Media:Mahjong-Jiang_Ziqiang.pptx]]&lt;br /&gt;
&lt;br /&gt;
55. Garden Culture: The Summer Palace 519（Li Mei）[[Media:The Summer Palace - Li Mei.pptx]]&lt;br /&gt;
&lt;br /&gt;
76. Literature: Ancient Literature - Take Su Shi as an example. Relegation Literature in Ancient China 725 (Duan Binyao) [[Media:Duan_Binyao_-76Su_Shi_and_Delegation_Literature.pptx]]&lt;br /&gt;
&lt;br /&gt;
85. Literature: Modern Literature: Qian Zhongshu (Miao Yunlong)[[Media:Qian_Zhongshu_Miao_Yunlong.pptx]]&lt;br /&gt;
&lt;br /&gt;
Tea Latte Art (Xiang Jianning)&lt;br /&gt;
&lt;br /&gt;
Topic 7&lt;br /&gt;
&lt;br /&gt;
Topic 8&lt;br /&gt;
&lt;br /&gt;
Topic 9&lt;br /&gt;
&lt;br /&gt;
Topic 10&lt;br /&gt;
&lt;br /&gt;
=Session 03 Fri Mar 07 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
==Presentations==&lt;br /&gt;
1. Topic 21: Beverages: Tea 203 (Zhang Mai) [[Media:Tea_Spring_2025.pptx]] 86&lt;br /&gt;
&lt;br /&gt;
2. Topic 64: Landscapes and Tourism: The Culture of Mount Tai 606 (Qin Yi) [[Media:Mount_Tai_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
3. Topic 101. Money culture: The tradition of Red Envelope and Lucky Money 962 (Xu Yangyang) [[Media:Lucky_Money_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
4. Topic 107:National Symbols: Culture of the National Flag 1026 （Liao Zuoyun）[[Media:Culture_of_the_National_Flag_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
5. Topic 155:Traditional Cuisine: Breakfast Culture of Wuhan 1480 (Liu Peini) [[Media:Wuhan_Breakfast_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
6. Topic 157:Traditional Cuisine: Hotpot 1501 (Cao Chunyang)  [[Media:Hot_Pot_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
7. Topic 126: China's four new inventions 1191(Yang Yue2).) [[Media:China's_Four_New_Great_Inventions_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Notes on presentations==&lt;br /&gt;
Most students did not do their homework. 素质 in Chinese and international culture. Taking over responsibility. Being independent. Making sure that things run. Taking care of others. Not to do the homework in time (displaying the 13 presentations of each session) has disadvantages also for the other students, who cannot prepare.&lt;br /&gt;
&lt;br /&gt;
1. 14:43-49 Only Chinese tradition explained, not Indian, Egyptian etc. &amp;quot;Black tea&amp;quot; (in English all &amp;quot;hong cha&amp;quot; is called &amp;quot;black tea&amp;quot;), British tea culture (add milk)&lt;br /&gt;
&lt;br /&gt;
2. 14:55-15:00 Personal origin: Shandong, personal experience: climbed Mount Tai 4 times, Sacrificial Culture, Culture of Literati, Folk Belief: God of Mount Tai, Blue Rosy Cloud Fairy; Spiritual Symbolism&lt;br /&gt;
&lt;br /&gt;
3. 15:04-15:10 Legend, Tradition and Contrast, Significance; Sui Monster ya sui qian; contrast in the West: Giving money as a present is considered not as good as a present itself, giving money in an envelope has the bad taste of bribing (transparency.org); in China you can even go to the temple and pray for money&lt;br /&gt;
&lt;br /&gt;
4. 15:29-15:34 historical details of design, red meaning “stop” internationally, “achieve the great rejuvenation of the Chinese nation” (maybe a newer concept than the flag?), connection with earlier historical flags and other flags like of the communist movement, North Korea, ancient Soviet Union &lt;br /&gt;
&lt;br /&gt;
5. 15:41-15:46 dialect terms (don’t use pinyin), analogy, breakfast is one of the most resilient cultural elements a person sticks to, guozao, 热干面, missing: characteristics like that it needs to be prepared quickly because the tradition of the dock workers&lt;br /&gt;
&lt;br /&gt;
6. 15:56-16:01 hot pot history originated in China (?), regional differences within China 87&lt;br /&gt;
&lt;br /&gt;
7. 16:02-16:06 4 new inventions - not explained that these inventions were invented in other countries. 86&lt;br /&gt;
&lt;br /&gt;
==Student grades: 平时成绩/签到==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
75/103 students, 24级 MA翻译, class representative: Zhang Jiaxin&lt;br /&gt;
#	Jin Yichen &lt;br /&gt;
#	lu jiahui &lt;br /&gt;
#	li yuan&lt;br /&gt;
#	cao yuan&lt;br /&gt;
#	xiao luyu&lt;br /&gt;
#	zhang jiaxin +5&lt;br /&gt;
#	ye sitong&lt;br /&gt;
#	zhao yashi&lt;br /&gt;
#	jiang xinyue&lt;br /&gt;
#	yan xiang&lt;br /&gt;
#	fei xinyu &lt;br /&gt;
#	zhang qi&lt;br /&gt;
#	dai shiru&lt;br /&gt;
#	zhang zixi&lt;br /&gt;
#	zheng kaiwu&lt;br /&gt;
#	cai yichun&lt;br /&gt;
#	yang jing&lt;br /&gt;
#	liao dan&lt;br /&gt;
#	luo yan&lt;br /&gt;
#	qin yi&lt;br /&gt;
#	shao keyuan&lt;br /&gt;
#	cao chunyang&lt;br /&gt;
#	xu yangyang&lt;br /&gt;
#	liao zuoyun&lt;br /&gt;
#	cheng sixiang&lt;br /&gt;
#	du jiangping&lt;br /&gt;
#	liu qi&lt;br /&gt;
#	miao yunlong&lt;br /&gt;
#	huang qiaoqiao&lt;br /&gt;
#	chen lin&lt;br /&gt;
#	duan binyao&lt;br /&gt;
#	li ting&lt;br /&gt;
#	zeng zhi&lt;br /&gt;
#	xing xueqing&lt;br /&gt;
#	luo jingyan&lt;br /&gt;
#	liu shutian&lt;br /&gt;
#	gao xiaoqing&lt;br /&gt;
#	chen zhen&lt;br /&gt;
#	luo guoqiang -1-1-1&lt;br /&gt;
#	she xiao &lt;br /&gt;
#	he yunfeng &lt;br /&gt;
#	liu ying&lt;br /&gt;
#	du yuan &lt;br /&gt;
#	li jiayi &lt;br /&gt;
#	tao yao &lt;br /&gt;
#	xu xinwen &lt;br /&gt;
#	ou huang &lt;br /&gt;
#	liu peini&lt;br /&gt;
#	jiang ziqiang&lt;br /&gt;
#	zhang huifang&lt;br /&gt;
#	liu chao&lt;br /&gt;
#	liu yunxi &lt;br /&gt;
#	luo jiaxin&lt;br /&gt;
#	li mei&lt;br /&gt;
#	zeng xiaohui&lt;br /&gt;
#	huang yixuan&lt;br /&gt;
#	chen anqi&lt;br /&gt;
#	chen ting&lt;br /&gt;
#	zhang mai&lt;br /&gt;
#	yuan xiaolin -1-1&lt;br /&gt;
#	li mingfeng&lt;br /&gt;
#	dai yexun-1-1&lt;br /&gt;
#	yang pei -1&lt;br /&gt;
#	tang yan&lt;br /&gt;
#	xiang jianning-1&lt;br /&gt;
#	liu chang -1&lt;br /&gt;
#	wang yuxin&lt;br /&gt;
#	lv jiahao-1&lt;br /&gt;
#	dong jiating&lt;br /&gt;
#	lu wei&lt;br /&gt;
#	yang yue&lt;br /&gt;
#	guo cili&lt;br /&gt;
#	shen shuai&lt;br /&gt;
#	Ouyang yihong&lt;br /&gt;
#	li zihan -1&lt;br /&gt;
#	zuo fang&lt;br /&gt;
#	fu sihui&lt;br /&gt;
#	xiao zixin -1&lt;br /&gt;
#	zhou tianyi -1&lt;br /&gt;
#	qi zhiyang -1-1&lt;br /&gt;
#	liu pei &lt;br /&gt;
#	gong wei&lt;br /&gt;
#	chen sisi&lt;br /&gt;
#	huang sinan&lt;br /&gt;
#	xiao yikang&lt;br /&gt;
#	yu jingfang&lt;br /&gt;
#	luo sicheng&lt;br /&gt;
#	yang jiahong&lt;br /&gt;
#	yan jidong&lt;br /&gt;
#	xiao yawen&lt;br /&gt;
#	geng hongmei&lt;br /&gt;
#	zhou le&lt;br /&gt;
#	qiu ping&lt;br /&gt;
#	wang huaixing&lt;br /&gt;
#	wang xinyu&lt;br /&gt;
#	chu hanqi&lt;br /&gt;
#	wu jiating&lt;br /&gt;
#	zhang meiling&lt;br /&gt;
#	liu jianan&lt;br /&gt;
#	song xin&lt;br /&gt;
#	zhao qi&lt;br /&gt;
#	zheng jinlian&lt;br /&gt;
#	li linyao&lt;br /&gt;
&lt;br /&gt;
=Session 04 Fri Mar 14 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 260：Wedding Dress in the Song Dynasty(Liu Chao)[[Media:260 The Wedding Dress in the Song Dynasty.pptx]]&lt;br /&gt;
#Topic 146: Traditional crafts: Xiang embroidery 1386(Zhang Huifang) [[Media:Hunan_embroidery_spring_2025.pptx]]&lt;br /&gt;
#Topic 153:Traditional Cuisine: Eight Major Cuisines of China 1456 (Zheng Kaiwu)[[Media:Media Eight Major Cuisines of China.pptx]]&lt;br /&gt;
#Topic 233: Traditional Chinese Pigments (Cao Yuan)[[Media:Traditional Chinese Pigments.pptx]]&lt;br /&gt;
#Topic 182: Chinese Economy:  rich businessmen (Fu Sihui) [[Media:Rich_Businessmen_Spring_2025.pptx]]&lt;br /&gt;
#Topic 156: Traditional Cuisine: Tanghulu, Sugar-coated Haws on a Stick p. 1491 (Xiao Zixin)  [[Media:Tanghulu_Spring_2025.pptx]]&lt;br /&gt;
#Topic 138: Social: Round Table Culture	1317 (Wu Jiating)  [[Media:Round_Table_Culture_Spring_2025.pptx]]&lt;br /&gt;
#Topic 174: Jiaozi (Liu Pei)  [[Media:Dumplings_Spring_2025.pptx]]&lt;br /&gt;
#133.Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing)&lt;br /&gt;
&lt;br /&gt;
=Session 05 Fri Mar 21 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 50: Games: Go 围棋 462（Zhao Qi） [[Media:Weiqi_Go_Spring_2025.pptx]]&lt;br /&gt;
#Topic 110:Opera: Peking Opera Actor Mei Lanfang 1050 (Dai shiru)[[Media:Opera Peking Opera Actor Mei Lanfang.pptx]]&lt;br /&gt;
# Topic 131: Silk and porcelain: Silk  (Fei Xinyu) [[Media:Silk_Spring_2025.pptx]]&lt;br /&gt;
# Topic 224: Chinese Food：Jiangxi Cuisine（赣菜）(Liao Dan) [[Media:Jiangxi_Cuisine.pptx]]&lt;br /&gt;
# Topic 169: Cuisine: Luosifen  1593 (Chen Sisi) ） [[Media:Luosifen_Spring_2025.pptx]]&lt;br /&gt;
# Topic 167: History: Wang Shouren 1573 （Lv Jiahao)[[Media:History_Wang_Shouren_.pptx]]&lt;br /&gt;
# Topic 183: Jiangxi Gan Opera （Wang Xinyu） [[Media:Jiangxi Gan opera.pptx]]&lt;br /&gt;
# Topic 165: Worship: Chinese Incense Culture (She Xiao) [[Media:Chinese Incense Culture.pptx]]&lt;br /&gt;
#133.Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing) [Media: Silk and Porcelain]&lt;br /&gt;
&lt;br /&gt;
=Session 06 Fri Mar 28 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
&lt;br /&gt;
#Topic 188:Mobile Games 手游 1783 （Du Jiangping）[[Media:Mobile_Game.pptx]]&lt;br /&gt;
#Topic 191:Aesthetic ideals and social customs: The Culture of Flowers 1807 (Qiu Ping）)[[Media:Aesthetic_ideals_and_social_customs-_The_Culture_of_Flowers.pptx]]&lt;br /&gt;
#Topic 193:Science and Technology: Buytogether（PDD) 1825(Qi Zhiyang)&lt;br /&gt;
#Topic 195:Sports: Cuju (蹴鞠) 1845 （Ouyang Yihong)[[Media: Cuju.pptx]]&lt;br /&gt;
#Topic 202:The Legend of Zhen Huan 《甄嬛传》 1845 (Xiang Jianning)[[Media: The Legend of Zhen Huan.pptx]]&lt;br /&gt;
#Topic 203:Chinese horror movies 中式恐怖片 1845 (Zhang Jiaxin)[[Media: Chinese Horror Movies.pptx]]&lt;br /&gt;
#Topic 185:Opera: Huangmei opera 1752 （Chu Hanqi）)[[Media: Huangmei Opera.pptx]]&lt;br /&gt;
#Topic 181:Animals：Golden Monkey 1712（Xiao Yawen）&lt;br /&gt;
#Topic 196:The culture of Chinese Electric Vehicles 中国电动汽车 1845（Geng Hongmei)[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
&lt;br /&gt;
=HOLIDAY Session 07 Fri Apr 04 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
清明节4月4日——4月6日&lt;br /&gt;
=Session 08 Fri Apr 11 14:30-16:10 Zhishan Bldg. room 303 - Student presentations=&lt;br /&gt;
#Topic 133:Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing）&lt;br /&gt;
#Topic 179:Traditional and Modern Views on Marriage and Love（Liu Yunxi）[[Media:Traditional and Modern Views on Marriage and Love .pptx]]&lt;br /&gt;
#Topic 181:Animals：Golden Monkey(Xiao Yawen)&lt;br /&gt;
#Topic 196:The culture of Chinese Electric Vehicles 中国电动汽车 1845（Geng Hongmei)[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
#Topic 204:Stand-up comedy 单口喜剧 1845（Huang Sinan）&lt;br /&gt;
#Topic 220:Rice cake 年糕 (Dong Jiating)&lt;br /&gt;
#Topic 208:Chinese traditional ornament: Buyao(Yang Jing)[[Media:Chinese Traditional Ornament-Buyao.pptx]]&lt;br /&gt;
#Topic 209:Tofu meatball with nia blood(Li Ting2)[[Media:Pig_Blood_Balls.pptx]]&lt;br /&gt;
#Topic 212:Education：training Schools （教育：补习班） 1845 (Huang Yixuan2) [[Media:Training classes .pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 09 Fri Apr 18 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 213: Chinese Dreamcore (Zhang Zixi)[[Media:Chinese Dreamcore.pptx]]&lt;br /&gt;
#Topic 215: Live-streaming e-commerce (Tao Yao)[[Media:Live-Streaming E-Commerce.pptx]]&lt;br /&gt;
#Topic 216: The Story of Ming Lan (Ye Sitong)[[Media:The Story of Minglan.pptx]]&lt;br /&gt;
#Topic 218: Guangdong Herbal tea (Gao Xiaoqing)&lt;br /&gt;
#Topic 219: Chinese traditional art form：Seal carving（篆刻） (Huang Qiaoqiao)[[Media:Seal carving.pptx]]&lt;br /&gt;
#Topic 207: Shan Dong Cuisine (Lu Wei) [[Media:Lu_Wei-207-Shandong_Cuisine.pptx]]&lt;br /&gt;
#Topic 221: Zhongyuan Festival (Ou Huang)[[Media:The Zhongyuan Festival.pptx]]&lt;br /&gt;
#Topic 223: The Return of the Pearl Princess (Lu Jiahui)[[Media:The Return of the Pearl Princess.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 10 Fri Apr 25 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 217: Cha Bai Xi/Tea Latte Art（茶百戏）(Yang Jiahong)[[Media:ChaBaiXi.pptx]]&lt;br /&gt;
#Topic 225: Cun Chao&amp;quot;: China's village football league（“村超”：中国乡村足球联赛）(Shen Shuai)&lt;br /&gt;
#Topic 227: Chinese Bossy Fictions &amp;amp; Micro-drama（中国式霸总小说&amp;amp;短剧） 1845 (He Yunfeng)[[Media:Chinese_Bossy_Fictions_and_Microdramas.pptx]]&lt;br /&gt;
#Topic 229: Jingdezhen Porcelain(Xiao Luyu)[[Media:Jingdezhen Porcelain.pptx]]&lt;br /&gt;
#Topic 230: Gayageum（伽倻琴）(Zhang Meiling) [[Media:Gayageum.pptx]]&lt;br /&gt;
#Topic 231: The plague and couplet in Chinese garden(Wang Yuxin)[[Media:The Plague and Couplets in Chinese Garden.pptx]]&lt;br /&gt;
#Topic 232: Sun Wukong(Li Yuan)[[Media:0425 Sun Wukong.pptx]]&lt;br /&gt;
#Topic 234: Dragon Lantern Dance(Jin Yichen)[[Media:Jin Yichen Dragon Lantern Dance.pptx]]&lt;br /&gt;
#Topic 235: Bamboo Weaving(Chen Anqi)[[Media:Bamboo Weaving.pptx]]&lt;br /&gt;
#Topic 236: Landscapes and Tourism: Harbin Ice and Snow World(Xu Xinwen)[[Media:Harbin Ice and Snow World.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Please enroll in ai platform==&lt;br /&gt;
Please enroll (register) in the platform https://dcg.de/ai/&lt;br /&gt;
&lt;br /&gt;
=HOLIDAY Session 11 Fri May 02 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
劳动节5月1日——5月5日&lt;br /&gt;
&lt;br /&gt;
=Session 12 Tue May 06 10:00-11:40 room 613 - Student presentations=&lt;br /&gt;
#Topic 238: Three Famous Chinese Mountains(Liu Chang)&lt;br /&gt;
#Topic 239: Female emperor-Wu Zetian(女皇武则天)(Song Xin)  [[Media:Wu Zetian.pptx]]&lt;br /&gt;
#Topic 240: Clay sculpture (泥塑）(Chen Lin)[[Media:Clay Sculpture.pptx]]&lt;br /&gt;
#Topic 242: Hunan Rice Noodles(Gong Wei)[[Media:Hunan Rice Noodles.pptx]]&lt;br /&gt;
#Topic 244: Chinese Popular Memes(中国网络流行热梗）(Xiao Yikang)[[Media:Chinese popular Memes.pptx]] &lt;br /&gt;
#Topic 245: Douzhi (豆汁)(Li Linyao)[[Media:Douzhi.pptx]]&lt;br /&gt;
#Topic 246: New Year Wood-block Paintings(Du Yuan)[[Media:Du Yuan New Year Wood-block Painting.pptx]]&lt;br /&gt;
#Topic 247: Carved lacquer（雕漆）(Liu Qi)[[Media:Carved lacquer.pptx]]&lt;br /&gt;
#Topic 237: Braised Chicken Rice (黄焖鸡米饭-Huang Men Ji Mifan)(Li Zihan)&lt;br /&gt;
&lt;br /&gt;
==Regarding Wu Zetian‘s blank Steele==&lt;br /&gt;
关于武则天的“无字碑”（又称“无字碑记”）为何没有刻字，学界和民间流传着几种主要的假设：&lt;br /&gt;
	#功过自有后人评说（最广为流传）：武则天希望后世自己来评价她的一生，不愿由自己或当时的人定论。这种说法强调了她的自信与超越常规。&lt;br /&gt;
	#避讳批评或争议：武则天是中国历史上唯一的女皇帝，争议颇多。她可能认为无论写什么内容都容易引发非议，因此选择不刻字以避免争议。&lt;br /&gt;
	#彰显佛教思想：她信奉佛教，而佛教讲究“空”与“无”，无字碑可能象征“空性”或“无常”，体现她的宗教哲学。&lt;br /&gt;
	#未来自我书写：也有人猜测她原计划晚年或死前再刻碑文，但去世后未及实现，遂留下空碑。&lt;br /&gt;
	#彰显权力与独特性：无字碑作为一种非同寻常的表达形式，也可视为权力和个性的象征，显示她与众不同的统治地位。&lt;br /&gt;
&lt;br /&gt;
⸻&lt;br /&gt;
&lt;br /&gt;
English Translation:&lt;br /&gt;
&lt;br /&gt;
There are several main hypotheses about why Wu Zetian’s stele (often called the “Wordless Stele”) bears no inscription:&lt;br /&gt;
#“Let future generations judge” (most popular view): Wu Zetian may have wanted her life and legacy to be judged by later generations rather than writing her own praise. This interpretation highlights her confidence and forward-thinking.&lt;br /&gt;
#To avoid criticism or controversy: As the only female emperor in Chinese history, Wu Zetian was a controversial figure. She may have felt that any written content could provoke criticism, so she left it blank.&lt;br /&gt;
#Reflecting Buddhist philosophy: A devout Buddhist, she may have chosen to leave the stele blank as a symbol of “emptiness” or impermanence, ideas central to Buddhist thought.&lt;br /&gt;
#Intended to write later: Some believe she planned to inscribe it later in life but passed away before doing so, leaving the monument unfinished.&lt;br /&gt;
#Symbol of power and uniqueness: A blank stele could also serve as a unique and powerful statement, emphasizing her exceptional status and breaking with traditional forms.&lt;br /&gt;
&lt;br /&gt;
=Session 13 Fri May 09 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 248: Jing Gang Mountain (井冈山）(Yu Jingfang) [[Media:Jing_Gang_Mountain_Spring_2025.pptx]]&lt;br /&gt;
#Topic 251: Rice noodle roll (Li Mingfeng)[[File:Rice Noodle Roll.pptx]]&lt;br /&gt;
#Topic 252: Traditional Cuisine: Northeastern Chinese Cuisine (Liu Shutian)[[Media:Northeastern Chinese Cuisine.pptx]]&lt;br /&gt;
#Topic 253: Yuelu Mountain (Chen Ting) [[Media:Yuelu_Mountain.pptx]]&lt;br /&gt;
#Topic 254: Traditional Crafts：Tie-Dye (Zhang Qi)[[Media:Traditional_Crafts_Tie-Dye.pptx]]&lt;br /&gt;
#Topic 255: Chinese-style sun protection (Zhao Yashi)[[ File:Chinese-style Sun Protection.pdf]]&lt;br /&gt;
#Topic 256: Danmu（弹幕）(Zhou Le)[[Media:Danmu.pptx]]&lt;br /&gt;
#Topic 259: Female Writers: Zhang Ailing, Chen Ping, Lin Yihan and Li Bihua (Zhou Tianyi)[[Media:Voices of Chinese Female Writers.pptx]]&lt;br /&gt;
#Topic 214: Luban China's inventor  (Cai Yichun)[[Media:Luban_China's_Inventor.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 14 Fri May 23 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 262: The Four Pillars of Destiny(Li Jiayi) [[Media:Eight Characters.pptx]]&lt;br /&gt;
#Topic 263: Shaolin Temple(Zuo Fang) [[Media:Shaolin Temple.pptx]]&lt;br /&gt;
#Topic 265: Cuisine: Changde spicy salted duck(Xing Xueqing)[[Media:Changde spicy salted duck.pptx]]&lt;br /&gt;
#15:25-15:30 Topic 266: Hui Culture (徽文化)(Liu Jianan)[[Media:Hui Culture.pptx]]&lt;br /&gt;
#15:30- Topic 267: Ma Zu Culture (妈祖文化)(Yan Jidong)[[Media:Mazu culture.pptx]]&lt;br /&gt;
#15:35- Topic 268: Table manner(Luo Yan)[[Media:Table manner.pptx]]&lt;br /&gt;
#15:40- Topic 270: Yingge Dance(Jiang Xinyue)[[Media:Yingge Dance.pptx]]&lt;br /&gt;
#15:45- Topic 271: Palace Lantern(Shao Keyuan)[[Media:Palace_Lantern.pptx]]&lt;br /&gt;
#15:50- Topic 272: Chinese Endearing Terms(Zeng Zhi)[[Media:Chinese Endearing Terms.pptx]]&lt;br /&gt;
&lt;br /&gt;
15:55-16:10 Check final exam paper topics&lt;br /&gt;
&lt;br /&gt;
=Session 15 Tue May 27 10:00-11:30 中和楼 213 (moved from Fri May 30 14:30-16:10 room 613) - Student presentations=&lt;br /&gt;
#Topic 273: Changsha Stinky Tofu（长沙臭豆腐）(Luo Sicheng)[[Media:Changsha Stinky Tofu.pptx]]&lt;br /&gt;
#&amp;lt;nowiki&amp;gt;Topic 274:&amp;lt;/nowiki&amp;gt; God of wealth(Liu Ying)[[Media:God of Wealth.pptx]]&lt;br /&gt;
#Topic 275: Zhua zhou (抓周）(Zeng Xiaohui) [[Media:Zhuazhou.pptx]]&lt;br /&gt;
#Topic 276: Nail art(Luo Jiaxin)[[Media:Nail_Art.pptx]]&lt;br /&gt;
#Topic 277: Mirror(Cheng Sixiang)[[Media:Mirror_Cheng Sixiang.pptx]]&lt;br /&gt;
#Topic 278: The Beef Board Noodles(Yan Xiang)[[Media:Beef Board Noodles.pptx]]&lt;br /&gt;
#Topic 279: Huo Qubing(Luo Jingyan)&lt;br /&gt;
#Topic 280: Chinese Courtyard Houses（中国四合院）(Guo Cili)[[Media:Chinese Courtyard Houses-Guo Cili.pptx]]&lt;br /&gt;
#Topic 281: yangqin(Dai Yexun)[[Media:Yangqin.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 16 Fri Jun 6 14:30-16:10 room 613=&lt;br /&gt;
#Topic 282:  Black Myth: Wukong (Chen Zhen)&lt;br /&gt;
#Topic 283: Guangdong Morning Tea Culture (Yuan Xiaolin)[[Media:Guangdong_Morning_Tea.pptx]]&lt;br /&gt;
#Topic 283: Guangdong Morning Tea Culture （广东早茶文化）(Zheng Jinlian)[[Media:Guangdong Morning Tea Culture-Zheng Jinlian.pptx]]&lt;br /&gt;
#Topic:(Luo Guoqiang) Liuyang Fireworks             &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                              Liuyang Fireworks             &lt;br /&gt;
 “When flaming trees join silver flowers in one blaze, and bridges of stars unlock their iron gates,” fireworks have, since ancient times, embodied humanity’s yearning for prosperity and blessings. These luminous spectacles paint the night sky with dreamlike beauty, symbolizing hopes for a better life. When it comes to fireworks, one cannot overlook Liuyang, a city renowned as the “Home of Chinese Fireworks.” With over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world.&lt;br /&gt;
  The origins of Liuyang fireworks can be traced back to the Tang Dynasty. Legend has it that Li Tian, revered as the “Forefather Saint of Firecrackers,” filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers. Through generations of inheritance and innovation, Liuyang’s artisans continuously refined their craft. From the rudimentary bamboo-tube firecrackers of old times to the “string firecrackers” wrapped in paper and hemp stems during the Song Dynasty, and finally to today’s vibrant, intricately designed displays, Liuyang fireworks chronicle the evolution of traditional Chinese craftsmanship. During the Ming and Qing dynasties, Liuyang’s fireworks industry thrived, becoming a cornerstone of local handicrafts and expanding its reach nationwide and abroad. In the first year of the Yongzheng reign of the Qing Dynasty, Liuyang firecrackers were selected as imperial tributes, a testament to their superior quality. By the Qianlong era, they dominated the Hunan region, and during the Guangxu period, exports reached Asian countries like Japan, India, and Korea.&lt;br /&gt;
  A millennium of heritage has not only bestowed profound cultural depth upon Liuyang fireworks but also forged their unique brand identity. In 2006, the art of Liuyang fireworks craftsmanship was inscribed on China’s first batch of National Intangible Cultural Heritage lists, acknowledging its invaluable cultural significance. Today, Liuyang stands as the world’s largest production, trade, and research hub for fireworks. Home to over 400 manufacturing enterprises and thousands of associated businesses, it generates an annual output value exceeding 50 billion RMB, accounting for 70% of China’s total fireworks exports. These products reach more than 100 countries across the Americas, Europe, and Southeast Asia, solidifying Liuyang’s reputation as the global epicenter of fireworks.&lt;br /&gt;
  However, the modern era presents new challenges for the fireworks industry. Safety and environmental protection have emerged as critical constraints. Historically, Liuyang’s fireworks relied on family-run workshops, posing significant safety risks. To address this, the local government relocated enterprises to mountainous areas, promoting industrial standardization, scale, and modernization. Leveraging big data and AI, they established comprehensive, intelligent supervision systems to ensure safety at every production stage. In terms of environmental protection, Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
  In response to market shifts and technological advancements, a new generation of Liuyang’s “fireworks innovators” drives industry transformation. They have introduced products like “Urban Fireworks,” designed for urban settings. These safe, eco-friendly items blend aesthetic appeal with social interactivity, winning favor among young consumers. Innovating sales strategies, they integrate online and offline channels, utilizing “new retail” stores, Vlogs, and video platforms to reach wider audiences. Additionally, Liuyang has developed a “fireworks economy,” integrating pyrotechnics with cultural tourism. Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. These shows combine cutting-edge technologies like drones and AI with cultural IPs, creating immersive experiences that have transformed Liuyang fireworks from a regional brand into a global cultural icon.&lt;br /&gt;
Emerging from the depths of history, Liuyang fireworks embrace the new era with innovation as their brush and culture as their ink. Against the backdrop of safety and sustainability, they paint a future more resplendent than ever. Serving as Liuyang’s cultural ambassador and a vivid example of traditional Chinese culture’s modern evolution, Liuyang fireworks continue to shine brightly, a timeless beacon of human ingenuity.&lt;br /&gt;
&lt;br /&gt;
Terms and expressions&lt;br /&gt;
luminous 发光的&lt;br /&gt;
craftsmanship手艺，技艺&lt;br /&gt;
artisan工匠，手艺人&lt;br /&gt;
imperial朝廷的&lt;br /&gt;
leverage利用&lt;br /&gt;
crane无人机&lt;br /&gt;
resplendent辉煌的，灿烂的&lt;br /&gt;
beacon灯塔，信标&lt;br /&gt;
ingenuity心灵手巧&lt;br /&gt;
&lt;br /&gt;
Questions&lt;br /&gt;
1.Why is Liuyang called “Home of Chinese fireworks”?&lt;br /&gt;
2.How did Li Tian invent the fireworks?&lt;br /&gt;
3.What did the locals address the environmental challenges of fireworks?&lt;br /&gt;
4.What do you know about the fireworks show held at the sky theater?&lt;br /&gt;
Answers&lt;br /&gt;
1.Because with over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world and Liuyang stands as the world’s largest production, trade, and research hub for fireworks.&lt;br /&gt;
2.Li Tian filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers.&lt;br /&gt;
3.Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
4.Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. &lt;br /&gt;
&lt;br /&gt;
AI Statement&lt;br /&gt;
In writing this paper, I utilized DeepSeek to help me with grammar refinement and lexical precision. Any errors in the text remain my responsibility.&lt;br /&gt;
&lt;br /&gt;
                                                                                              浏阳烟花&lt;br /&gt;
  “火树银花合，星桥铁锁开。” 烟花，自古以来就承载着人们对美好生活的向往与祝福，在夜空中绽放出如梦如幻的美景。而提及烟花，就不得不提湖南浏阳 —— 这座被誉为 “中国烟花之乡” 的城市，它以千余年的烟花制作历史，孕育出了享誉全球的浏阳烟花。&lt;br /&gt;
  浏阳烟花的历史，最早可追溯到唐代。相传，“爆竹祖师” 李畋为驱散疫病，将火药装填于竹筒之中，利用爆炸产生的气浪与硝烟来改善环境，这便是鞭炮的雏形。此后，经过历代浏阳人的传承与创新，烟花制作工艺不断改进。从最初简单的竹筒爆竹，发展到宋代用纸筒和麻茎裹火药编成的 “编炮”，再到后来色彩斑斓、造型各异的烟花，浏阳烟花的发展历程见证了中国传统手工艺的演变与进步。到了明清时期，浏阳烟花的生产已颇具规模，成为当地重要的手工行业，并逐渐走向全国乃至世界。清雍正元年，浏阳鞭炮因其制作精良，被选为贡品，这无疑是对其品质的极高赞誉。至乾隆年间，浏阳花炮已称雄于湖南的三湘四水；光绪年间，更是达到极盛时期，产品远销日本、印度、朝鲜等亚洲国家。&lt;br /&gt;
  千年的历史传承，不仅让浏阳烟花积累了深厚的文化底蕴，更铸就了其独特的品牌魅力。2006 年，浏阳花炮制作技艺列入第一批国家级非物质文化遗产名录，这是对浏阳烟花文化价值的高度认可。如今，浏阳已成为全球最大的烟花爆竹生产贸易基地和科研中心，拥有 400 余家烟花生产企业及上千家产业链上下游企业，花炮年产值超 500 亿元，出口占全国出口总量的 70%，产品销往美洲、欧洲、东南亚等 100 多个国家和地区，“世界烟花看浏阳” 的美誉名副其实。&lt;br /&gt;
  然而，随着时代的发展，烟花产业也面临着诸多挑战。安全与环保，成为了制约其发展的两大关键因素。过去，浏阳烟花多以家庭式作坊生产为主，安全隐患较大。为了改变这一现状，浏阳市政府果断采取措施，将烟花企业 “赶上山”，推动产业向工厂化、规模化、标准化发展。同时，借助大数据监控和人工智能平台，实现了对烟花爆竹生产全过程、全方位、智能化的安全监管。在环保方面，浏阳烟花企业积极开展科研攻关，与南京理工大学、北京理工大学等高等院校广泛合作，研发新材料、新工艺、新产品，致力于打造低碳、绿色、环保的烟花新形象。如今，微烟、无硫、少尘已成为浏阳烟花生产的关键词。&lt;br /&gt;
面对市场变化和技术革新，新一代浏阳 “烟花人” 积极创新，推动烟花产业转型升级。一方面，他们重新定义产品，推出了 “城市烟花” 等适合城市休闲场景的新产品，这类产品安全性高、污染小，且有颜值与社交属性，深受年轻消费者喜爱。另一方面，创新销售方式，通过打造 “新零售” 门店、拍摄 Vlog、搭建视频号矩阵等线上线下融合的方式，让烟花走进更多消费者的世界。此外，浏阳还大力发展 “烟花经济”，将烟花与文化旅游产业深度融合。自 2023 年以来，每周六在天空剧院推出的周末焰火秀，已累计举办各类焰火燃放活动百余场，吸引游客 500 万人次，拉动消费 150 亿元。创意焰火秀通过与无人机、AI 等新科技相结合，以及融入国风、虚拟人物、热门影视等 IP 元素，为观众带来了一场场精彩纷呈的沉浸式视觉盛宴，也让浏阳花炮实现了从区域性品牌向国际知名 IP 的蝶变升级。&lt;br /&gt;
  从历史深处走来的浏阳烟花，在新时代的浪潮中，正以创新为笔，以文化为墨，在安全与环保的底色上，描绘出更加绚烂多彩的未来画卷。它不仅是浏阳的城市名片，更是中国传统文化在现代社会中传承与发展的生动例证，绽放永不落幕的璀璨光芒。&lt;br /&gt;
&lt;br /&gt;
问题&lt;br /&gt;
1.为什么浏阳被称为 “中国烟花之乡”？&lt;br /&gt;
2.李畋是如何发明烟花的？&lt;br /&gt;
3.当地人如何应对烟花带来的环境挑战？&lt;br /&gt;
4.你对天空剧院举办的烟花秀有什么了解？&lt;br /&gt;
答案&lt;br /&gt;
1.因为拥有千年以上的工艺传承，浏阳孕育出了令世界着迷的烟花，并且成为全球最大的烟花生产、贸易和研发中心。&lt;br /&gt;
2.李畋将火药填入竹筒中，用于驱散瘟疫。其爆炸力和产生的烟雾被认为能净化环境，这标志着鞭炮的雏形。&lt;br /&gt;
3.浏阳的企业与南京理工大学、北京理工大学等知名高校合作，研发新材料、新技术和新产品。他们的努力促成了低烟、无硫、低尘烟花的诞生，重新定义了行业的生态足迹。&lt;br /&gt;
4.自2023 年起，天空剧院每周周末举办的烟花秀已累计举办超百场活动，吸引 500 万游客，创造 150 亿元收入。&lt;br /&gt;
&lt;br /&gt;
参考文献&lt;br /&gt;
1.谭仲池. 星空的灿烂文化. 北京：中国经济出版社，2007.&lt;br /&gt;
2.李秀琴. 烟花爆竹安全与管理. 北京：化学工业出版社，2007.&lt;br /&gt;
3.周仁友. 烟花爆竹工艺与防护. 北京：五洲传播出版社，2014.&lt;br /&gt;
4.姚辉. 烟火特效技术与应用. 长沙：湖南科技出版社，2009.&lt;br /&gt;
&lt;br /&gt;
AI使用说明：&lt;br /&gt;
在写本论文时，本人使用了DeepSeek帮助修改语法和提升用词准确度。如有错误，责归本人。&lt;br /&gt;
&lt;br /&gt;
=Deadline extended to June 20, 2025 - Final Exam=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Please upload your ppt if you not have done so so far.&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Media:282_Black_Myth_Wukong_Chen_Zhen.pptx]]&lt;br /&gt;
&lt;br /&gt;
Topic 196:[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
&lt;br /&gt;
[[Media:ChaBaiXi.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Grading Criteria for Powerpoint Presentations==&lt;br /&gt;
#Was the presentation based on scientific facts, did the presenter also conduct some research on the topic and did he/she also add her own experience or her own opinion/perspective and marking the two different perspectives as factual/subjective? Did the presentation avoid absolute judgments like &amp;quot;good&amp;quot; or &amp;quot;best&amp;quot;, but did it instead use vocabulary like &amp;quot;fascinating&amp;quot;, &amp;quot;surprising&amp;quot; etc. and also indicated to whom it is fascinating/surprising etc. and why?&lt;br /&gt;
#Was the presentation successful? Did it catch the attention of the audience over the whole time? Was the presenter persuading? Was the audience excited/fascinated? Did the audience learn something? (Or was the audience bored and talked the whole time without paying attention to the presenter?)&lt;br /&gt;
#Formal things: Was the speaker good to hear (loud/clear)? Did he make a self-confident impression and did he know his topic? Did the speaker speak freely and not read out? Where there meaningful pictures and graphs on the slides and only a few keywords, well sorted by numbers or bullet points (or was the powerpoint merely a text desert of small size script with the script being copied onto the slides)?&lt;br /&gt;
#Was the presentation appropriate to the topic?&lt;br /&gt;
#Was the activity part meaningful and appropriate to the topic? Did it speak to everyone in the audience individually?&lt;br /&gt;
#Was the presentation not too short and not too long in time, but as long as the other presentations, so that all presentations of the day could be presented?&lt;br /&gt;
#Did the presentation consider the same cultural phenomenon both in China and in other countries, at least as a comparison?&lt;br /&gt;
#Did the presentation avoid mistakes like reading out text in a boring way, pronounciation mistakes, typos in the English text?&lt;br /&gt;
#Did you indicate the sources you have used at least on the last page of your presentation in the form of a list?&lt;br /&gt;
#Did you upload your ppt file successfully (if not, did you contact the teaching assistant to upload)?&lt;br /&gt;
#Did you present your ppt file in the full screen mode?&lt;br /&gt;
#Did you arrive early in classroom to copy your file onto the desktop of the class computer and did you check it and also any embedded or accompanying video files etc. if everything works properly including sound?&lt;br /&gt;
#Did the presentation avoid deadly mistakes like plagiarism, using ai without indicating it (if you use ai to create the presentation, you need to indicate the platform and the full prompt you gave to ai and the main adjustments you did to the prompt), using ideology, patriotism, politics, religious beliefs, advertisement for products, ignorance (e.g. that a cultural phenomenon is wide spread in Asia and the origin is unclear, but claiming it was Chinese and originated in China), racism, prejudices, telling lies, spreading false rumors etc.?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                        Liuyang Fireworks             &lt;br /&gt;
 “When flaming trees join silver flowers in one blaze, and bridges of stars unlock their iron gates,” fireworks have, since ancient times, embodied humanity’s yearning for prosperity and blessings. These luminous spectacles paint the night sky with dreamlike beauty, symbolizing hopes for a better life. When it comes to fireworks, one cannot overlook Liuyang, a city renowned as the “Home of Chinese Fireworks.” With over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world.&lt;br /&gt;
  The origins of Liuyang fireworks can be traced back to the Tang Dynasty. Legend has it that Li Tian, revered as the “Forefather Saint of Firecrackers,” filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers. Through generations of inheritance and innovation, Liuyang’s artisans continuously refined their craft. From the rudimentary bamboo-tube firecrackers of old times to the “string firecrackers” wrapped in paper and hemp stems during the Song Dynasty, and finally to today’s vibrant, intricately designed displays, Liuyang fireworks chronicle the evolution of traditional Chinese craftsmanship. During the Ming and Qing dynasties, Liuyang’s fireworks industry thrived, becoming a cornerstone of local handicrafts and expanding its reach nationwide and abroad. In the first year of the Yongzheng reign of the Qing Dynasty, Liuyang firecrackers were selected as imperial tributes, a testament to their superior quality. By the Qianlong era, they dominated the Hunan region, and during the Guangxu period, exports reached Asian countries like Japan, India, and Korea.&lt;br /&gt;
  A millennium of heritage has not only bestowed profound cultural depth upon Liuyang fireworks but also forged their unique brand identity. In 2006, the art of Liuyang fireworks craftsmanship was inscribed on China’s first batch of National Intangible Cultural Heritage lists, acknowledging its invaluable cultural significance. Today, Liuyang stands as the world’s largest production, trade, and research hub for fireworks. Home to over 400 manufacturing enterprises and thousands of associated businesses, it generates an annual output value exceeding 50 billion RMB, accounting for 70% of China’s total fireworks exports. These products reach more than 100 countries across the Americas, Europe, and Southeast Asia, solidifying Liuyang’s reputation as the global epicenter of fireworks.&lt;br /&gt;
  However, the modern era presents new challenges for the fireworks industry. Safety and environmental protection have emerged as critical constraints. Historically, Liuyang’s fireworks relied on family-run workshops, posing significant safety risks. To address this, the local government relocated enterprises to mountainous areas, promoting industrial standardization, scale, and modernization. Leveraging big data and AI, they established comprehensive, intelligent supervision systems to ensure safety at every production stage. In terms of environmental protection, Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
  In response to market shifts and technological advancements, a new generation of Liuyang’s “fireworks innovators” drives industry transformation. They have introduced products like “Urban Fireworks,” designed for urban settings. These safe, eco-friendly items blend aesthetic appeal with social interactivity, winning favor among young consumers. Innovating sales strategies, they integrate online and offline channels, utilizing “new retail” stores, Vlogs, and video platforms to reach wider audiences. Additionally, Liuyang has developed a “fireworks economy,” integrating pyrotechnics with cultural tourism. Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. These shows combine cutting-edge technologies like drones and AI with cultural IPs, creating immersive experiences that have transformed Liuyang fireworks from a regional brand into a global cultural icon.&lt;br /&gt;
Emerging from the depths of history, Liuyang fireworks embrace the new era with innovation as their brush and culture as their ink. Against the backdrop of safety and sustainability, they paint a future more resplendent than ever. Serving as Liuyang’s cultural ambassador and a vivid example of traditional Chinese culture’s modern evolution, Liuyang fireworks continue to shine brightly, a timeless beacon of human ingenuity.&lt;br /&gt;
&lt;br /&gt;
Terms and expressions&lt;br /&gt;
luminous 发光的&lt;br /&gt;
craftsmanship手艺，技艺&lt;br /&gt;
artisan工匠，手艺人&lt;br /&gt;
imperial朝廷的&lt;br /&gt;
leverage利用&lt;br /&gt;
crane无人机&lt;br /&gt;
resplendent辉煌的，灿烂的&lt;br /&gt;
beacon灯塔，信标&lt;br /&gt;
ingenuity心灵手巧&lt;br /&gt;
&lt;br /&gt;
Questions&lt;br /&gt;
1.Why is Liuyang called “Home of Chinese fireworks”?&lt;br /&gt;
2.How did Li Tian invent the fireworks?&lt;br /&gt;
3.What did the locals address the environmental challenges of fireworks?&lt;br /&gt;
4.What do you know about the fireworks show held at the sky theater?&lt;br /&gt;
Answers&lt;br /&gt;
1.Because with over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world and Liuyang stands as the world’s largest production, trade, and research hub for fireworks.&lt;br /&gt;
2.Li Tian filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers.&lt;br /&gt;
3.Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
4.Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. &lt;br /&gt;
&lt;br /&gt;
AI Statement&lt;br /&gt;
In writing this paper, I utilized DeepSeek to help me with grammar refinement and lexical precision. Any errors in the text remain my responsibility.&lt;br /&gt;
&lt;br /&gt;
                                                                                              浏阳烟花&lt;br /&gt;
  “火树银花合，星桥铁锁开。” 烟花，自古以来就承载着人们对美好生活的向往与祝福，在夜空中绽放出如梦如幻的美景。而提及烟花，就不得不提湖南浏阳 —— 这座被誉为 “中国烟花之乡” 的城市，它以千余年的烟花制作历史，孕育出了享誉全球的浏阳烟花。&lt;br /&gt;
  浏阳烟花的历史，最早可追溯到唐代。相传，“爆竹祖师” 李畋为驱散疫病，将火药装填于竹筒之中，利用爆炸产生的气浪与硝烟来改善环境，这便是鞭炮的雏形。此后，经过历代浏阳人的传承与创新，烟花制作工艺不断改进。从最初简单的竹筒爆竹，发展到宋代用纸筒和麻茎裹火药编成的 “编炮”，再到后来色彩斑斓、造型各异的烟花，浏阳烟花的发展历程见证了中国传统手工艺的演变与进步。到了明清时期，浏阳烟花的生产已颇具规模，成为当地重要的手工行业，并逐渐走向全国乃至世界。清雍正元年，浏阳鞭炮因其制作精良，被选为贡品，这无疑是对其品质的极高赞誉。至乾隆年间，浏阳花炮已称雄于湖南的三湘四水；光绪年间，更是达到极盛时期，产品远销日本、印度、朝鲜等亚洲国家。&lt;br /&gt;
  千年的历史传承，不仅让浏阳烟花积累了深厚的文化底蕴，更铸就了其独特的品牌魅力。2006 年，浏阳花炮制作技艺列入第一批国家级非物质文化遗产名录，这是对浏阳烟花文化价值的高度认可。如今，浏阳已成为全球最大的烟花爆竹生产贸易基地和科研中心，拥有 400 余家烟花生产企业及上千家产业链上下游企业，花炮年产值超 500 亿元，出口占全国出口总量的 70%，产品销往美洲、欧洲、东南亚等 100 多个国家和地区，“世界烟花看浏阳” 的美誉名副其实。&lt;br /&gt;
  然而，随着时代的发展，烟花产业也面临着诸多挑战。安全与环保，成为了制约其发展的两大关键因素。过去，浏阳烟花多以家庭式作坊生产为主，安全隐患较大。为了改变这一现状，浏阳市政府果断采取措施，将烟花企业 “赶上山”，推动产业向工厂化、规模化、标准化发展。同时，借助大数据监控和人工智能平台，实现了对烟花爆竹生产全过程、全方位、智能化的安全监管。在环保方面，浏阳烟花企业积极开展科研攻关，与南京理工大学、北京理工大学等高等院校广泛合作，研发新材料、新工艺、新产品，致力于打造低碳、绿色、环保的烟花新形象。如今，微烟、无硫、少尘已成为浏阳烟花生产的关键词。&lt;br /&gt;
面对市场变化和技术革新，新一代浏阳 “烟花人” 积极创新，推动烟花产业转型升级。一方面，他们重新定义产品，推出了 “城市烟花” 等适合城市休闲场景的新产品，这类产品安全性高、污染小，且有颜值与社交属性，深受年轻消费者喜爱。另一方面，创新销售方式，通过打造 “新零售” 门店、拍摄 Vlog、搭建视频号矩阵等线上线下融合的方式，让烟花走进更多消费者的世界。此外，浏阳还大力发展 “烟花经济”，将烟花与文化旅游产业深度融合。 &lt;br /&gt;
 自 2023 年以来，每周六在天空剧院推出的周末焰火秀，已累计举办各类焰火燃放活动百余场，吸引游客 500 万人次，拉动消费 150 亿元。创意焰火秀通过与无人机、AI 等新科技相结合，以及融入国风、虚拟人物、热门影视等 IP 元素，为观众带来了一场场精彩纷呈的沉浸式视觉盛宴，也让浏阳花炮实现了从区域性品牌向国际知名 IP 的蝶变升级。&lt;br /&gt;
从历史深处走来的浏阳烟花，在新时代的浪潮中，正以创新为笔，以文化为墨，在安全与环保的底色上，描绘出更加绚烂多彩的未来画卷。它不仅是浏阳的城市名片，更是中国传统文化在现代社会中传承与发展的生动例证，绽放永不落幕的璀璨光芒。&lt;br /&gt;
&lt;br /&gt;
问题&lt;br /&gt;
1.为什么浏阳被称为 “中国烟花之乡”？&lt;br /&gt;
2.李畋是如何发明烟花的？&lt;br /&gt;
3.当地人如何应对烟花带来的环境挑战？&lt;br /&gt;
4.你对天空剧院举办的烟花秀有什么了解？&lt;br /&gt;
答案&lt;br /&gt;
1.因为拥有千年以上的工艺传承，浏阳孕育出了令世界着迷的烟花，并且成为全球最大的烟花生产、贸易和研发中心。&lt;br /&gt;
2.李畋将火药填入竹筒中，用于驱散瘟疫。其爆炸力和产生的烟雾被认为能净化环境，这标志着鞭炮的雏形。&lt;br /&gt;
3.浏阳的企业与南京理工大学、北京理工大学等知名高校合作，研发新材料、新技术和新产品。他们的努力促成了低烟、无硫、低尘烟花的诞生，重新定义了行业的生态足迹。&lt;br /&gt;
4.自2023 年起，天空剧院每周周末举办的烟花秀已累计举办超百场活动，吸引 500 万游客，创造 150 亿元收入。&lt;br /&gt;
&lt;br /&gt;
参考文献&lt;br /&gt;
1.谭仲池. 星空的灿烂文化. 北京：中国经济出版社，2007.&lt;br /&gt;
2.李秀琴. 烟花爆竹安全与管理. 北京：化学工业出版社，2007.&lt;br /&gt;
3.周仁友. 烟花爆竹工艺与防护. 北京：五洲传播出版社，2014.&lt;br /&gt;
4.姚辉. 烟火特效技术与应用. 长沙：湖南科技出版社，2009.&lt;br /&gt;
&lt;br /&gt;
AI使用说明：&lt;br /&gt;
在写本论文时，本人使用了DeepSeek帮助修改语法和提升用词准确度。如有错误，责归本人。&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=Chinese_Language_and_Culture_-_2025&amp;diff=170419</id>
		<title>Chinese Language and Culture - 2025</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=Chinese_Language_and_Culture_-_2025&amp;diff=170419"/>
		<updated>2025-11-07T12:19:22Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* 2025-11-13 (周四) - 共 10 个演讲 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contents from spring (will be updated for fall):&lt;br /&gt;
&lt;br /&gt;
Welcome to our course website [[Chinese Language and Culture, Spring 2025]]!&lt;br /&gt;
&lt;br /&gt;
=Overview about this semester's student presentations=&lt;br /&gt;
&lt;br /&gt;
== 📅 Presentation Schedule ==&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-16 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Luó Yǔyān || 罗语嫣 || 202570081748 || 275. Zhuazhou  [[Media:Zhuazhou_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Qū Yuèníng || 曲悦宁 || 202570081750 || 267. Mazu culture&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lǐ Zhuóshàn || 李卓善 || 202570081692 || 282. Black Myth: Wukong&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Zhāng Mǐnjié || 张敏杰 || 202570081730 || 153. Traditional Cuisine: Eight Major Cuisines of China [[Media:Eight Major Cuisines of China_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Qín Míngwén || 秦铭雯 || 202570081704 || 19. Twelve Animals of the Chinese Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zēng Lín || 曾琳 || 202570081670 || 27. Chinese Writing: Calligraphy [[Media: calligraphy 2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Dèng Xuě || 邓雪 || 202570081742 || Panda&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Guō Xiǎopèi || 郭晓佩 || 202570081678 || 25. Body movements performance: traditional Chinese dance&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Zhāng Xiāorán || 张潇然 || 202570081759 || Chinese Ancient Weapons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-23 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Zēng Língkǎi || 曾凌楷 || 202570081774 || 213. Chinese Dreamcore (中式梦核)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Kěxīn || 陈可心 || 202570081671 || The Five Famous Mountains [Media:The_Five_Famous_Mountains_2025.pptx]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Liú Jiāqí || 刘嘉琪 || 202570081696 || Chinese liquor culture&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wáng Guóshū || 王国姝 || 202570081753 || Red envelope and lucky money&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chén Qiānyùn || 陈仟运 || 202570081673 || 203. Chinese horror movies 中式恐怖片 [[Media:Chinese_horror_movies_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Hé Yí || 何怡 || 202570081743 || 262. The four pillars of destiny [[Media:The four pillars of destiny.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhāng Méiróng || 张梅容 || 202570081729 || 227. Chinese Bossy Fictions &amp;amp; Micro-drama (中国式霸总小说&amp;amp;短剧)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Lǐ Wénqīng || 李文清 || 202570081690 || 132. Porcelain&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Zǐlíng || 刘紫玲 || 202570081699 || 185. Opera: Huangmei opera 黄梅戏&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-24 (周五) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wēng Lánlín || 翁岚淋 || 202570081712 || 217. Cha Bai Xi / Tea Latte Art (茶百戏) [[Media:Cha_Bai_Xi_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Huáng Yàngyàng || 黄样样 || 202570081682 || 234. Dragon Lantern Dance [[Media:Dragondance.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lǐ Yòu || 李又 || 202570081691 || Kite-flying (放风筝)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Mǎ Yījiāo || 马一礁 || 202570081700 || 242. Hunan Rice Noodles (湖南米粉)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Zhū Zhū || 朱珠 || 202570081738 || 37. Confucianism: Classical Philosophy-Reading the Analects&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wáng Rǎnrǎn || 王冉冉 || 202570081709 || Shandong cuisine 鲁菜&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Yáng Shūwén || 杨淑雯 || 202570081722 || Traditional Cuisine: Breakfast Culture of Wuhan&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Méi Xīléi || 梅希雷 || 202570081701 || 69. Language: Chinese Dialects&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Huì || 刘慧 || 202570081695 || 204. Stand-up Comedy [[Media:Stand-up Comedy.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-30 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cáo Wén || 曹文 || 202570081669 || 171. Science and Technology: Taobao（淘宝）&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Míngbō || 陈明菠 || 202570081672 || Education: training Schools&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dèng Xīnyǔ || 邓欣雨 || 202570081674 || 253. Yuelu mountain 岳麓山[[Media:Yuelu Mountain（岳麓山）.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dèng Xīn || 邓鑫 || 202570081675 || 196. Science and Technology: The culture of Chinese Electric Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Fāng Xiān || 方鲜 || 202570081676 || 100. Money Culture: Currency, Jiaozi (A Paper Currency in Northern Song Dynasty)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Fú Róng || 符蓉 || 202570081677 || 225. &amp;quot;Cun Chao&amp;quot;: China's village football league（&amp;quot;村超&amp;quot;：中国乡村足球联赛）&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Guō Yùróng || 郭玉熔 || 202570081679 || 14. Architecture: Fengshui in Chinese architecture [[Media:Fengshui_in_Architecture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Hè Jìngtóng || 贺婧童 || 202570081680 || 13. Three Great Towers in China&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Hú Lěi || 胡磊 || 202570081681 || 193. Science and Technology: Buy together (PDD)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Huáng Yáo || 黄瑶 || 202570081683 || Cheongsam&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Martin Woesler || 吴漠汀 || xxx || Teacher presentation [[Media:02.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-06 (周四) - 共 9 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
周四换成：6	Wáng Zǐxīn	王紫新	202570081710	138.Round Table Culture；&lt;br /&gt;
&lt;br /&gt;
周五换成：7	Líng Xīaoyáo	凌逍遥	202570081693	43.Chinese Folk Argot &lt;br /&gt;
&lt;br /&gt;
Teacher presentation [[Media:02a.pptx]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Huáng Yīlín || 黄伊琳 || 202570081684 || Chinese incense culture&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Jiǎng Kèyǔ || 蒋克雨 || 202570081686 || 221. Zhongyuan festival&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Kǒng Xiángyǎ || 孔祥雅 || 202570081687 || 266. Hui culture&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lǐ Mèngxiá || 李孟霞 || 202570081688 || 243. Chinese names&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Lǐ Pàn || 李盼 || 202570081689 || 175. Aesthetic ideals and social customs: the Photo Retouching Culture in China&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wáng Zǐxīn || 王紫新 || 202570081710 || 138.Round Table Culture [[Media:Round_Table_Culture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Liú Dān || 刘丹 || 202570081694 || 232. Sun Wukong (孙悟空) [[Media:Sun_Wukong_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Liú Xīn || 刘欣 || 202570081697 || 170. Paper cutting&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Yuán || 刘缘 || 202570081698 || Language: Hakka Dialect 1845&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-07 (周五) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
Forum Discussion: Concept of Tianxia https://dcg.de/ai/uni/chinese_language_culture.php#tianxia&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pān Liànyàn || 潘恋艳 || 202570081702 || 283. Guangdong Morning Tea Culture 广东早茶&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Péng Xiāngrú || 彭湘茹 || 202570081703 || 5. Aesthetic ideals and social customs: Crying Marriage of Tujia&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Qū Yìyǐng || 曲奕颖 || 202570081705 || 216. The Story of Ming Lan 知否知否应是绿肥红瘦&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Rèn Yàrú || 任亚茹 || 202570081706 || 63. Mogao Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Rèn Yíngyíng || 任盈盈 || 202570081707 || 263. Shaolin Temple&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Shū Yǔlù || 舒雨璐 || 202570081708 || 133. Silk and porcelain: Celadon and Celadon Song《青花瓷》&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Líng Xiāoyáo || 凌逍遥 || 202570081693 || 70. Chinese folk argot&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Wèi Fāngxīn || 魏方鑫 || 202570081711 || 152. Traditional Cuisine: Chopsticks&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Wú Hóngpíng || 吴洪萍 || 202570081713 || 31. Chinese clothing&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Xiàng Xīnlěi || 向馨磊 || 202570081714 || 179. Traditional and Modern Views on Marriage and Love&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-13 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Xiàng Xuěbīng || 向雪冰 || 202570081715 || TBD - Xiàng Xuěbīng&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Xiào Sūqín || 肖苏秦 || 202570081716 || 197. Chinese tradition culture: The culture of Ronghua-Velvet Flowers 绒花&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Xióng Ruòyáo || 熊若瑶 || 202570081717 || 169. Cuisine: Luosifen&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yán Zhéwén || 严哲文 || 202570081718 || 9. Architecture: The Forbidden City&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yáng Hàodān || 杨皓丹 || 202570081719 || 209. Tofu meatball with pig blood(猪血丸子）&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Yáng Jīnyǔ || 杨金雨 || 202570081720 || 96. Medicine: TCM - The Development of Chinese Medicine&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Yáng Jìngwèi || 杨婧蔚 || 202570081721 || 45. Facial Make-up: Face Changing in Sichuan Opera&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Yáng Xīrán || 杨晰然 || 202570081723 || 191. Aesthetic ideals and social customs: The Culture of Flowers&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Yáng Yǔxuān || 杨宇轩 || 202570081724 || 20. Milk tea 奶茶&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Yì Yǎlán || 易雅兰 || 202570081725 || Bamboo Weaving 竹编&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-20 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Yú Chēn || 余琛 || 202570081726 || 174. Traditional Cuisine: Jiaozi 饺子&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Yuè Ziháo || 岳子豪 || 202570081727 || 108. Opera: Peking Opera (京剧)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Zhāng Lì || 张丽 || 202570081728 || 180. Tangyuan (汤圆)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Zhāng Shuàichāo || 张帅超 || 202570081731 || Ancient Chinese education&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Zhāng Yǔméng || 张雨蒙 || 202570081732 || 208. Chinese traditional ornament: Buyao (步摇)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zhào Jǐntāo || 赵锦涛 || 202570081733 || Culture of Chinese Electric Car&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhào Mǐn || 赵敏 || 202570081734 || Gender: Wu Zetian: The Only Female Emperor of Imperial China&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Zhào Yíxiāo || 赵怡潇 || 202570081735 || 205. Bride-price&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Zhèng Shān || 郑珊 || 202570081736 || 278. The Beef Board Noodle&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Zhōu Wénxuān || 周文萱 || 202570081737 || 23. Body movement performance: Chinese Lion Dancing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-27 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Zhù Yèhuī || 祝烨晖 || 202570081739 || 251. Rice Noodle Roll 肠粉&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Yǎqí || 陈雅琪 || 202570081740 || 157. Traditional Cuisine—hotpot&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chén Yǔfēi || 陈宇飞 || 202570081741 || 91. Martial Arts: Wushu&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Hé Yǐng || 何颖 || 202570081744 || 276. Nail art (美甲)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huáng Yǎqiàn || 黄雅倩 || 202570081745 || 93. Medicine: Traditional Chinese Medicine (TCM)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lín Zhǐyí || 林芷怡 || 202570081746 || 92. Frolics of the Five Animals (wuqinxi)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Liú Kāngyí || 刘康怡 || 202570081747 || 112. Huagu Opera (花鼓戏)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Lǚ Píng || 吕萍 || 202570081749 || 102. Music and instruments: guzheng&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Shěn Yàn || 沈燕 || 202570081751 || 241. Abacus (珠算)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Tán Tíngtíng || 谭婷婷 || 202570081752 || 202. The Legend of Zhen Huan《甄嬛传》&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-04 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wèi Méng || 魏萌 || 202570081754 || Zhang Zhongjing&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Xiè Xuán || 谢璇 || 202570081755 || 02. Aesthetic ideals and social customs: Chinese marriage customs (中式婚礼)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Yáng Tíng || 杨婷 || 202570081756 || 254. Traditional Crafts: Tie-Dye&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yáng Yǔqíng || 杨雨晴 || 202570081757 || 259. Female writers&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yáng Yuàn || 杨媛 || 202570081758 || 188. Science and Technology: Mobile Games (手游)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zhāng Yuè || 张悦 || 202570081760 || 265. Cuisine: changed spicy salted duck&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhōu Xuán || 周璇 || 202570081761 || 186. The &amp;quot;reference&amp;quot; of Chinese Music (中国音乐的&amp;quot;借鉴&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Zhōu Yáng || 周洋 || 202570081762 || 148. Handcraft—Chinese knots&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Guō Yǔtíng || 郭雨婷 || 202570081763 || 238. Three famous chinese mountains 中国三山&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Jiāng Wǎnlíng || 姜宛灵 || 202570081685 || 1.Geographic Nature as a Basis for Cultural Development&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-11 (周四) - 共 9 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lǐ Fán || 李凡 || 202570081764 || TBD - Lǐ Fán&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Péng Lùxī || 彭露曦 || 202570081765 || 250. Language: Hakka Dialect (客家话)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Hú Mínghào || 胡明浩 || 202570081766 || 270. The Yingge Dance (英歌舞)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Huáng Lèlè || 黄乐乐 || 202570081767 || 179. Traditional and modern views on marriage and love&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Jiāng Jiāyǔ || 姜佳宇 || 202570081768 || 224. Jiangxi Cuisine (赣菜)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liáng Yǔtóng || 梁羽彤 || 202570081769 || 256. Danmu (弹幕)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Péng Ruǐmiáo || 彭蕊苗 || 202570081770 || 213. Chinese Dreamcore (中式梦核)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Qín Níng || 秦宁 || 202570081771 || 212. Education: training Schools (教育：补习班)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Wú Jǐnxuán || 吴瑾璇 || 202570081772 || 274. God of Wealth (财神)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-18 (周四) - 共 8 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Yǐn Ziháo || 尹子豪 || 202570081773 || TBD - Yǐn Ziháo&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Yǔjiā || 陈雨佳 || 202570081775 || 203. Beverages: Tea&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wāng Jīnyán || 汪金妍 || 202570081776 || 158. Traditional Cuisine: The Art of Chinese Cooking&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yì Yǔtíng || 易雨婷 || 202570081777 || 268. Table manners&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Hán Jiāyàn || 韩佳燕 || 202570081778 || 236. Landscapes and Tourism: Harbin Ice and Snow World&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liào Rútíng || 廖如婷 || 202570081779 || 169. Cuisine: Luosifen&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Wáng Huìān || 王慧安 || 202570081780 || 128. TikTok (Douyin)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Wú Héng || 吴姮 || 202570081781 || 215. Live Streaming E-commerce (直播电商)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Session 1 Thu Sep 25 19:00-21:35 room 613 - Organizational issues=&lt;br /&gt;
&lt;br /&gt;
==What we learn in this class==&lt;br /&gt;
*We learn about Chinese culture from international, especially Western perspective. &lt;br /&gt;
*We learn about cultural phenomena, traditional Chinese culture.&lt;br /&gt;
*We learn English and Chinese terminology in the area of Chinese culture.&lt;br /&gt;
*We learn to think critically about cultural traditions and to appreciate the benefits from cultural traditions.&lt;br /&gt;
*We learn how to determine the location and role of Chinese culture within global culture.&lt;br /&gt;
*We learn basics of theories and models of intercultural communication and comparison.&lt;br /&gt;
*We learn the appreciate and respect the diversity of multipolar cultures and of integration.&lt;br /&gt;
*We become aware of the dangers of cultural discrimination (colonialism, religious missions, imperialism etc.).&lt;br /&gt;
&lt;br /&gt;
==Students' contribution==&lt;br /&gt;
*Every student needs to prepare the textbook texts of the respective chapters in the textbook ahead each week of class. &lt;br /&gt;
*Every student selects a topic, prepares 1 pptx presentations of 5 min. (without AI, and please indicate references and an AI statement at the end of the presentation) and a interactive quiz for everybody to take live in class with results shown after all will have answered. The topics and contents of the sessions are determined by the selection of the students.&lt;br /&gt;
*For the final exam, you write another chapter of the textbook in both Chinese and English, with &amp;quot;Terms and Expressions&amp;quot;, References, Questions and Answers, Statement regarding AI&lt;br /&gt;
&lt;br /&gt;
==Textbook==&lt;br /&gt;
You will receive the textbook for our class. We need a volunteer who integrates the last 92 new chapters into the word file. After tha, you will receive an updated version of the textbook. There are 283 topics of our textbook. Here you find all topics in the order of the book and with the names of the students who will translate the chapters into Chinese. Please select two topics by writing your name behind it and by setting it in '''bold'''. These topics will be presented in the form of a powerpoint presentation.&lt;br /&gt;
&lt;br /&gt;
==Agreement on use of classroom time==&lt;br /&gt;
Should we read the texts in class or should the students read the text ahead of class (especially learning the terms and expressions) and come to class prepared? How should we use our classroom time? (presentations, quizzes, discussions, exercise to translate adhoc an unknown text from the same area)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Homework for every session==&lt;br /&gt;
Please prepare the topics of the following session by reading the respective texts in the textbook (if you have not much time, you can read it in Chinese), learn the vocabulary and make yourself familiar with the questions asked under the text.&lt;br /&gt;
&lt;br /&gt;
==Teacher presentation: Introduction to Culture==&lt;br /&gt;
[[Media:01_Chin_Lang_Cult_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Media:02_Chin_Lang_Cult_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Homework for Session 2==&lt;br /&gt;
Please register on the Wiki and wait for the teacher to approve. You can click on https://bou.de/u and then &amp;quot;Register&amp;quot; in the top right corner, then input two times your pinyin name for username and real name in the way &amp;quot;Wang Jianguo&amp;quot;, type in some info about yourself and submit the form with accepting the terms and conditions. More detailed instructions for registration you find in the powerpoint presentation which you can download from here (&amp;quot;Teacher presentation&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
==Prepare ppt (10 students)==&lt;br /&gt;
Grading Criteria for Powerpoint Presentations&lt;br /&gt;
&lt;br /&gt;
Was the presentation based on scientific facts, did the presenter also conduct some research on the topic and did he/she also add her own experience or her own opinion/perspective and marking the two different perspectives as factual/subjective? Did the presentation avoid absolute judgments like &amp;quot;good&amp;quot; or &amp;quot;best&amp;quot;, but did it instead use vocabulary like &amp;quot;fascinating&amp;quot;, &amp;quot;surprising&amp;quot; etc. and also indicated to whom it is fascinating/surprising etc. and why?&lt;br /&gt;
&lt;br /&gt;
Was the presentation successful? Did it catch the attention of the audience over the whole time? Was the presenter persuading? Was the audience excited/fascinated? Did the audience learn something? (Or was the audience bored and talked the whole time without paying attention to the presenter?)&lt;br /&gt;
&lt;br /&gt;
Formal things: Was the speaker good to hear (loud/clear)? Did he make a self-confident impression and did he know his topic? Did the speaker speak freely and not read out? Where there meaningful pictures and graphs on the slides and only a few keywords, well sorted by numbers or bullet points (or was the powerpoint merely a text desert of small size script with the script being copied onto the slides)?&lt;br /&gt;
&lt;br /&gt;
Was the presentation appropriate to the topic?&lt;br /&gt;
&lt;br /&gt;
Was the activity part meaningful and appropriate to the topic? Did it speak to everyone in the audience individually?&lt;br /&gt;
&lt;br /&gt;
Was the presentation not too short and not too long in time, but as long as the other presentations, so that all presentations of the day could be presented?&lt;br /&gt;
&lt;br /&gt;
Did the presentation consider the same cultural phenomenon both in China and in other countries, at least as a comparison?&lt;br /&gt;
&lt;br /&gt;
Did the presentation avoid mistakes like reading out text in a boring way, pronounciation mistakes, typos in the English text?&lt;br /&gt;
&lt;br /&gt;
Did you indicate the sources you have used at least on the last page of your presentation in the form of a list?&lt;br /&gt;
&lt;br /&gt;
Did you upload your ppt file successfully (if not, did you contact the teaching assistant to upload)?&lt;br /&gt;
&lt;br /&gt;
Did you present your ppt file in the full screen mode?&lt;br /&gt;
&lt;br /&gt;
Did you arrive early in classroom to copy your file onto the desktop of the class computer and did you check it and also any embedded or accompanying video files etc. if everything works properly including sound?&lt;br /&gt;
&lt;br /&gt;
Did the presentation avoid deadly mistakes like plagiarism, using ai without indicating it (if you use ai to create the presentation, you need to indicate the platform and the full prompt you gave to ai and the main adjustments you did to the prompt), using ideology, patriotism, politics, religious beliefs, advertisement for products, ignorance (e.g. that a cultural phenomenon is wide spread in Asia and the origin is unclear, but claiming it was Chinese and originated in China), racism, prejudices, telling lies, spreading false rumors etc.?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please select one of the following chapters of our textbook by writing your name behind the topic to give a 20 minute presentation on, plus an interactive quiz: The first ten presenters will have to present in two weeks!&lt;br /&gt;
&lt;br /&gt;
1.	Geographic Nature as a Basis for Cultural Development	17&lt;br /&gt;
&lt;br /&gt;
2.	Aesthetic ideals and social customs: Chinese Marriage Customs	22&lt;br /&gt;
&lt;br /&gt;
3.	Aesthetic ideals and social customs: Habits, Ways of Contacting	31&lt;br /&gt;
&lt;br /&gt;
4.	Aesthetic ideals and social customs: Marriage-Accompanying Songs in Hunan	40&lt;br /&gt;
&lt;br /&gt;
5.	Aesthetic ideals and social customs: Crying Marriage of Tujia	49&lt;br /&gt;
&lt;br /&gt;
6.	Aesthetic ideals and social customs: The Four Most Handsome Men in Ancient China	63&lt;br /&gt;
&lt;br /&gt;
7.	Animals: Panda	71 &lt;br /&gt;
&lt;br /&gt;
8.	Architecture	78&lt;br /&gt;
&lt;br /&gt;
9.	Architecture: The Forbidden City 	89&lt;br /&gt;
&lt;br /&gt;
10.	Architecture: Four Famous Bridges	102&lt;br /&gt;
&lt;br /&gt;
11.	Architecture: Four Great Pavilions	113&lt;br /&gt;
&lt;br /&gt;
12.	Architecture: Shengjing Imperial Palace	124&lt;br /&gt;
&lt;br /&gt;
13.	Architecture: Three Great Towers in China	131&lt;br /&gt;
&lt;br /&gt;
14.	Architecture: Fengshui in Chinese Architecture	145 &lt;br /&gt;
&lt;br /&gt;
15.	Army and weapons: Chinese Ancient Weapons	154&lt;br /&gt;
&lt;br /&gt;
16.	Army and weapons: Terracotta Army	163&lt;br /&gt;
&lt;br /&gt;
17.	Astrology: Chinese Astrology	170&lt;br /&gt;
&lt;br /&gt;
18.	Astrology: Calendar, The 24 Solar Terms	178&lt;br /&gt;
&lt;br /&gt;
19.	Astrology: Twelve Animals of the Chinese Zodiac	188&lt;br /&gt;
&lt;br /&gt;
20.	Beverages: Milk Tea	197&lt;br /&gt;
&lt;br /&gt;
21.	Beverages: Tea	203 (Zhang Mai)&lt;br /&gt;
&lt;br /&gt;
22.	Beverages: The Liquor Culture of Ancient China	209&lt;br /&gt;
&lt;br /&gt;
23.	Body movement performance: Chinese Lion Dancing 	218&lt;br /&gt;
&lt;br /&gt;
24.	Body movement performance: Stilts	223&lt;br /&gt;
&lt;br /&gt;
25.	Body movement performance: Traditional Chinese Dance	230&lt;br /&gt;
&lt;br /&gt;
26.	Chinese Writing: Ancient Writing and Painting Tool, Writing Brush	236&lt;br /&gt;
&lt;br /&gt;
27.	Chinese Writing: Calligraphy	246 (Tang Yan)&lt;br /&gt;
&lt;br /&gt;
28.	Chinese Writing: The Evolution of Calligraphy	252&lt;br /&gt;
&lt;br /&gt;
29.	Chinese Writing: Chinese Characters	262&lt;br /&gt;
&lt;br /&gt;
30.	Chinese Writing: Chinese Characters and Scripts	276&lt;br /&gt;
&lt;br /&gt;
31.	Clothing: Chinese Clothing	283&lt;br /&gt;
&lt;br /&gt;
32.	Clothing: Batik (Lanran)	291&lt;br /&gt;
&lt;br /&gt;
33.	Clothing: Cheongsam	301 &lt;br /&gt;
&lt;br /&gt;
34.	Confucianism: Confucian Culture	309  &lt;br /&gt;
&lt;br /&gt;
35.	Confucianism: Chinese Traditional Culture-Five Constant Virtues	324&lt;br /&gt;
&lt;br /&gt;
36.	Confucianism: Classical Philosophy - Confucius and Confucianism	332&lt;br /&gt;
&lt;br /&gt;
37.	Confucianism: Classical Philosophy - Reading The Analects	339 &lt;br /&gt;
&lt;br /&gt;
38.	Education: Ancient Chinese Education	350&lt;br /&gt;
&lt;br /&gt;
39.	Education: Historical Figures, The Four Talented Women of Ancient China	361&lt;br /&gt;
&lt;br /&gt;
40.	Education: Modern Chinese Education System	371&lt;br /&gt;
&lt;br /&gt;
41.	Education: The Nine-Grade Official Selection System in Wei, Jin, Southern and Northern Dynasties	386&lt;br /&gt;
&lt;br /&gt;
42.	Education: Yuelu Academy (One of the Four Most Prestigious Academies)	395&lt;br /&gt;
&lt;br /&gt;
43.	Facial Make-up	406&lt;br /&gt;
&lt;br /&gt;
44.	Facial Make-up: Cosmetics, Traditional Chinese Make-Up	413&lt;br /&gt;
&lt;br /&gt;
45.	Facial Make-up: Face Changing in Sichuan Opera	431&lt;br /&gt;
&lt;br /&gt;
46.	Fine Arts: Painting	440&lt;br /&gt;
&lt;br /&gt;
47.	Fine Arts: Bada Shanren and Qi Baishi	445&lt;br /&gt;
&lt;br /&gt;
48.	Fine Arts: Painting Riverside Scene at Tomb Sweeping Day	452&lt;br /&gt;
&lt;br /&gt;
49.	Fine Arts: Seal-cutting	459&lt;br /&gt;
&lt;br /&gt;
50.	Games: Go 围棋 	462（Zhao Qi）&lt;br /&gt;
&lt;br /&gt;
51.	Games: Kite Flying	468&lt;br /&gt;
&lt;br /&gt;
52.	Games: Mahjong: An Ancient Chinese card play	476（Jiang Ziqiang）&lt;br /&gt;
&lt;br /&gt;
53.	Garden Culture: Gardens	505&lt;br /&gt;
&lt;br /&gt;
54.	Garden Culture: Bonsai (Penjing) 	511&lt;br /&gt;
&lt;br /&gt;
55.	Garden Culture: The Summer Palace	519（Li Mei）&lt;br /&gt;
&lt;br /&gt;
56.	Garden Culture: Qingming Riverside Landscspe Garden	526&lt;br /&gt;
&lt;br /&gt;
57.	Gender: Wu Zetian: The Only Female Emperor of Imperial China	535&lt;br /&gt;
&lt;br /&gt;
58.	History: Carl and Cixi	548&lt;br /&gt;
&lt;br /&gt;
59.	Interieur: The Folding Screen	552&lt;br /&gt;
&lt;br /&gt;
60.	Landscapes and Tourism: Four Buddhist Shrines	561&lt;br /&gt;
&lt;br /&gt;
61.	Landscapes and Tourism: Four State-Level Cultural Relics	573&lt;br /&gt;
&lt;br /&gt;
62.	Landscapes and Tourism: Landscape, Five Famous Mountains	585&lt;br /&gt;
&lt;br /&gt;
63.	Landscapes and Tourism: Mogao Grottoes	593&lt;br /&gt;
&lt;br /&gt;
64.	Landscapes and Tourism: The Culture of Mount Tai 606（Qin Yi)&lt;br /&gt;
&lt;br /&gt;
65.	Landscapes and Tourism: Canal Culture：The Grand Canal（The Peking-Hangzhou Grand Canal）	621&lt;br /&gt;
&lt;br /&gt;
66.	Landscapes and Tourism: The Ancient Tea Horse Road	635&lt;br /&gt;
&lt;br /&gt;
67.	Landscapes and Tourism: Tourism, Nanking-An Ancient Capital of Six Dynasties	642&lt;br /&gt;
&lt;br /&gt;
68.	Language: Chinese Language	649&lt;br /&gt;
&lt;br /&gt;
69.	Language: Chinese Dialects	660&lt;br /&gt;
&lt;br /&gt;
70.	Language: Chinese Folk Argot	669&lt;br /&gt;
&lt;br /&gt;
71.	Literature: Ancient literature - Chinese Classical Fairy Tales	681&lt;br /&gt;
&lt;br /&gt;
72.	Literature: Ancient literature - Chinese Mythology	688&lt;br /&gt;
&lt;br /&gt;
73.	Literature: Ancient literature - Classical Literature	699&lt;br /&gt;
&lt;br /&gt;
74.	Literature: Ancient Literature - Four satirical novels in ancient China	706&lt;br /&gt;
&lt;br /&gt;
75.	Literature: Ancient literature: Four Folk Stories of Ancient China	715&lt;br /&gt;
&lt;br /&gt;
76.	Literature: Ancient Literature - Take Su Shi as an example. Relegation Literature in Ancient China	725  (Duan Binyao)&lt;br /&gt;
&lt;br /&gt;
77.	Literature: Ancient Literature: The Classic of Mountains and Seas	748&lt;br /&gt;
&lt;br /&gt;
78.	Literature: Ancient literature: Yuefu	765&lt;br /&gt;
&lt;br /&gt;
79.	Literature: Premodern literature - China's Four Great Classical Novels	773 &lt;br /&gt;
&lt;br /&gt;
80.	Literature: Premodern literature - Li Bai's “The River-Merchant's Wife: A Letter” and its translations	780&lt;br /&gt;
&lt;br /&gt;
81.	Literature: Premodern literature: Strange Stories from a Chinese Studio	786&lt;br /&gt;
&lt;br /&gt;
82.	Literature: Premodern literature: Tang-Song	794&lt;br /&gt;
&lt;br /&gt;
83.	Literature: Tang and Song - Classical Prose Movement of late Tang Dynasty and Song Dynasty	823&lt;br /&gt;
&lt;br /&gt;
84.	Literature: Modern Literature	832&lt;br /&gt;
&lt;br /&gt;
85.	Literature: Modern Literature: Qian Zhongshu (Ch'ien Chung-shu)	841（Miao Yunlong）&lt;br /&gt;
&lt;br /&gt;
86.	Literature: Modern and Contemporary Literature: Literature, Science Fiction, and Fantasy	848&lt;br /&gt;
&lt;br /&gt;
87.	Literature: Contemporary Literature	859&lt;br /&gt;
&lt;br /&gt;
88.	Martial Arts: Huo Yuanjia	865&lt;br /&gt;
&lt;br /&gt;
89.	Martial Arts: Qigong	868&lt;br /&gt;
&lt;br /&gt;
90.	Martial Arts: Taiji (Tai Chi) Shadow Boxing	873&lt;br /&gt;
&lt;br /&gt;
91.	Martial Arts: Wushu	885&lt;br /&gt;
&lt;br /&gt;
92.	Martial Arts: Frolics of the Five Animals (Wuqinxi)	890&lt;br /&gt;
&lt;br /&gt;
93.	Medicine: Traditional Chinese Medicine (TCM)	900 &lt;br /&gt;
&lt;br /&gt;
94.	Medicine: TCM - Acupuncture and Moxibustion	907&lt;br /&gt;
&lt;br /&gt;
95.	Medicine: TCM - Diagnosis and Pharmacology	912&lt;br /&gt;
&lt;br /&gt;
96.	Medicine: TCM - The Development of Chinese Medicine	917&lt;br /&gt;
&lt;br /&gt;
97.	Medicine: TCM – The Chinese Medical Sage Zhang Zhongjing	924&lt;br /&gt;
&lt;br /&gt;
98.	Minority cultures: Lisu People and Daogan Festival of Lisu Ethnic Minority	934&lt;br /&gt;
&lt;br /&gt;
99.	Minority cultures: The Ethnic Minorities’ Costumes	941&lt;br /&gt;
&lt;br /&gt;
100.	Money culture: Currency, Jiaozi (A Paper Currency in Northern Song Dynasty)	952&lt;br /&gt;
&lt;br /&gt;
101.	Money culture: The tradition of Red Envelope and Lucky Money 	962  (Xu Yangyang)&lt;br /&gt;
&lt;br /&gt;
102.	Music and instruments: Guzheng	975&lt;br /&gt;
&lt;br /&gt;
103.	Music and instruments: Pipa	986&lt;br /&gt;
&lt;br /&gt;
104.	Mythology: Gods and Immortals	996&lt;br /&gt;
&lt;br /&gt;
105.	Mythology: Huli-jing	1005&lt;br /&gt;
&lt;br /&gt;
106.	National Symbols: National Anthem	1018&lt;br /&gt;
&lt;br /&gt;
107.	National Symbols: National Flag	1026 （Liao Zuoyun）&lt;br /&gt;
&lt;br /&gt;
108.	Opera: Peking Opera	1035&lt;br /&gt;
&lt;br /&gt;
109.	Opera: Peking Opera Acrobatics	1043&lt;br /&gt;
&lt;br /&gt;
110.	Opera: Peking Opera Actor Mei Lanfang	1050 (Dai shiru)&lt;br /&gt;
&lt;br /&gt;
111.	Opera: Tea-picking Opera	1055&lt;br /&gt;
&lt;br /&gt;
112.	Opera: Hunan Flower-drum Opera (Huagu Opera)	1064&lt;br /&gt;
&lt;br /&gt;
113.	Philosophical Schools: Four Main Philosophical Schools	1076&lt;br /&gt;
&lt;br /&gt;
114.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy – Daoism	1087&lt;br /&gt;
&lt;br /&gt;
115.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading Tao Te Ching	1093&lt;br /&gt;
&lt;br /&gt;
116.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading The Sutra of Hui-neng	1099&lt;br /&gt;
&lt;br /&gt;
117.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading The Importance of Living	1106&lt;br /&gt;
&lt;br /&gt;
118.	Philosophical Schools (Daoism, Buddhism, Legalism): Legalism 	1119&lt;br /&gt;
&lt;br /&gt;
119.	Philosophy: Chinese Traditional Cultivation Culture	1129&lt;br /&gt;
&lt;br /&gt;
120.	Religion: Traditional Chinese Funeral Culture	1141&lt;br /&gt;
&lt;br /&gt;
121.	Religion: Buddhism	1155&lt;br /&gt;
&lt;br /&gt;
122.	Religion: Daoism	1170&lt;br /&gt;
&lt;br /&gt;
123.	Religion: Christianity	1175&lt;br /&gt;
&lt;br /&gt;
124.	Religion: Islam	1181&lt;br /&gt;
&lt;br /&gt;
125.	Science and Technology: Ancient Science and Technology	1185&lt;br /&gt;
&lt;br /&gt;
126.	Science and Technology: China's Four New Inventions	1191 (Yang Yue2)&lt;br /&gt;
&lt;br /&gt;
127.	Science and Technology: Compass	1217&lt;br /&gt;
&lt;br /&gt;
128.	Science and Technology: TikTok (Douyin)	1226&lt;br /&gt;
&lt;br /&gt;
129.	Science and Technology: Three Giant Home Appliance Enterprises In China 	1235&lt;br /&gt;
&lt;br /&gt;
130.	Science and Technology: Four Domestic Mobile Phone Companies	1257&lt;br /&gt;
&lt;br /&gt;
131.	        Silk and porcelain: Silk	1272  (Fei Xinyu)&lt;br /&gt;
&lt;br /&gt;
132.	Silk and porcelain: Porcelain	1277&lt;br /&gt;
&lt;br /&gt;
133.	Silk and porcelain: Celadon and Celadon Song 《青花瓷》歌词	1283(Wang Huaixing)&lt;br /&gt;
&lt;br /&gt;
134.	Silk Road - by land and by sea: Zhang Qian and the Silk Road	1291&lt;br /&gt;
&lt;br /&gt;
135.	Silk Road - by land and by sea: Zheng He and the Maritime Silk Road	1296&lt;br /&gt;
&lt;br /&gt;
136.	Silk Road - by land and by sea: Zheng He's Voyages	1300&lt;br /&gt;
&lt;br /&gt;
137.	Social: The Long-life Lock	1308&lt;br /&gt;
&lt;br /&gt;
138.	Social: Round Table Culture	1317 (Wu Jiating)&lt;br /&gt;
&lt;br /&gt;
139.	Stage entertainment: Crosstalk 相声	1325&lt;br /&gt;
&lt;br /&gt;
140.	Stage entertainment: Shadow Play	1332&lt;br /&gt;
&lt;br /&gt;
141.	Traditional Crafts: Carving	1340&lt;br /&gt;
&lt;br /&gt;
142.	Traditional Crafts: Chinese Jade Culture	1348&lt;br /&gt;
&lt;br /&gt;
143.	Traditional Crafts: Cloisonne	1363   &lt;br /&gt;
&lt;br /&gt;
144.	Traditional Crafts: Embroidery	1369&lt;br /&gt;
&lt;br /&gt;
145.	Traditional Crafts: Shu Embroidery (Sichuan Embroidery)	1373   &lt;br /&gt;
&lt;br /&gt;
146.	Traditional Crafts: Xiang Embroidery	1386（Zhang Huifang）&lt;br /&gt;
&lt;br /&gt;
147.	Traditional Crafts: Folk Art - Chinese Paper-cutting	1400&lt;br /&gt;
&lt;br /&gt;
148.	Traditional Crafts: Handcraft - Chinese Knots	1409&lt;br /&gt;
&lt;br /&gt;
149.	Traditional Crafts: Lacquerware	1418&lt;br /&gt;
&lt;br /&gt;
150.	Traditional Crafts: The Kingfisher Craft点翠	1423&lt;br /&gt;
&lt;br /&gt;
151.	Traditional Cuisine: Chinese Dining Etiquette	1436&lt;br /&gt;
&lt;br /&gt;
152.	Traditional Cuisine: Chopsticks	1450&lt;br /&gt;
&lt;br /&gt;
153.	Traditional Cuisine: Eight Major Cuisines of China	1456 (Zheng Kaiwu)&lt;br /&gt;
&lt;br /&gt;
154.	Traditional Cuisine: Four Distinct Regional Cuisines	1473&lt;br /&gt;
&lt;br /&gt;
155.	Traditional Cuisine: Breakfast Culture of Wuhan	1480(Liu Peini)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
156.	Traditional Cuisine: Tanghulu, Sugar-coated Haws on a Stick	1491(Xiao Zixin)&lt;br /&gt;
&lt;br /&gt;
157.	Traditional Cuisine: Hotpot	1501 (Cao Chunyang)&lt;br /&gt;
&lt;br /&gt;
158.	Traditional Cuisine: The Art of Chinese Cooking	1508&lt;br /&gt;
&lt;br /&gt;
159.	Traditional Cuisine: Two Famous Dishes	1514&lt;br /&gt;
&lt;br /&gt;
160.	Traditional Festivals	1518……&lt;br /&gt;
&lt;br /&gt;
161.	Traditional Festivals: Lattice on Ancient Chinese Windows	1525&lt;br /&gt;
&lt;br /&gt;
162.	Traditional Festivals: Spring Festival Couplets	1538&lt;br /&gt;
&lt;br /&gt;
163.	Westernization: The Eastward Spread of Western Learning	1544&lt;br /&gt;
&lt;br /&gt;
164.	Westernization: The Westernization Movement	1550&lt;br /&gt;
&lt;br /&gt;
165.	Worship: Chinese Incense Culture	1558 (She Xiao)&lt;br /&gt;
&lt;br /&gt;
166.	Economy: Chinese Currency Changes	1569&lt;br /&gt;
&lt;br /&gt;
167.	History: Wang Shouren	1573 Lv Jiahao&lt;br /&gt;
&lt;br /&gt;
168.	Martial Arts: Chinese Swordsman Spirit	1582&lt;br /&gt;
&lt;br /&gt;
169.	Cuisine: Luosifen	1593 （Chen Sisi)&lt;br /&gt;
&lt;br /&gt;
170.	Fine Arts: Chinese Paper Cutting	1601 &lt;br /&gt;
&lt;br /&gt;
171.	Science and Technology: Taobao(淘宝) 	1611&lt;br /&gt;
&lt;br /&gt;
172.	Traditional Craft: Bronze	1623&lt;br /&gt;
&lt;br /&gt;
173.	Entertainment: Deyunshe 德云社	1631&lt;br /&gt;
&lt;br /&gt;
174.	Traditional Cuisine: Jiaozi	1644 （Liu Pei）&lt;br /&gt;
&lt;br /&gt;
175.	Aesthetic ideals and social customs: the Photo Retouching Culture in China	1655&lt;br /&gt;
&lt;br /&gt;
176.	Traditional Crafts: Handcraft - Oil-paper Umbrella	1664     &lt;br /&gt;
&lt;br /&gt;
177.	stage entertainment:Yuan drama	1676&lt;br /&gt;
&lt;br /&gt;
178.	Music and instruments: Erhu	1685&lt;br /&gt;
&lt;br /&gt;
179.	Traditional and Modern Views on Marriage and Love	1694 (Liu Yunxi)&lt;br /&gt;
&lt;br /&gt;
180.	Traditional Cuisine: Tangyuan	1701&lt;br /&gt;
&lt;br /&gt;
181.	Animals：Golden Monkey	1712（Xiao Yawen）&lt;br /&gt;
&lt;br /&gt;
182.	Chinese Economy: rich businessmen	1719 (Fu Sihui)&lt;br /&gt;
&lt;br /&gt;
183.	Opera: Chinese Local Operas	1727 （Wang Xinyu）&lt;br /&gt;
&lt;br /&gt;
184.	The Chinese tradition of ancestor worship	1740&lt;br /&gt;
&lt;br /&gt;
185.	Opera: Huangmei opera	1752 （Chu Hanqi）&lt;br /&gt;
&lt;br /&gt;
186.	The “reference” of Chinese Music	1759&lt;br /&gt;
&lt;br /&gt;
187.	Chinese Folk Art:Lion Dance	1767&lt;br /&gt;
&lt;br /&gt;
188.	Science and Technology: Mobile Games（手游）	1783(Du JIangping)&lt;br /&gt;
&lt;br /&gt;
189.	Clothing: Vintage Clothing	1790&lt;br /&gt;
&lt;br /&gt;
190.	Fine arts:Kunqu Opera	1798&lt;br /&gt;
&lt;br /&gt;
191.	Aesthetic ideals and social customs: The Culture of Flowers	1807 (Qiu Ping）&lt;br /&gt;
&lt;br /&gt;
192.	National Belief: the Chinese Dream	1818&lt;br /&gt;
&lt;br /&gt;
193.	Science and Technology: Buytogether（PDD) 	1825(Qi Zhiyang)&lt;br /&gt;
&lt;br /&gt;
194.	Aesthetic ideals and social customs：Marriage and Burial Customs of Tujia People	1845&lt;br /&gt;
&lt;br /&gt;
195.	Sports: Cuju (蹴鞠) 	1845 （Ouyang Yihong)&lt;br /&gt;
&lt;br /&gt;
196.	Science and Technology: The culture of Chinese Electric Vehicles 中国电动汽车	1845（Geng Hongmei)&lt;br /&gt;
&lt;br /&gt;
197.	Chinese tradition culture: The culture of Ronghua—Velvet Flowers 绒花	1845  &lt;br /&gt;
&lt;br /&gt;
198.	Stage entertainment: Northeast Errenzhuan (二人转) 	1845&lt;br /&gt;
&lt;br /&gt;
199.	Traditional Crafts: Dough Sculpture 面塑	1845&lt;br /&gt;
&lt;br /&gt;
200.	Nanchang Relic Museum for Haihun Principality of Han Dynasty	1845  &lt;br /&gt;
&lt;br /&gt;
201.	The culture of Grass cloth 夏布	1845 &lt;br /&gt;
&lt;br /&gt;
202.	The Legend of Zhen Huan 《甄嬛传》	1845 (Xiang Jianning)&lt;br /&gt;
&lt;br /&gt;
203.	Chinese horror movies 中式恐怖片	1845 (Zhang Jiaxin)&lt;br /&gt;
&lt;br /&gt;
204.	Stand-up comedy 单口喜剧	1845（Huang Sinan）&lt;br /&gt;
&lt;br /&gt;
205.	Bride-price（彩礼）	1845 &lt;br /&gt;
&lt;br /&gt;
206.	Chinese science fiction movies 中国科幻片	1845&lt;br /&gt;
&lt;br /&gt;
207.	Shandong cuisine鲁菜	1845(Lu Wei)&lt;br /&gt;
&lt;br /&gt;
208.	Chinese traditional ornament: Buyao （步摇）	1845 (Yang Jing)&lt;br /&gt;
&lt;br /&gt;
209.	Tofu meatball with pig blood (猪血丸子) 	1845       （Li Ting2）&lt;br /&gt;
&lt;br /&gt;
210.	Sunzi’s Art of War: Source for All Books on War (孙子兵法) 	1845&lt;br /&gt;
&lt;br /&gt;
211.	The Temple of Heaven：Reverence with Awe and Gratitude（天坛）	1845&lt;br /&gt;
&lt;br /&gt;
212.	Education：training Schools （教育：补习班）	1845 (Huang Yixuan2)&lt;br /&gt;
&lt;br /&gt;
213.	Chinese Dreamcore (中式梦核) 	1845  (Zhang Zixi)&lt;br /&gt;
&lt;br /&gt;
214.	Lu Ban, China’s inventor（中国发明家——鲁班）	1845 (Cai Yichun)&lt;br /&gt;
&lt;br /&gt;
215.	Live Streaming E-commerce（直播电商）	1845    (Tao Yao)&lt;br /&gt;
&lt;br /&gt;
216.	The Story of Ming Lan（知否知否，应是绿肥红瘦）	1845 (Ye Sitong)&lt;br /&gt;
&lt;br /&gt;
217.	Cha Bai Xi/Tea Latte Art (茶百戏) 	1845    （Yang Jiahong2)&lt;br /&gt;
&lt;br /&gt;
218.	Guangdong Herbal tea（广东凉茶）	1845(Gao Xiaoqing)&lt;br /&gt;
&lt;br /&gt;
219.	Chinese traditional art form：Seal carving（篆刻）	1845(Huang Qiaoqiao)&lt;br /&gt;
&lt;br /&gt;
220.	Rice cake (年糕) 	1845  （Dong Jiating）&lt;br /&gt;
&lt;br /&gt;
221.	Zhongyuan festival	1845 （Ou Huang）&lt;br /&gt;
&lt;br /&gt;
222.	Dulong: Facial tattoo (独龙族：纹面) 	1845&lt;br /&gt;
&lt;br /&gt;
223.	The Return of the Pearl Princess（还珠格格）	1845 （Lu Jiahui）&lt;br /&gt;
&lt;br /&gt;
224.	Chinese Food：Jiangxi Cuisine（赣菜）	1845 (Liao Dan)&lt;br /&gt;
&lt;br /&gt;
225.	&amp;quot;Cun Chao&amp;quot;: China's village football league（“村超”：中国乡村足球联赛）	1845 (Shen Shuai)&lt;br /&gt;
&lt;br /&gt;
226.	Landscapes and Tourism: Junshan Island (君山岛) 	1845&lt;br /&gt;
&lt;br /&gt;
227.	Chinese Bossy Fictions &amp;amp; Micro-drama（中国式霸总小说&amp;amp;短剧）	1845 (He Yunfeng)&lt;br /&gt;
&lt;br /&gt;
228.	Chinese Traditional Medicine (中医药）——— Mortise and Tenon Joint（榫卯结构）	1845&lt;br /&gt;
&lt;br /&gt;
229.	Jingdezhen Porcelain	1845 (Xiao Luyu)&lt;br /&gt;
&lt;br /&gt;
230.	Gayageum（伽倻琴）	1845 (Zhang Meiling)&lt;br /&gt;
&lt;br /&gt;
231.	The plaque and couplet in Chinese garden（园林匾额对联）	1845 (Wang Yuxin)&lt;br /&gt;
&lt;br /&gt;
232.	Sun Wukong（孙悟空）	1845 （Li Yuan2）&lt;br /&gt;
&lt;br /&gt;
233.	Traditional Chinese Pigments（中国传统颜料）	1845 (Cao Yuan)&lt;br /&gt;
&lt;br /&gt;
234.	Dragon Lantern Dance（舞龙灯）	1845 （Jin Yichen）&lt;br /&gt;
&lt;br /&gt;
235.	Bamboo Weaving (竹编）	1845 (Chen Anqi)&lt;br /&gt;
&lt;br /&gt;
236.	Landscapes and Tourism: Harbin Ice and Snow World (冰雪大世界) 	1845 (Xu Xinwen)&lt;br /&gt;
&lt;br /&gt;
237.	Braised Chicken Rice (黄焖鸡米饭-Huang Men Ji Mifan) 	1845 （Li Zihan2）&lt;br /&gt;
&lt;br /&gt;
238.	Three Famous Chinese Mountains(中国三山) 	1845（Liu  Chang）&lt;br /&gt;
&lt;br /&gt;
239.	Female Emperor---Wu Zetian	1845  (Song Xin)&lt;br /&gt;
&lt;br /&gt;
240.	Clay sculpture (泥塑）	1845 (Chen Lin)&lt;br /&gt;
&lt;br /&gt;
241.	Abacus (中国珠算）	1845&lt;br /&gt;
&lt;br /&gt;
242.	Hunan Rice Noodles（湖南米粉）	1845 (Gong Wei)&lt;br /&gt;
&lt;br /&gt;
243.	Chinese name（中国姓名文化）	1845  &lt;br /&gt;
&lt;br /&gt;
244.	Chinese popular viral memes (中国网络社交媒体“热梗”）	1845(Xiao Yikang)&lt;br /&gt;
&lt;br /&gt;
245.	Douzhi (豆汁) 	1845(Li Linyao) &lt;br /&gt;
&lt;br /&gt;
246.	New Year Wood-block Paintings (木版年画）	1845（Du Yuan）&lt;br /&gt;
&lt;br /&gt;
247.	Carved lacquer（雕漆）	1845 （Liu Qi）&lt;br /&gt;
&lt;br /&gt;
248.	Jing Gang Mountain (井冈山）	1845 （Yu Jingfang）&lt;br /&gt;
&lt;br /&gt;
249.	Intangible Cultural Heritage: Tongguan Kiln （铜官窑）	1845&lt;br /&gt;
&lt;br /&gt;
250.	Language: Hakka Dialect（客家话）	1845&lt;br /&gt;
&lt;br /&gt;
251.	Rice noodle roll（肠粉）	1845 ( Li Mingfeng )&lt;br /&gt;
&lt;br /&gt;
252.	Traditional Cuisine: Northeastern Chinese Cuisine(东北菜）	1845（Liu Shutian）&lt;br /&gt;
&lt;br /&gt;
253.	Yuelu Mountain (岳麓山) 	1845（Chen Ting）&lt;br /&gt;
&lt;br /&gt;
254.	Traditional Crafts：Tie-Dye（扎染）	1845（Zhang Qi）&lt;br /&gt;
&lt;br /&gt;
255.	Chinese-style sun protection (中式防晒）	1845（Zhao Yashi）&lt;br /&gt;
&lt;br /&gt;
256.	Danmu (弹幕）	1845 (Zhou Le)&lt;br /&gt;
&lt;br /&gt;
257.	Yangshao Culture（仰韶文化）	1845&lt;br /&gt;
&lt;br /&gt;
258.	Indigo Dyeing (蓝染) 	1845&lt;br /&gt;
&lt;br /&gt;
259.	Female Writers: Zhang Ailing, Chen Ping, Lin Yihan and Li Bihua	1845 (Zhou Tianyi)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
260.	Wedding dress in the Song Dynasty (宋代婚服) 	1845 (Liu Chao) &lt;br /&gt;
&lt;br /&gt;
261.	The cultural idea oft he great unification in ancient China (中国古代的大一统文化思想) 	1845&lt;br /&gt;
&lt;br /&gt;
262.	The Four Pillars of Destiny (八字) (Li Jiayi)	1845 &lt;br /&gt;
&lt;br /&gt;
263.	Shaolin Temple (少林寺) 	1845 (Zuo Fang)&lt;br /&gt;
&lt;br /&gt;
264.	Single bamboo drifting（独竹漂）	1845&lt;br /&gt;
&lt;br /&gt;
265.	Cuisine: Changde spicy salted duck 酱板鸭传说的由来	1845 （Xing Xueqing）&lt;br /&gt;
&lt;br /&gt;
266.	Hui Culture (徽文化)	1845(Liu Jianan)&lt;br /&gt;
&lt;br /&gt;
267.	Ma Zu Culture (妈祖文化)	1845 (Yan Jidong)&lt;br /&gt;
&lt;br /&gt;
268.	Table Manners 	1845（Luo Yan）&lt;br /&gt;
&lt;br /&gt;
269.	Music of the Mongol nationality (蒙古族音乐)	1845&lt;br /&gt;
&lt;br /&gt;
270.	The Yingge Dance（英歌舞）	1845  （Jiang Xinyue)&lt;br /&gt;
&lt;br /&gt;
271.	Palace Lantern（宫灯）	1845  （Shao Keyuan）&lt;br /&gt;
&lt;br /&gt;
272.	Chinese Term of Endearment（中国亲昵称谓）	1845  (Zeng Zhi）&lt;br /&gt;
&lt;br /&gt;
273.	Changsha Stinky Tofu（长沙臭豆腐) 	1845(Luo Sicheng)[[File:Changsha Stinky Tofu.pptx]]&lt;br /&gt;
&lt;br /&gt;
274.	God of Wealth(财神) 	1845 &lt;br /&gt;
&lt;br /&gt;
275.	Zhuazhou（抓周）	1845 （Zeng Xiaohui）&lt;br /&gt;
&lt;br /&gt;
276.	Nail art（美甲）	1845 （Luo Jiaxin）&lt;br /&gt;
&lt;br /&gt;
277.	Mirror (镜子) 	1845   (Cheng Sixiang) &lt;br /&gt;
&lt;br /&gt;
278.	The Beef Board Noodle (牛肉板面) 	1845(Yan Xiang)&lt;br /&gt;
&lt;br /&gt;
279.	Huo Qubing (霍去病）	1845 （Luo Jingyan）&lt;br /&gt;
&lt;br /&gt;
280.	Chinese Courtyard Houses（中国四合院）	1845 (Guo Cili)&lt;br /&gt;
&lt;br /&gt;
281.	Music and instruments: Yangqin（扬琴）	1845（Dai Yexun）&lt;br /&gt;
&lt;br /&gt;
282.	Black Myth: Wukong（黑神话 悟空）	1845 (Chen Zhen)&lt;br /&gt;
&lt;br /&gt;
283.	Guangdong Morning Tea Culture （广东早茶文化）	1845 （Zheng Jinlian）&lt;br /&gt;
&lt;br /&gt;
=Session 02 Fri Feb 28 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
==Teacher presentation: Introduction to Culture==&lt;br /&gt;
[[Media:02_Chin_Lang_Cult_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Topics for today==&lt;br /&gt;
Please copy and paste your presentation topic, your name here and add your powerpoint file (size limit 10 MB)&lt;br /&gt;
&lt;br /&gt;
You need to copy all the topics for the whole semester to the sessions NOW. If you do not do it sufficiently in advance, how can the fellow students prepare the texts?&lt;br /&gt;
&lt;br /&gt;
Please remember that you have to indicate the 10 topics for Friday on the course website under &amp;quot;Session 2&amp;quot; with the topic name, student name, powerpoint uploaded (max size 10 MB), all presentations will be each on 1 topic only and cannot exceed 5 minutes. They have to be interactive and helpful from the perspective of an interpreter or translator who needs to prepare his/her work on this topic.&lt;br /&gt;
&lt;br /&gt;
27. Chinese Calligraphy (Tang Yan) [[Media:Chinese_Calligraphy.pptx]]&lt;br /&gt;
&lt;br /&gt;
52. Games: Mahjong: An Ancient Chinese card play 476（Jiang Ziqiang）[[Media:Mahjong-Jiang_Ziqiang.pptx]]&lt;br /&gt;
&lt;br /&gt;
55. Garden Culture: The Summer Palace 519（Li Mei）[[Media:The Summer Palace - Li Mei.pptx]]&lt;br /&gt;
&lt;br /&gt;
76. Literature: Ancient Literature - Take Su Shi as an example. Relegation Literature in Ancient China 725 (Duan Binyao) [[Media:Duan_Binyao_-76Su_Shi_and_Delegation_Literature.pptx]]&lt;br /&gt;
&lt;br /&gt;
85. Literature: Modern Literature: Qian Zhongshu (Miao Yunlong)[[Media:Qian_Zhongshu_Miao_Yunlong.pptx]]&lt;br /&gt;
&lt;br /&gt;
Tea Latte Art (Xiang Jianning)&lt;br /&gt;
&lt;br /&gt;
Topic 7&lt;br /&gt;
&lt;br /&gt;
Topic 8&lt;br /&gt;
&lt;br /&gt;
Topic 9&lt;br /&gt;
&lt;br /&gt;
Topic 10&lt;br /&gt;
&lt;br /&gt;
=Session 03 Fri Mar 07 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
==Presentations==&lt;br /&gt;
1. Topic 21: Beverages: Tea 203 (Zhang Mai) [[Media:Tea_Spring_2025.pptx]] 86&lt;br /&gt;
&lt;br /&gt;
2. Topic 64: Landscapes and Tourism: The Culture of Mount Tai 606 (Qin Yi) [[Media:Mount_Tai_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
3. Topic 101. Money culture: The tradition of Red Envelope and Lucky Money 962 (Xu Yangyang) [[Media:Lucky_Money_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
4. Topic 107:National Symbols: Culture of the National Flag 1026 （Liao Zuoyun）[[Media:Culture_of_the_National_Flag_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
5. Topic 155:Traditional Cuisine: Breakfast Culture of Wuhan 1480 (Liu Peini) [[Media:Wuhan_Breakfast_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
6. Topic 157:Traditional Cuisine: Hotpot 1501 (Cao Chunyang)  [[Media:Hot_Pot_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
7. Topic 126: China's four new inventions 1191(Yang Yue2).) [[Media:China's_Four_New_Great_Inventions_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Notes on presentations==&lt;br /&gt;
Most students did not do their homework. 素质 in Chinese and international culture. Taking over responsibility. Being independent. Making sure that things run. Taking care of others. Not to do the homework in time (displaying the 13 presentations of each session) has disadvantages also for the other students, who cannot prepare.&lt;br /&gt;
&lt;br /&gt;
1. 14:43-49 Only Chinese tradition explained, not Indian, Egyptian etc. &amp;quot;Black tea&amp;quot; (in English all &amp;quot;hong cha&amp;quot; is called &amp;quot;black tea&amp;quot;), British tea culture (add milk)&lt;br /&gt;
&lt;br /&gt;
2. 14:55-15:00 Personal origin: Shandong, personal experience: climbed Mount Tai 4 times, Sacrificial Culture, Culture of Literati, Folk Belief: God of Mount Tai, Blue Rosy Cloud Fairy; Spiritual Symbolism&lt;br /&gt;
&lt;br /&gt;
3. 15:04-15:10 Legend, Tradition and Contrast, Significance; Sui Monster ya sui qian; contrast in the West: Giving money as a present is considered not as good as a present itself, giving money in an envelope has the bad taste of bribing (transparency.org); in China you can even go to the temple and pray for money&lt;br /&gt;
&lt;br /&gt;
4. 15:29-15:34 historical details of design, red meaning “stop” internationally, “achieve the great rejuvenation of the Chinese nation” (maybe a newer concept than the flag?), connection with earlier historical flags and other flags like of the communist movement, North Korea, ancient Soviet Union &lt;br /&gt;
&lt;br /&gt;
5. 15:41-15:46 dialect terms (don’t use pinyin), analogy, breakfast is one of the most resilient cultural elements a person sticks to, guozao, 热干面, missing: characteristics like that it needs to be prepared quickly because the tradition of the dock workers&lt;br /&gt;
&lt;br /&gt;
6. 15:56-16:01 hot pot history originated in China (?), regional differences within China 87&lt;br /&gt;
&lt;br /&gt;
7. 16:02-16:06 4 new inventions - not explained that these inventions were invented in other countries. 86&lt;br /&gt;
&lt;br /&gt;
==Student grades: 平时成绩/签到==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
75/103 students, 24级 MA翻译, class representative: Zhang Jiaxin&lt;br /&gt;
#	Jin Yichen &lt;br /&gt;
#	lu jiahui &lt;br /&gt;
#	li yuan&lt;br /&gt;
#	cao yuan&lt;br /&gt;
#	xiao luyu&lt;br /&gt;
#	zhang jiaxin +5&lt;br /&gt;
#	ye sitong&lt;br /&gt;
#	zhao yashi&lt;br /&gt;
#	jiang xinyue&lt;br /&gt;
#	yan xiang&lt;br /&gt;
#	fei xinyu &lt;br /&gt;
#	zhang qi&lt;br /&gt;
#	dai shiru&lt;br /&gt;
#	zhang zixi&lt;br /&gt;
#	zheng kaiwu&lt;br /&gt;
#	cai yichun&lt;br /&gt;
#	yang jing&lt;br /&gt;
#	liao dan&lt;br /&gt;
#	luo yan&lt;br /&gt;
#	qin yi&lt;br /&gt;
#	shao keyuan&lt;br /&gt;
#	cao chunyang&lt;br /&gt;
#	xu yangyang&lt;br /&gt;
#	liao zuoyun&lt;br /&gt;
#	cheng sixiang&lt;br /&gt;
#	du jiangping&lt;br /&gt;
#	liu qi&lt;br /&gt;
#	miao yunlong&lt;br /&gt;
#	huang qiaoqiao&lt;br /&gt;
#	chen lin&lt;br /&gt;
#	duan binyao&lt;br /&gt;
#	li ting&lt;br /&gt;
#	zeng zhi&lt;br /&gt;
#	xing xueqing&lt;br /&gt;
#	luo jingyan&lt;br /&gt;
#	liu shutian&lt;br /&gt;
#	gao xiaoqing&lt;br /&gt;
#	chen zhen&lt;br /&gt;
#	luo guoqiang -1-1-1&lt;br /&gt;
#	she xiao &lt;br /&gt;
#	he yunfeng &lt;br /&gt;
#	liu ying&lt;br /&gt;
#	du yuan &lt;br /&gt;
#	li jiayi &lt;br /&gt;
#	tao yao &lt;br /&gt;
#	xu xinwen &lt;br /&gt;
#	ou huang &lt;br /&gt;
#	liu peini&lt;br /&gt;
#	jiang ziqiang&lt;br /&gt;
#	zhang huifang&lt;br /&gt;
#	liu chao&lt;br /&gt;
#	liu yunxi &lt;br /&gt;
#	luo jiaxin&lt;br /&gt;
#	li mei&lt;br /&gt;
#	zeng xiaohui&lt;br /&gt;
#	huang yixuan&lt;br /&gt;
#	chen anqi&lt;br /&gt;
#	chen ting&lt;br /&gt;
#	zhang mai&lt;br /&gt;
#	yuan xiaolin -1-1&lt;br /&gt;
#	li mingfeng&lt;br /&gt;
#	dai yexun-1-1&lt;br /&gt;
#	yang pei -1&lt;br /&gt;
#	tang yan&lt;br /&gt;
#	xiang jianning-1&lt;br /&gt;
#	liu chang -1&lt;br /&gt;
#	wang yuxin&lt;br /&gt;
#	lv jiahao-1&lt;br /&gt;
#	dong jiating&lt;br /&gt;
#	lu wei&lt;br /&gt;
#	yang yue&lt;br /&gt;
#	guo cili&lt;br /&gt;
#	shen shuai&lt;br /&gt;
#	Ouyang yihong&lt;br /&gt;
#	li zihan -1&lt;br /&gt;
#	zuo fang&lt;br /&gt;
#	fu sihui&lt;br /&gt;
#	xiao zixin -1&lt;br /&gt;
#	zhou tianyi -1&lt;br /&gt;
#	qi zhiyang -1-1&lt;br /&gt;
#	liu pei &lt;br /&gt;
#	gong wei&lt;br /&gt;
#	chen sisi&lt;br /&gt;
#	huang sinan&lt;br /&gt;
#	xiao yikang&lt;br /&gt;
#	yu jingfang&lt;br /&gt;
#	luo sicheng&lt;br /&gt;
#	yang jiahong&lt;br /&gt;
#	yan jidong&lt;br /&gt;
#	xiao yawen&lt;br /&gt;
#	geng hongmei&lt;br /&gt;
#	zhou le&lt;br /&gt;
#	qiu ping&lt;br /&gt;
#	wang huaixing&lt;br /&gt;
#	wang xinyu&lt;br /&gt;
#	chu hanqi&lt;br /&gt;
#	wu jiating&lt;br /&gt;
#	zhang meiling&lt;br /&gt;
#	liu jianan&lt;br /&gt;
#	song xin&lt;br /&gt;
#	zhao qi&lt;br /&gt;
#	zheng jinlian&lt;br /&gt;
#	li linyao&lt;br /&gt;
&lt;br /&gt;
=Session 04 Fri Mar 14 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 260：Wedding Dress in the Song Dynasty(Liu Chao)[[Media:260 The Wedding Dress in the Song Dynasty.pptx]]&lt;br /&gt;
#Topic 146: Traditional crafts: Xiang embroidery 1386(Zhang Huifang) [[Media:Hunan_embroidery_spring_2025.pptx]]&lt;br /&gt;
#Topic 153:Traditional Cuisine: Eight Major Cuisines of China 1456 (Zheng Kaiwu)[[Media:Media Eight Major Cuisines of China.pptx]]&lt;br /&gt;
#Topic 233: Traditional Chinese Pigments (Cao Yuan)[[Media:Traditional Chinese Pigments.pptx]]&lt;br /&gt;
#Topic 182: Chinese Economy:  rich businessmen (Fu Sihui) [[Media:Rich_Businessmen_Spring_2025.pptx]]&lt;br /&gt;
#Topic 156: Traditional Cuisine: Tanghulu, Sugar-coated Haws on a Stick p. 1491 (Xiao Zixin)  [[Media:Tanghulu_Spring_2025.pptx]]&lt;br /&gt;
#Topic 138: Social: Round Table Culture	1317 (Wu Jiating)  [[Media:Round_Table_Culture_Spring_2025.pptx]]&lt;br /&gt;
#Topic 174: Jiaozi (Liu Pei)  [[Media:Dumplings_Spring_2025.pptx]]&lt;br /&gt;
#133.Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing)&lt;br /&gt;
&lt;br /&gt;
=Session 05 Fri Mar 21 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 50: Games: Go 围棋 462（Zhao Qi） [[Media:Weiqi_Go_Spring_2025.pptx]]&lt;br /&gt;
#Topic 110:Opera: Peking Opera Actor Mei Lanfang 1050 (Dai shiru)[[Media:Opera Peking Opera Actor Mei Lanfang.pptx]]&lt;br /&gt;
# Topic 131: Silk and porcelain: Silk  (Fei Xinyu) [[Media:Silk_Spring_2025.pptx]]&lt;br /&gt;
# Topic 224: Chinese Food：Jiangxi Cuisine（赣菜）(Liao Dan) [[Media:Jiangxi_Cuisine.pptx]]&lt;br /&gt;
# Topic 169: Cuisine: Luosifen  1593 (Chen Sisi) ） [[Media:Luosifen_Spring_2025.pptx]]&lt;br /&gt;
# Topic 167: History: Wang Shouren 1573 （Lv Jiahao)[[Media:History_Wang_Shouren_.pptx]]&lt;br /&gt;
# Topic 183: Jiangxi Gan Opera （Wang Xinyu） [[Media:Jiangxi Gan opera.pptx]]&lt;br /&gt;
# Topic 165: Worship: Chinese Incense Culture (She Xiao) [[Media:Chinese Incense Culture.pptx]]&lt;br /&gt;
#133.Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing) [Media: Silk and Porcelain]&lt;br /&gt;
&lt;br /&gt;
=Session 06 Fri Mar 28 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
&lt;br /&gt;
#Topic 188:Mobile Games 手游 1783 （Du Jiangping）[[Media:Mobile_Game.pptx]]&lt;br /&gt;
#Topic 191:Aesthetic ideals and social customs: The Culture of Flowers 1807 (Qiu Ping）)[[Media:Aesthetic_ideals_and_social_customs-_The_Culture_of_Flowers.pptx]]&lt;br /&gt;
#Topic 193:Science and Technology: Buytogether（PDD) 1825(Qi Zhiyang)&lt;br /&gt;
#Topic 195:Sports: Cuju (蹴鞠) 1845 （Ouyang Yihong)[[Media: Cuju.pptx]]&lt;br /&gt;
#Topic 202:The Legend of Zhen Huan 《甄嬛传》 1845 (Xiang Jianning)[[Media: The Legend of Zhen Huan.pptx]]&lt;br /&gt;
#Topic 203:Chinese horror movies 中式恐怖片 1845 (Zhang Jiaxin)[[Media: Chinese Horror Movies.pptx]]&lt;br /&gt;
#Topic 185:Opera: Huangmei opera 1752 （Chu Hanqi）)[[Media: Huangmei Opera.pptx]]&lt;br /&gt;
#Topic 181:Animals：Golden Monkey 1712（Xiao Yawen）&lt;br /&gt;
#Topic 196:The culture of Chinese Electric Vehicles 中国电动汽车 1845（Geng Hongmei)[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
&lt;br /&gt;
=HOLIDAY Session 07 Fri Apr 04 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
清明节4月4日——4月6日&lt;br /&gt;
=Session 08 Fri Apr 11 14:30-16:10 Zhishan Bldg. room 303 - Student presentations=&lt;br /&gt;
#Topic 133:Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing）&lt;br /&gt;
#Topic 179:Traditional and Modern Views on Marriage and Love（Liu Yunxi）[[Media:Traditional and Modern Views on Marriage and Love .pptx]]&lt;br /&gt;
#Topic 181:Animals：Golden Monkey(Xiao Yawen)&lt;br /&gt;
#Topic 196:The culture of Chinese Electric Vehicles 中国电动汽车 1845（Geng Hongmei)[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
#Topic 204:Stand-up comedy 单口喜剧 1845（Huang Sinan）&lt;br /&gt;
#Topic 220:Rice cake 年糕 (Dong Jiating)&lt;br /&gt;
#Topic 208:Chinese traditional ornament: Buyao(Yang Jing)[[Media:Chinese Traditional Ornament-Buyao.pptx]]&lt;br /&gt;
#Topic 209:Tofu meatball with nia blood(Li Ting2)[[Media:Pig_Blood_Balls.pptx]]&lt;br /&gt;
#Topic 212:Education：training Schools （教育：补习班） 1845 (Huang Yixuan2) [[Media:Training classes .pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 09 Fri Apr 18 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 213: Chinese Dreamcore (Zhang Zixi)[[Media:Chinese Dreamcore.pptx]]&lt;br /&gt;
#Topic 215: Live-streaming e-commerce (Tao Yao)[[Media:Live-Streaming E-Commerce.pptx]]&lt;br /&gt;
#Topic 216: The Story of Ming Lan (Ye Sitong)[[Media:The Story of Minglan.pptx]]&lt;br /&gt;
#Topic 218: Guangdong Herbal tea (Gao Xiaoqing)&lt;br /&gt;
#Topic 219: Chinese traditional art form：Seal carving（篆刻） (Huang Qiaoqiao)[[Media:Seal carving.pptx]]&lt;br /&gt;
#Topic 207: Shan Dong Cuisine (Lu Wei) [[Media:Lu_Wei-207-Shandong_Cuisine.pptx]]&lt;br /&gt;
#Topic 221: Zhongyuan Festival (Ou Huang)[[Media:The Zhongyuan Festival.pptx]]&lt;br /&gt;
#Topic 223: The Return of the Pearl Princess (Lu Jiahui)[[Media:The Return of the Pearl Princess.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 10 Fri Apr 25 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 217: Cha Bai Xi/Tea Latte Art（茶百戏）(Yang Jiahong)[[Media:ChaBaiXi.pptx]]&lt;br /&gt;
#Topic 225: Cun Chao&amp;quot;: China's village football league（“村超”：中国乡村足球联赛）(Shen Shuai)&lt;br /&gt;
#Topic 227: Chinese Bossy Fictions &amp;amp; Micro-drama（中国式霸总小说&amp;amp;短剧） 1845 (He Yunfeng)[[Media:Chinese_Bossy_Fictions_and_Microdramas.pptx]]&lt;br /&gt;
#Topic 229: Jingdezhen Porcelain(Xiao Luyu)[[Media:Jingdezhen Porcelain.pptx]]&lt;br /&gt;
#Topic 230: Gayageum（伽倻琴）(Zhang Meiling) [[Media:Gayageum.pptx]]&lt;br /&gt;
#Topic 231: The plague and couplet in Chinese garden(Wang Yuxin)[[Media:The Plague and Couplets in Chinese Garden.pptx]]&lt;br /&gt;
#Topic 232: Sun Wukong(Li Yuan)[[Media:0425 Sun Wukong.pptx]]&lt;br /&gt;
#Topic 234: Dragon Lantern Dance(Jin Yichen)[[Media:Jin Yichen Dragon Lantern Dance.pptx]]&lt;br /&gt;
#Topic 235: Bamboo Weaving(Chen Anqi)[[Media:Bamboo Weaving.pptx]]&lt;br /&gt;
#Topic 236: Landscapes and Tourism: Harbin Ice and Snow World(Xu Xinwen)[[Media:Harbin Ice and Snow World.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Please enroll in ai platform==&lt;br /&gt;
Please enroll (register) in the platform https://dcg.de/ai/&lt;br /&gt;
&lt;br /&gt;
=HOLIDAY Session 11 Fri May 02 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
劳动节5月1日——5月5日&lt;br /&gt;
&lt;br /&gt;
=Session 12 Tue May 06 10:00-11:40 room 613 - Student presentations=&lt;br /&gt;
#Topic 238: Three Famous Chinese Mountains(Liu Chang)&lt;br /&gt;
#Topic 239: Female emperor-Wu Zetian(女皇武则天)(Song Xin)  [[Media:Wu Zetian.pptx]]&lt;br /&gt;
#Topic 240: Clay sculpture (泥塑）(Chen Lin)[[Media:Clay Sculpture.pptx]]&lt;br /&gt;
#Topic 242: Hunan Rice Noodles(Gong Wei)[[Media:Hunan Rice Noodles.pptx]]&lt;br /&gt;
#Topic 244: Chinese Popular Memes(中国网络流行热梗）(Xiao Yikang)[[Media:Chinese popular Memes.pptx]] &lt;br /&gt;
#Topic 245: Douzhi (豆汁)(Li Linyao)[[Media:Douzhi.pptx]]&lt;br /&gt;
#Topic 246: New Year Wood-block Paintings(Du Yuan)[[Media:Du Yuan New Year Wood-block Painting.pptx]]&lt;br /&gt;
#Topic 247: Carved lacquer（雕漆）(Liu Qi)[[Media:Carved lacquer.pptx]]&lt;br /&gt;
#Topic 237: Braised Chicken Rice (黄焖鸡米饭-Huang Men Ji Mifan)(Li Zihan)&lt;br /&gt;
&lt;br /&gt;
==Regarding Wu Zetian‘s blank Steele==&lt;br /&gt;
关于武则天的“无字碑”（又称“无字碑记”）为何没有刻字，学界和民间流传着几种主要的假设：&lt;br /&gt;
	#功过自有后人评说（最广为流传）：武则天希望后世自己来评价她的一生，不愿由自己或当时的人定论。这种说法强调了她的自信与超越常规。&lt;br /&gt;
	#避讳批评或争议：武则天是中国历史上唯一的女皇帝，争议颇多。她可能认为无论写什么内容都容易引发非议，因此选择不刻字以避免争议。&lt;br /&gt;
	#彰显佛教思想：她信奉佛教，而佛教讲究“空”与“无”，无字碑可能象征“空性”或“无常”，体现她的宗教哲学。&lt;br /&gt;
	#未来自我书写：也有人猜测她原计划晚年或死前再刻碑文，但去世后未及实现，遂留下空碑。&lt;br /&gt;
	#彰显权力与独特性：无字碑作为一种非同寻常的表达形式，也可视为权力和个性的象征，显示她与众不同的统治地位。&lt;br /&gt;
&lt;br /&gt;
⸻&lt;br /&gt;
&lt;br /&gt;
English Translation:&lt;br /&gt;
&lt;br /&gt;
There are several main hypotheses about why Wu Zetian’s stele (often called the “Wordless Stele”) bears no inscription:&lt;br /&gt;
#“Let future generations judge” (most popular view): Wu Zetian may have wanted her life and legacy to be judged by later generations rather than writing her own praise. This interpretation highlights her confidence and forward-thinking.&lt;br /&gt;
#To avoid criticism or controversy: As the only female emperor in Chinese history, Wu Zetian was a controversial figure. She may have felt that any written content could provoke criticism, so she left it blank.&lt;br /&gt;
#Reflecting Buddhist philosophy: A devout Buddhist, she may have chosen to leave the stele blank as a symbol of “emptiness” or impermanence, ideas central to Buddhist thought.&lt;br /&gt;
#Intended to write later: Some believe she planned to inscribe it later in life but passed away before doing so, leaving the monument unfinished.&lt;br /&gt;
#Symbol of power and uniqueness: A blank stele could also serve as a unique and powerful statement, emphasizing her exceptional status and breaking with traditional forms.&lt;br /&gt;
&lt;br /&gt;
=Session 13 Fri May 09 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 248: Jing Gang Mountain (井冈山）(Yu Jingfang) [[Media:Jing_Gang_Mountain_Spring_2025.pptx]]&lt;br /&gt;
#Topic 251: Rice noodle roll (Li Mingfeng)[[File:Rice Noodle Roll.pptx]]&lt;br /&gt;
#Topic 252: Traditional Cuisine: Northeastern Chinese Cuisine (Liu Shutian)[[Media:Northeastern Chinese Cuisine.pptx]]&lt;br /&gt;
#Topic 253: Yuelu Mountain (Chen Ting) [[Media:Yuelu_Mountain.pptx]]&lt;br /&gt;
#Topic 254: Traditional Crafts：Tie-Dye (Zhang Qi)[[Media:Traditional_Crafts_Tie-Dye.pptx]]&lt;br /&gt;
#Topic 255: Chinese-style sun protection (Zhao Yashi)[[ File:Chinese-style Sun Protection.pdf]]&lt;br /&gt;
#Topic 256: Danmu（弹幕）(Zhou Le)[[Media:Danmu.pptx]]&lt;br /&gt;
#Topic 259: Female Writers: Zhang Ailing, Chen Ping, Lin Yihan and Li Bihua (Zhou Tianyi)[[Media:Voices of Chinese Female Writers.pptx]]&lt;br /&gt;
#Topic 214: Luban China's inventor  (Cai Yichun)[[Media:Luban_China's_Inventor.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 14 Fri May 23 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 262: The Four Pillars of Destiny(Li Jiayi) [[Media:Eight Characters.pptx]]&lt;br /&gt;
#Topic 263: Shaolin Temple(Zuo Fang) [[Media:Shaolin Temple.pptx]]&lt;br /&gt;
#Topic 265: Cuisine: Changde spicy salted duck(Xing Xueqing)[[Media:Changde spicy salted duck.pptx]]&lt;br /&gt;
#15:25-15:30 Topic 266: Hui Culture (徽文化)(Liu Jianan)[[Media:Hui Culture.pptx]]&lt;br /&gt;
#15:30- Topic 267: Ma Zu Culture (妈祖文化)(Yan Jidong)[[Media:Mazu culture.pptx]]&lt;br /&gt;
#15:35- Topic 268: Table manner(Luo Yan)[[Media:Table manner.pptx]]&lt;br /&gt;
#15:40- Topic 270: Yingge Dance(Jiang Xinyue)[[Media:Yingge Dance.pptx]]&lt;br /&gt;
#15:45- Topic 271: Palace Lantern(Shao Keyuan)[[Media:Palace_Lantern.pptx]]&lt;br /&gt;
#15:50- Topic 272: Chinese Endearing Terms(Zeng Zhi)[[Media:Chinese Endearing Terms.pptx]]&lt;br /&gt;
&lt;br /&gt;
15:55-16:10 Check final exam paper topics&lt;br /&gt;
&lt;br /&gt;
=Session 15 Tue May 27 10:00-11:30 中和楼 213 (moved from Fri May 30 14:30-16:10 room 613) - Student presentations=&lt;br /&gt;
#Topic 273: Changsha Stinky Tofu（长沙臭豆腐）(Luo Sicheng)[[Media:Changsha Stinky Tofu.pptx]]&lt;br /&gt;
#&amp;lt;nowiki&amp;gt;Topic 274:&amp;lt;/nowiki&amp;gt; God of wealth(Liu Ying)[[Media:God of Wealth.pptx]]&lt;br /&gt;
#Topic 275: Zhua zhou (抓周）(Zeng Xiaohui) [[Media:Zhuazhou.pptx]]&lt;br /&gt;
#Topic 276: Nail art(Luo Jiaxin)[[Media:Nail_Art.pptx]]&lt;br /&gt;
#Topic 277: Mirror(Cheng Sixiang)[[Media:Mirror_Cheng Sixiang.pptx]]&lt;br /&gt;
#Topic 278: The Beef Board Noodles(Yan Xiang)[[Media:Beef Board Noodles.pptx]]&lt;br /&gt;
#Topic 279: Huo Qubing(Luo Jingyan)&lt;br /&gt;
#Topic 280: Chinese Courtyard Houses（中国四合院）(Guo Cili)[[Media:Chinese Courtyard Houses-Guo Cili.pptx]]&lt;br /&gt;
#Topic 281: yangqin(Dai Yexun)[[Media:Yangqin.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 16 Fri Jun 6 14:30-16:10 room 613=&lt;br /&gt;
#Topic 282:  Black Myth: Wukong (Chen Zhen)&lt;br /&gt;
#Topic 283: Guangdong Morning Tea Culture (Yuan Xiaolin)[[Media:Guangdong_Morning_Tea.pptx]]&lt;br /&gt;
#Topic 283: Guangdong Morning Tea Culture （广东早茶文化）(Zheng Jinlian)[[Media:Guangdong Morning Tea Culture-Zheng Jinlian.pptx]]&lt;br /&gt;
#Topic:(Luo Guoqiang) Liuyang Fireworks             &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                              Liuyang Fireworks             &lt;br /&gt;
 “When flaming trees join silver flowers in one blaze, and bridges of stars unlock their iron gates,” fireworks have, since ancient times, embodied humanity’s yearning for prosperity and blessings. These luminous spectacles paint the night sky with dreamlike beauty, symbolizing hopes for a better life. When it comes to fireworks, one cannot overlook Liuyang, a city renowned as the “Home of Chinese Fireworks.” With over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world.&lt;br /&gt;
  The origins of Liuyang fireworks can be traced back to the Tang Dynasty. Legend has it that Li Tian, revered as the “Forefather Saint of Firecrackers,” filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers. Through generations of inheritance and innovation, Liuyang’s artisans continuously refined their craft. From the rudimentary bamboo-tube firecrackers of old times to the “string firecrackers” wrapped in paper and hemp stems during the Song Dynasty, and finally to today’s vibrant, intricately designed displays, Liuyang fireworks chronicle the evolution of traditional Chinese craftsmanship. During the Ming and Qing dynasties, Liuyang’s fireworks industry thrived, becoming a cornerstone of local handicrafts and expanding its reach nationwide and abroad. In the first year of the Yongzheng reign of the Qing Dynasty, Liuyang firecrackers were selected as imperial tributes, a testament to their superior quality. By the Qianlong era, they dominated the Hunan region, and during the Guangxu period, exports reached Asian countries like Japan, India, and Korea.&lt;br /&gt;
  A millennium of heritage has not only bestowed profound cultural depth upon Liuyang fireworks but also forged their unique brand identity. In 2006, the art of Liuyang fireworks craftsmanship was inscribed on China’s first batch of National Intangible Cultural Heritage lists, acknowledging its invaluable cultural significance. Today, Liuyang stands as the world’s largest production, trade, and research hub for fireworks. Home to over 400 manufacturing enterprises and thousands of associated businesses, it generates an annual output value exceeding 50 billion RMB, accounting for 70% of China’s total fireworks exports. These products reach more than 100 countries across the Americas, Europe, and Southeast Asia, solidifying Liuyang’s reputation as the global epicenter of fireworks.&lt;br /&gt;
  However, the modern era presents new challenges for the fireworks industry. Safety and environmental protection have emerged as critical constraints. Historically, Liuyang’s fireworks relied on family-run workshops, posing significant safety risks. To address this, the local government relocated enterprises to mountainous areas, promoting industrial standardization, scale, and modernization. Leveraging big data and AI, they established comprehensive, intelligent supervision systems to ensure safety at every production stage. In terms of environmental protection, Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
  In response to market shifts and technological advancements, a new generation of Liuyang’s “fireworks innovators” drives industry transformation. They have introduced products like “Urban Fireworks,” designed for urban settings. These safe, eco-friendly items blend aesthetic appeal with social interactivity, winning favor among young consumers. Innovating sales strategies, they integrate online and offline channels, utilizing “new retail” stores, Vlogs, and video platforms to reach wider audiences. Additionally, Liuyang has developed a “fireworks economy,” integrating pyrotechnics with cultural tourism. Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. These shows combine cutting-edge technologies like drones and AI with cultural IPs, creating immersive experiences that have transformed Liuyang fireworks from a regional brand into a global cultural icon.&lt;br /&gt;
Emerging from the depths of history, Liuyang fireworks embrace the new era with innovation as their brush and culture as their ink. Against the backdrop of safety and sustainability, they paint a future more resplendent than ever. Serving as Liuyang’s cultural ambassador and a vivid example of traditional Chinese culture’s modern evolution, Liuyang fireworks continue to shine brightly, a timeless beacon of human ingenuity.&lt;br /&gt;
&lt;br /&gt;
Terms and expressions&lt;br /&gt;
luminous 发光的&lt;br /&gt;
craftsmanship手艺，技艺&lt;br /&gt;
artisan工匠，手艺人&lt;br /&gt;
imperial朝廷的&lt;br /&gt;
leverage利用&lt;br /&gt;
crane无人机&lt;br /&gt;
resplendent辉煌的，灿烂的&lt;br /&gt;
beacon灯塔，信标&lt;br /&gt;
ingenuity心灵手巧&lt;br /&gt;
&lt;br /&gt;
Questions&lt;br /&gt;
1.Why is Liuyang called “Home of Chinese fireworks”?&lt;br /&gt;
2.How did Li Tian invent the fireworks?&lt;br /&gt;
3.What did the locals address the environmental challenges of fireworks?&lt;br /&gt;
4.What do you know about the fireworks show held at the sky theater?&lt;br /&gt;
Answers&lt;br /&gt;
1.Because with over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world and Liuyang stands as the world’s largest production, trade, and research hub for fireworks.&lt;br /&gt;
2.Li Tian filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers.&lt;br /&gt;
3.Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
4.Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. &lt;br /&gt;
&lt;br /&gt;
AI Statement&lt;br /&gt;
In writing this paper, I utilized DeepSeek to help me with grammar refinement and lexical precision. Any errors in the text remain my responsibility.&lt;br /&gt;
&lt;br /&gt;
                                                                                              浏阳烟花&lt;br /&gt;
  “火树银花合，星桥铁锁开。” 烟花，自古以来就承载着人们对美好生活的向往与祝福，在夜空中绽放出如梦如幻的美景。而提及烟花，就不得不提湖南浏阳 —— 这座被誉为 “中国烟花之乡” 的城市，它以千余年的烟花制作历史，孕育出了享誉全球的浏阳烟花。&lt;br /&gt;
  浏阳烟花的历史，最早可追溯到唐代。相传，“爆竹祖师” 李畋为驱散疫病，将火药装填于竹筒之中，利用爆炸产生的气浪与硝烟来改善环境，这便是鞭炮的雏形。此后，经过历代浏阳人的传承与创新，烟花制作工艺不断改进。从最初简单的竹筒爆竹，发展到宋代用纸筒和麻茎裹火药编成的 “编炮”，再到后来色彩斑斓、造型各异的烟花，浏阳烟花的发展历程见证了中国传统手工艺的演变与进步。到了明清时期，浏阳烟花的生产已颇具规模，成为当地重要的手工行业，并逐渐走向全国乃至世界。清雍正元年，浏阳鞭炮因其制作精良，被选为贡品，这无疑是对其品质的极高赞誉。至乾隆年间，浏阳花炮已称雄于湖南的三湘四水；光绪年间，更是达到极盛时期，产品远销日本、印度、朝鲜等亚洲国家。&lt;br /&gt;
  千年的历史传承，不仅让浏阳烟花积累了深厚的文化底蕴，更铸就了其独特的品牌魅力。2006 年，浏阳花炮制作技艺列入第一批国家级非物质文化遗产名录，这是对浏阳烟花文化价值的高度认可。如今，浏阳已成为全球最大的烟花爆竹生产贸易基地和科研中心，拥有 400 余家烟花生产企业及上千家产业链上下游企业，花炮年产值超 500 亿元，出口占全国出口总量的 70%，产品销往美洲、欧洲、东南亚等 100 多个国家和地区，“世界烟花看浏阳” 的美誉名副其实。&lt;br /&gt;
  然而，随着时代的发展，烟花产业也面临着诸多挑战。安全与环保，成为了制约其发展的两大关键因素。过去，浏阳烟花多以家庭式作坊生产为主，安全隐患较大。为了改变这一现状，浏阳市政府果断采取措施，将烟花企业 “赶上山”，推动产业向工厂化、规模化、标准化发展。同时，借助大数据监控和人工智能平台，实现了对烟花爆竹生产全过程、全方位、智能化的安全监管。在环保方面，浏阳烟花企业积极开展科研攻关，与南京理工大学、北京理工大学等高等院校广泛合作，研发新材料、新工艺、新产品，致力于打造低碳、绿色、环保的烟花新形象。如今，微烟、无硫、少尘已成为浏阳烟花生产的关键词。&lt;br /&gt;
面对市场变化和技术革新，新一代浏阳 “烟花人” 积极创新，推动烟花产业转型升级。一方面，他们重新定义产品，推出了 “城市烟花” 等适合城市休闲场景的新产品，这类产品安全性高、污染小，且有颜值与社交属性，深受年轻消费者喜爱。另一方面，创新销售方式，通过打造 “新零售” 门店、拍摄 Vlog、搭建视频号矩阵等线上线下融合的方式，让烟花走进更多消费者的世界。此外，浏阳还大力发展 “烟花经济”，将烟花与文化旅游产业深度融合。自 2023 年以来，每周六在天空剧院推出的周末焰火秀，已累计举办各类焰火燃放活动百余场，吸引游客 500 万人次，拉动消费 150 亿元。创意焰火秀通过与无人机、AI 等新科技相结合，以及融入国风、虚拟人物、热门影视等 IP 元素，为观众带来了一场场精彩纷呈的沉浸式视觉盛宴，也让浏阳花炮实现了从区域性品牌向国际知名 IP 的蝶变升级。&lt;br /&gt;
  从历史深处走来的浏阳烟花，在新时代的浪潮中，正以创新为笔，以文化为墨，在安全与环保的底色上，描绘出更加绚烂多彩的未来画卷。它不仅是浏阳的城市名片，更是中国传统文化在现代社会中传承与发展的生动例证，绽放永不落幕的璀璨光芒。&lt;br /&gt;
&lt;br /&gt;
问题&lt;br /&gt;
1.为什么浏阳被称为 “中国烟花之乡”？&lt;br /&gt;
2.李畋是如何发明烟花的？&lt;br /&gt;
3.当地人如何应对烟花带来的环境挑战？&lt;br /&gt;
4.你对天空剧院举办的烟花秀有什么了解？&lt;br /&gt;
答案&lt;br /&gt;
1.因为拥有千年以上的工艺传承，浏阳孕育出了令世界着迷的烟花，并且成为全球最大的烟花生产、贸易和研发中心。&lt;br /&gt;
2.李畋将火药填入竹筒中，用于驱散瘟疫。其爆炸力和产生的烟雾被认为能净化环境，这标志着鞭炮的雏形。&lt;br /&gt;
3.浏阳的企业与南京理工大学、北京理工大学等知名高校合作，研发新材料、新技术和新产品。他们的努力促成了低烟、无硫、低尘烟花的诞生，重新定义了行业的生态足迹。&lt;br /&gt;
4.自2023 年起，天空剧院每周周末举办的烟花秀已累计举办超百场活动，吸引 500 万游客，创造 150 亿元收入。&lt;br /&gt;
&lt;br /&gt;
参考文献&lt;br /&gt;
1.谭仲池. 星空的灿烂文化. 北京：中国经济出版社，2007.&lt;br /&gt;
2.李秀琴. 烟花爆竹安全与管理. 北京：化学工业出版社，2007.&lt;br /&gt;
3.周仁友. 烟花爆竹工艺与防护. 北京：五洲传播出版社，2014.&lt;br /&gt;
4.姚辉. 烟火特效技术与应用. 长沙：湖南科技出版社，2009.&lt;br /&gt;
&lt;br /&gt;
AI使用说明：&lt;br /&gt;
在写本论文时，本人使用了DeepSeek帮助修改语法和提升用词准确度。如有错误，责归本人。&lt;br /&gt;
&lt;br /&gt;
=Deadline extended to June 20, 2025 - Final Exam=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Please upload your ppt if you not have done so so far.&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Media:282_Black_Myth_Wukong_Chen_Zhen.pptx]]&lt;br /&gt;
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Topic 196:[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
&lt;br /&gt;
[[Media:ChaBaiXi.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Grading Criteria for Powerpoint Presentations==&lt;br /&gt;
#Was the presentation based on scientific facts, did the presenter also conduct some research on the topic and did he/she also add her own experience or her own opinion/perspective and marking the two different perspectives as factual/subjective? Did the presentation avoid absolute judgments like &amp;quot;good&amp;quot; or &amp;quot;best&amp;quot;, but did it instead use vocabulary like &amp;quot;fascinating&amp;quot;, &amp;quot;surprising&amp;quot; etc. and also indicated to whom it is fascinating/surprising etc. and why?&lt;br /&gt;
#Was the presentation successful? Did it catch the attention of the audience over the whole time? Was the presenter persuading? Was the audience excited/fascinated? Did the audience learn something? (Or was the audience bored and talked the whole time without paying attention to the presenter?)&lt;br /&gt;
#Formal things: Was the speaker good to hear (loud/clear)? Did he make a self-confident impression and did he know his topic? Did the speaker speak freely and not read out? Where there meaningful pictures and graphs on the slides and only a few keywords, well sorted by numbers or bullet points (or was the powerpoint merely a text desert of small size script with the script being copied onto the slides)?&lt;br /&gt;
#Was the presentation appropriate to the topic?&lt;br /&gt;
#Was the activity part meaningful and appropriate to the topic? Did it speak to everyone in the audience individually?&lt;br /&gt;
#Was the presentation not too short and not too long in time, but as long as the other presentations, so that all presentations of the day could be presented?&lt;br /&gt;
#Did the presentation consider the same cultural phenomenon both in China and in other countries, at least as a comparison?&lt;br /&gt;
#Did the presentation avoid mistakes like reading out text in a boring way, pronounciation mistakes, typos in the English text?&lt;br /&gt;
#Did you indicate the sources you have used at least on the last page of your presentation in the form of a list?&lt;br /&gt;
#Did you upload your ppt file successfully (if not, did you contact the teaching assistant to upload)?&lt;br /&gt;
#Did you present your ppt file in the full screen mode?&lt;br /&gt;
#Did you arrive early in classroom to copy your file onto the desktop of the class computer and did you check it and also any embedded or accompanying video files etc. if everything works properly including sound?&lt;br /&gt;
#Did the presentation avoid deadly mistakes like plagiarism, using ai without indicating it (if you use ai to create the presentation, you need to indicate the platform and the full prompt you gave to ai and the main adjustments you did to the prompt), using ideology, patriotism, politics, religious beliefs, advertisement for products, ignorance (e.g. that a cultural phenomenon is wide spread in Asia and the origin is unclear, but claiming it was Chinese and originated in China), racism, prejudices, telling lies, spreading false rumors etc.?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                        Liuyang Fireworks             &lt;br /&gt;
 “When flaming trees join silver flowers in one blaze, and bridges of stars unlock their iron gates,” fireworks have, since ancient times, embodied humanity’s yearning for prosperity and blessings. These luminous spectacles paint the night sky with dreamlike beauty, symbolizing hopes for a better life. When it comes to fireworks, one cannot overlook Liuyang, a city renowned as the “Home of Chinese Fireworks.” With over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world.&lt;br /&gt;
  The origins of Liuyang fireworks can be traced back to the Tang Dynasty. Legend has it that Li Tian, revered as the “Forefather Saint of Firecrackers,” filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers. Through generations of inheritance and innovation, Liuyang’s artisans continuously refined their craft. From the rudimentary bamboo-tube firecrackers of old times to the “string firecrackers” wrapped in paper and hemp stems during the Song Dynasty, and finally to today’s vibrant, intricately designed displays, Liuyang fireworks chronicle the evolution of traditional Chinese craftsmanship. During the Ming and Qing dynasties, Liuyang’s fireworks industry thrived, becoming a cornerstone of local handicrafts and expanding its reach nationwide and abroad. In the first year of the Yongzheng reign of the Qing Dynasty, Liuyang firecrackers were selected as imperial tributes, a testament to their superior quality. By the Qianlong era, they dominated the Hunan region, and during the Guangxu period, exports reached Asian countries like Japan, India, and Korea.&lt;br /&gt;
  A millennium of heritage has not only bestowed profound cultural depth upon Liuyang fireworks but also forged their unique brand identity. In 2006, the art of Liuyang fireworks craftsmanship was inscribed on China’s first batch of National Intangible Cultural Heritage lists, acknowledging its invaluable cultural significance. Today, Liuyang stands as the world’s largest production, trade, and research hub for fireworks. Home to over 400 manufacturing enterprises and thousands of associated businesses, it generates an annual output value exceeding 50 billion RMB, accounting for 70% of China’s total fireworks exports. These products reach more than 100 countries across the Americas, Europe, and Southeast Asia, solidifying Liuyang’s reputation as the global epicenter of fireworks.&lt;br /&gt;
  However, the modern era presents new challenges for the fireworks industry. Safety and environmental protection have emerged as critical constraints. Historically, Liuyang’s fireworks relied on family-run workshops, posing significant safety risks. To address this, the local government relocated enterprises to mountainous areas, promoting industrial standardization, scale, and modernization. Leveraging big data and AI, they established comprehensive, intelligent supervision systems to ensure safety at every production stage. In terms of environmental protection, Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
  In response to market shifts and technological advancements, a new generation of Liuyang’s “fireworks innovators” drives industry transformation. They have introduced products like “Urban Fireworks,” designed for urban settings. These safe, eco-friendly items blend aesthetic appeal with social interactivity, winning favor among young consumers. Innovating sales strategies, they integrate online and offline channels, utilizing “new retail” stores, Vlogs, and video platforms to reach wider audiences. Additionally, Liuyang has developed a “fireworks economy,” integrating pyrotechnics with cultural tourism. Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. These shows combine cutting-edge technologies like drones and AI with cultural IPs, creating immersive experiences that have transformed Liuyang fireworks from a regional brand into a global cultural icon.&lt;br /&gt;
Emerging from the depths of history, Liuyang fireworks embrace the new era with innovation as their brush and culture as their ink. Against the backdrop of safety and sustainability, they paint a future more resplendent than ever. Serving as Liuyang’s cultural ambassador and a vivid example of traditional Chinese culture’s modern evolution, Liuyang fireworks continue to shine brightly, a timeless beacon of human ingenuity.&lt;br /&gt;
&lt;br /&gt;
Terms and expressions&lt;br /&gt;
luminous 发光的&lt;br /&gt;
craftsmanship手艺，技艺&lt;br /&gt;
artisan工匠，手艺人&lt;br /&gt;
imperial朝廷的&lt;br /&gt;
leverage利用&lt;br /&gt;
crane无人机&lt;br /&gt;
resplendent辉煌的，灿烂的&lt;br /&gt;
beacon灯塔，信标&lt;br /&gt;
ingenuity心灵手巧&lt;br /&gt;
&lt;br /&gt;
Questions&lt;br /&gt;
1.Why is Liuyang called “Home of Chinese fireworks”?&lt;br /&gt;
2.How did Li Tian invent the fireworks?&lt;br /&gt;
3.What did the locals address the environmental challenges of fireworks?&lt;br /&gt;
4.What do you know about the fireworks show held at the sky theater?&lt;br /&gt;
Answers&lt;br /&gt;
1.Because with over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world and Liuyang stands as the world’s largest production, trade, and research hub for fireworks.&lt;br /&gt;
2.Li Tian filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers.&lt;br /&gt;
3.Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
4.Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. &lt;br /&gt;
&lt;br /&gt;
AI Statement&lt;br /&gt;
In writing this paper, I utilized DeepSeek to help me with grammar refinement and lexical precision. Any errors in the text remain my responsibility.&lt;br /&gt;
&lt;br /&gt;
                                                                                              浏阳烟花&lt;br /&gt;
  “火树银花合，星桥铁锁开。” 烟花，自古以来就承载着人们对美好生活的向往与祝福，在夜空中绽放出如梦如幻的美景。而提及烟花，就不得不提湖南浏阳 —— 这座被誉为 “中国烟花之乡” 的城市，它以千余年的烟花制作历史，孕育出了享誉全球的浏阳烟花。&lt;br /&gt;
  浏阳烟花的历史，最早可追溯到唐代。相传，“爆竹祖师” 李畋为驱散疫病，将火药装填于竹筒之中，利用爆炸产生的气浪与硝烟来改善环境，这便是鞭炮的雏形。此后，经过历代浏阳人的传承与创新，烟花制作工艺不断改进。从最初简单的竹筒爆竹，发展到宋代用纸筒和麻茎裹火药编成的 “编炮”，再到后来色彩斑斓、造型各异的烟花，浏阳烟花的发展历程见证了中国传统手工艺的演变与进步。到了明清时期，浏阳烟花的生产已颇具规模，成为当地重要的手工行业，并逐渐走向全国乃至世界。清雍正元年，浏阳鞭炮因其制作精良，被选为贡品，这无疑是对其品质的极高赞誉。至乾隆年间，浏阳花炮已称雄于湖南的三湘四水；光绪年间，更是达到极盛时期，产品远销日本、印度、朝鲜等亚洲国家。&lt;br /&gt;
  千年的历史传承，不仅让浏阳烟花积累了深厚的文化底蕴，更铸就了其独特的品牌魅力。2006 年，浏阳花炮制作技艺列入第一批国家级非物质文化遗产名录，这是对浏阳烟花文化价值的高度认可。如今，浏阳已成为全球最大的烟花爆竹生产贸易基地和科研中心，拥有 400 余家烟花生产企业及上千家产业链上下游企业，花炮年产值超 500 亿元，出口占全国出口总量的 70%，产品销往美洲、欧洲、东南亚等 100 多个国家和地区，“世界烟花看浏阳” 的美誉名副其实。&lt;br /&gt;
  然而，随着时代的发展，烟花产业也面临着诸多挑战。安全与环保，成为了制约其发展的两大关键因素。过去，浏阳烟花多以家庭式作坊生产为主，安全隐患较大。为了改变这一现状，浏阳市政府果断采取措施，将烟花企业 “赶上山”，推动产业向工厂化、规模化、标准化发展。同时，借助大数据监控和人工智能平台，实现了对烟花爆竹生产全过程、全方位、智能化的安全监管。在环保方面，浏阳烟花企业积极开展科研攻关，与南京理工大学、北京理工大学等高等院校广泛合作，研发新材料、新工艺、新产品，致力于打造低碳、绿色、环保的烟花新形象。如今，微烟、无硫、少尘已成为浏阳烟花生产的关键词。&lt;br /&gt;
面对市场变化和技术革新，新一代浏阳 “烟花人” 积极创新，推动烟花产业转型升级。一方面，他们重新定义产品，推出了 “城市烟花” 等适合城市休闲场景的新产品，这类产品安全性高、污染小，且有颜值与社交属性，深受年轻消费者喜爱。另一方面，创新销售方式，通过打造 “新零售” 门店、拍摄 Vlog、搭建视频号矩阵等线上线下融合的方式，让烟花走进更多消费者的世界。此外，浏阳还大力发展 “烟花经济”，将烟花与文化旅游产业深度融合。 &lt;br /&gt;
 自 2023 年以来，每周六在天空剧院推出的周末焰火秀，已累计举办各类焰火燃放活动百余场，吸引游客 500 万人次，拉动消费 150 亿元。创意焰火秀通过与无人机、AI 等新科技相结合，以及融入国风、虚拟人物、热门影视等 IP 元素，为观众带来了一场场精彩纷呈的沉浸式视觉盛宴，也让浏阳花炮实现了从区域性品牌向国际知名 IP 的蝶变升级。&lt;br /&gt;
从历史深处走来的浏阳烟花，在新时代的浪潮中，正以创新为笔，以文化为墨，在安全与环保的底色上，描绘出更加绚烂多彩的未来画卷。它不仅是浏阳的城市名片，更是中国传统文化在现代社会中传承与发展的生动例证，绽放永不落幕的璀璨光芒。&lt;br /&gt;
&lt;br /&gt;
问题&lt;br /&gt;
1.为什么浏阳被称为 “中国烟花之乡”？&lt;br /&gt;
2.李畋是如何发明烟花的？&lt;br /&gt;
3.当地人如何应对烟花带来的环境挑战？&lt;br /&gt;
4.你对天空剧院举办的烟花秀有什么了解？&lt;br /&gt;
答案&lt;br /&gt;
1.因为拥有千年以上的工艺传承，浏阳孕育出了令世界着迷的烟花，并且成为全球最大的烟花生产、贸易和研发中心。&lt;br /&gt;
2.李畋将火药填入竹筒中，用于驱散瘟疫。其爆炸力和产生的烟雾被认为能净化环境，这标志着鞭炮的雏形。&lt;br /&gt;
3.浏阳的企业与南京理工大学、北京理工大学等知名高校合作，研发新材料、新技术和新产品。他们的努力促成了低烟、无硫、低尘烟花的诞生，重新定义了行业的生态足迹。&lt;br /&gt;
4.自2023 年起，天空剧院每周周末举办的烟花秀已累计举办超百场活动，吸引 500 万游客，创造 150 亿元收入。&lt;br /&gt;
&lt;br /&gt;
参考文献&lt;br /&gt;
1.谭仲池. 星空的灿烂文化. 北京：中国经济出版社，2007.&lt;br /&gt;
2.李秀琴. 烟花爆竹安全与管理. 北京：化学工业出版社，2007.&lt;br /&gt;
3.周仁友. 烟花爆竹工艺与防护. 北京：五洲传播出版社，2014.&lt;br /&gt;
4.姚辉. 烟火特效技术与应用. 长沙：湖南科技出版社，2009.&lt;br /&gt;
&lt;br /&gt;
AI使用说明：&lt;br /&gt;
在写本论文时，本人使用了DeepSeek帮助修改语法和提升用词准确度。如有错误，责归本人。&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
	<entry>
		<id>https://bou.de/u/index.php?title=Chinese_Language_and_Culture_-_2025&amp;diff=170409</id>
		<title>Chinese Language and Culture - 2025</title>
		<link rel="alternate" type="text/html" href="https://bou.de/u/index.php?title=Chinese_Language_and_Culture_-_2025&amp;diff=170409"/>
		<updated>2025-11-07T11:51:33Z</updated>

		<summary type="html">&lt;p&gt;Yang Haodan: /* 2025-11-13 (周四) - 共 10 个演讲 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contents from spring (will be updated for fall):&lt;br /&gt;
&lt;br /&gt;
Welcome to our course website [[Chinese Language and Culture, Spring 2025]]!&lt;br /&gt;
&lt;br /&gt;
=Overview about this semester's student presentations=&lt;br /&gt;
&lt;br /&gt;
== 📅 Presentation Schedule ==&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-16 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Luó Yǔyān || 罗语嫣 || 202570081748 || 275. Zhuazhou  [[Media:Zhuazhou_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Qū Yuèníng || 曲悦宁 || 202570081750 || 267. Mazu culture&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lǐ Zhuóshàn || 李卓善 || 202570081692 || 282. Black Myth: Wukong&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Zhāng Mǐnjié || 张敏杰 || 202570081730 || 153. Traditional Cuisine: Eight Major Cuisines of China [[Media:Eight Major Cuisines of China_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Qín Míngwén || 秦铭雯 || 202570081704 || 19. Twelve Animals of the Chinese Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zēng Lín || 曾琳 || 202570081670 || 27. Chinese Writing: Calligraphy [[Media: calligraphy 2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Dèng Xuě || 邓雪 || 202570081742 || Panda&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Guō Xiǎopèi || 郭晓佩 || 202570081678 || 25. Body movements performance: traditional Chinese dance&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Zhāng Xiāorán || 张潇然 || 202570081759 || Chinese Ancient Weapons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-23 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Zēng Língkǎi || 曾凌楷 || 202570081774 || 213. Chinese Dreamcore (中式梦核)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Kěxīn || 陈可心 || 202570081671 || The Five Famous Mountains&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Liú Jiāqí || 刘嘉琪 || 202570081696 || Chinese liquor culture&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wáng Guóshū || 王国姝 || 202570081753 || Red envelope and lucky money&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chén Qiānyùn || 陈仟运 || 202570081673 || 203. Chinese horror movies 中式恐怖片 [[Media:Chinese_horror_movies_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Hé Yí || 何怡 || 202570081743 || 262. The four pillars of destiny [[Media:The four pillars of destiny.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhāng Méiróng || 张梅容 || 202570081729 || 227. Chinese Bossy Fictions &amp;amp; Micro-drama (中国式霸总小说&amp;amp;短剧)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Lǐ Wénqīng || 李文清 || 202570081690 || 132. Porcelain&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Zǐlíng || 刘紫玲 || 202570081699 || 185. Opera: Huangmei opera 黄梅戏&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-24 (周五) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wēng Lánlín || 翁岚淋 || 202570081712 || 217. Cha Bai Xi / Tea Latte Art (茶百戏) [[Media:Cha_Bai_Xi_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Huáng Yàngyàng || 黄样样 || 202570081682 || 234. Dragon Lantern Dance [[Media:Dragondance.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lǐ Yòu || 李又 || 202570081691 || Kite-flying (放风筝)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Mǎ Yījiāo || 马一礁 || 202570081700 || 242. Hunan Rice Noodles (湖南米粉)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Zhū Zhū || 朱珠 || 202570081738 || 37. Confucianism: Classical Philosophy-Reading the Analects&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wáng Rǎnrǎn || 王冉冉 || 202570081709 || Shandong cuisine 鲁菜&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Yáng Shūwén || 杨淑雯 || 202570081722 || Traditional Cuisine: Breakfast Culture of Wuhan&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Méi Xīléi || 梅希雷 || 202570081701 || 69. Language: Chinese Dialects&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Huì || 刘慧 || 202570081695 || 204. Stand-up Comedy [[Media:Stand-up Comedy.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-10-30 (周四) - Completed ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cáo Wén || 曹文 || 202570081669 || 171. Science and Technology: Taobao（淘宝）&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Míngbō || 陈明菠 || 202570081672 || Education: training Schools&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dèng Xīnyǔ || 邓欣雨 || 202570081674 || 253. Yuelu mountain 岳麓山[[Media:Yuelu Mountain（岳麓山）.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dèng Xīn || 邓鑫 || 202570081675 || 196. Science and Technology: The culture of Chinese Electric Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Fāng Xiān || 方鲜 || 202570081676 || 100. Money Culture: Currency, Jiaozi (A Paper Currency in Northern Song Dynasty)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Fú Róng || 符蓉 || 202570081677 || 225. &amp;quot;Cun Chao&amp;quot;: China's village football league（&amp;quot;村超&amp;quot;：中国乡村足球联赛）&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Guō Yùróng || 郭玉熔 || 202570081679 || 14. Architecture: Fengshui in Chinese architecture [[Media:Fengshui_in_Architecture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Hè Jìngtóng || 贺婧童 || 202570081680 || 13. Three Great Towers in China&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Hú Lěi || 胡磊 || 202570081681 || 193. Science and Technology: Buy together (PDD)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Huáng Yáo || 黄瑶 || 202570081683 || Cheongsam&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Martin Woesler || 吴漠汀 || xxx || Teacher presentation [[Media:02.pptx]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-06 (周四) - 共 9 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
周四换成：6	Wáng Zǐxīn	王紫新	202570081710	138.Round Table Culture；&lt;br /&gt;
&lt;br /&gt;
周五换成：7	Líng Xīaoyáo	凌逍遥	202570081693	43.Chinese Folk Argot &lt;br /&gt;
&lt;br /&gt;
Teacher presentation [[Media:02a.pptx]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Huáng Yīlín || 黄伊琳 || 202570081684 || Chinese incense culture&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Jiǎng Kèyǔ || 蒋克雨 || 202570081686 || 221. Zhongyuan festival&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Kǒng Xiángyǎ || 孔祥雅 || 202570081687 || 266. Hui culture&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lǐ Mèngxiá || 李孟霞 || 202570081688 || 243. Chinese names&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Lǐ Pàn || 李盼 || 202570081689 || 175. Aesthetic ideals and social customs: the Photo Retouching Culture in China&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Wáng Zǐxīn || 王紫新 || 202570081710 || 138.Round Table Culture [[Media:Round_Table_Culture_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Liú Dān || 刘丹 || 202570081694 || 232. Sun Wukong (孙悟空) [[Media:Sun_Wukong_2025.pptx]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Liú Xīn || 刘欣 || 202570081697 || 170. Paper cutting&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Liú Yuán || 刘缘 || 202570081698 || Language: Hakka Dialect 1845&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-07 (周五) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
Forum Discussion: Concept of Tianxia https://dcg.de/ai/uni/chinese_language_culture.php#tianxia&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pān Liànyàn || 潘恋艳 || 202570081702 || 283. Guangdong Morning Tea Culture 广东早茶&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Péng Xiāngrú || 彭湘茹 || 202570081703 || 5. Aesthetic ideals and social customs: Crying Marriage of Tujia&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Qū Yìyǐng || 曲奕颖 || 202570081705 || 216. The Story of Ming Lan 知否知否应是绿肥红瘦&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Rèn Yàrú || 任亚茹 || 202570081706 || 63. Mogao Grottoes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Rèn Yíngyíng || 任盈盈 || 202570081707 || 263. Shaolin Temple&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Shū Yǔlù || 舒雨璐 || 202570081708 || 133. Silk and porcelain: Celadon and Celadon Song《青花瓷》&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Líng Xiāoyáo || 凌逍遥 || 202570081693 || 70. Chinese folk argot&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Wèi Fāngxīn || 魏方鑫 || 202570081711 || 152. Traditional Cuisine: Chopsticks&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Wú Hóngpíng || 吴洪萍 || 202570081713 || 31. Chinese clothing&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Xiàng Xīnlěi || 向馨磊 || 202570081714 || 179. Traditional and Modern Views on Marriage and Love&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-13 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Xiàng Xuěbīng || 向雪冰 || 202570081715 || TBD - Xiàng Xuěbīng&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Xiào Sūqín || 肖苏秦 || 202570081716 || 197. Chinese tradition culture: The culture of Ronghua-Velvet Flowers 绒花&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Xióng Ruòyáo || 熊若瑶 || 202570081717 || 169. Cuisine: Luosifen&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yán Zhéwén || 严哲文 || 202570081718 || 9. Architecture: The Forbidden City&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yáng Hàodān || 杨皓丹 || 202570081719 || 209. Traditional Cuisine: Tofu meatball with pig blood(猪血丸子）&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Yáng Jīnyǔ || 杨金雨 || 202570081720 || 96. Medicine: TCM - The Development of Chinese Medicine&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Yáng Jìngwèi || 杨婧蔚 || 202570081721 || 45. Facial Make-up: Face Changing in Sichuan Opera&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Yáng Xīrán || 杨晰然 || 202570081723 || 191. Aesthetic ideals and social customs: The Culture of Flowers&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Yáng Yǔxuān || 杨宇轩 || 202570081724 || 20. Milk tea 奶茶&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Yì Yǎlán || 易雅兰 || 202570081725 || Bamboo Weaving 竹编&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-20 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Yú Chēn || 余琛 || 202570081726 || 174. Traditional Cuisine: Jiaozi 饺子&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Yuè Ziháo || 岳子豪 || 202570081727 || 108. Opera: Peking Opera (京剧)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Zhāng Lì || 张丽 || 202570081728 || 180. Tangyuan (汤圆)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Zhāng Shuàichāo || 张帅超 || 202570081731 || Ancient Chinese education&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Zhāng Yǔméng || 张雨蒙 || 202570081732 || 208. Chinese traditional ornament: Buyao (步摇)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zhào Jǐntāo || 赵锦涛 || 202570081733 || Culture of Chinese Electric Car&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhào Mǐn || 赵敏 || 202570081734 || Gender: Wu Zetian: The Only Female Emperor of Imperial China&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Zhào Yíxiāo || 赵怡潇 || 202570081735 || 205. Bride-price&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Zhèng Shān || 郑珊 || 202570081736 || 278. The Beef Board Noodle&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Zhōu Wénxuān || 周文萱 || 202570081737 || 23. Body movement performance: Chinese Lion Dancing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-11-27 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Zhù Yèhuī || 祝烨晖 || 202570081739 || 251. Rice Noodle Roll 肠粉&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Yǎqí || 陈雅琪 || 202570081740 || 157. Traditional Cuisine—hotpot&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chén Yǔfēi || 陈宇飞 || 202570081741 || 91. Martial Arts: Wushu&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Hé Yǐng || 何颖 || 202570081744 || 276. Nail art (美甲)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huáng Yǎqiàn || 黄雅倩 || 202570081745 || 93. Medicine: Traditional Chinese Medicine (TCM)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lín Zhǐyí || 林芷怡 || 202570081746 || 92. Frolics of the Five Animals (wuqinxi)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Liú Kāngyí || 刘康怡 || 202570081747 || 112. Huagu Opera (花鼓戏)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Lǚ Píng || 吕萍 || 202570081749 || 102. Music and instruments: guzheng&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Shěn Yàn || 沈燕 || 202570081751 || 241. Abacus (珠算)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Tán Tíngtíng || 谭婷婷 || 202570081752 || 202. The Legend of Zhen Huan《甄嬛传》&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-04 (周四) - 共 10 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wèi Méng || 魏萌 || 202570081754 || Zhang Zhongjing&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Xiè Xuán || 谢璇 || 202570081755 || 02. Aesthetic ideals and social customs: Chinese marriage customs (中式婚礼)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Yáng Tíng || 杨婷 || 202570081756 || 254. Traditional Crafts: Tie-Dye&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yáng Yǔqíng || 杨雨晴 || 202570081757 || 259. Female writers&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Yáng Yuàn || 杨媛 || 202570081758 || 188. Science and Technology: Mobile Games (手游)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Zhāng Yuè || 张悦 || 202570081760 || 265. Cuisine: changed spicy salted duck&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Zhōu Xuán || 周璇 || 202570081761 || 186. The &amp;quot;reference&amp;quot; of Chinese Music (中国音乐的&amp;quot;借鉴&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Zhōu Yáng || 周洋 || 202570081762 || 148. Handcraft—Chinese knots&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Guō Yǔtíng || 郭雨婷 || 202570081763 || 238. Three famous chinese mountains 中国三山&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Jiāng Wǎnlíng || 姜宛灵 || 202570081685 || 1.Geographic Nature as a Basis for Cultural Development&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-11 (周四) - 共 9 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lǐ Fán || 李凡 || 202570081764 || TBD - Lǐ Fán&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Péng Lùxī || 彭露曦 || 202570081765 || 250. Language: Hakka Dialect (客家话)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Hú Mínghào || 胡明浩 || 202570081766 || 270. The Yingge Dance (英歌舞)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Huáng Lèlè || 黄乐乐 || 202570081767 || 179. Traditional and modern views on marriage and love&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Jiāng Jiāyǔ || 姜佳宇 || 202570081768 || 224. Jiangxi Cuisine (赣菜)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liáng Yǔtóng || 梁羽彤 || 202570081769 || 256. Danmu (弹幕)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Péng Ruǐmiáo || 彭蕊苗 || 202570081770 || 213. Chinese Dreamcore (中式梦核)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Qín Níng || 秦宁 || 202570081771 || 212. Education: training Schools (教育：补习班)&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Wú Jǐnxuán || 吴瑾璇 || 202570081772 || 274. God of Wealth (财神)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2025-12-18 (周四) - 共 8 个演讲 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Nr. !! Name (Pinyin) !! 中文 !! 学号 !! Topic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Yǐn Ziháo || 尹子豪 || 202570081773 || TBD - Yǐn Ziháo&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chén Yǔjiā || 陈雨佳 || 202570081775 || 203. Beverages: Tea&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wāng Jīnyán || 汪金妍 || 202570081776 || 158. Traditional Cuisine: The Art of Chinese Cooking&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Yì Yǔtíng || 易雨婷 || 202570081777 || 268. Table manners&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Hán Jiāyàn || 韩佳燕 || 202570081778 || 236. Landscapes and Tourism: Harbin Ice and Snow World&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liào Rútíng || 廖如婷 || 202570081779 || 169. Cuisine: Luosifen&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Wáng Huìān || 王慧安 || 202570081780 || 128. TikTok (Douyin)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Wú Héng || 吴姮 || 202570081781 || 215. Live Streaming E-commerce (直播电商)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Session 1 Thu Sep 25 19:00-21:35 room 613 - Organizational issues=&lt;br /&gt;
&lt;br /&gt;
==What we learn in this class==&lt;br /&gt;
*We learn about Chinese culture from international, especially Western perspective. &lt;br /&gt;
*We learn about cultural phenomena, traditional Chinese culture.&lt;br /&gt;
*We learn English and Chinese terminology in the area of Chinese culture.&lt;br /&gt;
*We learn to think critically about cultural traditions and to appreciate the benefits from cultural traditions.&lt;br /&gt;
*We learn how to determine the location and role of Chinese culture within global culture.&lt;br /&gt;
*We learn basics of theories and models of intercultural communication and comparison.&lt;br /&gt;
*We learn the appreciate and respect the diversity of multipolar cultures and of integration.&lt;br /&gt;
*We become aware of the dangers of cultural discrimination (colonialism, religious missions, imperialism etc.).&lt;br /&gt;
&lt;br /&gt;
==Students' contribution==&lt;br /&gt;
*Every student needs to prepare the textbook texts of the respective chapters in the textbook ahead each week of class. &lt;br /&gt;
*Every student selects a topic, prepares 1 pptx presentations of 5 min. (without AI, and please indicate references and an AI statement at the end of the presentation) and a interactive quiz for everybody to take live in class with results shown after all will have answered. The topics and contents of the sessions are determined by the selection of the students.&lt;br /&gt;
*For the final exam, you write another chapter of the textbook in both Chinese and English, with &amp;quot;Terms and Expressions&amp;quot;, References, Questions and Answers, Statement regarding AI&lt;br /&gt;
&lt;br /&gt;
==Textbook==&lt;br /&gt;
You will receive the textbook for our class. We need a volunteer who integrates the last 92 new chapters into the word file. After tha, you will receive an updated version of the textbook. There are 283 topics of our textbook. Here you find all topics in the order of the book and with the names of the students who will translate the chapters into Chinese. Please select two topics by writing your name behind it and by setting it in '''bold'''. These topics will be presented in the form of a powerpoint presentation.&lt;br /&gt;
&lt;br /&gt;
==Agreement on use of classroom time==&lt;br /&gt;
Should we read the texts in class or should the students read the text ahead of class (especially learning the terms and expressions) and come to class prepared? How should we use our classroom time? (presentations, quizzes, discussions, exercise to translate adhoc an unknown text from the same area)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Homework for every session==&lt;br /&gt;
Please prepare the topics of the following session by reading the respective texts in the textbook (if you have not much time, you can read it in Chinese), learn the vocabulary and make yourself familiar with the questions asked under the text.&lt;br /&gt;
&lt;br /&gt;
==Teacher presentation: Introduction to Culture==&lt;br /&gt;
[[Media:01_Chin_Lang_Cult_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Media:02_Chin_Lang_Cult_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Homework for Session 2==&lt;br /&gt;
Please register on the Wiki and wait for the teacher to approve. You can click on https://bou.de/u and then &amp;quot;Register&amp;quot; in the top right corner, then input two times your pinyin name for username and real name in the way &amp;quot;Wang Jianguo&amp;quot;, type in some info about yourself and submit the form with accepting the terms and conditions. More detailed instructions for registration you find in the powerpoint presentation which you can download from here (&amp;quot;Teacher presentation&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
==Prepare ppt (10 students)==&lt;br /&gt;
Grading Criteria for Powerpoint Presentations&lt;br /&gt;
&lt;br /&gt;
Was the presentation based on scientific facts, did the presenter also conduct some research on the topic and did he/she also add her own experience or her own opinion/perspective and marking the two different perspectives as factual/subjective? Did the presentation avoid absolute judgments like &amp;quot;good&amp;quot; or &amp;quot;best&amp;quot;, but did it instead use vocabulary like &amp;quot;fascinating&amp;quot;, &amp;quot;surprising&amp;quot; etc. and also indicated to whom it is fascinating/surprising etc. and why?&lt;br /&gt;
&lt;br /&gt;
Was the presentation successful? Did it catch the attention of the audience over the whole time? Was the presenter persuading? Was the audience excited/fascinated? Did the audience learn something? (Or was the audience bored and talked the whole time without paying attention to the presenter?)&lt;br /&gt;
&lt;br /&gt;
Formal things: Was the speaker good to hear (loud/clear)? Did he make a self-confident impression and did he know his topic? Did the speaker speak freely and not read out? Where there meaningful pictures and graphs on the slides and only a few keywords, well sorted by numbers or bullet points (or was the powerpoint merely a text desert of small size script with the script being copied onto the slides)?&lt;br /&gt;
&lt;br /&gt;
Was the presentation appropriate to the topic?&lt;br /&gt;
&lt;br /&gt;
Was the activity part meaningful and appropriate to the topic? Did it speak to everyone in the audience individually?&lt;br /&gt;
&lt;br /&gt;
Was the presentation not too short and not too long in time, but as long as the other presentations, so that all presentations of the day could be presented?&lt;br /&gt;
&lt;br /&gt;
Did the presentation consider the same cultural phenomenon both in China and in other countries, at least as a comparison?&lt;br /&gt;
&lt;br /&gt;
Did the presentation avoid mistakes like reading out text in a boring way, pronounciation mistakes, typos in the English text?&lt;br /&gt;
&lt;br /&gt;
Did you indicate the sources you have used at least on the last page of your presentation in the form of a list?&lt;br /&gt;
&lt;br /&gt;
Did you upload your ppt file successfully (if not, did you contact the teaching assistant to upload)?&lt;br /&gt;
&lt;br /&gt;
Did you present your ppt file in the full screen mode?&lt;br /&gt;
&lt;br /&gt;
Did you arrive early in classroom to copy your file onto the desktop of the class computer and did you check it and also any embedded or accompanying video files etc. if everything works properly including sound?&lt;br /&gt;
&lt;br /&gt;
Did the presentation avoid deadly mistakes like plagiarism, using ai without indicating it (if you use ai to create the presentation, you need to indicate the platform and the full prompt you gave to ai and the main adjustments you did to the prompt), using ideology, patriotism, politics, religious beliefs, advertisement for products, ignorance (e.g. that a cultural phenomenon is wide spread in Asia and the origin is unclear, but claiming it was Chinese and originated in China), racism, prejudices, telling lies, spreading false rumors etc.?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please select one of the following chapters of our textbook by writing your name behind the topic to give a 20 minute presentation on, plus an interactive quiz: The first ten presenters will have to present in two weeks!&lt;br /&gt;
&lt;br /&gt;
1.	Geographic Nature as a Basis for Cultural Development	17&lt;br /&gt;
&lt;br /&gt;
2.	Aesthetic ideals and social customs: Chinese Marriage Customs	22&lt;br /&gt;
&lt;br /&gt;
3.	Aesthetic ideals and social customs: Habits, Ways of Contacting	31&lt;br /&gt;
&lt;br /&gt;
4.	Aesthetic ideals and social customs: Marriage-Accompanying Songs in Hunan	40&lt;br /&gt;
&lt;br /&gt;
5.	Aesthetic ideals and social customs: Crying Marriage of Tujia	49&lt;br /&gt;
&lt;br /&gt;
6.	Aesthetic ideals and social customs: The Four Most Handsome Men in Ancient China	63&lt;br /&gt;
&lt;br /&gt;
7.	Animals: Panda	71 &lt;br /&gt;
&lt;br /&gt;
8.	Architecture	78&lt;br /&gt;
&lt;br /&gt;
9.	Architecture: The Forbidden City 	89&lt;br /&gt;
&lt;br /&gt;
10.	Architecture: Four Famous Bridges	102&lt;br /&gt;
&lt;br /&gt;
11.	Architecture: Four Great Pavilions	113&lt;br /&gt;
&lt;br /&gt;
12.	Architecture: Shengjing Imperial Palace	124&lt;br /&gt;
&lt;br /&gt;
13.	Architecture: Three Great Towers in China	131&lt;br /&gt;
&lt;br /&gt;
14.	Architecture: Fengshui in Chinese Architecture	145 &lt;br /&gt;
&lt;br /&gt;
15.	Army and weapons: Chinese Ancient Weapons	154&lt;br /&gt;
&lt;br /&gt;
16.	Army and weapons: Terracotta Army	163&lt;br /&gt;
&lt;br /&gt;
17.	Astrology: Chinese Astrology	170&lt;br /&gt;
&lt;br /&gt;
18.	Astrology: Calendar, The 24 Solar Terms	178&lt;br /&gt;
&lt;br /&gt;
19.	Astrology: Twelve Animals of the Chinese Zodiac	188&lt;br /&gt;
&lt;br /&gt;
20.	Beverages: Milk Tea	197&lt;br /&gt;
&lt;br /&gt;
21.	Beverages: Tea	203 (Zhang Mai)&lt;br /&gt;
&lt;br /&gt;
22.	Beverages: The Liquor Culture of Ancient China	209&lt;br /&gt;
&lt;br /&gt;
23.	Body movement performance: Chinese Lion Dancing 	218&lt;br /&gt;
&lt;br /&gt;
24.	Body movement performance: Stilts	223&lt;br /&gt;
&lt;br /&gt;
25.	Body movement performance: Traditional Chinese Dance	230&lt;br /&gt;
&lt;br /&gt;
26.	Chinese Writing: Ancient Writing and Painting Tool, Writing Brush	236&lt;br /&gt;
&lt;br /&gt;
27.	Chinese Writing: Calligraphy	246 (Tang Yan)&lt;br /&gt;
&lt;br /&gt;
28.	Chinese Writing: The Evolution of Calligraphy	252&lt;br /&gt;
&lt;br /&gt;
29.	Chinese Writing: Chinese Characters	262&lt;br /&gt;
&lt;br /&gt;
30.	Chinese Writing: Chinese Characters and Scripts	276&lt;br /&gt;
&lt;br /&gt;
31.	Clothing: Chinese Clothing	283&lt;br /&gt;
&lt;br /&gt;
32.	Clothing: Batik (Lanran)	291&lt;br /&gt;
&lt;br /&gt;
33.	Clothing: Cheongsam	301 &lt;br /&gt;
&lt;br /&gt;
34.	Confucianism: Confucian Culture	309  &lt;br /&gt;
&lt;br /&gt;
35.	Confucianism: Chinese Traditional Culture-Five Constant Virtues	324&lt;br /&gt;
&lt;br /&gt;
36.	Confucianism: Classical Philosophy - Confucius and Confucianism	332&lt;br /&gt;
&lt;br /&gt;
37.	Confucianism: Classical Philosophy - Reading The Analects	339 &lt;br /&gt;
&lt;br /&gt;
38.	Education: Ancient Chinese Education	350&lt;br /&gt;
&lt;br /&gt;
39.	Education: Historical Figures, The Four Talented Women of Ancient China	361&lt;br /&gt;
&lt;br /&gt;
40.	Education: Modern Chinese Education System	371&lt;br /&gt;
&lt;br /&gt;
41.	Education: The Nine-Grade Official Selection System in Wei, Jin, Southern and Northern Dynasties	386&lt;br /&gt;
&lt;br /&gt;
42.	Education: Yuelu Academy (One of the Four Most Prestigious Academies)	395&lt;br /&gt;
&lt;br /&gt;
43.	Facial Make-up	406&lt;br /&gt;
&lt;br /&gt;
44.	Facial Make-up: Cosmetics, Traditional Chinese Make-Up	413&lt;br /&gt;
&lt;br /&gt;
45.	Facial Make-up: Face Changing in Sichuan Opera	431&lt;br /&gt;
&lt;br /&gt;
46.	Fine Arts: Painting	440&lt;br /&gt;
&lt;br /&gt;
47.	Fine Arts: Bada Shanren and Qi Baishi	445&lt;br /&gt;
&lt;br /&gt;
48.	Fine Arts: Painting Riverside Scene at Tomb Sweeping Day	452&lt;br /&gt;
&lt;br /&gt;
49.	Fine Arts: Seal-cutting	459&lt;br /&gt;
&lt;br /&gt;
50.	Games: Go 围棋 	462（Zhao Qi）&lt;br /&gt;
&lt;br /&gt;
51.	Games: Kite Flying	468&lt;br /&gt;
&lt;br /&gt;
52.	Games: Mahjong: An Ancient Chinese card play	476（Jiang Ziqiang）&lt;br /&gt;
&lt;br /&gt;
53.	Garden Culture: Gardens	505&lt;br /&gt;
&lt;br /&gt;
54.	Garden Culture: Bonsai (Penjing) 	511&lt;br /&gt;
&lt;br /&gt;
55.	Garden Culture: The Summer Palace	519（Li Mei）&lt;br /&gt;
&lt;br /&gt;
56.	Garden Culture: Qingming Riverside Landscspe Garden	526&lt;br /&gt;
&lt;br /&gt;
57.	Gender: Wu Zetian: The Only Female Emperor of Imperial China	535&lt;br /&gt;
&lt;br /&gt;
58.	History: Carl and Cixi	548&lt;br /&gt;
&lt;br /&gt;
59.	Interieur: The Folding Screen	552&lt;br /&gt;
&lt;br /&gt;
60.	Landscapes and Tourism: Four Buddhist Shrines	561&lt;br /&gt;
&lt;br /&gt;
61.	Landscapes and Tourism: Four State-Level Cultural Relics	573&lt;br /&gt;
&lt;br /&gt;
62.	Landscapes and Tourism: Landscape, Five Famous Mountains	585&lt;br /&gt;
&lt;br /&gt;
63.	Landscapes and Tourism: Mogao Grottoes	593&lt;br /&gt;
&lt;br /&gt;
64.	Landscapes and Tourism: The Culture of Mount Tai 606（Qin Yi)&lt;br /&gt;
&lt;br /&gt;
65.	Landscapes and Tourism: Canal Culture：The Grand Canal（The Peking-Hangzhou Grand Canal）	621&lt;br /&gt;
&lt;br /&gt;
66.	Landscapes and Tourism: The Ancient Tea Horse Road	635&lt;br /&gt;
&lt;br /&gt;
67.	Landscapes and Tourism: Tourism, Nanking-An Ancient Capital of Six Dynasties	642&lt;br /&gt;
&lt;br /&gt;
68.	Language: Chinese Language	649&lt;br /&gt;
&lt;br /&gt;
69.	Language: Chinese Dialects	660&lt;br /&gt;
&lt;br /&gt;
70.	Language: Chinese Folk Argot	669&lt;br /&gt;
&lt;br /&gt;
71.	Literature: Ancient literature - Chinese Classical Fairy Tales	681&lt;br /&gt;
&lt;br /&gt;
72.	Literature: Ancient literature - Chinese Mythology	688&lt;br /&gt;
&lt;br /&gt;
73.	Literature: Ancient literature - Classical Literature	699&lt;br /&gt;
&lt;br /&gt;
74.	Literature: Ancient Literature - Four satirical novels in ancient China	706&lt;br /&gt;
&lt;br /&gt;
75.	Literature: Ancient literature: Four Folk Stories of Ancient China	715&lt;br /&gt;
&lt;br /&gt;
76.	Literature: Ancient Literature - Take Su Shi as an example. Relegation Literature in Ancient China	725  (Duan Binyao)&lt;br /&gt;
&lt;br /&gt;
77.	Literature: Ancient Literature: The Classic of Mountains and Seas	748&lt;br /&gt;
&lt;br /&gt;
78.	Literature: Ancient literature: Yuefu	765&lt;br /&gt;
&lt;br /&gt;
79.	Literature: Premodern literature - China's Four Great Classical Novels	773 &lt;br /&gt;
&lt;br /&gt;
80.	Literature: Premodern literature - Li Bai's “The River-Merchant's Wife: A Letter” and its translations	780&lt;br /&gt;
&lt;br /&gt;
81.	Literature: Premodern literature: Strange Stories from a Chinese Studio	786&lt;br /&gt;
&lt;br /&gt;
82.	Literature: Premodern literature: Tang-Song	794&lt;br /&gt;
&lt;br /&gt;
83.	Literature: Tang and Song - Classical Prose Movement of late Tang Dynasty and Song Dynasty	823&lt;br /&gt;
&lt;br /&gt;
84.	Literature: Modern Literature	832&lt;br /&gt;
&lt;br /&gt;
85.	Literature: Modern Literature: Qian Zhongshu (Ch'ien Chung-shu)	841（Miao Yunlong）&lt;br /&gt;
&lt;br /&gt;
86.	Literature: Modern and Contemporary Literature: Literature, Science Fiction, and Fantasy	848&lt;br /&gt;
&lt;br /&gt;
87.	Literature: Contemporary Literature	859&lt;br /&gt;
&lt;br /&gt;
88.	Martial Arts: Huo Yuanjia	865&lt;br /&gt;
&lt;br /&gt;
89.	Martial Arts: Qigong	868&lt;br /&gt;
&lt;br /&gt;
90.	Martial Arts: Taiji (Tai Chi) Shadow Boxing	873&lt;br /&gt;
&lt;br /&gt;
91.	Martial Arts: Wushu	885&lt;br /&gt;
&lt;br /&gt;
92.	Martial Arts: Frolics of the Five Animals (Wuqinxi)	890&lt;br /&gt;
&lt;br /&gt;
93.	Medicine: Traditional Chinese Medicine (TCM)	900 &lt;br /&gt;
&lt;br /&gt;
94.	Medicine: TCM - Acupuncture and Moxibustion	907&lt;br /&gt;
&lt;br /&gt;
95.	Medicine: TCM - Diagnosis and Pharmacology	912&lt;br /&gt;
&lt;br /&gt;
96.	Medicine: TCM - The Development of Chinese Medicine	917&lt;br /&gt;
&lt;br /&gt;
97.	Medicine: TCM – The Chinese Medical Sage Zhang Zhongjing	924&lt;br /&gt;
&lt;br /&gt;
98.	Minority cultures: Lisu People and Daogan Festival of Lisu Ethnic Minority	934&lt;br /&gt;
&lt;br /&gt;
99.	Minority cultures: The Ethnic Minorities’ Costumes	941&lt;br /&gt;
&lt;br /&gt;
100.	Money culture: Currency, Jiaozi (A Paper Currency in Northern Song Dynasty)	952&lt;br /&gt;
&lt;br /&gt;
101.	Money culture: The tradition of Red Envelope and Lucky Money 	962  (Xu Yangyang)&lt;br /&gt;
&lt;br /&gt;
102.	Music and instruments: Guzheng	975&lt;br /&gt;
&lt;br /&gt;
103.	Music and instruments: Pipa	986&lt;br /&gt;
&lt;br /&gt;
104.	Mythology: Gods and Immortals	996&lt;br /&gt;
&lt;br /&gt;
105.	Mythology: Huli-jing	1005&lt;br /&gt;
&lt;br /&gt;
106.	National Symbols: National Anthem	1018&lt;br /&gt;
&lt;br /&gt;
107.	National Symbols: National Flag	1026 （Liao Zuoyun）&lt;br /&gt;
&lt;br /&gt;
108.	Opera: Peking Opera	1035&lt;br /&gt;
&lt;br /&gt;
109.	Opera: Peking Opera Acrobatics	1043&lt;br /&gt;
&lt;br /&gt;
110.	Opera: Peking Opera Actor Mei Lanfang	1050 (Dai shiru)&lt;br /&gt;
&lt;br /&gt;
111.	Opera: Tea-picking Opera	1055&lt;br /&gt;
&lt;br /&gt;
112.	Opera: Hunan Flower-drum Opera (Huagu Opera)	1064&lt;br /&gt;
&lt;br /&gt;
113.	Philosophical Schools: Four Main Philosophical Schools	1076&lt;br /&gt;
&lt;br /&gt;
114.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy – Daoism	1087&lt;br /&gt;
&lt;br /&gt;
115.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading Tao Te Ching	1093&lt;br /&gt;
&lt;br /&gt;
116.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading The Sutra of Hui-neng	1099&lt;br /&gt;
&lt;br /&gt;
117.	Philosophical Schools (Daoism, Buddhism, Legalism): Classical Philosophy - Reading The Importance of Living	1106&lt;br /&gt;
&lt;br /&gt;
118.	Philosophical Schools (Daoism, Buddhism, Legalism): Legalism 	1119&lt;br /&gt;
&lt;br /&gt;
119.	Philosophy: Chinese Traditional Cultivation Culture	1129&lt;br /&gt;
&lt;br /&gt;
120.	Religion: Traditional Chinese Funeral Culture	1141&lt;br /&gt;
&lt;br /&gt;
121.	Religion: Buddhism	1155&lt;br /&gt;
&lt;br /&gt;
122.	Religion: Daoism	1170&lt;br /&gt;
&lt;br /&gt;
123.	Religion: Christianity	1175&lt;br /&gt;
&lt;br /&gt;
124.	Religion: Islam	1181&lt;br /&gt;
&lt;br /&gt;
125.	Science and Technology: Ancient Science and Technology	1185&lt;br /&gt;
&lt;br /&gt;
126.	Science and Technology: China's Four New Inventions	1191 (Yang Yue2)&lt;br /&gt;
&lt;br /&gt;
127.	Science and Technology: Compass	1217&lt;br /&gt;
&lt;br /&gt;
128.	Science and Technology: TikTok (Douyin)	1226&lt;br /&gt;
&lt;br /&gt;
129.	Science and Technology: Three Giant Home Appliance Enterprises In China 	1235&lt;br /&gt;
&lt;br /&gt;
130.	Science and Technology: Four Domestic Mobile Phone Companies	1257&lt;br /&gt;
&lt;br /&gt;
131.	        Silk and porcelain: Silk	1272  (Fei Xinyu)&lt;br /&gt;
&lt;br /&gt;
132.	Silk and porcelain: Porcelain	1277&lt;br /&gt;
&lt;br /&gt;
133.	Silk and porcelain: Celadon and Celadon Song 《青花瓷》歌词	1283(Wang Huaixing)&lt;br /&gt;
&lt;br /&gt;
134.	Silk Road - by land and by sea: Zhang Qian and the Silk Road	1291&lt;br /&gt;
&lt;br /&gt;
135.	Silk Road - by land and by sea: Zheng He and the Maritime Silk Road	1296&lt;br /&gt;
&lt;br /&gt;
136.	Silk Road - by land and by sea: Zheng He's Voyages	1300&lt;br /&gt;
&lt;br /&gt;
137.	Social: The Long-life Lock	1308&lt;br /&gt;
&lt;br /&gt;
138.	Social: Round Table Culture	1317 (Wu Jiating)&lt;br /&gt;
&lt;br /&gt;
139.	Stage entertainment: Crosstalk 相声	1325&lt;br /&gt;
&lt;br /&gt;
140.	Stage entertainment: Shadow Play	1332&lt;br /&gt;
&lt;br /&gt;
141.	Traditional Crafts: Carving	1340&lt;br /&gt;
&lt;br /&gt;
142.	Traditional Crafts: Chinese Jade Culture	1348&lt;br /&gt;
&lt;br /&gt;
143.	Traditional Crafts: Cloisonne	1363   &lt;br /&gt;
&lt;br /&gt;
144.	Traditional Crafts: Embroidery	1369&lt;br /&gt;
&lt;br /&gt;
145.	Traditional Crafts: Shu Embroidery (Sichuan Embroidery)	1373   &lt;br /&gt;
&lt;br /&gt;
146.	Traditional Crafts: Xiang Embroidery	1386（Zhang Huifang）&lt;br /&gt;
&lt;br /&gt;
147.	Traditional Crafts: Folk Art - Chinese Paper-cutting	1400&lt;br /&gt;
&lt;br /&gt;
148.	Traditional Crafts: Handcraft - Chinese Knots	1409&lt;br /&gt;
&lt;br /&gt;
149.	Traditional Crafts: Lacquerware	1418&lt;br /&gt;
&lt;br /&gt;
150.	Traditional Crafts: The Kingfisher Craft点翠	1423&lt;br /&gt;
&lt;br /&gt;
151.	Traditional Cuisine: Chinese Dining Etiquette	1436&lt;br /&gt;
&lt;br /&gt;
152.	Traditional Cuisine: Chopsticks	1450&lt;br /&gt;
&lt;br /&gt;
153.	Traditional Cuisine: Eight Major Cuisines of China	1456 (Zheng Kaiwu)&lt;br /&gt;
&lt;br /&gt;
154.	Traditional Cuisine: Four Distinct Regional Cuisines	1473&lt;br /&gt;
&lt;br /&gt;
155.	Traditional Cuisine: Breakfast Culture of Wuhan	1480(Liu Peini)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
156.	Traditional Cuisine: Tanghulu, Sugar-coated Haws on a Stick	1491(Xiao Zixin)&lt;br /&gt;
&lt;br /&gt;
157.	Traditional Cuisine: Hotpot	1501 (Cao Chunyang)&lt;br /&gt;
&lt;br /&gt;
158.	Traditional Cuisine: The Art of Chinese Cooking	1508&lt;br /&gt;
&lt;br /&gt;
159.	Traditional Cuisine: Two Famous Dishes	1514&lt;br /&gt;
&lt;br /&gt;
160.	Traditional Festivals	1518……&lt;br /&gt;
&lt;br /&gt;
161.	Traditional Festivals: Lattice on Ancient Chinese Windows	1525&lt;br /&gt;
&lt;br /&gt;
162.	Traditional Festivals: Spring Festival Couplets	1538&lt;br /&gt;
&lt;br /&gt;
163.	Westernization: The Eastward Spread of Western Learning	1544&lt;br /&gt;
&lt;br /&gt;
164.	Westernization: The Westernization Movement	1550&lt;br /&gt;
&lt;br /&gt;
165.	Worship: Chinese Incense Culture	1558 (She Xiao)&lt;br /&gt;
&lt;br /&gt;
166.	Economy: Chinese Currency Changes	1569&lt;br /&gt;
&lt;br /&gt;
167.	History: Wang Shouren	1573 Lv Jiahao&lt;br /&gt;
&lt;br /&gt;
168.	Martial Arts: Chinese Swordsman Spirit	1582&lt;br /&gt;
&lt;br /&gt;
169.	Cuisine: Luosifen	1593 （Chen Sisi)&lt;br /&gt;
&lt;br /&gt;
170.	Fine Arts: Chinese Paper Cutting	1601 &lt;br /&gt;
&lt;br /&gt;
171.	Science and Technology: Taobao(淘宝) 	1611&lt;br /&gt;
&lt;br /&gt;
172.	Traditional Craft: Bronze	1623&lt;br /&gt;
&lt;br /&gt;
173.	Entertainment: Deyunshe 德云社	1631&lt;br /&gt;
&lt;br /&gt;
174.	Traditional Cuisine: Jiaozi	1644 （Liu Pei）&lt;br /&gt;
&lt;br /&gt;
175.	Aesthetic ideals and social customs: the Photo Retouching Culture in China	1655&lt;br /&gt;
&lt;br /&gt;
176.	Traditional Crafts: Handcraft - Oil-paper Umbrella	1664     &lt;br /&gt;
&lt;br /&gt;
177.	stage entertainment:Yuan drama	1676&lt;br /&gt;
&lt;br /&gt;
178.	Music and instruments: Erhu	1685&lt;br /&gt;
&lt;br /&gt;
179.	Traditional and Modern Views on Marriage and Love	1694 (Liu Yunxi)&lt;br /&gt;
&lt;br /&gt;
180.	Traditional Cuisine: Tangyuan	1701&lt;br /&gt;
&lt;br /&gt;
181.	Animals：Golden Monkey	1712（Xiao Yawen）&lt;br /&gt;
&lt;br /&gt;
182.	Chinese Economy: rich businessmen	1719 (Fu Sihui)&lt;br /&gt;
&lt;br /&gt;
183.	Opera: Chinese Local Operas	1727 （Wang Xinyu）&lt;br /&gt;
&lt;br /&gt;
184.	The Chinese tradition of ancestor worship	1740&lt;br /&gt;
&lt;br /&gt;
185.	Opera: Huangmei opera	1752 （Chu Hanqi）&lt;br /&gt;
&lt;br /&gt;
186.	The “reference” of Chinese Music	1759&lt;br /&gt;
&lt;br /&gt;
187.	Chinese Folk Art:Lion Dance	1767&lt;br /&gt;
&lt;br /&gt;
188.	Science and Technology: Mobile Games（手游）	1783(Du JIangping)&lt;br /&gt;
&lt;br /&gt;
189.	Clothing: Vintage Clothing	1790&lt;br /&gt;
&lt;br /&gt;
190.	Fine arts:Kunqu Opera	1798&lt;br /&gt;
&lt;br /&gt;
191.	Aesthetic ideals and social customs: The Culture of Flowers	1807 (Qiu Ping）&lt;br /&gt;
&lt;br /&gt;
192.	National Belief: the Chinese Dream	1818&lt;br /&gt;
&lt;br /&gt;
193.	Science and Technology: Buytogether（PDD) 	1825(Qi Zhiyang)&lt;br /&gt;
&lt;br /&gt;
194.	Aesthetic ideals and social customs：Marriage and Burial Customs of Tujia People	1845&lt;br /&gt;
&lt;br /&gt;
195.	Sports: Cuju (蹴鞠) 	1845 （Ouyang Yihong)&lt;br /&gt;
&lt;br /&gt;
196.	Science and Technology: The culture of Chinese Electric Vehicles 中国电动汽车	1845（Geng Hongmei)&lt;br /&gt;
&lt;br /&gt;
197.	Chinese tradition culture: The culture of Ronghua—Velvet Flowers 绒花	1845  &lt;br /&gt;
&lt;br /&gt;
198.	Stage entertainment: Northeast Errenzhuan (二人转) 	1845&lt;br /&gt;
&lt;br /&gt;
199.	Traditional Crafts: Dough Sculpture 面塑	1845&lt;br /&gt;
&lt;br /&gt;
200.	Nanchang Relic Museum for Haihun Principality of Han Dynasty	1845  &lt;br /&gt;
&lt;br /&gt;
201.	The culture of Grass cloth 夏布	1845 &lt;br /&gt;
&lt;br /&gt;
202.	The Legend of Zhen Huan 《甄嬛传》	1845 (Xiang Jianning)&lt;br /&gt;
&lt;br /&gt;
203.	Chinese horror movies 中式恐怖片	1845 (Zhang Jiaxin)&lt;br /&gt;
&lt;br /&gt;
204.	Stand-up comedy 单口喜剧	1845（Huang Sinan）&lt;br /&gt;
&lt;br /&gt;
205.	Bride-price（彩礼）	1845 &lt;br /&gt;
&lt;br /&gt;
206.	Chinese science fiction movies 中国科幻片	1845&lt;br /&gt;
&lt;br /&gt;
207.	Shandong cuisine鲁菜	1845(Lu Wei)&lt;br /&gt;
&lt;br /&gt;
208.	Chinese traditional ornament: Buyao （步摇）	1845 (Yang Jing)&lt;br /&gt;
&lt;br /&gt;
209.	Tofu meatball with pig blood (猪血丸子) 	1845       （Li Ting2）&lt;br /&gt;
&lt;br /&gt;
210.	Sunzi’s Art of War: Source for All Books on War (孙子兵法) 	1845&lt;br /&gt;
&lt;br /&gt;
211.	The Temple of Heaven：Reverence with Awe and Gratitude（天坛）	1845&lt;br /&gt;
&lt;br /&gt;
212.	Education：training Schools （教育：补习班）	1845 (Huang Yixuan2)&lt;br /&gt;
&lt;br /&gt;
213.	Chinese Dreamcore (中式梦核) 	1845  (Zhang Zixi)&lt;br /&gt;
&lt;br /&gt;
214.	Lu Ban, China’s inventor（中国发明家——鲁班）	1845 (Cai Yichun)&lt;br /&gt;
&lt;br /&gt;
215.	Live Streaming E-commerce（直播电商）	1845    (Tao Yao)&lt;br /&gt;
&lt;br /&gt;
216.	The Story of Ming Lan（知否知否，应是绿肥红瘦）	1845 (Ye Sitong)&lt;br /&gt;
&lt;br /&gt;
217.	Cha Bai Xi/Tea Latte Art (茶百戏) 	1845    （Yang Jiahong2)&lt;br /&gt;
&lt;br /&gt;
218.	Guangdong Herbal tea（广东凉茶）	1845(Gao Xiaoqing)&lt;br /&gt;
&lt;br /&gt;
219.	Chinese traditional art form：Seal carving（篆刻）	1845(Huang Qiaoqiao)&lt;br /&gt;
&lt;br /&gt;
220.	Rice cake (年糕) 	1845  （Dong Jiating）&lt;br /&gt;
&lt;br /&gt;
221.	Zhongyuan festival	1845 （Ou Huang）&lt;br /&gt;
&lt;br /&gt;
222.	Dulong: Facial tattoo (独龙族：纹面) 	1845&lt;br /&gt;
&lt;br /&gt;
223.	The Return of the Pearl Princess（还珠格格）	1845 （Lu Jiahui）&lt;br /&gt;
&lt;br /&gt;
224.	Chinese Food：Jiangxi Cuisine（赣菜）	1845 (Liao Dan)&lt;br /&gt;
&lt;br /&gt;
225.	&amp;quot;Cun Chao&amp;quot;: China's village football league（“村超”：中国乡村足球联赛）	1845 (Shen Shuai)&lt;br /&gt;
&lt;br /&gt;
226.	Landscapes and Tourism: Junshan Island (君山岛) 	1845&lt;br /&gt;
&lt;br /&gt;
227.	Chinese Bossy Fictions &amp;amp; Micro-drama（中国式霸总小说&amp;amp;短剧）	1845 (He Yunfeng)&lt;br /&gt;
&lt;br /&gt;
228.	Chinese Traditional Medicine (中医药）——— Mortise and Tenon Joint（榫卯结构）	1845&lt;br /&gt;
&lt;br /&gt;
229.	Jingdezhen Porcelain	1845 (Xiao Luyu)&lt;br /&gt;
&lt;br /&gt;
230.	Gayageum（伽倻琴）	1845 (Zhang Meiling)&lt;br /&gt;
&lt;br /&gt;
231.	The plaque and couplet in Chinese garden（园林匾额对联）	1845 (Wang Yuxin)&lt;br /&gt;
&lt;br /&gt;
232.	Sun Wukong（孙悟空）	1845 （Li Yuan2）&lt;br /&gt;
&lt;br /&gt;
233.	Traditional Chinese Pigments（中国传统颜料）	1845 (Cao Yuan)&lt;br /&gt;
&lt;br /&gt;
234.	Dragon Lantern Dance（舞龙灯）	1845 （Jin Yichen）&lt;br /&gt;
&lt;br /&gt;
235.	Bamboo Weaving (竹编）	1845 (Chen Anqi)&lt;br /&gt;
&lt;br /&gt;
236.	Landscapes and Tourism: Harbin Ice and Snow World (冰雪大世界) 	1845 (Xu Xinwen)&lt;br /&gt;
&lt;br /&gt;
237.	Braised Chicken Rice (黄焖鸡米饭-Huang Men Ji Mifan) 	1845 （Li Zihan2）&lt;br /&gt;
&lt;br /&gt;
238.	Three Famous Chinese Mountains(中国三山) 	1845（Liu  Chang）&lt;br /&gt;
&lt;br /&gt;
239.	Female Emperor---Wu Zetian	1845  (Song Xin)&lt;br /&gt;
&lt;br /&gt;
240.	Clay sculpture (泥塑）	1845 (Chen Lin)&lt;br /&gt;
&lt;br /&gt;
241.	Abacus (中国珠算）	1845&lt;br /&gt;
&lt;br /&gt;
242.	Hunan Rice Noodles（湖南米粉）	1845 (Gong Wei)&lt;br /&gt;
&lt;br /&gt;
243.	Chinese name（中国姓名文化）	1845  &lt;br /&gt;
&lt;br /&gt;
244.	Chinese popular viral memes (中国网络社交媒体“热梗”）	1845(Xiao Yikang)&lt;br /&gt;
&lt;br /&gt;
245.	Douzhi (豆汁) 	1845(Li Linyao) &lt;br /&gt;
&lt;br /&gt;
246.	New Year Wood-block Paintings (木版年画）	1845（Du Yuan）&lt;br /&gt;
&lt;br /&gt;
247.	Carved lacquer（雕漆）	1845 （Liu Qi）&lt;br /&gt;
&lt;br /&gt;
248.	Jing Gang Mountain (井冈山）	1845 （Yu Jingfang）&lt;br /&gt;
&lt;br /&gt;
249.	Intangible Cultural Heritage: Tongguan Kiln （铜官窑）	1845&lt;br /&gt;
&lt;br /&gt;
250.	Language: Hakka Dialect（客家话）	1845&lt;br /&gt;
&lt;br /&gt;
251.	Rice noodle roll（肠粉）	1845 ( Li Mingfeng )&lt;br /&gt;
&lt;br /&gt;
252.	Traditional Cuisine: Northeastern Chinese Cuisine(东北菜）	1845（Liu Shutian）&lt;br /&gt;
&lt;br /&gt;
253.	Yuelu Mountain (岳麓山) 	1845（Chen Ting）&lt;br /&gt;
&lt;br /&gt;
254.	Traditional Crafts：Tie-Dye（扎染）	1845（Zhang Qi）&lt;br /&gt;
&lt;br /&gt;
255.	Chinese-style sun protection (中式防晒）	1845（Zhao Yashi）&lt;br /&gt;
&lt;br /&gt;
256.	Danmu (弹幕）	1845 (Zhou Le)&lt;br /&gt;
&lt;br /&gt;
257.	Yangshao Culture（仰韶文化）	1845&lt;br /&gt;
&lt;br /&gt;
258.	Indigo Dyeing (蓝染) 	1845&lt;br /&gt;
&lt;br /&gt;
259.	Female Writers: Zhang Ailing, Chen Ping, Lin Yihan and Li Bihua	1845 (Zhou Tianyi)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
260.	Wedding dress in the Song Dynasty (宋代婚服) 	1845 (Liu Chao) &lt;br /&gt;
&lt;br /&gt;
261.	The cultural idea oft he great unification in ancient China (中国古代的大一统文化思想) 	1845&lt;br /&gt;
&lt;br /&gt;
262.	The Four Pillars of Destiny (八字) (Li Jiayi)	1845 &lt;br /&gt;
&lt;br /&gt;
263.	Shaolin Temple (少林寺) 	1845 (Zuo Fang)&lt;br /&gt;
&lt;br /&gt;
264.	Single bamboo drifting（独竹漂）	1845&lt;br /&gt;
&lt;br /&gt;
265.	Cuisine: Changde spicy salted duck 酱板鸭传说的由来	1845 （Xing Xueqing）&lt;br /&gt;
&lt;br /&gt;
266.	Hui Culture (徽文化)	1845(Liu Jianan)&lt;br /&gt;
&lt;br /&gt;
267.	Ma Zu Culture (妈祖文化)	1845 (Yan Jidong)&lt;br /&gt;
&lt;br /&gt;
268.	Table Manners 	1845（Luo Yan）&lt;br /&gt;
&lt;br /&gt;
269.	Music of the Mongol nationality (蒙古族音乐)	1845&lt;br /&gt;
&lt;br /&gt;
270.	The Yingge Dance（英歌舞）	1845  （Jiang Xinyue)&lt;br /&gt;
&lt;br /&gt;
271.	Palace Lantern（宫灯）	1845  （Shao Keyuan）&lt;br /&gt;
&lt;br /&gt;
272.	Chinese Term of Endearment（中国亲昵称谓）	1845  (Zeng Zhi）&lt;br /&gt;
&lt;br /&gt;
273.	Changsha Stinky Tofu（长沙臭豆腐) 	1845(Luo Sicheng)[[File:Changsha Stinky Tofu.pptx]]&lt;br /&gt;
&lt;br /&gt;
274.	God of Wealth(财神) 	1845 &lt;br /&gt;
&lt;br /&gt;
275.	Zhuazhou（抓周）	1845 （Zeng Xiaohui）&lt;br /&gt;
&lt;br /&gt;
276.	Nail art（美甲）	1845 （Luo Jiaxin）&lt;br /&gt;
&lt;br /&gt;
277.	Mirror (镜子) 	1845   (Cheng Sixiang) &lt;br /&gt;
&lt;br /&gt;
278.	The Beef Board Noodle (牛肉板面) 	1845(Yan Xiang)&lt;br /&gt;
&lt;br /&gt;
279.	Huo Qubing (霍去病）	1845 （Luo Jingyan）&lt;br /&gt;
&lt;br /&gt;
280.	Chinese Courtyard Houses（中国四合院）	1845 (Guo Cili)&lt;br /&gt;
&lt;br /&gt;
281.	Music and instruments: Yangqin（扬琴）	1845（Dai Yexun）&lt;br /&gt;
&lt;br /&gt;
282.	Black Myth: Wukong（黑神话 悟空）	1845 (Chen Zhen)&lt;br /&gt;
&lt;br /&gt;
283.	Guangdong Morning Tea Culture （广东早茶文化）	1845 （Zheng Jinlian）&lt;br /&gt;
&lt;br /&gt;
=Session 02 Fri Feb 28 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
==Teacher presentation: Introduction to Culture==&lt;br /&gt;
[[Media:02_Chin_Lang_Cult_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Topics for today==&lt;br /&gt;
Please copy and paste your presentation topic, your name here and add your powerpoint file (size limit 10 MB)&lt;br /&gt;
&lt;br /&gt;
You need to copy all the topics for the whole semester to the sessions NOW. If you do not do it sufficiently in advance, how can the fellow students prepare the texts?&lt;br /&gt;
&lt;br /&gt;
Please remember that you have to indicate the 10 topics for Friday on the course website under &amp;quot;Session 2&amp;quot; with the topic name, student name, powerpoint uploaded (max size 10 MB), all presentations will be each on 1 topic only and cannot exceed 5 minutes. They have to be interactive and helpful from the perspective of an interpreter or translator who needs to prepare his/her work on this topic.&lt;br /&gt;
&lt;br /&gt;
27. Chinese Calligraphy (Tang Yan) [[Media:Chinese_Calligraphy.pptx]]&lt;br /&gt;
&lt;br /&gt;
52. Games: Mahjong: An Ancient Chinese card play 476（Jiang Ziqiang）[[Media:Mahjong-Jiang_Ziqiang.pptx]]&lt;br /&gt;
&lt;br /&gt;
55. Garden Culture: The Summer Palace 519（Li Mei）[[Media:The Summer Palace - Li Mei.pptx]]&lt;br /&gt;
&lt;br /&gt;
76. Literature: Ancient Literature - Take Su Shi as an example. Relegation Literature in Ancient China 725 (Duan Binyao) [[Media:Duan_Binyao_-76Su_Shi_and_Delegation_Literature.pptx]]&lt;br /&gt;
&lt;br /&gt;
85. Literature: Modern Literature: Qian Zhongshu (Miao Yunlong)[[Media:Qian_Zhongshu_Miao_Yunlong.pptx]]&lt;br /&gt;
&lt;br /&gt;
Tea Latte Art (Xiang Jianning)&lt;br /&gt;
&lt;br /&gt;
Topic 7&lt;br /&gt;
&lt;br /&gt;
Topic 8&lt;br /&gt;
&lt;br /&gt;
Topic 9&lt;br /&gt;
&lt;br /&gt;
Topic 10&lt;br /&gt;
&lt;br /&gt;
=Session 03 Fri Mar 07 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
==Presentations==&lt;br /&gt;
1. Topic 21: Beverages: Tea 203 (Zhang Mai) [[Media:Tea_Spring_2025.pptx]] 86&lt;br /&gt;
&lt;br /&gt;
2. Topic 64: Landscapes and Tourism: The Culture of Mount Tai 606 (Qin Yi) [[Media:Mount_Tai_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
3. Topic 101. Money culture: The tradition of Red Envelope and Lucky Money 962 (Xu Yangyang) [[Media:Lucky_Money_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
4. Topic 107:National Symbols: Culture of the National Flag 1026 （Liao Zuoyun）[[Media:Culture_of_the_National_Flag_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
5. Topic 155:Traditional Cuisine: Breakfast Culture of Wuhan 1480 (Liu Peini) [[Media:Wuhan_Breakfast_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
6. Topic 157:Traditional Cuisine: Hotpot 1501 (Cao Chunyang)  [[Media:Hot_Pot_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
7. Topic 126: China's four new inventions 1191(Yang Yue2).) [[Media:China's_Four_New_Great_Inventions_Spring_2025.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Notes on presentations==&lt;br /&gt;
Most students did not do their homework. 素质 in Chinese and international culture. Taking over responsibility. Being independent. Making sure that things run. Taking care of others. Not to do the homework in time (displaying the 13 presentations of each session) has disadvantages also for the other students, who cannot prepare.&lt;br /&gt;
&lt;br /&gt;
1. 14:43-49 Only Chinese tradition explained, not Indian, Egyptian etc. &amp;quot;Black tea&amp;quot; (in English all &amp;quot;hong cha&amp;quot; is called &amp;quot;black tea&amp;quot;), British tea culture (add milk)&lt;br /&gt;
&lt;br /&gt;
2. 14:55-15:00 Personal origin: Shandong, personal experience: climbed Mount Tai 4 times, Sacrificial Culture, Culture of Literati, Folk Belief: God of Mount Tai, Blue Rosy Cloud Fairy; Spiritual Symbolism&lt;br /&gt;
&lt;br /&gt;
3. 15:04-15:10 Legend, Tradition and Contrast, Significance; Sui Monster ya sui qian; contrast in the West: Giving money as a present is considered not as good as a present itself, giving money in an envelope has the bad taste of bribing (transparency.org); in China you can even go to the temple and pray for money&lt;br /&gt;
&lt;br /&gt;
4. 15:29-15:34 historical details of design, red meaning “stop” internationally, “achieve the great rejuvenation of the Chinese nation” (maybe a newer concept than the flag?), connection with earlier historical flags and other flags like of the communist movement, North Korea, ancient Soviet Union &lt;br /&gt;
&lt;br /&gt;
5. 15:41-15:46 dialect terms (don’t use pinyin), analogy, breakfast is one of the most resilient cultural elements a person sticks to, guozao, 热干面, missing: characteristics like that it needs to be prepared quickly because the tradition of the dock workers&lt;br /&gt;
&lt;br /&gt;
6. 15:56-16:01 hot pot history originated in China (?), regional differences within China 87&lt;br /&gt;
&lt;br /&gt;
7. 16:02-16:06 4 new inventions - not explained that these inventions were invented in other countries. 86&lt;br /&gt;
&lt;br /&gt;
==Student grades: 平时成绩/签到==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
75/103 students, 24级 MA翻译, class representative: Zhang Jiaxin&lt;br /&gt;
#	Jin Yichen &lt;br /&gt;
#	lu jiahui &lt;br /&gt;
#	li yuan&lt;br /&gt;
#	cao yuan&lt;br /&gt;
#	xiao luyu&lt;br /&gt;
#	zhang jiaxin +5&lt;br /&gt;
#	ye sitong&lt;br /&gt;
#	zhao yashi&lt;br /&gt;
#	jiang xinyue&lt;br /&gt;
#	yan xiang&lt;br /&gt;
#	fei xinyu &lt;br /&gt;
#	zhang qi&lt;br /&gt;
#	dai shiru&lt;br /&gt;
#	zhang zixi&lt;br /&gt;
#	zheng kaiwu&lt;br /&gt;
#	cai yichun&lt;br /&gt;
#	yang jing&lt;br /&gt;
#	liao dan&lt;br /&gt;
#	luo yan&lt;br /&gt;
#	qin yi&lt;br /&gt;
#	shao keyuan&lt;br /&gt;
#	cao chunyang&lt;br /&gt;
#	xu yangyang&lt;br /&gt;
#	liao zuoyun&lt;br /&gt;
#	cheng sixiang&lt;br /&gt;
#	du jiangping&lt;br /&gt;
#	liu qi&lt;br /&gt;
#	miao yunlong&lt;br /&gt;
#	huang qiaoqiao&lt;br /&gt;
#	chen lin&lt;br /&gt;
#	duan binyao&lt;br /&gt;
#	li ting&lt;br /&gt;
#	zeng zhi&lt;br /&gt;
#	xing xueqing&lt;br /&gt;
#	luo jingyan&lt;br /&gt;
#	liu shutian&lt;br /&gt;
#	gao xiaoqing&lt;br /&gt;
#	chen zhen&lt;br /&gt;
#	luo guoqiang -1-1-1&lt;br /&gt;
#	she xiao &lt;br /&gt;
#	he yunfeng &lt;br /&gt;
#	liu ying&lt;br /&gt;
#	du yuan &lt;br /&gt;
#	li jiayi &lt;br /&gt;
#	tao yao &lt;br /&gt;
#	xu xinwen &lt;br /&gt;
#	ou huang &lt;br /&gt;
#	liu peini&lt;br /&gt;
#	jiang ziqiang&lt;br /&gt;
#	zhang huifang&lt;br /&gt;
#	liu chao&lt;br /&gt;
#	liu yunxi &lt;br /&gt;
#	luo jiaxin&lt;br /&gt;
#	li mei&lt;br /&gt;
#	zeng xiaohui&lt;br /&gt;
#	huang yixuan&lt;br /&gt;
#	chen anqi&lt;br /&gt;
#	chen ting&lt;br /&gt;
#	zhang mai&lt;br /&gt;
#	yuan xiaolin -1-1&lt;br /&gt;
#	li mingfeng&lt;br /&gt;
#	dai yexun-1-1&lt;br /&gt;
#	yang pei -1&lt;br /&gt;
#	tang yan&lt;br /&gt;
#	xiang jianning-1&lt;br /&gt;
#	liu chang -1&lt;br /&gt;
#	wang yuxin&lt;br /&gt;
#	lv jiahao-1&lt;br /&gt;
#	dong jiating&lt;br /&gt;
#	lu wei&lt;br /&gt;
#	yang yue&lt;br /&gt;
#	guo cili&lt;br /&gt;
#	shen shuai&lt;br /&gt;
#	Ouyang yihong&lt;br /&gt;
#	li zihan -1&lt;br /&gt;
#	zuo fang&lt;br /&gt;
#	fu sihui&lt;br /&gt;
#	xiao zixin -1&lt;br /&gt;
#	zhou tianyi -1&lt;br /&gt;
#	qi zhiyang -1-1&lt;br /&gt;
#	liu pei &lt;br /&gt;
#	gong wei&lt;br /&gt;
#	chen sisi&lt;br /&gt;
#	huang sinan&lt;br /&gt;
#	xiao yikang&lt;br /&gt;
#	yu jingfang&lt;br /&gt;
#	luo sicheng&lt;br /&gt;
#	yang jiahong&lt;br /&gt;
#	yan jidong&lt;br /&gt;
#	xiao yawen&lt;br /&gt;
#	geng hongmei&lt;br /&gt;
#	zhou le&lt;br /&gt;
#	qiu ping&lt;br /&gt;
#	wang huaixing&lt;br /&gt;
#	wang xinyu&lt;br /&gt;
#	chu hanqi&lt;br /&gt;
#	wu jiating&lt;br /&gt;
#	zhang meiling&lt;br /&gt;
#	liu jianan&lt;br /&gt;
#	song xin&lt;br /&gt;
#	zhao qi&lt;br /&gt;
#	zheng jinlian&lt;br /&gt;
#	li linyao&lt;br /&gt;
&lt;br /&gt;
=Session 04 Fri Mar 14 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 260：Wedding Dress in the Song Dynasty(Liu Chao)[[Media:260 The Wedding Dress in the Song Dynasty.pptx]]&lt;br /&gt;
#Topic 146: Traditional crafts: Xiang embroidery 1386(Zhang Huifang) [[Media:Hunan_embroidery_spring_2025.pptx]]&lt;br /&gt;
#Topic 153:Traditional Cuisine: Eight Major Cuisines of China 1456 (Zheng Kaiwu)[[Media:Media Eight Major Cuisines of China.pptx]]&lt;br /&gt;
#Topic 233: Traditional Chinese Pigments (Cao Yuan)[[Media:Traditional Chinese Pigments.pptx]]&lt;br /&gt;
#Topic 182: Chinese Economy:  rich businessmen (Fu Sihui) [[Media:Rich_Businessmen_Spring_2025.pptx]]&lt;br /&gt;
#Topic 156: Traditional Cuisine: Tanghulu, Sugar-coated Haws on a Stick p. 1491 (Xiao Zixin)  [[Media:Tanghulu_Spring_2025.pptx]]&lt;br /&gt;
#Topic 138: Social: Round Table Culture	1317 (Wu Jiating)  [[Media:Round_Table_Culture_Spring_2025.pptx]]&lt;br /&gt;
#Topic 174: Jiaozi (Liu Pei)  [[Media:Dumplings_Spring_2025.pptx]]&lt;br /&gt;
#133.Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing)&lt;br /&gt;
&lt;br /&gt;
=Session 05 Fri Mar 21 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 50: Games: Go 围棋 462（Zhao Qi） [[Media:Weiqi_Go_Spring_2025.pptx]]&lt;br /&gt;
#Topic 110:Opera: Peking Opera Actor Mei Lanfang 1050 (Dai shiru)[[Media:Opera Peking Opera Actor Mei Lanfang.pptx]]&lt;br /&gt;
# Topic 131: Silk and porcelain: Silk  (Fei Xinyu) [[Media:Silk_Spring_2025.pptx]]&lt;br /&gt;
# Topic 224: Chinese Food：Jiangxi Cuisine（赣菜）(Liao Dan) [[Media:Jiangxi_Cuisine.pptx]]&lt;br /&gt;
# Topic 169: Cuisine: Luosifen  1593 (Chen Sisi) ） [[Media:Luosifen_Spring_2025.pptx]]&lt;br /&gt;
# Topic 167: History: Wang Shouren 1573 （Lv Jiahao)[[Media:History_Wang_Shouren_.pptx]]&lt;br /&gt;
# Topic 183: Jiangxi Gan Opera （Wang Xinyu） [[Media:Jiangxi Gan opera.pptx]]&lt;br /&gt;
# Topic 165: Worship: Chinese Incense Culture (She Xiao) [[Media:Chinese Incense Culture.pptx]]&lt;br /&gt;
#133.Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing) [Media: Silk and Porcelain]&lt;br /&gt;
&lt;br /&gt;
=Session 06 Fri Mar 28 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
&lt;br /&gt;
#Topic 188:Mobile Games 手游 1783 （Du Jiangping）[[Media:Mobile_Game.pptx]]&lt;br /&gt;
#Topic 191:Aesthetic ideals and social customs: The Culture of Flowers 1807 (Qiu Ping）)[[Media:Aesthetic_ideals_and_social_customs-_The_Culture_of_Flowers.pptx]]&lt;br /&gt;
#Topic 193:Science and Technology: Buytogether（PDD) 1825(Qi Zhiyang)&lt;br /&gt;
#Topic 195:Sports: Cuju (蹴鞠) 1845 （Ouyang Yihong)[[Media: Cuju.pptx]]&lt;br /&gt;
#Topic 202:The Legend of Zhen Huan 《甄嬛传》 1845 (Xiang Jianning)[[Media: The Legend of Zhen Huan.pptx]]&lt;br /&gt;
#Topic 203:Chinese horror movies 中式恐怖片 1845 (Zhang Jiaxin)[[Media: Chinese Horror Movies.pptx]]&lt;br /&gt;
#Topic 185:Opera: Huangmei opera 1752 （Chu Hanqi）)[[Media: Huangmei Opera.pptx]]&lt;br /&gt;
#Topic 181:Animals：Golden Monkey 1712（Xiao Yawen）&lt;br /&gt;
#Topic 196:The culture of Chinese Electric Vehicles 中国电动汽车 1845（Geng Hongmei)[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
&lt;br /&gt;
=HOLIDAY Session 07 Fri Apr 04 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
清明节4月4日——4月6日&lt;br /&gt;
=Session 08 Fri Apr 11 14:30-16:10 Zhishan Bldg. room 303 - Student presentations=&lt;br /&gt;
#Topic 133:Silk and Porcelain: Celadon and “Celadon Song”青花瓷歌词（Wang Huaixing）&lt;br /&gt;
#Topic 179:Traditional and Modern Views on Marriage and Love（Liu Yunxi）[[Media:Traditional and Modern Views on Marriage and Love .pptx]]&lt;br /&gt;
#Topic 181:Animals：Golden Monkey(Xiao Yawen)&lt;br /&gt;
#Topic 196:The culture of Chinese Electric Vehicles 中国电动汽车 1845（Geng Hongmei)[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
#Topic 204:Stand-up comedy 单口喜剧 1845（Huang Sinan）&lt;br /&gt;
#Topic 220:Rice cake 年糕 (Dong Jiating)&lt;br /&gt;
#Topic 208:Chinese traditional ornament: Buyao(Yang Jing)[[Media:Chinese Traditional Ornament-Buyao.pptx]]&lt;br /&gt;
#Topic 209:Tofu meatball with nia blood(Li Ting2)[[Media:Pig_Blood_Balls.pptx]]&lt;br /&gt;
#Topic 212:Education：training Schools （教育：补习班） 1845 (Huang Yixuan2) [[Media:Training classes .pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 09 Fri Apr 18 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 213: Chinese Dreamcore (Zhang Zixi)[[Media:Chinese Dreamcore.pptx]]&lt;br /&gt;
#Topic 215: Live-streaming e-commerce (Tao Yao)[[Media:Live-Streaming E-Commerce.pptx]]&lt;br /&gt;
#Topic 216: The Story of Ming Lan (Ye Sitong)[[Media:The Story of Minglan.pptx]]&lt;br /&gt;
#Topic 218: Guangdong Herbal tea (Gao Xiaoqing)&lt;br /&gt;
#Topic 219: Chinese traditional art form：Seal carving（篆刻） (Huang Qiaoqiao)[[Media:Seal carving.pptx]]&lt;br /&gt;
#Topic 207: Shan Dong Cuisine (Lu Wei) [[Media:Lu_Wei-207-Shandong_Cuisine.pptx]]&lt;br /&gt;
#Topic 221: Zhongyuan Festival (Ou Huang)[[Media:The Zhongyuan Festival.pptx]]&lt;br /&gt;
#Topic 223: The Return of the Pearl Princess (Lu Jiahui)[[Media:The Return of the Pearl Princess.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 10 Fri Apr 25 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 217: Cha Bai Xi/Tea Latte Art（茶百戏）(Yang Jiahong)[[Media:ChaBaiXi.pptx]]&lt;br /&gt;
#Topic 225: Cun Chao&amp;quot;: China's village football league（“村超”：中国乡村足球联赛）(Shen Shuai)&lt;br /&gt;
#Topic 227: Chinese Bossy Fictions &amp;amp; Micro-drama（中国式霸总小说&amp;amp;短剧） 1845 (He Yunfeng)[[Media:Chinese_Bossy_Fictions_and_Microdramas.pptx]]&lt;br /&gt;
#Topic 229: Jingdezhen Porcelain(Xiao Luyu)[[Media:Jingdezhen Porcelain.pptx]]&lt;br /&gt;
#Topic 230: Gayageum（伽倻琴）(Zhang Meiling) [[Media:Gayageum.pptx]]&lt;br /&gt;
#Topic 231: The plague and couplet in Chinese garden(Wang Yuxin)[[Media:The Plague and Couplets in Chinese Garden.pptx]]&lt;br /&gt;
#Topic 232: Sun Wukong(Li Yuan)[[Media:0425 Sun Wukong.pptx]]&lt;br /&gt;
#Topic 234: Dragon Lantern Dance(Jin Yichen)[[Media:Jin Yichen Dragon Lantern Dance.pptx]]&lt;br /&gt;
#Topic 235: Bamboo Weaving(Chen Anqi)[[Media:Bamboo Weaving.pptx]]&lt;br /&gt;
#Topic 236: Landscapes and Tourism: Harbin Ice and Snow World(Xu Xinwen)[[Media:Harbin Ice and Snow World.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Please enroll in ai platform==&lt;br /&gt;
Please enroll (register) in the platform https://dcg.de/ai/&lt;br /&gt;
&lt;br /&gt;
=HOLIDAY Session 11 Fri May 02 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
劳动节5月1日——5月5日&lt;br /&gt;
&lt;br /&gt;
=Session 12 Tue May 06 10:00-11:40 room 613 - Student presentations=&lt;br /&gt;
#Topic 238: Three Famous Chinese Mountains(Liu Chang)&lt;br /&gt;
#Topic 239: Female emperor-Wu Zetian(女皇武则天)(Song Xin)  [[Media:Wu Zetian.pptx]]&lt;br /&gt;
#Topic 240: Clay sculpture (泥塑）(Chen Lin)[[Media:Clay Sculpture.pptx]]&lt;br /&gt;
#Topic 242: Hunan Rice Noodles(Gong Wei)[[Media:Hunan Rice Noodles.pptx]]&lt;br /&gt;
#Topic 244: Chinese Popular Memes(中国网络流行热梗）(Xiao Yikang)[[Media:Chinese popular Memes.pptx]] &lt;br /&gt;
#Topic 245: Douzhi (豆汁)(Li Linyao)[[Media:Douzhi.pptx]]&lt;br /&gt;
#Topic 246: New Year Wood-block Paintings(Du Yuan)[[Media:Du Yuan New Year Wood-block Painting.pptx]]&lt;br /&gt;
#Topic 247: Carved lacquer（雕漆）(Liu Qi)[[Media:Carved lacquer.pptx]]&lt;br /&gt;
#Topic 237: Braised Chicken Rice (黄焖鸡米饭-Huang Men Ji Mifan)(Li Zihan)&lt;br /&gt;
&lt;br /&gt;
==Regarding Wu Zetian‘s blank Steele==&lt;br /&gt;
关于武则天的“无字碑”（又称“无字碑记”）为何没有刻字，学界和民间流传着几种主要的假设：&lt;br /&gt;
	#功过自有后人评说（最广为流传）：武则天希望后世自己来评价她的一生，不愿由自己或当时的人定论。这种说法强调了她的自信与超越常规。&lt;br /&gt;
	#避讳批评或争议：武则天是中国历史上唯一的女皇帝，争议颇多。她可能认为无论写什么内容都容易引发非议，因此选择不刻字以避免争议。&lt;br /&gt;
	#彰显佛教思想：她信奉佛教，而佛教讲究“空”与“无”，无字碑可能象征“空性”或“无常”，体现她的宗教哲学。&lt;br /&gt;
	#未来自我书写：也有人猜测她原计划晚年或死前再刻碑文，但去世后未及实现，遂留下空碑。&lt;br /&gt;
	#彰显权力与独特性：无字碑作为一种非同寻常的表达形式，也可视为权力和个性的象征，显示她与众不同的统治地位。&lt;br /&gt;
&lt;br /&gt;
⸻&lt;br /&gt;
&lt;br /&gt;
English Translation:&lt;br /&gt;
&lt;br /&gt;
There are several main hypotheses about why Wu Zetian’s stele (often called the “Wordless Stele”) bears no inscription:&lt;br /&gt;
#“Let future generations judge” (most popular view): Wu Zetian may have wanted her life and legacy to be judged by later generations rather than writing her own praise. This interpretation highlights her confidence and forward-thinking.&lt;br /&gt;
#To avoid criticism or controversy: As the only female emperor in Chinese history, Wu Zetian was a controversial figure. She may have felt that any written content could provoke criticism, so she left it blank.&lt;br /&gt;
#Reflecting Buddhist philosophy: A devout Buddhist, she may have chosen to leave the stele blank as a symbol of “emptiness” or impermanence, ideas central to Buddhist thought.&lt;br /&gt;
#Intended to write later: Some believe she planned to inscribe it later in life but passed away before doing so, leaving the monument unfinished.&lt;br /&gt;
#Symbol of power and uniqueness: A blank stele could also serve as a unique and powerful statement, emphasizing her exceptional status and breaking with traditional forms.&lt;br /&gt;
&lt;br /&gt;
=Session 13 Fri May 09 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 248: Jing Gang Mountain (井冈山）(Yu Jingfang) [[Media:Jing_Gang_Mountain_Spring_2025.pptx]]&lt;br /&gt;
#Topic 251: Rice noodle roll (Li Mingfeng)[[File:Rice Noodle Roll.pptx]]&lt;br /&gt;
#Topic 252: Traditional Cuisine: Northeastern Chinese Cuisine (Liu Shutian)[[Media:Northeastern Chinese Cuisine.pptx]]&lt;br /&gt;
#Topic 253: Yuelu Mountain (Chen Ting) [[Media:Yuelu_Mountain.pptx]]&lt;br /&gt;
#Topic 254: Traditional Crafts：Tie-Dye (Zhang Qi)[[Media:Traditional_Crafts_Tie-Dye.pptx]]&lt;br /&gt;
#Topic 255: Chinese-style sun protection (Zhao Yashi)[[ File:Chinese-style Sun Protection.pdf]]&lt;br /&gt;
#Topic 256: Danmu（弹幕）(Zhou Le)[[Media:Danmu.pptx]]&lt;br /&gt;
#Topic 259: Female Writers: Zhang Ailing, Chen Ping, Lin Yihan and Li Bihua (Zhou Tianyi)[[Media:Voices of Chinese Female Writers.pptx]]&lt;br /&gt;
#Topic 214: Luban China's inventor  (Cai Yichun)[[Media:Luban_China's_Inventor.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 14 Fri May 23 14:30-16:10 room 613 - Student presentations=&lt;br /&gt;
#Topic 262: The Four Pillars of Destiny(Li Jiayi) [[Media:Eight Characters.pptx]]&lt;br /&gt;
#Topic 263: Shaolin Temple(Zuo Fang) [[Media:Shaolin Temple.pptx]]&lt;br /&gt;
#Topic 265: Cuisine: Changde spicy salted duck(Xing Xueqing)[[Media:Changde spicy salted duck.pptx]]&lt;br /&gt;
#15:25-15:30 Topic 266: Hui Culture (徽文化)(Liu Jianan)[[Media:Hui Culture.pptx]]&lt;br /&gt;
#15:30- Topic 267: Ma Zu Culture (妈祖文化)(Yan Jidong)[[Media:Mazu culture.pptx]]&lt;br /&gt;
#15:35- Topic 268: Table manner(Luo Yan)[[Media:Table manner.pptx]]&lt;br /&gt;
#15:40- Topic 270: Yingge Dance(Jiang Xinyue)[[Media:Yingge Dance.pptx]]&lt;br /&gt;
#15:45- Topic 271: Palace Lantern(Shao Keyuan)[[Media:Palace_Lantern.pptx]]&lt;br /&gt;
#15:50- Topic 272: Chinese Endearing Terms(Zeng Zhi)[[Media:Chinese Endearing Terms.pptx]]&lt;br /&gt;
&lt;br /&gt;
15:55-16:10 Check final exam paper topics&lt;br /&gt;
&lt;br /&gt;
=Session 15 Tue May 27 10:00-11:30 中和楼 213 (moved from Fri May 30 14:30-16:10 room 613) - Student presentations=&lt;br /&gt;
#Topic 273: Changsha Stinky Tofu（长沙臭豆腐）(Luo Sicheng)[[Media:Changsha Stinky Tofu.pptx]]&lt;br /&gt;
#&amp;lt;nowiki&amp;gt;Topic 274:&amp;lt;/nowiki&amp;gt; God of wealth(Liu Ying)[[Media:God of Wealth.pptx]]&lt;br /&gt;
#Topic 275: Zhua zhou (抓周）(Zeng Xiaohui) [[Media:Zhuazhou.pptx]]&lt;br /&gt;
#Topic 276: Nail art(Luo Jiaxin)[[Media:Nail_Art.pptx]]&lt;br /&gt;
#Topic 277: Mirror(Cheng Sixiang)[[Media:Mirror_Cheng Sixiang.pptx]]&lt;br /&gt;
#Topic 278: The Beef Board Noodles(Yan Xiang)[[Media:Beef Board Noodles.pptx]]&lt;br /&gt;
#Topic 279: Huo Qubing(Luo Jingyan)&lt;br /&gt;
#Topic 280: Chinese Courtyard Houses（中国四合院）(Guo Cili)[[Media:Chinese Courtyard Houses-Guo Cili.pptx]]&lt;br /&gt;
#Topic 281: yangqin(Dai Yexun)[[Media:Yangqin.pptx]]&lt;br /&gt;
&lt;br /&gt;
=Session 16 Fri Jun 6 14:30-16:10 room 613=&lt;br /&gt;
#Topic 282:  Black Myth: Wukong (Chen Zhen)&lt;br /&gt;
#Topic 283: Guangdong Morning Tea Culture (Yuan Xiaolin)[[Media:Guangdong_Morning_Tea.pptx]]&lt;br /&gt;
#Topic 283: Guangdong Morning Tea Culture （广东早茶文化）(Zheng Jinlian)[[Media:Guangdong Morning Tea Culture-Zheng Jinlian.pptx]]&lt;br /&gt;
#Topic:(Luo Guoqiang) Liuyang Fireworks             &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                              Liuyang Fireworks             &lt;br /&gt;
 “When flaming trees join silver flowers in one blaze, and bridges of stars unlock their iron gates,” fireworks have, since ancient times, embodied humanity’s yearning for prosperity and blessings. These luminous spectacles paint the night sky with dreamlike beauty, symbolizing hopes for a better life. When it comes to fireworks, one cannot overlook Liuyang, a city renowned as the “Home of Chinese Fireworks.” With over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world.&lt;br /&gt;
  The origins of Liuyang fireworks can be traced back to the Tang Dynasty. Legend has it that Li Tian, revered as the “Forefather Saint of Firecrackers,” filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers. Through generations of inheritance and innovation, Liuyang’s artisans continuously refined their craft. From the rudimentary bamboo-tube firecrackers of old times to the “string firecrackers” wrapped in paper and hemp stems during the Song Dynasty, and finally to today’s vibrant, intricately designed displays, Liuyang fireworks chronicle the evolution of traditional Chinese craftsmanship. During the Ming and Qing dynasties, Liuyang’s fireworks industry thrived, becoming a cornerstone of local handicrafts and expanding its reach nationwide and abroad. In the first year of the Yongzheng reign of the Qing Dynasty, Liuyang firecrackers were selected as imperial tributes, a testament to their superior quality. By the Qianlong era, they dominated the Hunan region, and during the Guangxu period, exports reached Asian countries like Japan, India, and Korea.&lt;br /&gt;
  A millennium of heritage has not only bestowed profound cultural depth upon Liuyang fireworks but also forged their unique brand identity. In 2006, the art of Liuyang fireworks craftsmanship was inscribed on China’s first batch of National Intangible Cultural Heritage lists, acknowledging its invaluable cultural significance. Today, Liuyang stands as the world’s largest production, trade, and research hub for fireworks. Home to over 400 manufacturing enterprises and thousands of associated businesses, it generates an annual output value exceeding 50 billion RMB, accounting for 70% of China’s total fireworks exports. These products reach more than 100 countries across the Americas, Europe, and Southeast Asia, solidifying Liuyang’s reputation as the global epicenter of fireworks.&lt;br /&gt;
  However, the modern era presents new challenges for the fireworks industry. Safety and environmental protection have emerged as critical constraints. Historically, Liuyang’s fireworks relied on family-run workshops, posing significant safety risks. To address this, the local government relocated enterprises to mountainous areas, promoting industrial standardization, scale, and modernization. Leveraging big data and AI, they established comprehensive, intelligent supervision systems to ensure safety at every production stage. In terms of environmental protection, Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
  In response to market shifts and technological advancements, a new generation of Liuyang’s “fireworks innovators” drives industry transformation. They have introduced products like “Urban Fireworks,” designed for urban settings. These safe, eco-friendly items blend aesthetic appeal with social interactivity, winning favor among young consumers. Innovating sales strategies, they integrate online and offline channels, utilizing “new retail” stores, Vlogs, and video platforms to reach wider audiences. Additionally, Liuyang has developed a “fireworks economy,” integrating pyrotechnics with cultural tourism. Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. These shows combine cutting-edge technologies like drones and AI with cultural IPs, creating immersive experiences that have transformed Liuyang fireworks from a regional brand into a global cultural icon.&lt;br /&gt;
Emerging from the depths of history, Liuyang fireworks embrace the new era with innovation as their brush and culture as their ink. Against the backdrop of safety and sustainability, they paint a future more resplendent than ever. Serving as Liuyang’s cultural ambassador and a vivid example of traditional Chinese culture’s modern evolution, Liuyang fireworks continue to shine brightly, a timeless beacon of human ingenuity.&lt;br /&gt;
&lt;br /&gt;
Terms and expressions&lt;br /&gt;
luminous 发光的&lt;br /&gt;
craftsmanship手艺，技艺&lt;br /&gt;
artisan工匠，手艺人&lt;br /&gt;
imperial朝廷的&lt;br /&gt;
leverage利用&lt;br /&gt;
crane无人机&lt;br /&gt;
resplendent辉煌的，灿烂的&lt;br /&gt;
beacon灯塔，信标&lt;br /&gt;
ingenuity心灵手巧&lt;br /&gt;
&lt;br /&gt;
Questions&lt;br /&gt;
1.Why is Liuyang called “Home of Chinese fireworks”?&lt;br /&gt;
2.How did Li Tian invent the fireworks?&lt;br /&gt;
3.What did the locals address the environmental challenges of fireworks?&lt;br /&gt;
4.What do you know about the fireworks show held at the sky theater?&lt;br /&gt;
Answers&lt;br /&gt;
1.Because with over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world and Liuyang stands as the world’s largest production, trade, and research hub for fireworks.&lt;br /&gt;
2.Li Tian filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers.&lt;br /&gt;
3.Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
4.Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. &lt;br /&gt;
&lt;br /&gt;
AI Statement&lt;br /&gt;
In writing this paper, I utilized DeepSeek to help me with grammar refinement and lexical precision. Any errors in the text remain my responsibility.&lt;br /&gt;
&lt;br /&gt;
                                                                                              浏阳烟花&lt;br /&gt;
  “火树银花合，星桥铁锁开。” 烟花，自古以来就承载着人们对美好生活的向往与祝福，在夜空中绽放出如梦如幻的美景。而提及烟花，就不得不提湖南浏阳 —— 这座被誉为 “中国烟花之乡” 的城市，它以千余年的烟花制作历史，孕育出了享誉全球的浏阳烟花。&lt;br /&gt;
  浏阳烟花的历史，最早可追溯到唐代。相传，“爆竹祖师” 李畋为驱散疫病，将火药装填于竹筒之中，利用爆炸产生的气浪与硝烟来改善环境，这便是鞭炮的雏形。此后，经过历代浏阳人的传承与创新，烟花制作工艺不断改进。从最初简单的竹筒爆竹，发展到宋代用纸筒和麻茎裹火药编成的 “编炮”，再到后来色彩斑斓、造型各异的烟花，浏阳烟花的发展历程见证了中国传统手工艺的演变与进步。到了明清时期，浏阳烟花的生产已颇具规模，成为当地重要的手工行业，并逐渐走向全国乃至世界。清雍正元年，浏阳鞭炮因其制作精良，被选为贡品，这无疑是对其品质的极高赞誉。至乾隆年间，浏阳花炮已称雄于湖南的三湘四水；光绪年间，更是达到极盛时期，产品远销日本、印度、朝鲜等亚洲国家。&lt;br /&gt;
  千年的历史传承，不仅让浏阳烟花积累了深厚的文化底蕴，更铸就了其独特的品牌魅力。2006 年，浏阳花炮制作技艺列入第一批国家级非物质文化遗产名录，这是对浏阳烟花文化价值的高度认可。如今，浏阳已成为全球最大的烟花爆竹生产贸易基地和科研中心，拥有 400 余家烟花生产企业及上千家产业链上下游企业，花炮年产值超 500 亿元，出口占全国出口总量的 70%，产品销往美洲、欧洲、东南亚等 100 多个国家和地区，“世界烟花看浏阳” 的美誉名副其实。&lt;br /&gt;
  然而，随着时代的发展，烟花产业也面临着诸多挑战。安全与环保，成为了制约其发展的两大关键因素。过去，浏阳烟花多以家庭式作坊生产为主，安全隐患较大。为了改变这一现状，浏阳市政府果断采取措施，将烟花企业 “赶上山”，推动产业向工厂化、规模化、标准化发展。同时，借助大数据监控和人工智能平台，实现了对烟花爆竹生产全过程、全方位、智能化的安全监管。在环保方面，浏阳烟花企业积极开展科研攻关，与南京理工大学、北京理工大学等高等院校广泛合作，研发新材料、新工艺、新产品，致力于打造低碳、绿色、环保的烟花新形象。如今，微烟、无硫、少尘已成为浏阳烟花生产的关键词。&lt;br /&gt;
面对市场变化和技术革新，新一代浏阳 “烟花人” 积极创新，推动烟花产业转型升级。一方面，他们重新定义产品，推出了 “城市烟花” 等适合城市休闲场景的新产品，这类产品安全性高、污染小，且有颜值与社交属性，深受年轻消费者喜爱。另一方面，创新销售方式，通过打造 “新零售” 门店、拍摄 Vlog、搭建视频号矩阵等线上线下融合的方式，让烟花走进更多消费者的世界。此外，浏阳还大力发展 “烟花经济”，将烟花与文化旅游产业深度融合。自 2023 年以来，每周六在天空剧院推出的周末焰火秀，已累计举办各类焰火燃放活动百余场，吸引游客 500 万人次，拉动消费 150 亿元。创意焰火秀通过与无人机、AI 等新科技相结合，以及融入国风、虚拟人物、热门影视等 IP 元素，为观众带来了一场场精彩纷呈的沉浸式视觉盛宴，也让浏阳花炮实现了从区域性品牌向国际知名 IP 的蝶变升级。&lt;br /&gt;
  从历史深处走来的浏阳烟花，在新时代的浪潮中，正以创新为笔，以文化为墨，在安全与环保的底色上，描绘出更加绚烂多彩的未来画卷。它不仅是浏阳的城市名片，更是中国传统文化在现代社会中传承与发展的生动例证，绽放永不落幕的璀璨光芒。&lt;br /&gt;
&lt;br /&gt;
问题&lt;br /&gt;
1.为什么浏阳被称为 “中国烟花之乡”？&lt;br /&gt;
2.李畋是如何发明烟花的？&lt;br /&gt;
3.当地人如何应对烟花带来的环境挑战？&lt;br /&gt;
4.你对天空剧院举办的烟花秀有什么了解？&lt;br /&gt;
答案&lt;br /&gt;
1.因为拥有千年以上的工艺传承，浏阳孕育出了令世界着迷的烟花，并且成为全球最大的烟花生产、贸易和研发中心。&lt;br /&gt;
2.李畋将火药填入竹筒中，用于驱散瘟疫。其爆炸力和产生的烟雾被认为能净化环境，这标志着鞭炮的雏形。&lt;br /&gt;
3.浏阳的企业与南京理工大学、北京理工大学等知名高校合作，研发新材料、新技术和新产品。他们的努力促成了低烟、无硫、低尘烟花的诞生，重新定义了行业的生态足迹。&lt;br /&gt;
4.自2023 年起，天空剧院每周周末举办的烟花秀已累计举办超百场活动，吸引 500 万游客，创造 150 亿元收入。&lt;br /&gt;
&lt;br /&gt;
参考文献&lt;br /&gt;
1.谭仲池. 星空的灿烂文化. 北京：中国经济出版社，2007.&lt;br /&gt;
2.李秀琴. 烟花爆竹安全与管理. 北京：化学工业出版社，2007.&lt;br /&gt;
3.周仁友. 烟花爆竹工艺与防护. 北京：五洲传播出版社，2014.&lt;br /&gt;
4.姚辉. 烟火特效技术与应用. 长沙：湖南科技出版社，2009.&lt;br /&gt;
&lt;br /&gt;
AI使用说明：&lt;br /&gt;
在写本论文时，本人使用了DeepSeek帮助修改语法和提升用词准确度。如有错误，责归本人。&lt;br /&gt;
&lt;br /&gt;
=Deadline extended to June 20, 2025 - Final Exam=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Please upload your ppt if you not have done so so far.&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Media:282_Black_Myth_Wukong_Chen_Zhen.pptx]]&lt;br /&gt;
&lt;br /&gt;
Topic 196:[[Media:Chinese_Electtic_Vehicles_Geng_hongmei.pptx]]&lt;br /&gt;
&lt;br /&gt;
[[Media:ChaBaiXi.pptx]]&lt;br /&gt;
&lt;br /&gt;
==Grading Criteria for Powerpoint Presentations==&lt;br /&gt;
#Was the presentation based on scientific facts, did the presenter also conduct some research on the topic and did he/she also add her own experience or her own opinion/perspective and marking the two different perspectives as factual/subjective? Did the presentation avoid absolute judgments like &amp;quot;good&amp;quot; or &amp;quot;best&amp;quot;, but did it instead use vocabulary like &amp;quot;fascinating&amp;quot;, &amp;quot;surprising&amp;quot; etc. and also indicated to whom it is fascinating/surprising etc. and why?&lt;br /&gt;
#Was the presentation successful? Did it catch the attention of the audience over the whole time? Was the presenter persuading? Was the audience excited/fascinated? Did the audience learn something? (Or was the audience bored and talked the whole time without paying attention to the presenter?)&lt;br /&gt;
#Formal things: Was the speaker good to hear (loud/clear)? Did he make a self-confident impression and did he know his topic? Did the speaker speak freely and not read out? Where there meaningful pictures and graphs on the slides and only a few keywords, well sorted by numbers or bullet points (or was the powerpoint merely a text desert of small size script with the script being copied onto the slides)?&lt;br /&gt;
#Was the presentation appropriate to the topic?&lt;br /&gt;
#Was the activity part meaningful and appropriate to the topic? Did it speak to everyone in the audience individually?&lt;br /&gt;
#Was the presentation not too short and not too long in time, but as long as the other presentations, so that all presentations of the day could be presented?&lt;br /&gt;
#Did the presentation consider the same cultural phenomenon both in China and in other countries, at least as a comparison?&lt;br /&gt;
#Did the presentation avoid mistakes like reading out text in a boring way, pronounciation mistakes, typos in the English text?&lt;br /&gt;
#Did you indicate the sources you have used at least on the last page of your presentation in the form of a list?&lt;br /&gt;
#Did you upload your ppt file successfully (if not, did you contact the teaching assistant to upload)?&lt;br /&gt;
#Did you present your ppt file in the full screen mode?&lt;br /&gt;
#Did you arrive early in classroom to copy your file onto the desktop of the class computer and did you check it and also any embedded or accompanying video files etc. if everything works properly including sound?&lt;br /&gt;
#Did the presentation avoid deadly mistakes like plagiarism, using ai without indicating it (if you use ai to create the presentation, you need to indicate the platform and the full prompt you gave to ai and the main adjustments you did to the prompt), using ideology, patriotism, politics, religious beliefs, advertisement for products, ignorance (e.g. that a cultural phenomenon is wide spread in Asia and the origin is unclear, but claiming it was Chinese and originated in China), racism, prejudices, telling lies, spreading false rumors etc.?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                        Liuyang Fireworks             &lt;br /&gt;
 “When flaming trees join silver flowers in one blaze, and bridges of stars unlock their iron gates,” fireworks have, since ancient times, embodied humanity’s yearning for prosperity and blessings. These luminous spectacles paint the night sky with dreamlike beauty, symbolizing hopes for a better life. When it comes to fireworks, one cannot overlook Liuyang, a city renowned as the “Home of Chinese Fireworks.” With over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world.&lt;br /&gt;
  The origins of Liuyang fireworks can be traced back to the Tang Dynasty. Legend has it that Li Tian, revered as the “Forefather Saint of Firecrackers,” filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers. Through generations of inheritance and innovation, Liuyang’s artisans continuously refined their craft. From the rudimentary bamboo-tube firecrackers of old times to the “string firecrackers” wrapped in paper and hemp stems during the Song Dynasty, and finally to today’s vibrant, intricately designed displays, Liuyang fireworks chronicle the evolution of traditional Chinese craftsmanship. During the Ming and Qing dynasties, Liuyang’s fireworks industry thrived, becoming a cornerstone of local handicrafts and expanding its reach nationwide and abroad. In the first year of the Yongzheng reign of the Qing Dynasty, Liuyang firecrackers were selected as imperial tributes, a testament to their superior quality. By the Qianlong era, they dominated the Hunan region, and during the Guangxu period, exports reached Asian countries like Japan, India, and Korea.&lt;br /&gt;
  A millennium of heritage has not only bestowed profound cultural depth upon Liuyang fireworks but also forged their unique brand identity. In 2006, the art of Liuyang fireworks craftsmanship was inscribed on China’s first batch of National Intangible Cultural Heritage lists, acknowledging its invaluable cultural significance. Today, Liuyang stands as the world’s largest production, trade, and research hub for fireworks. Home to over 400 manufacturing enterprises and thousands of associated businesses, it generates an annual output value exceeding 50 billion RMB, accounting for 70% of China’s total fireworks exports. These products reach more than 100 countries across the Americas, Europe, and Southeast Asia, solidifying Liuyang’s reputation as the global epicenter of fireworks.&lt;br /&gt;
  However, the modern era presents new challenges for the fireworks industry. Safety and environmental protection have emerged as critical constraints. Historically, Liuyang’s fireworks relied on family-run workshops, posing significant safety risks. To address this, the local government relocated enterprises to mountainous areas, promoting industrial standardization, scale, and modernization. Leveraging big data and AI, they established comprehensive, intelligent supervision systems to ensure safety at every production stage. In terms of environmental protection, Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
  In response to market shifts and technological advancements, a new generation of Liuyang’s “fireworks innovators” drives industry transformation. They have introduced products like “Urban Fireworks,” designed for urban settings. These safe, eco-friendly items blend aesthetic appeal with social interactivity, winning favor among young consumers. Innovating sales strategies, they integrate online and offline channels, utilizing “new retail” stores, Vlogs, and video platforms to reach wider audiences. Additionally, Liuyang has developed a “fireworks economy,” integrating pyrotechnics with cultural tourism. Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. These shows combine cutting-edge technologies like drones and AI with cultural IPs, creating immersive experiences that have transformed Liuyang fireworks from a regional brand into a global cultural icon.&lt;br /&gt;
Emerging from the depths of history, Liuyang fireworks embrace the new era with innovation as their brush and culture as their ink. Against the backdrop of safety and sustainability, they paint a future more resplendent than ever. Serving as Liuyang’s cultural ambassador and a vivid example of traditional Chinese culture’s modern evolution, Liuyang fireworks continue to shine brightly, a timeless beacon of human ingenuity.&lt;br /&gt;
&lt;br /&gt;
Terms and expressions&lt;br /&gt;
luminous 发光的&lt;br /&gt;
craftsmanship手艺，技艺&lt;br /&gt;
artisan工匠，手艺人&lt;br /&gt;
imperial朝廷的&lt;br /&gt;
leverage利用&lt;br /&gt;
crane无人机&lt;br /&gt;
resplendent辉煌的，灿烂的&lt;br /&gt;
beacon灯塔，信标&lt;br /&gt;
ingenuity心灵手巧&lt;br /&gt;
&lt;br /&gt;
Questions&lt;br /&gt;
1.Why is Liuyang called “Home of Chinese fireworks”?&lt;br /&gt;
2.How did Li Tian invent the fireworks?&lt;br /&gt;
3.What did the locals address the environmental challenges of fireworks?&lt;br /&gt;
4.What do you know about the fireworks show held at the sky theater?&lt;br /&gt;
Answers&lt;br /&gt;
1.Because with over a thousand years of craftsmanship, Liuyang has given birth to fireworks that captivate the world and Liuyang stands as the world’s largest production, trade, and research hub for fireworks.&lt;br /&gt;
2.Li Tian filled bamboo tubes with gunpowder to dispel plagues. The explosive force and resulting smoke were believed to purify the environment, marking the embryo of firecrackers.&lt;br /&gt;
3.Liuyang’s enterprises collaborated with prestigious universities, such as Nanjing University of Science and Technology and Beijing Institute of Technology, to develop new materials, techniques, and products. Their efforts have led to the creation of low-smoke, sulfur-free, and low-dust fireworks, redefining the industry’s ecological footprint.&lt;br /&gt;
4.Since 2023, weekly weekend fireworks show at the Sky Theater have hosted over a hundred events, attracting 5 million visitors and generating 15 billion yuan in revenue. &lt;br /&gt;
&lt;br /&gt;
AI Statement&lt;br /&gt;
In writing this paper, I utilized DeepSeek to help me with grammar refinement and lexical precision. Any errors in the text remain my responsibility.&lt;br /&gt;
&lt;br /&gt;
                                                                                              浏阳烟花&lt;br /&gt;
  “火树银花合，星桥铁锁开。” 烟花，自古以来就承载着人们对美好生活的向往与祝福，在夜空中绽放出如梦如幻的美景。而提及烟花，就不得不提湖南浏阳 —— 这座被誉为 “中国烟花之乡” 的城市，它以千余年的烟花制作历史，孕育出了享誉全球的浏阳烟花。&lt;br /&gt;
  浏阳烟花的历史，最早可追溯到唐代。相传，“爆竹祖师” 李畋为驱散疫病，将火药装填于竹筒之中，利用爆炸产生的气浪与硝烟来改善环境，这便是鞭炮的雏形。此后，经过历代浏阳人的传承与创新，烟花制作工艺不断改进。从最初简单的竹筒爆竹，发展到宋代用纸筒和麻茎裹火药编成的 “编炮”，再到后来色彩斑斓、造型各异的烟花，浏阳烟花的发展历程见证了中国传统手工艺的演变与进步。到了明清时期，浏阳烟花的生产已颇具规模，成为当地重要的手工行业，并逐渐走向全国乃至世界。清雍正元年，浏阳鞭炮因其制作精良，被选为贡品，这无疑是对其品质的极高赞誉。至乾隆年间，浏阳花炮已称雄于湖南的三湘四水；光绪年间，更是达到极盛时期，产品远销日本、印度、朝鲜等亚洲国家。&lt;br /&gt;
  千年的历史传承，不仅让浏阳烟花积累了深厚的文化底蕴，更铸就了其独特的品牌魅力。2006 年，浏阳花炮制作技艺列入第一批国家级非物质文化遗产名录，这是对浏阳烟花文化价值的高度认可。如今，浏阳已成为全球最大的烟花爆竹生产贸易基地和科研中心，拥有 400 余家烟花生产企业及上千家产业链上下游企业，花炮年产值超 500 亿元，出口占全国出口总量的 70%，产品销往美洲、欧洲、东南亚等 100 多个国家和地区，“世界烟花看浏阳” 的美誉名副其实。&lt;br /&gt;
  然而，随着时代的发展，烟花产业也面临着诸多挑战。安全与环保，成为了制约其发展的两大关键因素。过去，浏阳烟花多以家庭式作坊生产为主，安全隐患较大。为了改变这一现状，浏阳市政府果断采取措施，将烟花企业 “赶上山”，推动产业向工厂化、规模化、标准化发展。同时，借助大数据监控和人工智能平台，实现了对烟花爆竹生产全过程、全方位、智能化的安全监管。在环保方面，浏阳烟花企业积极开展科研攻关，与南京理工大学、北京理工大学等高等院校广泛合作，研发新材料、新工艺、新产品，致力于打造低碳、绿色、环保的烟花新形象。如今，微烟、无硫、少尘已成为浏阳烟花生产的关键词。&lt;br /&gt;
面对市场变化和技术革新，新一代浏阳 “烟花人” 积极创新，推动烟花产业转型升级。一方面，他们重新定义产品，推出了 “城市烟花” 等适合城市休闲场景的新产品，这类产品安全性高、污染小，且有颜值与社交属性，深受年轻消费者喜爱。另一方面，创新销售方式，通过打造 “新零售” 门店、拍摄 Vlog、搭建视频号矩阵等线上线下融合的方式，让烟花走进更多消费者的世界。此外，浏阳还大力发展 “烟花经济”，将烟花与文化旅游产业深度融合。 &lt;br /&gt;
 自 2023 年以来，每周六在天空剧院推出的周末焰火秀，已累计举办各类焰火燃放活动百余场，吸引游客 500 万人次，拉动消费 150 亿元。创意焰火秀通过与无人机、AI 等新科技相结合，以及融入国风、虚拟人物、热门影视等 IP 元素，为观众带来了一场场精彩纷呈的沉浸式视觉盛宴，也让浏阳花炮实现了从区域性品牌向国际知名 IP 的蝶变升级。&lt;br /&gt;
从历史深处走来的浏阳烟花，在新时代的浪潮中，正以创新为笔，以文化为墨，在安全与环保的底色上，描绘出更加绚烂多彩的未来画卷。它不仅是浏阳的城市名片，更是中国传统文化在现代社会中传承与发展的生动例证，绽放永不落幕的璀璨光芒。&lt;br /&gt;
&lt;br /&gt;
问题&lt;br /&gt;
1.为什么浏阳被称为 “中国烟花之乡”？&lt;br /&gt;
2.李畋是如何发明烟花的？&lt;br /&gt;
3.当地人如何应对烟花带来的环境挑战？&lt;br /&gt;
4.你对天空剧院举办的烟花秀有什么了解？&lt;br /&gt;
答案&lt;br /&gt;
1.因为拥有千年以上的工艺传承，浏阳孕育出了令世界着迷的烟花，并且成为全球最大的烟花生产、贸易和研发中心。&lt;br /&gt;
2.李畋将火药填入竹筒中，用于驱散瘟疫。其爆炸力和产生的烟雾被认为能净化环境，这标志着鞭炮的雏形。&lt;br /&gt;
3.浏阳的企业与南京理工大学、北京理工大学等知名高校合作，研发新材料、新技术和新产品。他们的努力促成了低烟、无硫、低尘烟花的诞生，重新定义了行业的生态足迹。&lt;br /&gt;
4.自2023 年起，天空剧院每周周末举办的烟花秀已累计举办超百场活动，吸引 500 万游客，创造 150 亿元收入。&lt;br /&gt;
&lt;br /&gt;
参考文献&lt;br /&gt;
1.谭仲池. 星空的灿烂文化. 北京：中国经济出版社，2007.&lt;br /&gt;
2.李秀琴. 烟花爆竹安全与管理. 北京：化学工业出版社，2007.&lt;br /&gt;
3.周仁友. 烟花爆竹工艺与防护. 北京：五洲传播出版社，2014.&lt;br /&gt;
4.姚辉. 烟火特效技术与应用. 长沙：湖南科技出版社，2009.&lt;br /&gt;
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AI使用说明：&lt;br /&gt;
在写本论文时，本人使用了DeepSeek帮助修改语法和提升用词准确度。如有错误，责归本人。&lt;/div&gt;</summary>
		<author><name>Yang Haodan</name></author>
	</entry>
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